Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

680 lines
18 KiB

/*++
* Main module of DBG DLL.
*
* Copyright (c) 1997, Microsoft Corporation
*
* This code runs in the debuggee's process.
*
--*/
#include <precomp.h>
#pragma hdrstop
BOOL InVdmDebugger = FALSE;
BOOL bWantsNtsdPrompt = FALSE;
ULONG ulTHHOOK = 0L; // Address registered from 16-bit world
LPVOID lpRemoteAddress = NULL; // Address registered from WOW32
DWORD lpRemoteBlock = 0; // Address registered from WOW32
BOOL f386;
DWORD VdmDbgEFLAGS;
WORD DbgWowhExeHead = 0;
WORD DbgWowhGlobalHeap = 0;
PDWORD lpVdmState = NULL;
PBYTE lpNtCpuInfo = NULL;
UCHAR DbgTimerMode = VDMTI_TIMER_TICK;
BOOL DbgTimerInitialized = FALSE;
VOID VdmDbgAttach(VOID);
BOOLEAN
DbgDllInitialize(
IN PVOID DllHandle,
IN ULONG Reason,
IN PCONTEXT Context OPTIONAL
)
/*
* DBGDllInitialize - DBG Initialiazation routine.
*
*/
{
HANDLE MyDebugPort;
DWORD st;
BOOL fAlreadyDebugged;
UNREFERENCED_PARAMETER(Context);
switch ( Reason ) {
case DLL_PROCESS_ATTACH:
#ifdef i386
// X86 Only, get pointer to Register Context Block
px86 = getIntelRegistersPointer();
#endif
st = NtQueryInformationProcess(
NtCurrentProcess(),
ProcessDebugPort,
(PVOID)&MyDebugPort,
sizeof(MyDebugPort),
NULL );
if ( NT_SUCCESS(st) ) {
fDebugged = (MyDebugPort != NULL);
} else {
fDebugged = FALSE;
}
if (fDebugged) {
DbgAttach();
}
break;
case DLL_THREAD_ATTACH:
//
// See if the debugger is attaching. If it is, then turn on the
// default of breaking into the debugger.
//
fAlreadyDebugged = fDebugged;
st = NtQueryInformationProcess(
NtCurrentProcess(),
ProcessDebugPort,
(PVOID)&MyDebugPort,
sizeof(MyDebugPort),
NULL );
if ( NT_SUCCESS(st) ) {
fDebugged = (MyDebugPort != NULL);
} else {
fDebugged = FALSE;
}
if (fDebugged && !fAlreadyDebugged) {
DbgAttach();
}
break;
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
return( TRUE );
}
void
DbgAttach(
void
)
/*
* DbgAttach
*
* Called to initiate the communication with a debugger
*
*/
{
//
// Send DBG_ATTACH notification
//
DbgGetContext();
SendVDMEvent(DBG_ATTACH);
//
// This call tells ntvdm to resync with us
//
VdmDbgAttach();
}
BOOL
WINAPI
xxxDbgInit(
PVOID pState,
ULONG InitialVdmDbgFlags,
PVOID pCpuInfo
)
/*
* DbgInit
*
* Called once ntvdm has completed it's initialization. Now it
* is possible to compute for example the IntelMemoryBase.
*
*/
{
VdmDbgTraceFlags = InitialVdmDbgFlags;
lpVdmState = pState;
IntelMemoryBase = (ULONG)VdmMapFlat(0, 0, VDM_V86);
lpNtCpuInfo = pCpuInfo;
//
// turn on default debugging bits in ntvdmstate
//
*lpVdmState |= VDM_BREAK_DEBUGGER;
#if DBG
*lpVdmState |= VDM_TRACE_HISTORY;
#endif
if (fDebugged) {
DbgGetContext();
SendVDMEvent(DBG_INIT);
}
return TRUE;
}
BOOL
WINAPI
xxxDbgIsDebuggee(
void
)
/*
* DbgIsDebuggee
*
* Determines if we are being debugged
*
* Entry: void
*
* Exit: BOOL bRet - TRUE we are being debugged
*
*/
{
return fDebugged;
}
BOOL
SendVDMEvent(
WORD wEventType
)
/* SendVDMEvent
*
* Sends a VDM event notification to the debugger
*
* Entry:
*
* Exit: BOOL bRet
* Returns TRUE if exception was handled, FALSE otherwise
*
*/
{
BOOL fResult;
EventParams[0] = MAKELONG( wEventType, EventFlags );
EventParams[3] = (DWORD)&viInfo;
InVdmDebugger = TRUE;
do {
bWantsNtsdPrompt = FALSE;
// Slimyness to determine whether the exception was handled or not.
