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247 lines
10 KiB
247 lines
10 KiB
/***************************************************************************\
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*
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* RECOG.H - Handwriting functions, types, and definitions
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*
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* Version 1.1
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*
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* Copyright (c) 1992-1998 Microsoft Corp. All rights reserved.
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*
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\***************************************************************************/
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#ifndef _INC_RECOG
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#define _INC_RECOG
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// @CESYSGEN IF CE_MODULES_HWXUSA || CE_MODULES_HWXJPN
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#include <windows.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* Suggested sequence for using these APIs:
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*
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* HwxConfig (once only)
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* HwxCreate (once per recognition panel)
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* HwxSetGuide
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* HwxSetAlphabet
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* HwxSetContext (if there is a previous character)
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* HwxInput (as the user writes)
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* HwxProcess (to process the ink input)
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* HwxResultsAvailable (find out if new results are available)
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* HwxGetResults (every time there are any results available)
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* HwxEndInput (when user is done inputting ink)
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* HwxProcess (to process the ink input)
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* HwxGetResults (to get the last characters)
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* HwxDestroy
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*/
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// The constants below are used with HWXSetAlphabet(). These specify which
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// character groupings to recognize.
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#define ALC_WHITE 0x00000001 // White space.
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#define ALC_LCALPHA 0x00000002 // a..z
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#define ALC_UCALPHA 0x00000004 // A..Z
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#define ALC_NUMERIC 0x00000008 // 0..9
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#define ALC_PUNC 0x00000010 // Standard punc., language dependent.
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#define ALC_NUMERIC_PUNC 0x00000020 // Non digit characters in numbers.
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#define ALC_MATH 0x00000040 // %^*()-+={}<>,/. (??? language dependent ???)
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#define ALC_MONETARY 0x00000080 // Punct. in local monetary expressions.
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#define ALC_COMMON_SYMBOLS 0x00000100 // Commonly used symbols from all categories.
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#define ALC_OTHER 0x00000200 // Other punctuation not typically used.
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#define ALC_ASCII 0x00000400 // 7-bit chars 20..7F
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#define ALC_HIRAGANA 0x00000800 // Hiragana (JPN)
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#define ALC_KATAKANA 0x00001000 // Katakana (JPN)
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#define ALC_KANJI_COMMON 0x00002000 // Common Kanji (JPN)
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#define ALC_KANJI_RARE 0x00004000 // Common Kanji (JPN)
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#define ALC_HANGUL_COMMON 0x00008000 // Common Hangul used in Korea.
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#define ALC_HANGUL_RARE 0x00010000 // The rest of the Hangul used in Korea.
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#define ALC_UNUSED 0x00FE0000 // Reserved for future use.
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#define ALC_OEM 0xFF000000 // OEM recognizer-specific.
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// Useful groupings
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#define ALC_ALPHA (ALC_LCALPHA | ALC_UCALPHA)
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#define ALC_ALPHANUMERIC (ALC_ALPHA | ALC_NUMERIC)
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#define ALC_KANA (ALC_HIRAGANA | ALC_KATAKANA)
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#define ALC_KANJI_ALL (ALC_KANJI_COMMON | ALC_KANJI_RARE)
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#define ALC_HANGUL_ALL (ALC_HANGUL_COMMON | ALC_HANGUL_RARE)
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#define ALC_EXTENDED_SYM (ALC_MATH | ALC_MONETARY | ALC_OTHER)
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#define ALC_SYS_MINIMUM (ALC_ALPHANUMERIC | ALC_PUNC | ALC_WHITE)
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#define ALC_SYS_DEFAULT (ALC_SYS_MINIMUM | ALC_COMMON_SYMBOLS)
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// Standard configurations for various languages.
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#define ALC_USA_COMMON (ALC_SYS_DEFAULT)
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#define ALC_USA_EXTENDED (ALC_USA_COMMON | ALC_EXTENDED_SYM)
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#define ALC_JPN_COMMON (ALC_SYS_DEFAULT | ALC_KANA | ALC_KANJI_COMMON)
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#define ALC_JPN_EXTENDED (ALC_JPN_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
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#define ALC_CHS_COMMON (ALC_SYS_DEFAULT | ALC_KANJI_COMMON)
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#define ALC_CHS_EXTENDED (ALC_CHS_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
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#define ALC_CHT_COMMON (ALC_SYS_DEFAULT | ALC_KANJI_COMMON)
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#define ALC_CHT_EXTENDED (ALC_CHT_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
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#define ALC_KOR_COMMON (ALC_SYS_DEFAULT | ALC_HANGUL_COMMON | ALC_KANJI_COMMON)
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#define ALC_KOR_EXTENDED (ALC_KOR_COMMON | ALC_EXTENDED_SYM | ALC_HANGUL_RARE | ALC_KANJI_RARE)
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// Define ALC mask type.
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typedef LONG ALC; // Enabled Alphabet
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typedef ALC *PALC; // ptr to ALC
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// Handwriting Recognizer:
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DECLARE_HANDLE(HRC); // Handwriting Recognition Context
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typedef HRC *PHRC;
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// Filled in by HwxGetResults().
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// The rgChar array is actually a variable sized array of alternate results. The number of
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// alternates is passed into HwxGetResults().
