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631 lines
12 KiB
631 lines
12 KiB
/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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efidisp.c
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Author:
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Create It. 21-Nov-2000 (andrewr)
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Abstract:
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This file contains utility routines for manipulating the EFI
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SIMPLE_CONSOLE_OUTPUT interface
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--*/
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#include "bldr.h"
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#include "bootefi.h"
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#include "efi.h"
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#include "efip.h"
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#include "flop.h"
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//
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// Externals
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//
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extern EFI_HANDLE EfiImageHandle;
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extern EFI_SYSTEM_TABLE *EfiST;
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extern EFI_BOOT_SERVICES *EfiBS;
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extern EFI_RUNTIME_SERVICES *EfiRS;
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extern GoneVirtual;
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//
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// macro definition
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//
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#define EfiPrint(_X) \
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{ \
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if (IsPsrDtOn()) { \
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FlipToPhysical(); \
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EfiST->ConOut->OutputString(EfiST->ConOut, (_X)); \
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FlipToVirtual(); \
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} \
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else { \
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EfiST->ConOut->OutputString(EfiST->ConOut, (_X)); \
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} \
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}
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BOOLEAN gInverse = FALSE;
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ULONG
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BlEfiGetLinesPerRow(
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VOID
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)
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/*++
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Routine Description:
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Gets the number of lines per EFI console row.
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Arguments:
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None.
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Return Value:
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ULONG - number of lines.
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--*/
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{
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//
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// TODO: read the modes to determine lines/row.
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//
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// for now we just support 80x25
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//
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return 25;
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}
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ULONG
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BlEfiGetColumnsPerLine(
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VOID
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)
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/*++
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Routine Description:
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Gets the number of columns per EFI console line.
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Arguments:
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None.
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Return Value:
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ULONG - number of columns.
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--*/
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{
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//
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// TODO: read the modes to determine columns/line.
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//
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// for now we just support 80x25
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//
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return 80;
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}
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BOOLEAN
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BlEfiClearDisplay(
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VOID
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)
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/*++
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Routine Description:
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Clears the display.
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Arguments:
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None.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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EFI_STATUS Status;
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//
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// you must be in physical mode to call EFI
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//
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FlipToPhysical();
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Status = EfiST->ConOut->ClearScreen(EfiST->ConOut);
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FlipToVirtual();
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return (BOOLEAN)(Status == EFI_SUCCESS);
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}
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BOOLEAN
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BlEfiClearToEndOfDisplay(
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VOID
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)
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/*++
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Routine Description:
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Clears from the current cursor position to the end of the display.
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Arguments:
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None.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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ULONG i,j, LinesPerRow,ColumnsPerLine;
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BOOLEAN FirstTime = TRUE;
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//
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// you must be in physical mode to call EFI
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//
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FlipToPhysical();
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LinesPerRow = BlEfiGetLinesPerRow();
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ColumnsPerLine = BlEfiGetColumnsPerLine();
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for (i = EfiST->ConOut->Mode->CursorRow; i<= LinesPerRow; i++) {
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j = FirstTime
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? EfiST->ConOut->Mode->CursorColumn
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: 0 ;
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FirstTime = FALSE;
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for (; j <= ColumnsPerLine; j++) {
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EfiST->ConOut->SetCursorPosition(
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EfiST->ConOut,
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i,
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j);
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//
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// outputting a space should clear the current character
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//
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EfiPrint(L" " );
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}
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}
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//
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// flip back into virtual mode and return
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//
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FlipToVirtual();
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return(TRUE);
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}
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BOOLEAN
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BlEfiClearToEndOfLine(
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VOID
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)
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/*++
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Routine Description:
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Clears from the current cursor position to the end of the line.
