Leaked source code of windows server 2003
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224 lines
5.6 KiB

/*
* Table-building routines
*
* make_table() is based on ** Public Domain ** source "AR001.ZIP".
*/
#include <memory.h>
#pragma intrinsic(memset)
#include "decoder.h"
/*
* Make a decoding table for decoding nchar possible Huffman elements
* with bit lengths given by bitlen.
*
* Output the main lookup table into table[] and use leftright[] for
* supplementary information (for bitlengths > tablebits).
*
* The size of table[] is tablebits elements.
*/
#ifndef ASM_MAKE_TABLE
bool NEAR __cdecl make_table(
t_decoder_context *context,
int nchar,
const byte *bitlen,
byte tablebits,
short *table,
short *leftright
)
{
uint i;
int ch;
short * p;
uint count[17], weight[17], start[18];
int avail;
uint nextcode;
uint k;
byte len;
byte jutbits;
for (i = 1; i <= 16; i++)
count[i] = 0;
/* count the number of elements of each bit length */
for (i = 0; i < (uint) nchar; i++)
count[bitlen[i]]++;
start[1] = 0;
for (i = 1; i <= 16; i++)
start[i + 1] = start[i] + (count[i] << (16 - i));
#ifdef BIT16
if (start[17])
{
return false; /* bad table */
}
#else
if (start[17] != 65536)
{
if (start[17] == 0)
{
/*
* All elements are length zero
*/
memset(table, 0, sizeof(ushort)*(1 << tablebits));
return true; /* success */
}
else
{
return false; /* bad table */
}
}
#endif
jutbits = 16 - tablebits;
for (i = 1; i <= tablebits; i++)
{
start[i] >>= jutbits;
weight[i] = 1 << (tablebits - i);
}
while (i <= 16)
{
weight[i] = 1 << (16 - i);
i++;
}
i = start[tablebits+1] >> jutbits;
#ifdef BIT16
if (i)
#else
if (i != 65536)
#endif
{
memset(
&table[i],
0,
sizeof(ushort)*((1 << tablebits)-i)
);
}
avail = nchar;
for (ch = 0; ch < nchar; ch++)
{
if ((len = bitlen[ch]) == 0)
continue;
nextcode = start[len] + weight[len];
if (len <= tablebits)
{
if (nextcode > (uint) (1 << tablebits))
return false; /* bad table */
for (i = start[len]; i < nextcode; i++)
table[i] = (short)ch;
start[len] = nextcode;
}
else
{
byte bi;
k = start[len];
start[len] = nextcode;
p = &table[k >> jutbits];
bi = len - tablebits;
k <<= tablebits;
do
{
if (*p == 0)
{
leftright[avail*2] = leftright[avail*2+1] = 0;
*p = (short) -avail;
avail++;
}
if ((signed short) k < 0) // if (k & 32768)
p = &leftright[-(*p)*2+1];
else
p = &leftright[-(*p)*2];
k <<= 1;
bi--;
} while (bi);
*p = (short)ch;
}
}
return true;
}
#endif
/*
* Specialised make table routine where it is known that there are
* only 8 elements (nchar=8) and tablebits=7 (128 byte lookup table).
*
* Since there can be no overflow, this will be a direct lookup.
*
* Important difference; the lookup table returns a byte, not a ushort.
*/
bool NEAR make_table_8bit(t_decoder_context *context, byte bitlen[], byte table[])
{
ushort count[17], weight[17], start[18];
ushort i;
ushort nextcode;
byte len;
byte ch;
for (i = 1; i <= 16; i++)
count[i] = 0;
for (i = 0; i < 8; i++)
count[bitlen[i]]++;
start[1] = 0;
for (i = 1; i <= 16; i++)
start[i + 1] = start[i] + (count[i] << (16 - i));
if (start[17] != 0)
return false; /* bad table */
for (i = 1; i <= 7; i++)
{
start[i] >>= 9;
weight[i] = 1 << (7 - i);
}
while (i <= 16)
{
weight[i] = 1 << (16 - i);
i++;
}
memset(table, 0, 1<<7);
for (ch = 0; ch < 8; ch++)
{
if ((len = bitlen[ch]) == 0)
continue;
nextcode = start[len] + weight[len];
if (nextcode > (1 << 7))
return false; /* bad table */
for (i = start[len]; i < nextcode; i++)
table[i] = ch;
start[len] = nextcode;
}
return true;
}