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243 lines
6.6 KiB
243 lines
6.6 KiB
/*++
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Copyright (c) 1991 Microsoft Corporation
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Module Name:
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blcache.h
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Abstract:
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This module declares parameters, data structures and functions for
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a general purpose disk caching for the boot loader. Although it is
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mostly general purpose, it is mainly used for caching filesystem
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metadata, since that is the only frequently reaccessed data in the
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boot loader. In order to use caching on a device, you must make
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sure that there is only one unique BlFileTable entry for that
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device and the same device is not opened & cached simultaneously
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multiple times under different device ids. Otherwise there will be
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cache inconsistencies, since cached data and structures are
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maintained based on device id. Also you must make sure to stop
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caching when the device is closed.
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Author:
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Cenk Ergan (cenke) 14-Jan-2000
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Revision History:
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--*/
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#ifndef _BLCACHE_H
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#define _BLCACHE_H
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#include "bldr.h"
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#include "blrange.h"
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//
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// Define boot loader disk cache parameters and data structures.
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//
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//
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// Currently device id - cache header pairing is done using a global
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// table. This determines maximum number of entries in this table. We
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// really need just two entries, one for LoadDevice, one for
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// SystemDevice. Caches for all devices share the same resources
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// [e.g. cache blocks and Most Recently Used list etc.]
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//
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#define BL_DISKCACHE_DEVICE_TABLE_SIZE 2
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//
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// Size of ranges that are cached. We read & cache fixed size blocks
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// from the devices which makes memory management easy, since we can't
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// use boot loader's: there is no HeapFree, just HeapAlloc! BLOCK_SIZE
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// has to be a power of two for alignment arithmetic to work.
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//
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#define BL_DISKCACHE_BLOCK_SIZE (32 * 1024)
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//
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// Maximum number of bytes cached in the disk cache [i.e. maximum size
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// disk cache may grow to]. This should be a multiple of BLOCK_SIZE below.
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//
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#define BL_DISKCACHE_SIZE (64 * BL_DISKCACHE_BLOCK_SIZE)
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//
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// Maximum number of cache blocks / range entries there can be in the
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// cache. There will be a range entry for each block, i.e. it should
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// be cache size / block size.
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//
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#define BL_DISKCACHE_NUM_BLOCKS (BL_DISKCACHE_SIZE / BL_DISKCACHE_BLOCK_SIZE)
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//
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// Size of the buffer needed for storing maximum number of overlapping
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// or distinct range entries for a 64KBs request given BLOCK_SIZE. We
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// reserve this on the stack [i.e. buffer is a local variable] in
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// BlDiskCacheRead: make sure it is not too big! We base it assuming
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// that distincts buffer will be larger [since it is BLCRANGE entries
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// instead where as overlaps buffer contains BLCRANGE_ENTRY pointers.]
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//
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#define BL_DISKCACHE_FIND_RANGES_BUF_SIZE \
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(((64 * 1024 / BL_DISKCACHE_BLOCK_SIZE) + 3) * (sizeof(BLCRANGE)))
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//
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// This is the header for the cache for a particular device. The
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// cached ranges on this device are stored in the Ranges list.
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//
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typedef struct _BL_DISK_SUBCACHE
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{
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BOOLEAN Initialized;
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ULONG DeviceId;
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BLCRANGE_LIST Ranges;
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} BL_DISK_SUBCACHE, *PBL_DISK_SUBCACHE;
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//
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// Define structure for the global boot loader diskcache.
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//
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typedef struct _BL_DISKCACHE
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{
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//
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// Table that contains cache headers. Cache - DeviceId pairing is
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// also done using this table.
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//
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BL_DISK_SUBCACHE DeviceTable[BL_DISKCACHE_DEVICE_TABLE_SIZE];
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//
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// Most recently used list for cached blocks [range
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// entries]. Entries are linked through the UserLink field in the
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// BLCRANGE_ENTRY. The least recently used block is at the very
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// end. Any entries placed on a cache's range list is also put on
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// this list. When removing a range from a cache's range list, the
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// callback removes it from this list too. BlDiskCacheRead updates
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// this list and prunes it if normal cache entry allocation fails.
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//
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LIST_ENTRY MRUBlockList;
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//
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// This is where cached data is stored. Its size is
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// BL_DISKCACHE_SIZE. It is divided up into BL_DISKCACHE_NUM_BLOCKS
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// blocks. Nth block belongs to Nth entry in the EntryBuffer.
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//
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PUCHAR DataBuffer;
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//
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// Range entries to be put into the cache's range lists are
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// allocated from here. It has BL_DISKCACHE_NUM_BLOCKS elements.
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//
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PBLCRANGE_ENTRY EntryBuffer;
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//
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// This array is used for keeping track of the free range entries
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// in EntryBuffer. Free range entries get linked up on this list
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// using the UserLink field. Once the entry is allocated, the
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// UserLink field is usually used to link it up to the MRU list.
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//
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LIST_ENTRY FreeEntryList;
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//
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// Keep track of whether we are initialized or not.
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//
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BOOLEAN Initialized;
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} BL_DISKCACHE, *PBL_DISKCACHE;
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//
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// Declare global variables.
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//
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//
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// This is the boot loader disk cache with all its bells and whistles.
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//
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extern BL_DISKCACHE BlDiskCache;
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//
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// Debug defines. Use these to actively debug the disk cache. These
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// are not turned on for checked build, because they would spew out
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// too much to the console.
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//
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#ifdef BL_DISKCACHE_DEBUG
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#define DPRINT(_x) DbgPrint _x;
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#define DASSERT(_c) do { if (_c) DbgBreakPoint(); } while (0);
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#else // BL_DISKCACHE_DEBUG
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#define DPRINT(_x)
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#define DASSERT(_c)
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#endif // BL_DISKCACHE_DEBUG
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//
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// These two defines are used as the last parameter to BlDiskCacheRead.
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// They specify whether any new data read from the disk should be put
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// into the disk cache or not. In the boot loader file systems we usually
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// choose to cache new data if we are reading metadata, and not choose to
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// cache it if we are reading file data.
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//
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#define CACHE_NEW_DATA (TRUE)
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#define DONT_CACHE_NEW_DATA (FALSE)
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//
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// Useful macros. Be mindful of expression reevaluation as with
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// all macros.
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//
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#define BLCMIN(a,b) (((a) <= (b)) ? (a) : (b))
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#define BLCMAX(a,b) (((a) >= (b)) ? (a) : (b))
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//
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// Cache function prototypes. See ntos\boot\lib\blcache.c for comments
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// and implementation.
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//
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ARC_STATUS
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BlDiskCacheInitialize(
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VOID
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);
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VOID
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BlDiskCacheUninitialize(
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VOID
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);
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PBL_DISK_SUBCACHE
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BlDiskCacheStartCachingOnDevice(
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ULONG DeviceId
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);
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VOID
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BlDiskCacheStopCachingOnDevice(
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ULONG DeviceId
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);
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ARC_STATUS
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BlDiskCacheRead (
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ULONG DeviceId,
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PLARGE_INTEGER pOffset,
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PVOID Buffer,
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ULONG Length,
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PULONG pCount,
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BOOLEAN CacheNewData
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);
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ARC_STATUS
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BlDiskCacheWrite (
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ULONG DeviceId,
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PLARGE_INTEGER pOffset,
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PVOID Buffer,
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ULONG Length,
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PULONG pCount
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);
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#endif // _BLCACHE_H
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