Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: CBitmaps.cpp
*
* This file contains the code to support the functionality test harness
* for GDI+. This includes menu options and calling the appropriate
* functions for execution.
*
* Created: 05-May-2000 - Jeff Vezina [t-jfvez]
*
* Copyright (c) 2000 Microsoft Corporation
*
\**************************************************************************/
#include "CBitmaps.h"
CBitmaps::CBitmaps(BOOL bRegression)
{
strcpy(m_szName,"Image : Filters");
m_bRegression=bRegression;
}
CBitmaps::~CBitmaps()
{
}
void CBitmaps::Draw(Graphics *g)
{
Bitmap *bitmap = new Bitmap(L"..\\data\\3x3.bmp");
PointF dest[3];
for(int i=0; i<=InterpolationModeHighQualityBicubic; i++)
{
// for all the interpolation modes
g->SetInterpolationMode((InterpolationMode)i);
// simple scale
dest[0].X = (float)0/1024.0f*TESTAREAWIDTH;
dest[0].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
dest[1].X = (float)100/1024.0f*TESTAREAWIDTH;
dest[1].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
dest[2].X = (float)0/1024.0f*TESTAREAWIDTH;
dest[2].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
g->DrawImage(bitmap, dest, 3, 0, 0, 3, 3, UnitPixel);
// rotate 90
dest[0].X = (float)200/1024.0f*TESTAREAWIDTH;
dest[0].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
dest[1].X = (float)200/1024.0f*TESTAREAWIDTH;
dest[1].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
dest[2].X = (float)100/1024.0f*TESTAREAWIDTH;
dest[2].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
g->DrawImage(bitmap, dest, 3, 0, 0, 3, 3, UnitPixel);
// rotate 180
dest[0].X = (float)300/1024.0f*TESTAREAWIDTH;
dest[0].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
dest[1].X = (float)200/1024.0f*TESTAREAWIDTH;
dest[1].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
dest[2].X = (float)300/1024.0f*TESTAREAWIDTH;
dest[2].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
g->DrawImage(bitmap, dest, 3, 0, 0, 3, 3, UnitPixel);
// rotate 270
dest[0].X = (float)300/1024.0f*TESTAREAWIDTH;
dest[0].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
dest[1].X = (float)300/1024.0f*TESTAREAWIDTH;
dest[1].Y = (float)i*100.0f/768.0f*TESTAREAHEIGHT;
dest[2].X = (float)400/1024.0f*TESTAREAWIDTH;
dest[2].Y = (float)(100+i*100.0f)/768.0f*TESTAREAHEIGHT;
g->DrawImage(bitmap, dest, 3, 0, 0, 3, 3, UnitPixel);
}
delete bitmap;
WCHAR *filename = L"..\\data\\winnt256.bmp";
bitmap = new Bitmap(filename);
dest[0].X = (int)(300.0f/450.0f*TESTAREAWIDTH);
dest[0].Y = (int)(50.0f/450.0f*TESTAREAHEIGHT);
dest[1].X = (int)(450.0f/450.0f*TESTAREAWIDTH);
dest[1].Y = (int)(50.0f/450.0f*TESTAREAHEIGHT);
dest[2].X = (int)(240.0f/450.0f*TESTAREAWIDTH);
dest[2].Y = (int)(200.0f/450.0f*TESTAREAHEIGHT);
g->DrawImage(bitmap, &dest[0], 3);
Image *imageThumb = bitmap->GetThumbnailImage(32, 32);
RectF thumbRect(
(int)(220.0f/450.0f*TESTAREAWIDTH),
(int)(50.0f/450.0f*TESTAREAHEIGHT),
(REAL) imageThumb->GetWidth(),
(REAL) imageThumb->GetHeight()
);
g->DrawImage(imageThumb, thumbRect);
delete imageThumb;
g->SetInterpolationMode(InterpolationModeHighQualityBicubic);
dest[0].X = (int)(300.0f/450.0f*TESTAREAWIDTH);
dest[0].Y = (int)(250.0f/450.0f*TESTAREAHEIGHT);
dest[1].X = (int)(450.0f/450.0f*TESTAREAWIDTH);
dest[1].Y = (int)(250.0f/450.0f*TESTAREAHEIGHT);
dest[2].X = (int)(300.0f/450.0f*TESTAREAWIDTH);
dest[2].Y = (int)(400.0f/450.0f*TESTAREAHEIGHT);
g->DrawImage(bitmap, &dest[0], 3);
delete bitmap;
}