try {
RaiseException( STATUS_VDM_EVENT,
0,
4,
EventParams );
fResult = TRUE;
} except(EXCEPTION_EXECUTE_HANDLER) {
fResult = FALSE;
}
//
// bWantsNtsdPrompt may be changed by vdmexts
//
if (bWantsNtsdPrompt) {
DbgBreakPoint();
}
} while (bWantsNtsdPrompt);
InVdmDebugger = FALSE;
FlushVdmBreakPoints();
return( fResult );
}
VOID
DbgGetContext(
VOID
)
/* DbgGetContext() - Get the VDM's current context
*
* Most of the routines that send VDMEvents need to have a context record
* associated with them. This routine is a quick way to get most of the
* general registers. Redundant work is being done because AX for example
* is often on the stack and as such must really be pulled from the frame.
* Hopefully this is OK because it is fast.
*/
{
//
// Everything defaults to 0.
//
RtlFillMemory( &vcContext, sizeof(VDMCONTEXT), (UCHAR)0 );
RtlFillMemory( &viInfo, sizeof(VDMINTERNALINFO), (UCHAR)0 );
//
// Fill in the internal info structure
//
viInfo.dwLdtBase = (DWORD)ExpLdt;
viInfo.dwIntelBase = IntelMemoryBase;
viInfo.wKernelSeg = HIWORD(ulTHHOOK);
viInfo.dwOffsetTHHOOK = (DWORD)(LOWORD(ulTHHOOK));
viInfo.vdmContext = &vcContext;
viInfo.lpRemoteAddress = lpRemoteAddress;
viInfo.lpRemoteBlock = lpRemoteBlock;
viInfo.f386 = f386;
viInfo.lpNtvdmState = lpVdmState;
viInfo.lpVdmDbgFlags = &VdmDbgTraceFlags;
viInfo.lpNtCpuInfo = lpNtCpuInfo;
viInfo.lpVdmBreakPoints= &VdmBreakPoints;
EventFlags = 0;
if(NtCurrentTeb()->Vdm) {
//
// Fill in the context structure
//
vcContext.SegEs = (ULONG)getES();
vcContext.SegDs = (ULONG)getDS();
vcContext.SegCs = (ULONG)getCS();
vcContext.SegSs = (ULONG)getSS();
vcContext.SegFs = (ULONG)getFS();
vcContext.SegGs = (ULONG)getGS();
vcContext.EFlags = getEFLAGS();
VdmDbgEFLAGS = vcContext.EFlags; // save for vdmexts
vcContext.Edi = getEDI();
vcContext.Esi = getESI();
vcContext.Ebx = getEBX();
vcContext.Edx = getEDX();
vcContext.Ecx = getECX();
vcContext.Eax = getEAX();
vcContext.Ebp = getEBP();
vcContext.Eip = getEIP();
vcContext.Esp = getESP();
//
// Put in special flags in event field
//
if (!(getMSW() & MSW_PE) || (getEFLAGS() & V86FLAGS_V86)) {
EventFlags |= VDMEVENT_V86; // emulator is in real or v86 mode
} else {
EventFlags |= VDMEVENT_PE;
if ((getMSW() & MSW_PE) && !SEGMENT_IS_BIG(vcContext.SegCs)) {
EventFlags |= VDMEVENT_PM16; // emulator is in real or v86 mode
}
}
}
}
void
WINAPI
xxxDbgDispatch()
{
UNALIGNED WORD *stack;
WORD mode;
WORD selector;
WORD segment;
WORD new_selector;
BOOL fBPRelease;
BOOL fData;
LPSTR lpModuleName;
LPSTR lpPathName;
UCHAR fPE;
PFFRAME16 pFFrame;
PTFRAME16 pTFrame;
PNDFRAME16 pNDFrame;
PSTFRAME16 pSTFrame;
WORD wFrame;
fPE = ISPESET;
stack = (UNALIGNED WORD *)Sim32GetVDMPointer(
((ULONG)getSS() << 16) + (ULONG)getSP(),
MAX_DBG_FRAME, fPE );
mode = *stack++;
//
// If there is no debugger, then only handle DBG_WOWINIT
//
if (!fDebugged && (mode != DBG_WOWINIT)) {
