Leaked source code of windows server 2003
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##############################################################################
# sources
#
# Copyright (c) 2000-2001 Microsoft Corporation, All Rights Reserved
##############################################################################
WMIUNICODE=1
WMIPRECOMP=1
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=wmipdfs
TARGETPATH=obj
TARGETTYPE=DYNLINK
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj
USE_NATIVE_EH=ASYNC
USE_MSVCRT=1
USE_VCCOM=1
USE_STL=1
DLLENTRY=_DllMainCRTStartup
INCLUDES= \
$(COMMON_NEWTHROW_INC); \
$(STDLIBRARY_INC); \
$(UTILLIB_INC); \
$(FRAMEDYN_PRIVATE); \
$(CIMWIN32_LIB_INC); \
..\inc; \
TARGETLIBS=\
$(COMMON_NEWTHROW_LIB) \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
!ifdef USE_FRAMEDYD
$(SDK_LIB_PATH)\framedyd.lib \
!else
$(SDK_LIB_PATH)\framedyn.lib \
!endif
$(CIMWIN32_LIB) \
SOURCES=\
dfs.rc \
maindll.cpp \
dfsJnPt.cpp \
dfsreplica.cpp \
usebinding.cpp \
!ifdef USE_FRAMEDYD
DEBUG_CRTS=1
!endif