Leaked source code of windows server 2003
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/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
hash.c
Abstract:
Hashing routines used to speed lookup of memdb keys.
Author:
Jim Schmidt (jimschm) 8-Aug-1996
Revision History:
Jim Schmidt (jimschm) 21-Oct-1997 Split from memdb.c
--*/
#include "pch.h"
#include "memdbp.h"
#ifndef UNICODE
#error UNICODE required
#endif
#define DBG_MEMDB "MemDb"
//
// Globals
//
DWORD g_HashSize;
DWORD g_HashEnd;
DWORD g_HashFreeHead;
PBYTE g_HashBuf;
//
// #defines
//
// see memdbp.h for bit restrictions
#define INVALID_OFFSET_MASKED (INVALID_OFFSET & OFFSET_MASK)
#define ASSERT_OFFSET_ONLY(x) MYASSERT(((x) & RESERVED_MASK) == 0 || (x) == INVALID_OFFSET)
#define UNMASK_OFFSET(x) ((x)==INVALID_OFFSET_MASKED ? INVALID_OFFSET : (x))
#define MASK_OFFSET(x) ((x) & OFFSET_MASK)
#define MASK_4BIT 0x0000000f
#define INVALID_OFFSET_4BIT (INVALID_OFFSET & MASK_4BIT)
#define ASSERT_4BIT(x) MYASSERT(((x) & (~MASK_4BIT)) == 0 || (x) == INVALID_OFFSET)
#define CONVERT_4TO8(x) ((BYTE) ((x)==INVALID_OFFSET_4BIT ? INVALID_OFFSET : (x)))
#define CONVERT_8TO4(x) ((x) & MASK_4BIT)
#define HASH_BUCKETS 39989
#define HASH_BLOCK_SIZE (HASH_BUCKETS * sizeof (BUCKETSTRUCT))
#define HASHBUFPTR(offset) ((PBUCKETSTRUCT) (g_HashBuf + offset))
//
// Local privates
//
VOID
pResetHashBlock (
VOID
);
//
// Implementation
//
BOOL
InitializeHashBlock (
VOID
)
{
g_HashSize = HASH_BLOCK_SIZE * 2;
g_HashBuf = (PBYTE) MemAlloc (g_hHeap, 0, g_HashSize);
pResetHashBlock();
return TRUE;
}
VOID
pResetHashBlock (
VOID
)
{
PBUCKETSTRUCT BucketPtr;
INT i;
g_HashEnd = HASH_BLOCK_SIZE;
g_HashFreeHead = INVALID_OFFSET;
BucketPtr = (PBUCKETSTRUCT) g_HashBuf;
for (i = 0 ; i < HASH_BUCKETS ; i++) {
BucketPtr->Offset = INVALID_OFFSET;
BucketPtr->Info.NextItem = INVALID_OFFSET_MASKED;
BucketPtr->Info.Hive = 0;
BucketPtr++;
}
}
VOID
FreeHashBlock (
VOID
)
{
if (g_HashBuf) {
MemFree (g_hHeap, 0, g_HashBuf);
g_HashBuf = NULL;
}
g_HashSize = 0;
g_HashEnd = 0;
g_HashFreeHead = INVALID_OFFSET;
}
BOOL
EnumFirstHashEntry (
OUT PHASHENUM EnumPtr
)
{
ZeroMemory (EnumPtr, sizeof (HASHENUM));
return EnumNextHashEntry (EnumPtr);
}
BOOL
EnumNextHashEntry (
IN OUT PHASHENUM EnumPtr
)
{
for (;;) {
if (EnumPtr->Bucket == HASH_BUCKETS) {
//
// The completion case
//
return FALSE;
}
if (!EnumPtr->BucketPtr) {
//
// This case occurs when we are begining to enumerate a bucket
//
EnumPtr->BucketPtr = (PBUCKETSTRUCT) g_HashBuf + EnumPtr->Bucket;
if (EnumPtr->BucketPtr->Offset == INVALID_OFFSET) {
EnumPtr->BucketPtr = NULL;
EnumPtr->Bucket += 1;
continue;
}
//
// Return this first item in the bucket
//
EnumPtr->LastOffset = EnumPtr->BucketPtr->Offset;
return TRUE;
}
//
// This case occurs when we are continuing enumeration of a bucket
//
if (EnumPtr->BucketPtr->Offset == INVALID_OFFSET) {
//
// Current bucket item (and also the last bucket item) may have
// been deleted -- check that now
//
if (!EnumPtr->PrevBucketPtr) {
//
// Last item has been deleted; continue to next bucket
//
EnumPtr->BucketPtr = NULL;
EnumPtr->Bucket += 1;
continue;
}
//
// Previous bucket item is valid; use it.
