Leaked source code of windows server 2003
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//
// Include Files.
//
#ifndef INPUT_H
#define INPUT_H
#include <windows.h>
#include <windowsx.h>
#include <windows.h>
#include <winuser.h>
#define STRSAFE_NO_DEPRECATE
#include <strsafe.h>
#include <prsht.h>
#include <prshtp.h>
#include <shellapi.h>
#include <winnls.h>
#include "resource.h"
#include "cicspres.h"
#include "cicutil.h"
#ifndef OS_WINDOWS
#define OS_WINDOWS 0 // windows vs. NT
#define OS_NT 1 // windows vs. NT
#define OS_WIN95 2 // Win95 or greater
#define OS_NT4 3 // NT4 or greater
#define OS_NT5 4 // NT5 or greater
#define OS_MEMPHIS 5 // Win98 or greater
#define OS_MEMPHIS_GOLD 6 // Win98 Gold
#define OS_NT51 7 // NT51
#endif
//
// Character constants.
//
#define CHAR_NULL TEXT('\0')
#define CHAR_COLON TEXT(':')
#define CHAR_GRAVE TEXT('`')
//
// Global Variables.
// Data that is shared betweeen the property sheets.
//
extern HANDLE g_hMutex; // mutex handle
extern HANDLE g_hEvent; // event handle
extern HINSTANCE hInstance; // library instance
extern HINSTANCE hInstOrig; // original library instance
//
// Function Prototypes.
//
//
// Callback functions for each of the propety sheet pages.
//
INT_PTR CALLBACK InputLocaleDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
INT_PTR CALLBACK InputAdvancedDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
#endif // INPUT_H