Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: rleblt4.cxx
*
* This contains the bitmap simulation functions that blt from a 4 bit
* Run-Length Encoded (RLE) source to a DIB surface. The DIB surface can be
* 1, 4, 8, 16, 24, or 32 bits/pel.
*
* The code is based on functions found in 'rleblt8.cxx', version 2.
*
* Added RLE Encoding functions: 10 Oct 92 @ 10:18
* Gerrit van Wingerden [gerritv]
*
* Created: 03 Feb 92 @ 21:00
*
* Author: Andrew Milton (w-andym)
*
* Notes:
*
* 1) These functions return a BOOL value. This value is TRUE if the
* function ends before running out of data in the source RLE or before
* hitting an End-of-Bitmap code. Otherwise, we return FALSE. This return
* value is used by <EngCopyajBits> in the complex clipping case to decide
* if the blt is complete.
*
* 2) Before exiting a function with a TRUE value, position information is
* saved by the macro <RLE_SavePosition>. This is used by <EngCopyajBits>
* to speed up the complex clipping case.
*
* 3) The below functions use about twenty different macros. This is
* because they are all using the same basic algorithm to play an RLE
* compression. The macros allow us to focus in on the nifty stuff of writing
* the bytes out to the DIB. Routine administrivia is handled by the macros.
*
* The macros themselves are used to manage
*
* - Source Access and data alignment
* - Visability Checking
* - Output position changes with Newline & Delta codes
*
* The macro <RLE_InitVars> is used to define the varibles that relate to
* the above information, and to define variables common to all RLE 4
* blt functions. Note that actual names of the common variables are passed
* in as parameters to the macro. Why? Two reasons. Firstly, they are
* initialized by values taken of the BLTINFO structure passed into the blt
* function. Secondly, showing the variable names in the macro 'call' means
* they don't just appear from nowhere into the function. RLE_InitVars
* is the one macro that you should think three times about before modifying.
*
* One further note. The variables 'ulDstLeft' and 'ulDstRight' appear to
* come from nowhere. This is not true. They are in fact declared by the
* macro <RLE_GetVisibleRect>. However, showing these names in the macro
* 'call' tended to obscure the code. Pretend you can see the declaration.
*
* Where can I find a macro definition?
*
* Good question, glad you asked. Look at the prefix:
*
* RLE_<stuff> - lives in RLEBLT.H
* RLE4_<blah> - lives in RLE4BLT.H
*
* Anything else in here that looks like function call is not. It's a macro.
* Probably for bitwise manipulations. Look for it in BITMANIP.H or in
* the Miscellaneous section of RLEBLT.H
*
* 4) The 8 and 16 ajBits/Pel cases can be optimized by packing the source
* colours into a word / dword. However, to actually see some net gain in
* run time, it will take some tricky-dicky-doo pointer alignment checking.
* This sort of thing may break on MIPS.
*
*
* Copyright (c) 1990-1999 Microsoft Corporation
*
\**************************************************************************/
#include "precomp.hxx"
/*******************************Public*Routine*****************************\
* bSrcCopySRLE4D8
*
* Secure RLE blting that does clipping and won't die or write somewhere
* it shouldn't if given bad data.
*
* History:
* 3 Feb 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
BOOL
bSrcCopySRLE4D8(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BYTE jSource; // Packed RLE 4 colour code
BYTE ajColours[2]; // Destination for unpacking an RLE 4 code
BOOL bExtraByte; // TRUE when an absolute run ends with a partial byte
ULONG ulClipMargin; // Number of bytes clipped in an Encoded run
// Main process loop
LOOP_FOREVER
{
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0)
{
// Absolute or Escape Mode.
switch (ulNext)
{
case 0:
// New Line
RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
break;
case 1:
// End of the bitmap
return(FALSE);
case 2:
/* Positional Delta.
* The delta values live in the next two source bytes
*/
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
break;
default:
/* Absolute Mode.
* The run length is stored in <ulNext>, <ulCount> is used to
* hold left and right clip amounts.
*/
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left Side Clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
ulNext -= ulCount;
lOutCol += ulCount;
pjSrc += (ulCount >> 1);
// Force the Source Run to a byte boundary
if (bIsOdd(ulCount))
{
jSource = *pjSrc++;
pjDst[lOutCol] =
(BYTE) pulXlate[GetLowNybble(jSource)];
lOutCol++;
ulNext--;
}
}
// Right Side Clipping.
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext -= ulCount;
}
else
ulCount = 0;
// Slap the bits on. -- this is the funky-doodle stuff.
bExtraByte = (BOOL) bIsOdd(ulNext);
ulNext >>= 1;
// Write complete bytes from the source
while (ulNext)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, ajColours, BYTE,
pulXlate);
pjDst[lOutCol] = ajColours[0];
pjDst[lOutCol+1] = ajColours[1];
lOutCol += 2;
ulNext--;
}
// Account for a partial source byte in the run
if (bExtraByte)
{
jSource = *pjSrc++;
pjDst[lOutCol] =
(BYTE) pulXlate[GetHighNybble(jSource)];
lOutCol++;
pjSrc += (ulCount >> 1); // Clip Adjustment
}
else
pjSrc += ((ulCount + 1) >> 1); // Clip Adjustment
// Adjust the column for the right side clipping.