//
EnumPtr->BucketPtr = EnumPtr->PrevBucketPtr;
} else {
//
// Current bucket item may have been deleted, but another item was
// moved to its place -- check that now
//
if (EnumPtr->BucketPtr->Offset != EnumPtr->LastOffset) {
EnumPtr->LastOffset = EnumPtr->BucketPtr->Offset;
return TRUE;
}
}
//
// We now know that the current bucket item was not changed, so it
// becomes our previous item and we move on to the next item (if
// one exists)
//
if (UNMASK_OFFSET (EnumPtr->BucketPtr->Info.NextItem) == INVALID_OFFSET) {
//
// End of bucket reached
//
EnumPtr->BucketPtr = NULL;
EnumPtr->Bucket += 1;
continue;
}
EnumPtr->PrevBucketPtr = EnumPtr->BucketPtr;
EnumPtr->BucketPtr = HASHBUFPTR (UNMASK_OFFSET (EnumPtr->BucketPtr->Info.NextItem));
EnumPtr->LastOffset = EnumPtr->BucketPtr->Offset;
MYASSERT(EnumPtr->LastOffset != INVALID_OFFSET);
break;
}
return TRUE;
}
typedef struct {
BYTE Hive;
DWORD Offset;
} HASH_ITEM, *PHASH_ITEM;
BOOL
SaveHashBlock (
HANDLE File
)
{
BOOL b;
DWORD Written;
PBYTE BackupBlock;
UINT OrgEnd, OrgSize, OrgFreeHead;
PBYTE OrgBlock;
WCHAR TempStr[MEMDB_MAX];
GROWBUFFER GrowBuf = GROWBUF_INIT;
HASHENUM e;
PHASH_ITEM ItemPtr;
UINT u;
//
// Back up the hash block
//
BackupBlock = MemAlloc (g_hHeap, 0, g_HashEnd);
CopyMemory (BackupBlock, g_HashBuf, g_HashEnd);
OrgEnd = g_HashEnd;
OrgSize = g_HashSize;
OrgFreeHead = g_HashFreeHead;
OrgBlock = g_HashBuf;
g_HashBuf = BackupBlock;
//
// Delete all hash entries that do not belong to the root database.
// Do this by queueing the hash entry removal, so the EnumNextHashEntry
// function will continue to work.
//
if (EnumFirstHashEntry (&e)) {
do {
if (e.BucketPtr->Info.Hive) {
ItemPtr = (PHASH_ITEM) GrowBuffer (&GrowBuf, sizeof (HASH_ITEM));
ItemPtr->Hive = (BYTE) (e.BucketPtr->Info.Hive);
ItemPtr->Offset = e.BucketPtr->Offset;
}
} while (EnumNextHashEntry (&e));
}
ItemPtr = (PHASH_ITEM) GrowBuf.Buf;
for (u = 0 ; u < GrowBuf.End ; u += sizeof (HASH_ITEM), ItemPtr++) {
SelectDatabase (ItemPtr->Hive);
if (PrivateBuildKeyFromOffset (
0,
ItemPtr->Offset,
TempStr,
NULL,
NULL,
NULL
)) {
RemoveHashTableEntry (TempStr);
}
}
//
// Write the hash block end and deleted pointer
//
b = WriteFile (File, &g_HashEnd, sizeof (DWORD), &Written, NULL);
if (b) {
b = WriteFile (File, &g_HashFreeHead, sizeof (DWORD), &Written, NULL);
}
//
// Write the hash block
//
if (b) {
b = WriteFile (File, g_HashBuf, g_HashEnd, &Written, NULL);
if (Written != g_HashEnd) {
b = FALSE;
}
}
//
// Restore the hash block
//
PushError();
g_HashEnd = OrgEnd;
g_HashSize = OrgSize;
g_HashFreeHead = OrgFreeHead;
g_HashBuf = OrgBlock;
SelectDatabase (0);
MemFree (g_hHeap, 0, BackupBlock);
PopError();
return b;
}
BOOL
LoadHashBlock (
HANDLE File
)
{
BOOL b;
DWORD Read;
PBYTE TempBuf = NULL;
//
// Read the hash block end and deleted pointer; allocate memory for block.
