Leaked source code of windows server 2003
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122 lines
1.9 KiB

/*++
Copyright (C) 1998-1999 Microsoft Corporation
Module Name:
smnode.cpp
Abstract:
Implements the MMC user interface node base class.
--*/
#include "Stdafx.h"
#include "smnode.h"
USE_HANDLE_MACROS("SMLOGCFG(smnode.cpp)");
//
// Constructor
CSmNode::CSmNode()
: m_pParentNode ( NULL )
{
return;
}
//
// Destructor
CSmNode::~CSmNode()
{
return;
}
const CString&
CSmNode::GetDisplayName()
{
return m_strName;
}
const CString&
CSmNode::GetMachineName()
{
return m_strMachineName;
}
const CString&
CSmNode::GetMachineDisplayName()
{
return m_strMachineDisplayName;
}
const CString&
CSmNode::GetDescription()
{
return m_strDesc;
}
const CString&
CSmNode::GetType()
{
return m_strType;
}
DWORD
CSmNode::SetDisplayName( const CString& rstrName )
{
DWORD dwStatus = ERROR_SUCCESS;
MFC_TRY
m_strName = rstrName;
MFC_CATCH_DWSTATUS
return dwStatus;
}
DWORD
CSmNode::SetMachineName( const CString& rstrMachineName )
{
DWORD dwStatus = ERROR_SUCCESS;
MFC_TRY
m_strMachineName = rstrMachineName;
if ( !rstrMachineName.IsEmpty() ) {
m_strMachineDisplayName = rstrMachineName;
} else {
m_strMachineDisplayName.LoadString ( IDS_LOCAL );
}
MFC_CATCH_DWSTATUS
return dwStatus;
}
void
CSmNode::SetDescription( const CString& rstrDesc )
{
// This method is only called within the node constructor,
// so throw any errors
m_strDesc = rstrDesc;
return;
}
DWORD
CSmNode::SetType( const CString& rstrType )
{
DWORD dwStatus = ERROR_SUCCESS;
MFC_TRY
m_strType = rstrType;
MFC_CATCH_DWSTATUS
return dwStatus;
}
BOOL
CSmNode::IsLocalMachine( void )
{
BOOL bLocal = m_strMachineName.IsEmpty();
return bLocal;
}