Leaked source code of windows server 2003
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/***
*util.c - utilities for fp transcendentals
*
* Copyright (c) 1991-2001, Microsoft Corporation. All rights reserved.
*
*Purpose:
* _set_exp and _add_exp are as those defined in Cody & Waite
*
*Revision History:
* 08-15-91 GDP written
* 10-20-91 GDP removed _rint, unsafe_intrnd
* 02-05-92 GDP added _fpclass
* 03-27-92 GDP added _d_min
* 06-23-92 GDP added _d_mzero
*
*******************************************************************************/
#include "trans.h"
/* define special values */
_dbl _d_inf = {SET_DBL (0x7ff00000, 0x0) }; //positive infinity
_dbl _d_ind = {SET_DBL (D_IND_HI, D_IND_LO)}; //real indefinite
_dbl _d_max = {SET_DBL (0x7fefffff, 0xffffffff)}; //max double
_dbl _d_min = {SET_DBL (0x00100000, 0x00000000)}; //min normalized double
_dbl _d_mzero = {SET_DBL (0x80000000, 0x00000000)}; //negative zero
double _set_exp(double x, int exp)
/* does not check validity of exp */
{
double retval;
int biased_exp;
retval = x;
biased_exp = exp + D_BIASM1;
*D_EXP(retval) = (unsigned short) (*D_EXP(x) & 0x800f | (biased_exp << 4));
return retval;
}
int _get_exp(double x)
{
signed short exp;
exp = (signed short)((*D_EXP(x) & 0x7ff0) >> 4);
exp -= D_BIASM1; //unbias
return (int) exp;
}
double _add_exp(double x, int exp)
{
return _set_exp(x, INTEXP(x)+exp);
}
double _set_bexp(double x, int bexp)
/* does not check validity of bexp */
{
double retval;
retval = x;
*D_EXP(retval) = (unsigned short) (*D_EXP(x) & 0x800f | (bexp << 4));
return retval;
}
int _sptype(double x)
{
if (IS_D_INF(x))
return T_PINF;
if (IS_D_MINF(x))
return T_NINF;
if (IS_D_QNAN(x))
return T_QNAN;
if (IS_D_SNAN(x))
return T_SNAN;
return 0;
}
/***
*double _decomp(double x, double *expptr)
*
*Purpose:
* decompose a number to a normalized mantisa and exponent
*
*Entry:
*
*Exit:
*
*Exceptions:
*
*******************************************************************************/
double _decomp(double x, int *pexp)
{
int exp;
double man;
if (x == 0) {
man = 0;
exp = 0;
}
else if (IS_D_DENORM(x)) {
int neg;
exp = 1-D_BIASM1;
neg = x < 0.0;
while((*D_EXP(x) & 0x0010) == 0) {
/* shift mantissa to the left until bit 52 is 1 */
(*D_HI(x)) <<= 1;
if (*D_LO(x) & 0x80000000)
(*D_HI(x)) |= 0x1;
(*D_LO(x)) <<= 1;
exp--;
}
(*D_EXP(x)) &= 0xffef; /* clear bit 52 */
if (neg) {
(*D_EXP(x)) |= 0x8000; /* set sign bit */
}
man = _set_exp(x,0);
}
else {
man = _set_exp(x,0);
exp = INTEXP(x);
}
*pexp = exp;
return man;
}