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += (ulNext + 1) >> 1;
} /* if */
// Pad so the run ends on a WORD boundary
RLE4_FixAlignment(pjSrc)
} /* switch */
}
else
{
/* Encoded Mode
* The run length is stored in <ulCount>, <ulClipMargin> is used
* to hold left and right clip amounts.
*/
if (RLE_InVisibleRect(ulCount, lOutCol))
{
// Left Side Clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
ulCount -= ulClipMargin;
lOutCol += ulClipMargin;
}
// Right Side Clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount -= ulClipMargin;
}
else
ulClipMargin = 0;
// Setup for the run
bExtraByte = (BOOL) bIsOdd(ulCount);
ulCount >>= 1;
RLE4_MakeColourBlock(ulNext, ajColours, BYTE, pulXlate);
// Write it
while (ulCount)
{
pjDst[lOutCol] = ajColours[0];
pjDst[lOutCol+1] = ajColours[1];
lOutCol += 2;
ulCount--;
}
/* Write the extra byte from an odd run length */
if (bExtraByte)
{
pjDst[lOutCol] = ajColours[0];
lOutCol++;
}
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
/* Not on a visible scanline. Adjust our x output position */
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D8 */
/********************************Public*Routine****************************\
* bSrcCopySRLE4D1
*
* Secure RLE blting to a 1 BPP DIB that does clipping and won't die or
* write somewhere it shouldn't if given bad data.
*
* History:
* 5 Feb 1992 - Andrew Milton (w-andym):
* Added clip support.
* 22 Jan 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
/* Local Macros ***********************************************************/
/* NOTE: In the Escape Modes, the current working byte must be
* written to destination before the escape is executed.
* These writes look unpleasant because we have to mask
* current destination contents onto the working byte when
* it is written. To such an end, the below macro...
*/
#define RLE4to1_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \
if (RLE_RowVisible && (jBitPos = (BYTE) (OutColumn) & 7)) \
{ \
if (RLE_ColVisible(OutColumn)) \
DstPtr[WritePos] = OutByte | \
((~ajBits[jBitPos]) & DstPtr[WritePos]); \
else \
if (RLE_PastRightEdge(OutColumn)) \
DstPtr[ulRightWritePos] = OutByte | \
(DstPtr[ulRightWritePos] & jRightMask); \
} \
/* Converts an output column to a bitnumber in the working byte */
#define ColToBitPos(col) (7 - (BYTE)((col) & 7))
/* Lookup tables for bit patterns *****************************************/
static BYTE
ajPosMask[] = // The i'th entry contains a byte with the i'th bit set
{
0x01, 0x02, 0x04, 0x08,
0x10, 0x20, 0x40, 0x80, 0x00
};
static BYTE
ajBits[] = // The i'th entry contains a byte with the high i bits set
{
0x00, 0x80, 0xC0, 0xE0, 0xF0,
0xF8, 0xFC, 0xFE, 0xFF
};
static BYTE
ajBitPatterns[] = // The four possible full byte bit patterns of a packed colour
{
0x00, 0x55, 0xAA, 0xFF
};
/* And now the function ***************************************************/
BOOL
bSrcCopySRLE4D1(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol,
pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BYTE jWorking; // Hold area to build a byte for output
ULONG ulWritePos; // Write position off <pjDst> into the destination
ULONG ulLeftWritePos; // Leftmost write position
BYTE jLeftMask; // Bitmask for taking bytes off the left edge
ULONG ulRightWritePos; // Rightmost write position
BYTE jRightMask; // Bitmask for taking bytes off the right edge
BYTE jBitPos; // Bit number of the next write into <jWorking>
BYTE jBitPosMask; // Bitmask with the <jBitPos>th bit set.
ULONG ulCompBytes; // Number of full bytes in an Encoded run.
ULONG ulClipMargin; // Number of bytes clipped off the right side of a run
BYTE jSource; // Packed RLE 4 colour code
BYTE ajColours[2]; // Destination for unpacking an RLE 4 code
BOOL bExtraByte; // TRUE when an absolute run ends with a partial byte
UINT i=0, j=0;
// Our Initialization
ulLeftWritePos = (ULONG)(ulDstLeft >> 3);
jLeftMask = ajBits[ulDstLeft % 8];
ulRightWritePos = (ULONG) (ulDstRight >> 3);
jRightMask = ~ajBits[(ulDstRight % 8)];
/* Fetch first working byte from the source. Yes, this is ugly.
* We cannot assume we are at a left edge because the complex clipping
* case could resume an RLE in the middle of its bitmap. We cannot do
* a simple bounds check like RLE 8 to 4 because of bitmasking. Argh.
*/
ulWritePos = lOutCol >> 3;
if (RLE_RowVisible)
{
if (RLE_ColVisible(lOutCol))
jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7];
else
{
if (RLE_PastRightEdge(lOutCol))
jWorking = pjDst[ulRightWritePos];
else
jWorking = pjDst[ulLeftWritePos] & jLeftMask;
}
}
// Diddle the translation table
for (i = 1, j = 1; i < 16; i+=1, j ^= 1) pulXlate[i] = j;
// Main Process loop
LOOP_FOREVER
{
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
ulWritePos = lOutCol >> 3;
if (ulCount == 0)
{
// Absolute or Escape Mode
switch (ulNext)
{
case 0:
// New Line.