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Arguments:
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None.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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ULONG i, ColumnsPerLine;
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ULONG x, y;
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ColumnsPerLine = BlEfiGetColumnsPerLine();
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//
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// save current cursor position
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//
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BlEfiGetCursorPosition( &x, &y );
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FlipToPhysical();
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for (i = EfiST->ConOut->Mode->CursorColumn; i <= ColumnsPerLine; i++) {
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EfiST->ConOut->SetCursorPosition(
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EfiST->ConOut,
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i,
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EfiST->ConOut->Mode->CursorRow);
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//
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// outputting a space should clear the current character
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//
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EfiPrint( L" " );
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}
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//
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// restore the current cursor position
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//
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EfiST->ConOut->SetCursorPosition(
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EfiST->ConOut,
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x,
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y );
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FlipToVirtual();
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return(TRUE);
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}
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BOOLEAN
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BlEfiGetCursorPosition(
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OUT PULONG x, OPTIONAL
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OUT PULONG y OPTIONAL
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)
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/*++
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Routine Description:
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retrieves the current cursor position
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Arguments:
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x - if specified, receives the current cursor column.
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y - if specified, receives the current cursor row.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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FlipToPhysical();
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if (x) {
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*x = EfiST->ConOut->Mode->CursorColumn;
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}
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if (y) {
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*y = EfiST->ConOut->Mode->CursorRow;
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}
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FlipToVirtual();
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return(TRUE);
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}
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BOOLEAN
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BlEfiPositionCursor(
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IN ULONG Column,
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IN ULONG Row
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)
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/*++
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Routine Description:
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Sets the current cursor position.
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Arguments:
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Column - column to set (x coordinate)
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Row - row to set (y coordinate)
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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EFI_STATUS Status;
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FlipToPhysical();
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Status = EfiST->ConOut->SetCursorPosition(EfiST->ConOut,Column,Row);
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FlipToVirtual();
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return (BOOLEAN)(Status == EFI_SUCCESS);
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}
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BOOLEAN
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BlEfiEnableCursor(
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BOOLEAN bVisible
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)
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/*++
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Routine Description:
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Turns on or off the input cursor.
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Arguments:
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bVisible - TRUE indicates that the cursor should be made visible.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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EFI_STATUS Status;
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FlipToPhysical();
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Status = EfiST->ConOut->EnableCursor( EfiST->ConOut, bVisible );
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FlipToVirtual();
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return (BOOLEAN)(Status == EFI_SUCCESS);
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}
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BOOLEAN
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BlEfiSetAttribute(
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ULONG Attribute
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)
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/*++
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Routine Description:
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Sets the current attribute for the console.
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This routines switches between the ATT_* constants into the EFI_* display
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constants. Not all of the ATT_ flags can be supported under EFI, so we
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make a best guess.
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Arguments:
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None.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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EFI_STATUS Status;
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UINTN foreground,background;
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UINTN EfiAttribute;
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switch (Attribute & 0xf) {
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case ATT_FG_BLACK:
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foreground = EFI_BLACK;
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break;
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case ATT_FG_RED:
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foreground = EFI_RED;
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break;
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case ATT_FG_GREEN:
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foreground = EFI_GREEN;
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break;
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case ATT_FG_YELLOW:
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foreground = EFI_YELLOW;
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break;
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case ATT_FG_BLUE:
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foreground = EFI_BLUE;
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break;
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case ATT_FG_MAGENTA:
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foreground = EFI_MAGENTA;
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break;
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case ATT_FG_CYAN:
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foreground = EFI_CYAN;
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break;
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case ATT_FG_WHITE:
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foreground = EFI_LIGHTGRAY; // this is a best guess
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break;
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case ATT_FG_INTENSE:
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foreground = EFI_WHITE; // this is a best guess
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break;
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default:
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// you may fall into this for blinking attribute, etc.
