Leaked source code of windows server 2003
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//==============================================================;
//
// This source code is only intended as a supplement to existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__758048CD_C754_11D2_952C_00C04FB92EC2__INCLUDED_)
#define AFX_STDAFX_H__758048CD_C754_11D2_952C_00C04FB92EC2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlhost.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__758048CD_C754_11D2_952C_00C04FB92EC2__INCLUDED)