RLE4to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
if (RLE_RowVisible)
jWorking = pjDst[ulLeftWritePos] & jLeftMask;
break;
case 1:
// End of the bitmap.
RLE4to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
return(FALSE);
case 2:
// Positional Delta
RLE4to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
// Fetch a new working byte off the destination
ulWritePos = lOutCol >> 3;
if (RLE_ColVisible(lOutCol))
jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7];
else
if (RLE_PastRightEdge(lOutCol))
jWorking = pjDst[ulRightWritePos];
else
jWorking = pjDst[ulLeftWritePos] & jLeftMask;
break;
default:
/* Absolute Mode.
* The run length is stored in <ulNext>, <ulCount> is used to
* hold left and right clip amounts.
*/
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
ulNext -= ulCount;
lOutCol += ulCount;
ulWritePos = lOutCol >> 3;
pjSrc += (ulCount >> 1);
jBitPos = (BYTE) ColToBitPos(lOutCol);
jBitPosMask = ajPosMask[jBitPos]; // Always non-zero.
// Force the source to a byte boundary
if (bIsOdd(ulCount))
{
jSource = (BYTE)
pulXlate[GetLowNybble(*pjSrc++)];
if (jSource)
jWorking |= jBitPosMask;
jBitPosMask >>= 1;
lOutCol++;
ulNext--;
}
}
else
{
jBitPos = (BYTE) ColToBitPos(lOutCol);
jBitPosMask = ajPosMask[jBitPos]; // Always non-zero.
}
// Right side clipping
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext -= ulCount;
}
else
ulCount = 0;
// Run Initialization
bExtraByte = (BOOL) bIsOdd(ulNext);
lOutCol += ulNext;
// Slap the bits on. -- this is the funky-doodle stuff.
i = 0; // Source read toggle.
do {
// Fill the working byte
while(jBitPosMask && ulNext)
{
if (!i)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, ajColours,
BYTE, pulXlate);
}
if (ajColours[i])
jWorking |= jBitPosMask;
jBitPosMask >>= 1;
ulNext--;
i ^= 1;
}
// Write it
if (!(jBitPosMask))
{
pjDst[ulWritePos] = jWorking;
ulWritePos++;
jBitPosMask = 0x80;
jWorking = 0;
}
} while (ulNext);
// Adjust for the right side clipping.
pjSrc += bExtraByte ? (ulCount >> 1) :
((ulCount + 1) >> 1);
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += ((ulNext + 1) >> 1);
} /* if */
// Fix up if this run was not WORD aligned.
RLE4_FixAlignment(pjSrc);
} /* switch */
}
else
{
/* Encoded Mode
* The run length is stored in <ulCount>, <ulClipMargin> is used
* to hold left and right clip amounts.
*/
if (RLE_InVisibleRect(ulCount, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
ulCount -= ulClipMargin;
lOutCol += ulClipMargin;
ulWritePos = lOutCol >> 3;
}
// Right side clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount -= ulClipMargin;
}
else
ulClipMargin = 0;
// Initialize for the run
RLE4_MakeColourBlock(ulNext, ajColours, BYTE, pulXlate);
jSource = ajBitPatterns[2*ajColours[0] + ajColours[1]];
// jSource |= ((jSource << 2) |
// (jSource << 4) |
// (jSource << 6));
jBitPos = (BYTE) ColToBitPos(lOutCol);
jBitPosMask = ajPosMask[jBitPos];
ulCompBytes = (ulCount < (ULONG)jBitPos + 1) ? 0 :
((BYTE)ulCount - jBitPos - 1) >> 3;
lOutCol += ulCount;
ulCount -= (ulCompBytes << 3);
// Deal with a partial byte on the left
if (jBitPos >= (LONG) ulCount)
{
// Will not fill the working byte
jSource &= ajBits[ulCount];
jWorking |= (BYTE)(jSource >> (7-jBitPos));
jBitPos -= (BYTE)ulCount;
ulCount = 0;
}
else
{
// Will fill the working byte
jWorking |= (jSource & ajBits[jBitPos + 1])
>> (7-jBitPos);
pjDst[ulWritePos] = jWorking;
if (!bIsOdd(jBitPos))
jSource = RollLeft(jSource);
ulWritePos++;
jWorking = 0;
ulCount -= (jBitPos + 1);
jBitPos = 7;
}
// Deal with complete byte output
if (ulCompBytes)
{
for (i = 0; i < ulCompBytes; i++)
pjDst[ulWritePos + i] = jSource;
ulWritePos += ulCompBytes;
jBitPos = 7;
jWorking = 0;
}
// Deal with the right side partial byte
if (ulCount)
jWorking |= (ajBits[ulCount] & jSource);
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D1 */
/******************************Public*Routine*****************************
** bSrcCopySRLE4D4
*
* Secure RLE blting to a 4 BPP DIB that does clipping and won't die or
* write somewhere it shouldn't if given bad data.