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typedef struct tagHWXRESULTS {
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USHORT indxBox; // zero-based index into guide structure where char was written
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WCHAR rgChar[1]; // variable-sized array of characters returned
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} HWXRESULTS, *PHWXRESULTS;
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// Passed in to HwxSetGuide(). Specifies where the boxes are on the screen.
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// All positions are in scaled screen coordinates. You should do the scaling so
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// that cyWriting is around 1000. To avoid speed and rounding problems you should
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// use an integral multiple of your actual size.
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// JRB: FIXME: Check description above is correct!!!
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// NOTE: the current code requires that the writing area be centered. E.g. You
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// need to set cxBox, cxOffset and cxWriting such that:
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// cxBox == 2 * cxOffset + cxWriting
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typedef struct tagHWXGUIDE {
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// Number of input boxes in each direction.
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UINT cHorzBox;
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UINT cVertBox;
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// Upper left corner of input area.
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INT xOrigin;
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INT yOrigin;
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// Width and height of a single box.
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UINT cxBox;
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UINT cyBox;
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// Offset within a box to the upper left of the writing area.
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UINT cxOffset;
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UINT cyOffset;
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// Width and height of writing area.
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UINT cxWriting;
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UINT cyWriting;
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// Baseline and midline information for western alphabets. They are measured from
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// the top of the writing area. These fields are not used and must be set to zero
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// for the Far East languages (Japanese, Chinese, and Korean). They must be set to
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// the correct values for English or any other language based on Latin letters.
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UINT cyMid;
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UINT cyBase;
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// Writing direction
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UINT nDir;
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} HWXGUIDE, *PHWXGUIDE;
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// The following are the currently planned handwriting directions. Note that a given recognizer
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// may not support the requested direction, if this is the case, HwxSetGuide will return an error.
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#define HWX_HORIZONTAL 0
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#define HWX_BIDIRECTIONAL 1
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#define HWX_VERTICAL 2
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// For FE recognizers we would like to be able to enter partial characters and have the recognizer
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// attempt to 'fill in the gaps'. This is most useful for difficult or rare characters with many
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// strokes. The following values can be passed to HwxSetPartial
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#define HWX_PARTIAL_ALL 0 // The whole character must be written (default)
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#define HWX_PARTIAL_ORDER 1 // The stroke order does matter
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#define HWX_PARTIAL_FREE 2 // The stroke order doesn't matter
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// Called once to initialize DLL.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxConfig();
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// Called to create an HRC before any ink is collected. You can pass in NULL
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// for the parameter, but if you pass in an old HRC, it copies the old settings (such
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// as alphabet, guide structure, previous context, etc.)
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// JRB: FIXME: Make above description of what's copied clearer.
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// On failure, use GetLastError() to identify the cause of the error.
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HRC WINAPI HwxCreate(HRC);
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// Called to destroy an HRC after recognition is complete.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxDestroy(HRC);
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// Tells the HRC where the boxes on the screen are.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxSetGuide(HRC, HWXGUIDE *);
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// Limits the set of characters the recognizer can return. (See ALC values above.)
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxALCValid(HRC, ALC);
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// Reorders the characters the recognizer returns so that selected characters
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// appear at the top of the list. (See ALC values above.)
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxALCPriority(HRC, ALC);
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// Sets parameter for partial recognition.
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// On failure, use GetLastError() to identify the cause of the error.
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// JRB: FIXME: Need to define the legal values for second argument.
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BOOL WINAPI HwxSetPartial(HRC, UINT);
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// Sets abort address. If the number of strokes currently doesn't match the value
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// written at the address, the current recognition is halted. This only works for
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// HwxSetPartial modes HWX_PARTIAL_FRONT and HWX_PARTIAL_ANY
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxSetAbort(HRC, UINT *);
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// Adds ink to the HRC.
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// Takes the HRC, the array of points, the count of points, and
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// the time stamp of the first mouse event in the stroke. The
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// time stamp should be taken directly from the MSG structure
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// for the mouse down event. The points should be scaled to
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// match the guide structure.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxInput(HRC, POINT *, UINT, DWORD);
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// Called after last ink is added. You cannot add anymore ink
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// to the HRC after this has been called.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxEndInput(HRC);
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// Recognizes as much ink as it can.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxProcess(HRC);
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// Retrieves the results from an HRC. This may be called repeatedly. This allows you
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// to get results for several characters at a time. The return value is the number of
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// characters actually returned. The results for those characters are put in the
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// rgBoxResults buffer that was passed in.
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// Returns -1 on error.
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// On failure, use GetLastError() to identify the cause of the error.
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INT WINAPI HwxGetResults(
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HRC hrc, // HRC containing results
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UINT cAlt, // number of alternates
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UINT iFirst, // index of first character to return
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UINT cBoxRes, // number of characters to return
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HWXRESULTS *rgBoxResults // array of cBoxRes ranked lists
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);
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// Tells the HRC what the previous character was for context purposes.
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// On failure, use GetLastError() to identify the cause of the error.
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BOOL WINAPI HwxSetContext(HRC, WCHAR);
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// Tells you how many results can be retrieved from HwxGetResults.
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// Returns -1 on error.
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// On failure, use GetLastError() to identify the cause of the error.
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INT WINAPI HwxResultsAvailable(HRC);
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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// @CESYSGEN ENDIF
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#endif // #define _INC_RECOG
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