Leaked source code of windows server 2003
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374 lines
9.2 KiB

//// DspPerf.CPP - Test and display performance
//
//
#include "precomp.hxx"
#include "global.h"
#if defined(i386)
double TimeDrawString(
Graphics *g,
RectF *textRect
)
{
StringFormat format(g_formatFlags);
format.SetAlignment(g_align);
format.SetLineAlignment(g_lineAlign);
format.SetHotkeyPrefix(g_hotkey);
REAL tab[3] = {textRect->Width/4,
textRect->Width*3/16,
textRect->Width*1/8};
format.SetTabStops(0.0, sizeof(tab)/sizeof(REAL), tab);
Color blackColor(0, 0, 0);
SolidBrush blackBrush(blackColor);
Pen blackPen(&blackBrush, 1.0);
Font font(&FontFamily(g_style[0].faceName), REAL(g_style[0].emSize), g_style[0].style, g_fontUnit);
// Once to load the cache
g->DrawString(g_wcBuf, g_iTextLen, &font, *textRect, &format, g_textBrush);
ShowCursor(FALSE);
g->Flush(FlushIntentionSync);
GdiFlush();
__int64 timeAtStart;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtStart+4,edx
mov dword ptr timeAtStart,eax
}
// Now paint again repeatedly and measure the time taken
for (INT i=0; i<g_PerfRepeat; i++)
{
g->DrawString(g_wcBuf, g_iTextLen, &font, *textRect, &format, g_textBrush);
}
g->Flush(FlushIntentionSync);
GdiFlush();
__int64 timeAtEnd;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtEnd+4,edx
mov dword ptr timeAtEnd,eax
}
ShowCursor(TRUE);
return (timeAtEnd - timeAtStart) / 1000000.0;
}
double TimeDrawText(
Graphics *g,
INT x,
INT y,
INT width,
INT height
)
{
g->Flush(FlushIntentionSync); // Th is may not be necessary.
HDC hdc = g->GetHDC();
HFONT hfont = CreateFontW(
-(INT)(g_style[0].emSize + 0.5),
0, // int nWidth, // average character width
0, // int nEscapement, // angle of escapement
0, // int nOrientation, // base-line orientation angle
g_style[0].style & FontStyleBold ? 700 : 400,
g_style[0].style & FontStyleItalic ? 1 : 0,
g_style[0].style & FontStyleUnderline ? 1 : 0,
g_style[0].style & FontStyleStrikeout ? 1 : 0,
0, // DWORD fdwCharSet, // character set identifier
0, // DWORD fdwOutputPrecision, // output precision
0, // DWORD fdwClipPrecision, // clipping precision
NONANTIALIASED_QUALITY, // DWORD fdwQuality, // output quality
0, // DWORD fdwPitchAndFamily, // pitch and family
g_style[0].faceName
);
HFONT hOldFont = (HFONT) SelectObject(hdc, hfont);
RECT textRECT;
textRECT.left = x;
textRECT.top = y;
textRECT.right = x + width;
textRECT.bottom = y + height;
SetBkMode(hdc, TRANSPARENT);
DrawTextW(
hdc,
g_wcBuf,
g_iTextLen,
&textRECT,
DT_EXPANDTABS | DT_WORDBREAK
);
ShowCursor(FALSE);
GdiFlush();
__int64 timeAtStart;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtStart+4,edx
mov dword ptr timeAtStart,eax
}
// Now paint again repeatedly and measure the time taken
for (INT i=0; i<g_PerfRepeat; i++)
{
DrawTextW(
hdc,
g_wcBuf,
g_iTextLen,
&textRECT,
DT_EXPANDTABS | DT_WORDBREAK
);
}
GdiFlush();
__int64 timeAtEnd;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtEnd+4,edx
mov dword ptr timeAtEnd,eax
}
ShowCursor(TRUE);
DeleteObject(SelectObject(hdc, hOldFont));
g->ReleaseHDC(hdc);
return (timeAtEnd - timeAtStart) / 1000000.0;
}
double TimeExtTextOut(
Graphics *g,
INT x,
INT y,
INT width,
INT height
)
{
HDC hdc = g->GetHDC();
HFONT hfont = CreateFontW(
-(INT)(g_style[0].emSize + 0.5),
0, // int nWidth, // average character width
0, // int nEscapement, // angle of escapement
0, // int nOrientation, // base-line orientation angle
g_style[0].style & FontStyleBold ? 700 : 400,
g_style[0].style & FontStyleItalic ? 1 : 0,
g_style[0].style & FontStyleUnderline ? 1 : 0,
g_style[0].style & FontStyleStrikeout ? 1 : 0,
0, // DWORD fdwCharSet, // character set identifier