*
* History:
* 5 Feb 1992 - Andrew Milton (w-andym):
* Added clip support.
*
* 24 Jan 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
/* NOTE: In the Escape Modes, the current working byte must be
* written to destination before the escape is executed.
* To this end, the below macro...
*/
#define RLE4to4_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \
if (RLE_RowVisible) \
{ \
if (RLE_ColVisible(OutColumn) && bIsOdd(OutColumn)) \
{ \
SetLowNybble(OutByte, DstPtr[WritePos]); \
DstPtr[WritePos] = OutByte; \
} \
else \
{ \
if (bRightPartial && RLE_PastRightEdge(OutColumn)) \
{ \
SetLowNybble(OutByte, DstPtr[ulRightWritePos]); \
DstPtr[ulRightWritePos] = OutByte; \
} \
} \
} \
BOOL
bSrcCopySRLE4D4(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext,
lOutCol, pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BOOL bRightPartial; // TRUE when a visible row ends in a partial byte
BYTE jWorking; // Hold area to build a byte for output
ULONG ulWritePos; // Write position off <pjDst> into the destination
ULONG ulLeftWritePos; // Leftmost write position
ULONG ulRightWritePos; // Rightmost write position
BYTE jSource; // Packed RLE 4 colour code
BYTE ajColours[2]; // Destination for unpacking an RLE 4 code
// Our Initialization
ulLeftWritePos = ulDstLeft >> 1;
ulRightWritePos = ulDstRight >> 1;
bRightPartial = (BOOL) bIsOdd(ulDstRight);
// Fetch our inital working byte
ulWritePos = lOutCol >> 1;
if (RLE_RowVisible)
jWorking = pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos,
ulWritePos)];
// Main processing loop
LOOP_FOREVER
{
ulWritePos = lOutCol >> 1;
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0)
{
// Absolute or Escape Mode.
switch (ulNext)
{
case 0:
// New Line
RLE4to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
if (RLE_RowVisible)
jWorking = pjDst[ulLeftWritePos];
break;
case 1:
// End of bitmap
RLE4to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
return(FALSE);
case 2:
// Positional Delta
RLE4to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
// Read initial working byte
ulWritePos = lOutCol >> 1;
jWorking =
pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos,
ulWritePos)];
break;
default:
// Absolute Mode
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left Side Clipping. Lots 'o stuff happenin'
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulWritePos = ulDstLeft >> 1;
ulNext -= ulCount;
pjSrc += (ulCount >> 1);
// Align the source run to a byte boundary
if (bIsOdd(ulCount))
{
jSource = (BYTE) pulXlate[GetLowNybble(*pjSrc++)];
if (bIsOdd(lOutCol))
{
SetLowNybble(jWorking, jSource);
pjDst[ulWritePos] = jWorking;
ulWritePos++;
}
else
SetHighNybble(jWorking, jSource);
lOutCol++;
ulNext--;
// Deal with the special case only one byte is visible
if (!ulNext)
{
RLE4_FixAlignment(pjSrc);
continue;
}
}
}
// Right Side Clipping
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext = ulDstRight - lOutCol;
}
else
ulCount = 0;
// Write the Run
ASSERTGDI(lOutCol < (LONG) ulDstRight,
"No longer visible\n");
if (ulNext != 0)
{
if (bIsOdd(lOutCol))
{
// Case 1: Source & Dest misaligned w.r.t. bytes
lOutCol += ulNext;
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, ajColours,
BYTE, pulXlate);
SetLowNybble(jWorking, ajColours[0]);
pjDst[ulWritePos] = jWorking;
ulWritePos++;
ulNext--;
ulNext >>= 1;
while (ulNext)
{
SetHighNybble(jWorking, ajColours[1]);
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, ajColours,
BYTE, pulXlate);
SetLowNybble(jWorking, ajColours[0]);
pjDst[ulWritePos] = jWorking;
ulWritePos++;
ulNext--;
} /* while */
/* Account for the right side partial byte
* and do the right clip adjustment on the source
*/
if (bIsOdd(lOutCol))
{
SetHighNybble(jWorking, ajColours[1]);
pjSrc += ((ulCount + 1) >> 1);
}
else
{
pjSrc += (ulCount >> 1);
}
}
else
{
// Case 2: Source & Dest aligned on byte boundaries
lOutCol += ulNext;
ulNext >>= 1;
while (ulNext)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, ajColours,
BYTE, pulXlate);
jWorking = BuildByte(ajColours[0], ajColours[1]);
pjDst[ulWritePos] = jWorking;
ulWritePos++;
ulNext--;
} /* while */
/* Account for the right side partial byte
* and do the right clip adjustment on the source
*/
if (bIsOdd(lOutCol))
{
jSource = GetHighNybble(*pjSrc++);
SetHighNybble(jWorking,
(BYTE)pulXlate[(ULONG)jSource]);
pjSrc += (ulCount >> 1);
}
else
{
pjSrc += ((ulCount + 1) >> 1);
}
}
}
else
{
/* Do the right clip adjustment on the source
*/
pjSrc += ((ulCount + 1) >> 1);
}
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += ((ulNext + 1) >> 1);
} /* if */
// Fix up if this run was not WORD aligned.