return;
}
switch( mode ) {
case DBG_SEGLOAD:
selector = *stack++;
segment = *stack++;
lpModuleName = (LPSTR)Sim32GetVDMPointer(
(ULONG)*stack + ((ULONG)(*(stack+1)) << 16),
0, fPE );
stack += 2;
lpPathName = (LPSTR)Sim32GetVDMPointer(
(ULONG)*stack + ((ULONG)(*(stack+1)) << 16),
0, fPE );
if ( lpPathName == NULL ) {
lpPathName = "";
}
stack += 2;
fData = (BOOL)(*stack++);
SegmentLoad( lpModuleName, lpPathName, selector, segment, fData );
break;
case DBG_SEGMOVE:
selector = *stack++;
new_selector = *stack++;
SegmentMove( selector, new_selector );
break;
case DBG_SEGFREE:
fBPRelease = (BOOL)*stack++;
selector = *stack++;
SegmentFree( selector, fBPRelease );
break;
case DBG_MODFREE:
lpModuleName = (LPSTR)Sim32GetVDMPointer(
(ULONG)*stack + ((ULONG)(*(stack+1)) << 16),
0, fPE );
stack += 2;
lpPathName = (LPSTR)Sim32GetVDMPointer(
(ULONG)*stack + ((ULONG)(*(stack+1)) << 16),
0, fPE );
if ( lpPathName == NULL ) {
lpPathName = "";
}
ModuleFree( lpModuleName, lpPathName );
break;
case DBG_GPFAULT2:
wFrame = getBP() - (WORD)(FIELD_OFFSET(FFRAME16,wBP));
pFFrame = (PFFRAME16)Sim32GetVDMPointer(
((ULONG)getSS() << 16) + (ULONG)wFrame,
MAX_DBG_FRAME, fPE );
fData = DbgGPFault2( pFFrame );
setAX((WORD)fData);
break;
case DBG_DIVOVERFLOW:
pTFrame = (PTFRAME16)Sim32GetVDMPointer(
(ULONG)((ULONG)getSS() << 16) + (ULONG)getSP(),
MAX_DBG_FRAME, fPE );
fData = DbgDivOverflow2( pTFrame );
setAX((WORD)fData);
break;
case DBG_DLLSTART:
pNDFrame = (PNDFRAME16)Sim32GetVDMPointer(
(ULONG)((ULONG)getSS() << 16) + (ULONG)getSP(),
MAX_DBG_FRAME, fPE );
fData = DbgDllStart( pNDFrame );
setAX((WORD)fData);
break;
case DBG_TASKSTOP:
pSTFrame = (PSTFRAME16)Sim32GetVDMPointer(
(ULONG)((ULONG)getSS() << 16) + (ULONG)getSP(),
MAX_DBG_FRAME, fPE );
fData = DbgTaskStop( pSTFrame );
break;
case DBG_ATTACH:
break;
case DBG_TOOLHELP:
ulTHHOOK = (ULONG)*stack + ((ULONG)(*(stack+1)) << 16);
stack += 2;
f386 = (BOOL)*stack;
break;
case DBG_WOWINIT:
//
// Pass in some data from KRNL386 so that VDMEXTS can get a
// hold of them.
//
DbgWowhExeHead = getDX();
DbgWowhGlobalHeap = getCX();
break;
default:
setAX(0); // Event not handled
break;
}
}
VOID
xxxDbgNotifyRemoteThreadAddress(
LPVOID lpAddress,
DWORD lpBlock
) {
lpRemoteAddress = lpAddress;
lpRemoteBlock = lpBlock;
}
VOID
xxxDbgNotifyDebugged(
BOOL fNewDebugged
) {
fDebugged = fNewDebugged;
}
VOID
RestoreVDMContext(
VDMCONTEXT *vcContext
)
{
setEAX(vcContext->Eax);
setEBX(vcContext->Ebx);
setECX(vcContext->Ecx);
setEDX(vcContext->Edx);
setEIP(vcContext->Eip);
setESP(vcContext->Esp);
setEBP(vcContext->Ebp);
setEFLAGS(vcContext->EFlags);
}
ULONG
DbgEventTime(
PVDM_TRACEINFO pVdmTraceInfo
)
{
ULONG TickCount = 0;
USHORT id;
ULONG CurTick;
LARGE_INTEGER CurTime;
LARGE_INTEGER DiffTime;
#ifdef _X86_
ULONG CurHigh, CurLow;
#endif
if (!DbgTimerInitialized) {
#ifdef _X86_
