Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__A741D3E8_31BE_11D1_9A4A_0080ADAA5C4B__INCLUDED_)
#define AFX_STDAFX_H__A741D3E8_31BE_11D1_9A4A_0080ADAA5C4B__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <lmcons.h>
#include <lmdfs.h>
#include <lmapibuf.h> // For NetApiBufferFree.
#include <lmserver.h>
#include <lmerr.h>
#include <lmwksta.h>
#include "dfsDebug.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A741D3E8_31BE_11D1_9A4A_0080ADAA5C4B__INCLUDED)