Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1990
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
MSC_OPTIMIZATION=/W3
MSC_WARNING_LEVEL=/W3
NTTARGETFILE1=$(O)\sidewalk.scr
GDIPROOT=$(ADVCORE_PATH)\gdiplus
GDIPIMG=$(GDIPROOT)\engine\imaging
!ifndef HW_ACCELERATION_SUPPORT
HW_ACCELERATION_SUPPORT=0
!endif
C_DEFINES=$(C_DEFINES) -DHW_ACCELERATION_SUPPORT=$(HW_ACCELERATION_SUPPORT) -DGP_ICECAP=$(GP_ICECAP) -DPROFILE_MEMORY_USAGE=$(PROFILE_MEMORY_USAGE)
MAJORCOMP=windows
MINORCOMP=functest
TARGETNAME=Sidewalk
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=PROGRAM
INCLUDES=$(SDK_INC_PATH)\mfc42 ; $(GDIPROOT)\sdkinc
SOURCES=CObject.cpp \
CPerson.cpp \
CSweeper.cpp \
CSqueegee.cpp \
VMath.cpp \
LoadTGA.cpp \
Main.cpp \
Sidewalk.rc
UMTYPE=windows
UMENTRY=main
UMLIBS=\
!if $(HW_ACCELERATION_SUPPORT)
$(SDK_LIB_PATH)\ddraw.lib \
!endif
$(GDIPROOT)\engine\flat\dll\$(O)\gdiplus.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\winmm.lib \
$(SDK_LIB_PATH)\scrnsave.lib