//
b = ReadFile (File, &g_HashEnd, sizeof (DWORD), &Read, NULL);
if (b) {
b = ReadFile (File, &g_HashFreeHead, sizeof (DWORD), &Read, NULL);
}
if (b) {
g_HashSize = g_HashEnd;
TempBuf = (PBYTE) MemAlloc (g_hHeap, 0, g_HashSize);
if (TempBuf) {
if (g_HashBuf) {
MemFree (g_hHeap, 0, g_HashBuf);
}
g_HashBuf = TempBuf;
TempBuf = NULL;
} else {
b = FALSE;
}
}
//
// Read the hash block
//
if (b) {
b = ReadFile (File, g_HashBuf, g_HashSize, &Read, NULL);
if (Read != g_HashSize) {
b = FALSE;
SetLastError (ERROR_BAD_FORMAT);
}
}
return b;
}
DWORD
pCalculateHashVal (
IN PCWSTR String
)
{
DWORD Hash = 0;
while (*String) {
Hash = (Hash << 3) | (Hash >> 29);
Hash += towlower (*String);
String++;
}
Hash %= HASH_BUCKETS;
return Hash;
}
DWORD
pAllocBucket (
VOID
)
{
DWORD rBucketOffset;
PBYTE TempBuf;
PBUCKETSTRUCT BucketPtr;
if (g_HashFreeHead != INVALID_OFFSET) {
rBucketOffset = g_HashFreeHead;
BucketPtr = HASHBUFPTR (rBucketOffset);
g_HashFreeHead = UNMASK_OFFSET (BucketPtr->Info.NextItem);
MYASSERT (rBucketOffset < g_HashEnd);
} else {
if (g_HashEnd + sizeof (BUCKETSTRUCT) > g_HashSize) {
g_HashSize += HASH_BLOCK_SIZE;
TempBuf = MemReAlloc (g_hHeap, 0, g_HashBuf, g_HashSize);
DEBUGMSG ((DBG_NAUSEA, "Realloc'd memdb hash table"));
if (!TempBuf) {
DEBUGMSG ((DBG_ERROR, "Out of memory!"));
g_HashSize -= HASH_BLOCK_SIZE;
return INVALID_OFFSET;
}
g_HashBuf = TempBuf;
}
rBucketOffset = g_HashEnd;
g_HashEnd += sizeof (BUCKETSTRUCT);
BucketPtr = HASHBUFPTR (rBucketOffset);
}
BucketPtr->Offset = INVALID_OFFSET;
BucketPtr->Info.NextItem = INVALID_OFFSET_MASKED;
ASSERT_4BIT (g_SelectedDatabase);
BucketPtr->Info.Hive = CONVERT_8TO4 (g_SelectedDatabase);
return rBucketOffset;
}
BOOL
AddHashTableEntry (
IN PCWSTR FullString,
IN DWORD Offset
)
{
DWORD Bucket;
PBUCKETSTRUCT BucketPtr, PrevBucketPtr;
DWORD BucketOffset;
DWORD NewOffset;
DWORD PrevBucketOffset;
Bucket = pCalculateHashVal (FullString);
BucketPtr = (PBUCKETSTRUCT) g_HashBuf + Bucket;
//
// See if root bucket item has been used or not
//
if (BucketPtr->Offset != INVALID_OFFSET) {
//
// Yes - add to end of the chain
//
BucketOffset = Bucket * sizeof (BUCKETSTRUCT);
do {
BucketPtr = HASHBUFPTR (BucketOffset);
PrevBucketOffset = BucketOffset;
BucketOffset = UNMASK_OFFSET (BucketPtr->Info.NextItem);
} while (BucketOffset != INVALID_OFFSET);
//
// Add to the chain
//
NewOffset = pAllocBucket();
PrevBucketPtr = HASHBUFPTR (PrevBucketOffset);
ASSERT_OFFSET_ONLY (NewOffset);
PrevBucketPtr->Info.NextItem = MASK_OFFSET (NewOffset);
if (NewOffset == INVALID_OFFSET) {
return FALSE;
}
BucketPtr = HASHBUFPTR (NewOffset);
MYASSERT (BucketPtr->Info.NextItem == INVALID_OFFSET_MASKED);
}
BucketPtr->Offset = Offset;
ASSERT_4BIT (g_SelectedDatabase);