RLE4_FixAlignment(pjSrc);
} /* switch */
}
else
{
// Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol))
{
ULONG ulClipMargin = 0;
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulWritePos = ulDstLeft >> 1;
ulCount -= ulClipMargin;
}
// Right side clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount = ulDstRight - lOutCol;
}
else
ulClipMargin = 0;
RLE4_MakeColourBlock(ulNext, ajColours, BYTE, pulXlate);
// Align the destination to a byte boundary
if (bIsOdd(lOutCol))
{
SetLowNybble(jWorking, ajColours[0]);
pjDst[ulWritePos] = jWorking;
ulWritePos++;
lOutCol++;
ulCount--;
SwapValues(ajColours[0], ajColours[1]);
}
lOutCol += ulCount;
// Run initialization
ulCount >>= 1;
jWorking = BuildByte(ajColours[0], ajColours[1]);
// Write complete bytes
while(ulCount)
{
pjDst[ulWritePos] = jWorking;
ulWritePos++;
ulCount--;
}
// Account for writing a partial byte on the right side
if (bIsOdd(lOutCol))
SetHighNybble(jWorking, ajColours[0]);
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
// Not on a visible scanline. Adjust our x output position
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D4 */
/******************************Public*Routine******************************\
* bSrcCopySRLE4D16
*
* Secure RLE blting to a 16 BPP DIB that does clipping and won't die or
* write somewhere it shouldn't if given bad data.
*
* History:
* 28 Feb 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
BOOL
bSrcCopySRLE4D16(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pwDst, PWORD, ulCount, ulNext, lOutCol,
pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BYTE jSource; // Packed RLE 4 colour code
WORD awColours[2]; // Destination for unpacking an RLE 4 code
BOOL bExtraByte; // TRUE when an absolute run ends with a partial byte
// Main process loop
LOOP_FOREVER
{
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0)
{
// Absolute or Escape Mode
switch (ulNext)
{
case 0:
// New Line
RLE_NextLine(PWORD, pwDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pwDst, lOutCol);
return(TRUE);
}
break;
case 1:
// End of the Bitmap.
return(FALSE);
case 2:
/* Positional Delta.
* The delta values live in the next two source bytes
*/
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pwDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pwDst, lOutCol);
return(TRUE);
}
break;
default:
/* Absolute Mode.
* The run length is stored in <ulNext>, <ulCount> is used to
* hold left and right clip amounts.
*/
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulNext -= ulCount;
pjSrc += (ulCount >> 1);
// Align the source run to a byte boundary
if (bIsOdd(ulCount))
{
jSource = (BYTE) *pjSrc++;
pwDst[lOutCol] =
(WORD) pulXlate[GetLowNybble(jSource)];
lOutCol++;
ulNext--;
}
}
// Right side clipping
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext -= ulCount;
}
else
ulCount = 0;
// Slap the bits on. -- this is the funky-doodle stuff.
bExtraByte = (BOOL) bIsOdd(ulNext);
ulNext >>= 1;
// Deal with complete source bytes
while (ulNext)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, awColours, WORD,
pulXlate);
pwDst[lOutCol] = awColours[0];
pwDst[lOutCol+1] = awColours[1];
lOutCol += 2;
ulNext--;
}
// Account for right partial byte in the source */
if (bExtraByte)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, awColours, WORD,
pulXlate);
pwDst[lOutCol] = awColours[0];
lOutCol++;
pjSrc += (ulCount >> 1); // Clip Adjustment
}
else
pjSrc += ((ulCount + 1) >> 1); // Clip Adjustment
// Adjust the column for the right side clipping.
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += (ulNext + 1) >> 1;
} /* if */
// Fix up if this run was not WORD aligned.
RLE4_FixAlignment(pjSrc)
} /* switch */
}
else
{
/* Encoded Mode
* The run length is stored in <ulCount>, <ulClipMargin> is used
* to hold left and right clip amounts.
*/
if (RLE_InVisibleRect(ulCount, lOutCol))
{
ULONG ulClipMargin = 0;
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulCount -= ulClipMargin;
}
// Right side clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount -= ulClipMargin;
}
else
ulClipMargin = 0;
// Run initialization
bExtraByte = (BOOL) bIsOdd(ulCount);
ulCount >>= 1;
RLE4_MakeColourBlock(ulNext, awColours, WORD, pulXlate);
// Write the run
while (ulCount)
{
pwDst[lOutCol] = awColours[0];
pwDst[lOutCol+1] = awColours[1];
lOutCol += 2;
ulCount --;
}
// ... and an extra byte for an odd run length
if (bExtraByte)
{
pwDst[lOutCol] = awColours[0];
lOutCol++;
}
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position
*/
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D16 */
/******************************Public*Routine*****************************
** bSrcCopySRLE4D24
*
* Secure RLE blting to a 24 BPP DIB that does clipping and won't die or
* write somewhere it shouldn't if given bad data.