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foreground = EFI_WHITE;
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}
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switch ( Attribute & ( 0xf << 4)) {
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case ATT_BG_BLACK:
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background = EFI_BACKGROUND_BLACK;
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break;
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case ATT_BG_RED:
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background = EFI_BACKGROUND_RED;
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break;
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case ATT_BG_GREEN:
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background = EFI_BACKGROUND_GREEN;
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break;
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case ATT_BG_YELLOW:
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// there is no yellow background in EFI
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background = EFI_BACKGROUND_CYAN;
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break;
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case ATT_BG_BLUE:
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background = EFI_BACKGROUND_BLUE;
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break;
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case ATT_BG_MAGENTA:
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background = EFI_BACKGROUND_MAGENTA;
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break;
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case ATT_BG_CYAN:
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background = EFI_BACKGROUND_CYAN;
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break;
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case ATT_BG_WHITE:
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// there is no white background in EFI
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background = EFI_BACKGROUND_LIGHTGRAY;
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break;
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case ATT_BG_INTENSE:
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// there is no intense (or white) background in EFI
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background = EFI_BACKGROUND_LIGHTGRAY;
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break;
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default:
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background = EFI_BACKGROUND_LIGHTGRAY;
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break;
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}
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EfiAttribute = foreground | background ;
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FlipToPhysical();
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Status = EfiST->ConOut->SetAttribute(EfiST->ConOut,EfiAttribute);
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FlipToVirtual();
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return (BOOLEAN)(Status == EFI_SUCCESS);
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}
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BOOLEAN
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BlEfiSetInverseMode(
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BOOLEAN fInverseOn
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)
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/*++
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Routine Description:
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Sets the console text to an inverse attribute.
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Since EFI doesn't support the concept of inverse, we have
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to make a best guess at this. Note that if you clear the
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display, etc., then the entire display will be set to this
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attribute.
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Arguments:
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None.
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Return Value:
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BOOLEAN - TRUE if the call succeeded.
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--*/
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{
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EFI_STATUS Status;
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UINTN EfiAttribute,foreground,background;
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//
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// if it's already on, then just return.
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//
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if (fInverseOn && gInverse) {
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return(TRUE);
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}
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//
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// if it's already off, then just return.
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//
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if (!fInverseOn && !gInverse) {
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return(TRUE);
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}
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FlipToPhysical();
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//
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// get the current attribute and switch it.
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//
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EfiAttribute = EfiST->ConOut->Mode->Attribute;
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foreground = EfiAttribute & 0xf;
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background = (EfiAttribute & 0xf0) >> 4 ;
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EfiAttribute = background | foreground;
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Status = EfiST->ConOut->SetAttribute(EfiST->ConOut,EfiAttribute);
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FlipToVirtual();
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gInverse = !gInverse;
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return (BOOLEAN)(Status == EFI_SUCCESS);
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}
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//
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// Array of EFI drawing characters.
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//
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// This array MUST MATCH the GraphicsChar enumerated type in bldr.h.
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//
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USHORT EfiDrawingArray[GraphicsCharMax] = {
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BOXDRAW_DOUBLE_DOWN_RIGHT,
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BOXDRAW_DOUBLE_DOWN_LEFT,
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BOXDRAW_DOUBLE_UP_RIGHT,
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BOXDRAW_DOUBLE_UP_LEFT,
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BOXDRAW_DOUBLE_VERTICAL,
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BOXDRAW_DOUBLE_HORIZONTAL,
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BLOCKELEMENT_FULL_BLOCK,
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BLOCKELEMENT_LIGHT_SHADE
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};
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USHORT
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BlEfiGetGraphicsChar(
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IN GraphicsChar WhichOne
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)
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/*++
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Routine Description:
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Gets the appropriate mapping character.
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Arguments:
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GraphicsChar - enumerated type indicating character to be retrieved.
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Return Value:
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USHORT - EFI drawing character.
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--*/
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{
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//
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// just return a space if the input it out of range
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//
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if (WhichOne >= GraphicsCharMax) {
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return(L' ');
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}
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return(EfiDrawingArray[WhichOne]);
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}
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#if DBG
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VOID
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DBG_EFI_PAUSE(
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VOID
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)
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{
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EFI_EVENT EventArray[2];
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EFI_INPUT_KEY Key;
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UINTN num;
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if (GoneVirtual) {
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FlipToPhysical();
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}
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EventArray[0] = EfiST->ConIn->WaitForKey;
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EventArray[1] = NULL;
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EfiBS->WaitForEvent(1,EventArray,&num);
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//
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// reset the event
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//
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EfiST->ConIn->ReadKeyStroke( EfiST->ConIn, &Key );
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if (GoneVirtual) {
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FlipToVirtual();
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}
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}
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#else
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VOID
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DBG_EFI_PAUSE(
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VOID
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)
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{
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NOTHING;
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}
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#endif
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