Leaked source code of windows server 2003
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/***************************************************************************\
*
* RECOG.H - Handwriting functions, types, and definitions
*
* Version 1.1
*
* Copyright (c) 1992-1998 Microsoft Corp. All rights reserved.
*
\***************************************************************************/
#ifndef _INC_RECOG
#define _INC_RECOG
// @CESYSGEN IF CE_MODULES_HWXUSA || CE_MODULES_HWXJPN
#include <windows.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* Suggested sequence for using these APIs:
*
* HwxConfig (once only)
* HwxCreate (once per recognition panel)
* HwxSetGuide
* HwxSetAlphabet
* HwxSetContext (if there is a previous character)
* HwxInput (as the user writes)
* HwxProcess (to process the ink input)
* HwxResultsAvailable (find out if new results are available)
* HwxGetResults (every time there are any results available)
* HwxEndInput (when user is done inputting ink)
* HwxProcess (to process the ink input)
* HwxGetResults (to get the last characters)
* HwxDestroy
*/
// The constants below are used with HWXSetAlphabet(). These specify which
// character groupings to recognize.
#define ALC_WHITE 0x00000001 // White space.
#define ALC_LCALPHA 0x00000002 // a..z
#define ALC_UCALPHA 0x00000004 // A..Z
#define ALC_NUMERIC 0x00000008 // 0..9
#define ALC_PUNC 0x00000010 // Standard punc., language dependent.
#define ALC_NUMERIC_PUNC 0x00000020 // Non digit characters in numbers.
#define ALC_MATH 0x00000040 // %^*()-+={}<>,/. (??? language dependent ???)
#define ALC_MONETARY 0x00000080 // Punct. in local monetary expressions.
#define ALC_COMMON_SYMBOLS 0x00000100 // Commonly used symbols from all categories.
#define ALC_OTHER 0x00000200 // Other punctuation not typically used.
#define ALC_ASCII 0x00000400 // 7-bit chars 20..7F
#define ALC_HIRAGANA 0x00000800 // Hiragana (JPN)
#define ALC_KATAKANA 0x00001000 // Katakana (JPN)
#define ALC_KANJI_COMMON 0x00002000 // Common Kanji (JPN)
#define ALC_KANJI_RARE 0x00004000 // Common Kanji (JPN)
#define ALC_HANGUL_COMMON 0x00008000 // Common Hangul used in Korea.
#define ALC_HANGUL_RARE 0x00010000 // The rest of the Hangul used in Korea.
#define ALC_UNUSED 0x00FE0000 // Reserved for future use.
#define ALC_OEM 0xFF000000 // OEM recognizer-specific.
// Useful groupings
#define ALC_ALPHA (ALC_LCALPHA | ALC_UCALPHA)
#define ALC_ALPHANUMERIC (ALC_ALPHA | ALC_NUMERIC)
#define ALC_KANA (ALC_HIRAGANA | ALC_KATAKANA)
#define ALC_KANJI_ALL (ALC_KANJI_COMMON | ALC_KANJI_RARE)
#define ALC_HANGUL_ALL (ALC_HANGUL_COMMON | ALC_HANGUL_RARE)
#define ALC_EXTENDED_SYM (ALC_MATH | ALC_MONETARY | ALC_OTHER)
#define ALC_SYS_MINIMUM (ALC_ALPHANUMERIC | ALC_PUNC | ALC_WHITE)
#define ALC_SYS_DEFAULT (ALC_SYS_MINIMUM | ALC_COMMON_SYMBOLS)
// Standard configurations for various languages.
#define ALC_USA_COMMON (ALC_SYS_DEFAULT)
#define ALC_USA_EXTENDED (ALC_USA_COMMON | ALC_EXTENDED_SYM)
#define ALC_JPN_COMMON (ALC_SYS_DEFAULT | ALC_KANA | ALC_KANJI_COMMON)
#define ALC_JPN_EXTENDED (ALC_JPN_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
#define ALC_CHS_COMMON (ALC_SYS_DEFAULT | ALC_KANJI_COMMON)
#define ALC_CHS_EXTENDED (ALC_CHS_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
#define ALC_CHT_COMMON (ALC_SYS_DEFAULT | ALC_KANJI_COMMON)
#define ALC_CHT_EXTENDED (ALC_CHT_COMMON | ALC_EXTENDED_SYM | ALC_KANJI_RARE)
#define ALC_KOR_COMMON (ALC_SYS_DEFAULT | ALC_HANGUL_COMMON | ALC_KANJI_COMMON)
#define ALC_KOR_EXTENDED (ALC_KOR_COMMON | ALC_EXTENDED_SYM | ALC_HANGUL_RARE | ALC_KANJI_RARE)
// Define ALC mask type.
typedef LONG ALC; // Enabled Alphabet
typedef ALC *PALC; // ptr to ALC
// Handwriting Recognizer:
DECLARE_HANDLE(HRC); // Handwriting Recognition Context
typedef HRC *PHRC;
// Filled in by HwxGetResults().