0, // DWORD fdwOutputPrecision, // output precision
0, // DWORD fdwClipPrecision, // clipping precision
NONANTIALIASED_QUALITY, // DWORD fdwQuality, // output quality
0, // DWORD fdwPitchAndFamily, // pitch and family
g_style[0].faceName
);
HFONT hOldFont = (HFONT) SelectObject(hdc, hfont);
RECT textRECT;
textRECT.left = x;
textRECT.top = y;
textRECT.right = x + width;
textRECT.bottom = y + height;
SetBkMode(hdc, TRANSPARENT);
ExtTextOutW(
hdc,
textRECT.left,
textRECT.top,
ETO_IGNORELANGUAGE,
&textRECT,
g_wcBuf,
g_iTextLen,
NULL
);
ShowCursor(FALSE);
GdiFlush();
__int64 timeAtStart;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtStart+4,edx
mov dword ptr timeAtStart,eax
}
// Now paint again repeatedly and measure the time taken
for (INT i=0; i<g_PerfRepeat; i++)
{
ExtTextOutW(
hdc,
textRECT.left,
textRECT.top,
ETO_IGNORELANGUAGE,
&textRECT,
g_wcBuf,
g_iTextLen,
NULL
);
}
GdiFlush();
__int64 timeAtEnd;
_asm {
_emit 0FH
_emit 31H
mov dword ptr timeAtEnd+4,edx
mov dword ptr timeAtEnd,eax
}
ShowCursor(TRUE);
DeleteObject(SelectObject(hdc, hOldFont));
g->ReleaseHDC(hdc);
return (timeAtEnd - timeAtStart) / 1000000.0;
}
#endif // defined(i386)
void PaintPerformance(
HDC hdc,
int *piY,
RECT *prc,
int iLineHeight) {
int icpLineStart; // First character of line
int icpLineEnd; // End of line (end of buffer or index of CR character)
HFONT hFont;
HFONT hOldFont;
LOGFONT lf;
// Establish available width and height in device coordinates
int plainTextWidth = prc->right - prc->left;
int plainTextHeight = prc->bottom - *piY;
// Paint some simple text, and then repaint it several times measuring the
// time taken.
Graphics g(hdc);
Matrix matrix;
g.ResetTransform();
g.SetPageUnit(UnitPixel);
g.TranslateTransform(REAL(prc->left), REAL(*piY));
g.SetSmoothingMode(g_SmoothingMode);
g.SetTextContrast(g_GammaValue);
g.SetTextRenderingHint(g_TextMode);
// Clear the background
RectF rEntire(0, 0, REAL(plainTextWidth), REAL(plainTextHeight));
SolidBrush whiteBrush(Color(0xff, 0xff, 0xff));
g.FillRectangle(g_textBackBrush, rEntire);
// Apply selected world transform, adjusted a little from the top left
// of the available area.
g.SetTransform(&g_WorldTransform);
g.TranslateTransform(
REAL(prc->left + plainTextWidth/20),
REAL(*piY + plainTextHeight/20),
MatrixOrderAppend);
#if defined(i386)
double drawString = TimeDrawString(
&g,
&RectF(
0.0,
0.0,
REAL(plainTextWidth*18.0/20.0),
REAL(plainTextHeight*5.0/20.0)
)
);
double drawText = TimeDrawText(
&g,
prc->left + plainTextWidth/20,
*piY + 6*plainTextHeight/20,
(18 * plainTextWidth)/20,
(5 * plainTextHeight)/20
);
double extTextOut = TimeExtTextOut(
&g,
prc->left + plainTextWidth/20,
*piY + 12*plainTextHeight/20,
(18 * plainTextWidth)/20,
(2 * plainTextHeight)/20
);
// Display the time taken
RectF statisticsRect(
0.0,
REAL(plainTextHeight*15.0/20.0),
REAL(plainTextWidth*18.0/20.0),
REAL(plainTextHeight*5.0/20.0)
);
Font font(&FontFamily(L"Verdana"), 12, 0, UnitPoint);
char drawStringFormatted[20]; _gcvt(drawString, 10, drawStringFormatted);
char drawTextFormatted[20]; _gcvt(drawText, 10, drawTextFormatted);
char extTextOutFormatted[20]; _gcvt(extTextOut, 10, extTextOutFormatted);
WCHAR str[200];
wsprintfW(str, L"Time taken to display %d times: DrawString %S, DrawText %S, ExtTextOut %S megaticks\n",
g_PerfRepeat,
drawStringFormatted,
drawTextFormatted,
extTextOutFormatted
);
g.DrawString(str, -1, &font, statisticsRect, NULL, g_textBrush);
#else
Font font(&FontFamily(L"Verdana"), 12, 0, UnitPoint);
g.DrawString(L"Perf test available only on i386 Intel architecture", -1, &font, PointF(0.0,0.0), NULL, g_textBrush);
#endif
*piY += plainTextHeight;
}