*
* History:
* 28 Feb 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
#define RLE_24BitWrite(DstPtr, BytePos, Colour) \
DstPtr[BytePos] = (BYTE)Colour; \
DstPtr[BytePos+1] = (BYTE)(Colour >> 8); \
DstPtr[BytePos+2] = (BYTE)(Colour >> 16); \
BytePos += 3; \
BOOL
bSrcCopySRLE4D24(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
ULONG ulWritePos; // Write position off <pjDst> into the destination
BYTE jSource; // Packed RLE 4 colour code
DWORD adwColours[2]; // Destination for unpacking an RLE 4 code
BOOL bExtraByte; // TRUE when an absolute run ends with a partial byte
ULONG ulClipMargin; // Number of bytes clipped off an Encoded run
// Main process loop
LOOP_FOREVER
{
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0)
{
// Absolute or Escape Mode
switch (ulNext)
{
case 0:
// New line
RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
/* Positional Delta.
* The delta values live in the next two source bytes
*/
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pjDst, lOutCol);
return(TRUE);
}
break;
default:
/* Absolute Mode.
* The run length is stored in <ulNext>, <ulCount> is used to
* hold left and right clip amounts.
*/
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulNext -= ulCount;
ulWritePos = 3*lOutCol;
pjSrc += (ulCount >> 1);
// Align the Source run to a byte boundary
if (bIsOdd(ulCount))
{
adwColours[0] = pulXlate[GetLowNybble(*pjSrc++)];
RLE_24BitWrite(pjDst, ulWritePos, adwColours[0]);
lOutCol++;
ulNext--;
}
}
else
ulWritePos = 3*lOutCol;
// Right side clipping
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext -= ulCount;
}
else
ulCount = 0;
// Run Initialization.
bExtraByte = (BOOL) bIsOdd(ulNext);
lOutCol += ulNext;
ulNext >>= 1;
// Write complete bytes from the source
while (ulNext)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, adwColours, DWORD,
pulXlate);
RLE_24BitWrite(pjDst, ulWritePos, adwColours[0]);
RLE_24BitWrite(pjDst, ulWritePos, adwColours[1]);
ulNext--;
}
// Account for a right partial byte in the source
if (bExtraByte)
{
adwColours[0] = pulXlate[GetHighNybble(*pjSrc++)];
RLE_24BitWrite(pjDst, ulWritePos, adwColours[0]);
pjSrc += (ulCount >> 1); // Clip Adjustment
}
else
pjSrc += ((ulCount + 1) >> 1); // Clip Adjustment
// Adjust the column for the right side clipping.
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += (ulNext + 1) >> 1;
} /* if */
// Fix up if this run was not WORD aligned.
RLE4_FixAlignment(pjSrc)
} /* switch */
}
else
{
/* Encoded Mode
* The run length is stored in <ulCount>, <ulClipMargin> is used
* to hold left and right clip amounts.
*/
if (RLE_InVisibleRect(ulCount, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulCount -= ulClipMargin;
}
// Right side clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount -= ulClipMargin;
}
else
ulClipMargin = 0;
// Run initialization
ulWritePos = 3*lOutCol;
lOutCol += ulCount;
bExtraByte = (BOOL) bIsOdd(ulCount);
ulCount >>= 1;
RLE4_MakeColourBlock(ulNext, adwColours, DWORD, pulXlate);
// Write the run
while (ulCount)
{
RLE_24BitWrite(pjDst, ulWritePos, adwColours[0]);
RLE_24BitWrite(pjDst, ulWritePos, adwColours[1]);
ulCount --;
}
// Write the extra byte from an odd run length
if (bExtraByte)
{
RLE_24BitWrite(pjDst, ulWritePos, adwColours[0]);
}
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position
*/
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D24 */
/******************************Public*Routine*****************************
** bSrcCopySRLE4D32
*
* Secure RLE blting to a 32 BPP DIB that does clipping and won't die or
* write somewhere it shouldn't if given bad data.
*
* History:
* 28 Feb 1992 - Andrew Milton (w-andym): Creation.
*
\**************************************************************************/
BOOL
bSrcCopySRLE4D32(
PBLTINFO psb)
{
// Common RLE Initialization
RLE_InitVars(psb, pjSrc, pdwDst, PDWORD, ulCount, ulNext,
lOutCol, pulXlate);
RLE_AssertValid(psb);
RLE_FetchVisibleRect(psb);
RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge)
return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BYTE jSource; // Packed RLE 4 colour code
DWORD adwColours[2]; // Destination for unpacking an RLE 4 code
BOOL bExtraByte; // TRUE when an absolute run ends with a partial byte
ULONG ulClipMargin; // Number of bytes clipped off an Encoded run
// Main processing loop
LOOP_FOREVER
{
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0)
{
// Absolute or Escape Mode
switch (ulNext)
{
case 0:
// New line
RLE_NextLine(PDWORD, pdwDst, lOutCol);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol);
return(TRUE);
}
break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
/* Positional Delta.