// The rgChar array is actually a variable sized array of alternate results. The number of
// alternates is passed into HwxGetResults().
typedef struct tagHWXRESULTS {
USHORT indxBox; // zero-based index into guide structure where char was written
WCHAR rgChar[1]; // variable-sized array of characters returned
} HWXRESULTS, *PHWXRESULTS;
// Passed in to HwxSetGuide(). Specifies where the boxes are on the screen.
// All positions are in scaled screen coordinates. You should do the scaling so
// that cyWriting is around 1000. To avoid speed and rounding problems you should
// use an integral multiple of your actual size.
// JRB: FIXME: Check description above is correct!!!
// NOTE: the current code requires that the writing area be centered. E.g. You
// need to set cxBox, cxOffset and cxWriting such that:
// cxBox == 2 * cxOffset + cxWriting
typedef struct tagHWXGUIDE {
// Number of input boxes in each direction.
UINT cHorzBox;
UINT cVertBox;
// Upper left corner of input area.
INT xOrigin;
INT yOrigin;
// Width and height of a single box.
UINT cxBox;
UINT cyBox;
// Offset within a box to the upper left of the writing area.
UINT cxOffset;
UINT cyOffset;
// Width and height of writing area.
UINT cxWriting;
UINT cyWriting;
// Baseline and midline information for western alphabets. They are measured from
// the top of the writing area. These fields are not used and must be set to zero
// for the Far East languages (Japanese, Chinese, and Korean). They must be set to
// the correct values for English or any other language based on Latin letters.
UINT cyMid;
UINT cyBase;
// Writing direction
UINT nDir;
} HWXGUIDE, *PHWXGUIDE;
// The following are the currently planned handwriting directions. Note that a given recognizer
// may not support the requested direction, if this is the case, HwxSetGuide will return an error.
#define HWX_HORIZONTAL 0
#define HWX_BIDIRECTIONAL 1
#define HWX_VERTICAL 2
// For FE recognizers we would like to be able to enter partial characters and have the recognizer
// attempt to 'fill in the gaps'. This is most useful for difficult or rare characters with many
// strokes. The following values can be passed to HwxSetPartial
#define HWX_PARTIAL_ALL 0 // The whole character must be written (default)
#define HWX_PARTIAL_ORDER 1 // The stroke order does matter
#define HWX_PARTIAL_FREE 2 // The stroke order doesn't matter
// Called once to initialize DLL.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxConfig();
// Called to create an HRC before any ink is collected. You can pass in NULL
// for the parameter, but if you pass in an old HRC, it copies the old settings (such
// as alphabet, guide structure, previous context, etc.)
// JRB: FIXME: Make above description of what's copied clearer.
// On failure, use GetLastError() to identify the cause of the error.
HRC WINAPI HwxCreate(HRC);
// Called to destroy an HRC after recognition is complete.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxDestroy(HRC);
// Tells the HRC where the boxes on the screen are.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxSetGuide(HRC, HWXGUIDE *);
// Limits the set of characters the recognizer can return. (See ALC values above.)
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxALCValid(HRC, ALC);
// Reorders the characters the recognizer returns so that selected characters
// appear at the top of the list. (See ALC values above.)
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxALCPriority(HRC, ALC);
// Sets parameter for partial recognition.
// On failure, use GetLastError() to identify the cause of the error.
// JRB: FIXME: Need to define the legal values for second argument.
BOOL WINAPI HwxSetPartial(HRC, UINT);
// Sets abort address. If the number of strokes currently doesn't match the value
// written at the address, the current recognition is halted. This only works for
// HwxSetPartial modes HWX_PARTIAL_FRONT and HWX_PARTIAL_ANY
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxSetAbort(HRC, UINT *);
// Adds ink to the HRC.
// Takes the HRC, the array of points, the count of points, and
// the time stamp of the first mouse event in the stroke. The
// time stamp should be taken directly from the MSG structure
// for the mouse down event. The points should be scaled to
// match the guide structure.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxInput(HRC, POINT *, UINT, DWORD);
// Called after last ink is added. You cannot add anymore ink
// to the HRC after this has been called.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxEndInput(HRC);
// Recognizes as much ink as it can.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxProcess(HRC);
// Retrieves the results from an HRC. This may be called repeatedly. This allows you
// to get results for several characters at a time. The return value is the number of
// characters actually returned. The results for those characters are put in the
// rgBoxResults buffer that was passed in.
// Returns -1 on error.
// On failure, use GetLastError() to identify the cause of the error.
INT WINAPI HwxGetResults(
HRC hrc, // HRC containing results
UINT cAlt, // number of alternates
UINT iFirst, // index of first character to return
UINT cBoxRes, // number of characters to return
HWXRESULTS *rgBoxResults // array of cBoxRes ranked lists
);
// Tells the HRC what the previous character was for context purposes.
// On failure, use GetLastError() to identify the cause of the error.
BOOL WINAPI HwxSetContext(HRC, WCHAR);
// Tells you how many results can be retrieved from HwxGetResults.
// Returns -1 on error.
// On failure, use GetLastError() to identify the cause of the error.
INT WINAPI HwxResultsAvailable(HRC);
#ifdef __cplusplus
}
#endif // __cplusplus
// @CESYSGEN ENDIF
#endif // #define _INC_RECOG