Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__068A3AD9_81C0_4C70_95E4_66CC5D86769D__INCLUDED_)
#define AFX_STDAFX_H__068A3AD9_81C0_4C70_95E4_66CC5D86769D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#define ARRAYSIZE(x) (sizeof(x)/sizeof(x[0]))
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <Commdlg.h>
#define STRSAFE_NO_DEPRECATE
#define STRSAFE_LIB
#include<strsafe.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__068A3AD9_81C0_4C70_95E4_66CC5D86769D__INCLUDED)