* The delta values live in the next two source bytes
*/
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2))
return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pdwDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge)
{
RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol);
return(TRUE);
}
break;
default:
// Absolute Mode
// Outta here if the bytes aren't in the source
if (RLE_SourceExhausted(RLE4_ByteLength(ulNext)))
return(FALSE);
RLE4_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulCount = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulNext -= ulCount;
pjSrc += (ulCount >> 1);
// Align the source run to a byte boundary
if (bIsOdd(ulCount))
{
jSource = (BYTE) *pjSrc++;
pdwDst[lOutCol] =
(DWORD) pulXlate[GetLowNybble(jSource)];
lOutCol++;
ulNext--;
}
}
// Right side clipping
if ((lOutCol + (LONG) ulNext) > (LONG)ulDstRight)
{
ulCount = (lOutCol + ulNext) - ulDstRight;
ulNext -= ulCount;
}
else
ulCount = 0;
// Slap the bits on. -- this is the funky-doodle stuff.
bExtraByte = (BOOL) bIsOdd(ulNext);
ulNext >>= 1;
// Write complete bytes from the source
while (ulNext)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, adwColours, DWORD,
pulXlate);
pdwDst[lOutCol] = adwColours[0];
pdwDst[lOutCol+1] = adwColours[1];
lOutCol += 2;
ulNext--;
}
// Account for a right partial byte in the source
if (bExtraByte)
{
jSource = *pjSrc++;
RLE4_MakeColourBlock(jSource, adwColours, DWORD,
pulXlate);
pdwDst[lOutCol] = adwColours[0];
lOutCol++;
pjSrc += (ulCount >> 1); // Clip Adjustment
}
else
pjSrc += ((ulCount + 1) >> 1); // Clip Adjustment
// Adjust the column for the right side clipping.
lOutCol += ulCount;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position and source pointer.
*/
lOutCol += ulNext;
pjSrc += (ulNext + 1) >> 1;
} /* if */
// Fix up if this run was not WORD aligned.
RLE4_FixAlignment(pjSrc);
} /* switch */
}
else
{
/* Encoded Mode
* The run length is stored in <ulCount>, <ulClipMargin> is used
* to hold left and right clip amounts.
*/
if (RLE_InVisibleRect(ulCount, lOutCol))
{
// Left side clipping
if (lOutCol < (LONG)ulDstLeft)
{
ulClipMargin = ulDstLeft - lOutCol;
lOutCol = ulDstLeft;
ulCount -= ulClipMargin;
}
// Right side clipping
if ((lOutCol + (LONG) ulCount) > (LONG)ulDstRight)
{
ulClipMargin = (lOutCol + ulCount) - ulDstRight;
ulCount -= ulClipMargin;
}
else
ulClipMargin = 0;
// Run Initialization.
bExtraByte = (BOOL) bIsOdd(ulCount);
ulCount >>= 1;
RLE4_MakeColourBlock(ulNext, adwColours, DWORD, pulXlate);
// Write the run
while (ulCount)
{
pdwDst[lOutCol] = adwColours[0];
pdwDst[lOutCol+1] = adwColours[1];
lOutCol += 2;
ulCount --;
}
// Write the extra byte from an odd run length
if (bExtraByte)
{
pdwDst[lOutCol] = adwColours[0];
lOutCol++;
}
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
}
else
{
/* Not on a visible scanline.
* Adjust our x output position
*/
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE4D32 */
/*******************************Public*Routine*****************************\
* WriteEncoded4
*
* A helper function for EncodeRLE4. Writes a run of bytes in encoded format.
*
* Created: 28 Oct 92 @ 14:00
*
* Author: Gerrit van Wingerden [gerritv]
*
\**************************************************************************/
int WriteEncoded4( BYTE bValue, BYTE *pbTarget, UINT uiLength,
BYTE *pbEndOfBuffer )
{
if( pbTarget == NULL )
return(2);
if( pbTarget + 2 > pbEndOfBuffer )
return(0);
*pbTarget++ = (BYTE) uiLength;
*pbTarget++ = bValue;
return(2);
}
/*******************************Public*Routine*****************************\
* WriteAbsolute4
*
* A helper function for EncodeRLE4. Writes a run of bytes in absolute format.
*
* Created: 28 Oct 92 @ 14:00
*
* Author: Gerrit van Wingerden [gerritv]
*
\**************************************************************************/
int WriteAbsolute4( BYTE *pbRunStart, BYTE *pbTarget, int cRunLength,
BYTE *pbEndOfBuffer )
{
int iRet;
if( cRunLength < 3 )
{
iRet = 2;
}
else
{
if( ( cRunLength + 1 ) & 0x02 )
{
iRet = (( cRunLength + 1 ) >> 1) + 3;
}
else
{
iRet = (( cRunLength + 1 ) >> 1) + 2;
}
}
if( pbTarget == NULL )
return(iRet);
if( pbTarget + iRet > pbEndOfBuffer )
return(0);
if( cRunLength < 3 )
{
*pbTarget++ = (BYTE) cRunLength;
*pbTarget = *pbRunStart;
return(2);
}
*pbTarget++ = 0;
*pbTarget++ = (BYTE) cRunLength;
RtlMoveMemory( pbTarget, pbRunStart, ( cRunLength + 1 ) >> 1 );
pbTarget += ( cRunLength + 1 ) >> 1;
if( ( cRunLength + 1 ) & 0x02 )
{
*pbTarget++ = 0;
return( iRet );
}
else
return( iRet );
}
/*******************************Public*Routine*****************************\
* EncodeRLE4
*
* Encodes a bitmap into RLE4 format and returns the length of the of the
* encoded format. If the source is NULL it just returns the length of
* the format. If the encoded output turns out to be longer than cBufferSize
* the functions stops encoding.
