Leaked source code of windows server 2003
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# Check for Checked (dev) or Free (PROD) builds.
!IF $(FREEBUILD)
SPC_VAR=-DPROD
!ELSE
!IF "$(PIG)" == ""
!IF "$(HUNTER)" == ""
SPC_VAR=
!ELSE
SPC_VAR=-DHUNTER
!ENDIF
!ELSE
SPC_VAR=-DPIG
!ENDIF
!ENDIF
SOFTPC_TREE=$(PROJECT_ROOT)\mvdm\softpc.new
# Set machine specific variables. Differences are for X86 vs. RISC
!IF $(386)
!IF "$(ALT_PROJECT)" == "NEC_98"
SPC_MC_DEF= -DMONITOR \
-DC_VID \
-DX86GFX
!ELSE
SPC_MC_DEF= -DMONITOR \
-DC_VID \
-DX86GFX \
-DARCX86
!ENDIF
!ELSE
# not an X86. At this point, all RISC architectures have the same defines.
!IF "$(CCPU)" == ""
CPU_DEFS= -DCPU_40_STYLE
!ELSE
CPU_DEFS= -DCPU_40_STYLE -DCCPU -DC_VID
!ENDIF
SPC_MC_DEF= $(CPU_DEFS) \
-DNEW_CPU \
-DSPC386 \
-DSIM32 \
-DV7VGA
#Amend include path to include CPU build system generated files
!IF $(FREEBUILD)
CPU_INCLUDES=$(SOFTPC_TREE)\host\inc\$(PROCESSOR_ARCHITECTURE)\prod
!else
CPU_INCLUDES=$(SOFTPC_TREE)\host\inc\$(PROCESSOR_ARCHITECTURE)\pig
!endif
INCLUDES=$(CPU_INCLUDES);$(INCLUDES)
!ENDIF
C_DEFINES= $(SPC_VAR) $(SPC_MC_DEF) $(C_DEFINES) -DANSI