ULONG CpuidHigh;
_asm pushad
_asm mov eax, 1
_asm _emit 0fh
_asm _emit 0a2h // CPUID
_asm mov CpuidHigh, edx
_asm popad
if (CpuidHigh & 0x10) {
// cpu has time stamp counter
DbgTimerMode = VDMTI_TIMER_PENTIUM;
}
#endif
switch(DbgTimerMode & VDMTI_TIMER_MODE) {
case VDMTI_TIMER_TICK:
pVdmTraceInfo->TimeStamp.LowPart = GetTickCount();
DbgTimerInitialized = TRUE;
break;
#ifdef _X86_
case VDMTI_TIMER_PENTIUM:
_asm push eax
_asm push edx
_asm _emit 0fh
_asm _emit 031h // RDTSC
_asm mov CurLow, eax
_asm mov CurHigh, edx
_asm pop edx
_asm pop eax
pVdmTraceInfo->TimeStamp.LowPart = CurLow;
pVdmTraceInfo->TimeStamp.HighPart = CurHigh;
DbgTimerInitialized = TRUE;
break;
#endif
}
}
if (DbgTimerInitialized) {
pVdmTraceInfo->Flags = (pVdmTraceInfo->Flags & ~VDMTI_TIMER_MODE) +
(DbgTimerMode & VDMTI_TIMER_MODE);
switch(pVdmTraceInfo->Flags & VDMTI_TIMER_MODE) {
case VDMTI_TIMER_TICK:
CurTick = GetTickCount();
if (CurTick > pVdmTraceInfo->TimeStamp.LowPart) {
TickCount = CurTick - pVdmTraceInfo->TimeStamp.LowPart;
pVdmTraceInfo->TimeStamp.LowPart = CurTick;
} else {
TickCount = 0;
}
break;
#ifdef _X86_
case VDMTI_TIMER_PENTIUM: {
_asm push eax
_asm push edx
_asm _emit 0fh
_asm _emit 031h // RDTSC
_asm mov CurLow, eax
_asm mov CurHigh, edx
_asm pop edx
_asm pop eax
CurTime.LowPart = CurLow;
CurTime.HighPart = CurHigh;
DiffTime.QuadPart = CurTime.QuadPart - pVdmTraceInfo->TimeStamp.QuadPart;
pVdmTraceInfo->TimeStamp.QuadPart = CurTime.QuadPart;
TickCount = DiffTime.LowPart;
//if (DiffTime.HighPart) {
// TickCount = 0xffffffff;
//}
break;
}
#endif
}
}
return (TickCount);
}
#define NUM_VDM_TRACE_PAGES 8
VOID
WINAPI
xxxDbgTraceEvent(
PVDM_TRACEINFO pVdmTraceInfo,
USHORT Type,
USHORT wData,
ULONG lData
)
{
PVDM_TRACEENTRY pEntry;
if (!(*(ULONG *)(IntelMemoryBase+FIXED_NTVDMSTATE_LINEAR) & VDM_TRACE_HISTORY)) {
return;
}
if (!pVdmTraceInfo->pTraceTable) {
pVdmTraceInfo->pTraceTable = (PVDM_TRACEENTRY) VirtualAlloc(NULL,
4096*NUM_VDM_TRACE_PAGES,
MEM_COMMIT,
PAGE_READWRITE);
if (!pVdmTraceInfo->pTraceTable) {
// couldn't allocate memory
return;
}
pVdmTraceInfo->CurrentEntry = 0;
pVdmTraceInfo->NumPages = NUM_VDM_TRACE_PAGES;
pVdmTraceInfo->Flags = 0;
}
pEntry = &pVdmTraceInfo->pTraceTable[pVdmTraceInfo->CurrentEntry];
pEntry->Type = Type;
pEntry->wData = wData;
pEntry->lData = lData;
pEntry->Time = DbgEventTime(pVdmTraceInfo);
pEntry->eax = getEAX();
pEntry->ebx = getEBX();
pEntry->ecx = getECX();
pEntry->edx = getEDX();
pEntry->esi = getESI();
pEntry->edi = getEDI();
pEntry->ebp = getEBP();
pEntry->esp = getESP();
pEntry->eip = getEIP();
pEntry->eflags = getEFLAGS();
pEntry->cs = getCS();
pEntry->ds = getDS();
pEntry->es = getES();
pEntry->fs = getFS();
pEntry->gs = getGS();
pEntry->ss = getSS();
if (++pVdmTraceInfo->CurrentEntry >=
(pVdmTraceInfo->NumPages*4096/sizeof(VDM_TRACEENTRY))) {
pVdmTraceInfo->CurrentEntry = 0;
}
}