*
* History:
* 28 Oct 1992 Gerrit van Wingerden [gerritv] : creation
* 15 Mar 1993 Stephan J. Zachwieja [szach] : return 0 if buffer too small
*
\**************************************************************************/
int EncodeRLE4( BYTE *pbSource, BYTE *pbTarget, UINT uiWidth, UINT cNumLines,
UINT cBufferSize )
{
UINT cLineCount, uiLineWidth;
BYTE bLastByte,bCurChar;
BYTE *pbRunStart;
BYTE *pbLineEnd;
BYTE *pbEndOfBuffer;
BYTE *pbCurPos;
INT cCurrentRunLength;
INT iMode, cTemp;
UINT cTotal = 0;
pbEndOfBuffer = pbTarget + cBufferSize;
// Compute width of line in bytes rounded to a DWORD boundary
uiLineWidth = ( ( uiWidth + 7 ) >> 3 ) << 2 ;
for( cLineCount = 0; cLineCount < cNumLines; cLineCount ++ )
{
pbRunStart = pbSource + uiLineWidth * cLineCount;
bLastByte = *pbRunStart;
pbLineEnd = pbRunStart + ( ( uiWidth + 1 ) >> 1 );
iMode = RLE_START;
cCurrentRunLength = 2;
for(pbCurPos = pbRunStart+1;pbCurPos <= pbLineEnd; pbCurPos += 1)
{
// We won't really encode the value at *pbLineEnd since it points
// past the end of the scan so it doesn't matter what value we use.
// However, it is important not to reference it since it may point
// past the end of the buffer which can be uncommited memory.
if( pbCurPos == pbLineEnd )
{
bCurChar = 0xFF;
}
else
{
bCurChar = *pbCurPos;
}
switch( iMode )
{
case RLE_START:
iMode = ( bCurChar == bLastByte ) ? RLE_ENCODED : RLE_ABSOLUTE;
bLastByte = bCurChar;
break;
case RLE_ABSOLUTE:
// There are two ways that this run could be over. We could have exceeded the
// maximum length 0xFE ( since this algorithm works with bytes ), or there
// could be a switch into absolute mode.
if( ( bCurChar == bLastByte ) ||
( cCurrentRunLength == 0xFE ) )
{
int iOffset;
if( cCurrentRunLength == 0xFE )
{
// If this is the end of the line and there is and odd line length, ignore the
// last nibble of the the final byte.
if( (pbCurPos == pbLineEnd ) && ( uiWidth & 0x01 ))
iOffset = 1;
else
iOffset = 0;
iMode = RLE_START;
}
else
{
iOffset = 2;
iMode = RLE_ENCODED;
}
cTemp = WriteAbsolute4(pbRunStart, pbTarget,
cCurrentRunLength - iOffset, pbEndOfBuffer);
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
if(pbTarget != NULL) {
if (cTemp == 0) return(0);
pbTarget += cTemp;
}
cTotal += cTemp;
pbRunStart = pbCurPos;
cCurrentRunLength = iOffset;
}
bLastByte = bCurChar;
break;
case RLE_ENCODED:
if( ( bCurChar != bLastByte ) ||
( cCurrentRunLength == 0xFE ) )
{
// Don't include last nibble if the width of the scan line is odd and this
// this is the last byte.
if( (pbCurPos == pbLineEnd ) && ( uiWidth & 0x01 ))
cCurrentRunLength -= 1;
cTemp = WriteEncoded4(bLastByte,
pbTarget, cCurrentRunLength, pbEndOfBuffer);
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
if(pbTarget != NULL) {
if (cTemp == 0) return(0);
pbTarget += cTemp;
}
cTotal += cTemp;
bLastByte = bCurChar;
pbRunStart = pbCurPos;
cCurrentRunLength = 0;
iMode = RLE_START ;
}
}
cCurrentRunLength += 2;
}
if( cCurrentRunLength > 3 )
{
// Don't include last nibble if the width of the scan line is odd and this
// this is the last byte.
if( uiWidth & 0x01 )
cCurrentRunLength -= 1;
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
if(iMode == RLE_ABSOLUTE)
cTemp = WriteAbsolute4(pbRunStart, pbTarget,
cCurrentRunLength - 2, pbEndOfBuffer);
else {
cTemp = WriteEncoded4(bLastByte, pbTarget,
cCurrentRunLength - 2, pbEndOfBuffer);
}
if (pbTarget != NULL) {
if (cTemp == 0) return(0);
pbTarget += cTemp;
}
cTotal += cTemp;
}
if( pbTarget <= pbEndOfBuffer )
cTotal += 2;
if( pbTarget != NULL )
{
*((WORD *) pbTarget) = 0;
pbTarget += 2;
}
}
// Write "End of bitmap" at the end so we're win31 compatible.
if( pbTarget == NULL )
return(cTotal + 2);
if( pbTarget + 2 > pbEndOfBuffer )
return(0);
*pbTarget++ = 0;
*pbTarget++ = 1;
return(cTotal + 2);
}