BucketPtr->Info.Hive = CONVERT_8TO4 (g_SelectedDatabase);
#ifdef DEBUG
{
DWORD HashOffset;
HashOffset = FindStringInHashTable (FullString, NULL);
MYASSERT (HashOffset != INVALID_OFFSET);
DEBUGMSG_IF ((HashOffset != Offset, DBG_MEMDB, "Duplicate in hash table: %s", FullString));
}
#endif
return TRUE;
}
PBUCKETSTRUCT
pFindBucketItemInHashTable (
IN PCWSTR FullString,
OUT PBUCKETSTRUCT *PrevBucketPtr, OPTIONAL
OUT DWORD *HashOffsetPtr OPTIONAL
)
{
DWORD Bucket;
DWORD BucketOffset;
PBUCKETSTRUCT BucketPtr = NULL;
WCHAR TempStr[MEMDB_MAX];
Bucket = pCalculateHashVal (FullString);
BucketOffset = Bucket * sizeof (BUCKETSTRUCT);
#ifdef MEMORY_TRACKING
{
//
// Circular link check
//
DWORD Prev, Next;
DWORD Turtle, Rabbit;
BOOL Even = FALSE;
Rabbit = BucketOffset;
Turtle = Rabbit;
while (Rabbit != INVALID_OFFSET) {
// Make rabbit point to next item in chain
Prev = Rabbit;
BucketPtr = HASHBUFPTR (Rabbit);
Rabbit = UNMASK_OFFSET (BucketPtr->Info.NextItem);
// We should always be ahead of the turtle
if (Rabbit == Turtle) {
BucketPtr = HASHBUFPTR (Rabbit);
Next = UNMASK_OFFSET (BucketPtr->Info.NextItem);
DEBUGMSG ((
DBG_WHOOPS,
"Circular link detected in memdb hash table! Turtle=%u, Rabbit=%u, Next=%u, Prev=%u",
Turtle,
Rabbit,
Next,
Prev
));
return NULL;
}
// Make turtle point to next item in chain (1 of every 2 passes)
if (Even) {
BucketPtr = HASHBUFPTR (Turtle);
Turtle = UNMASK_OFFSET (BucketPtr->Info.NextItem);
}
Even = !Even;
}
}
#endif
BucketPtr = HASHBUFPTR (BucketOffset);
if (PrevBucketPtr) {
*PrevBucketPtr = BucketPtr;
}
//
// If root bucket is not empty, scan bucket for FullString
//
if (BucketPtr->Offset != INVALID_OFFSET) {
do {
BucketPtr = HASHBUFPTR (BucketOffset);
ASSERT_4BIT (g_SelectedDatabase);
if (BucketPtr->Info.Hive == g_SelectedDatabase) {
//
// Build string using offset
//
PrivateBuildKeyFromOffset (
0,
BucketPtr->Offset,
TempStr,
NULL,
NULL,
NULL
);
//
// Do compare and return if match is found
//
if (StringIMatchW (FullString, TempStr)) {
if (HashOffsetPtr) {
*HashOffsetPtr = BucketOffset;
}
return BucketPtr;
}
}
if (PrevBucketPtr) {
*PrevBucketPtr = BucketPtr;
}
BucketOffset = UNMASK_OFFSET (BucketPtr->Info.NextItem);
} while (BucketOffset != INVALID_OFFSET);
}
return NULL;
}
DWORD
FindStringInHashTable (
IN PCWSTR FullString,
OUT PBYTE DatabaseId OPTIONAL
)
{
PBUCKETSTRUCT BucketPtr;
BucketPtr = pFindBucketItemInHashTable (FullString, NULL, NULL);
if (BucketPtr) {
if (DatabaseId) {
*DatabaseId = (BYTE) (BucketPtr->Info.Hive);
}
return BucketPtr->Offset;
}
return INVALID_OFFSET;
}
BOOL
RemoveHashTableEntry (
IN PCWSTR FullString
)
{
PBUCKETSTRUCT BucketPtr;
PBUCKETSTRUCT PrevBucketPtr;
DWORD NextOffset;
PBUCKETSTRUCT NextBucketPtr;
DWORD BucketOffset;
BucketPtr = pFindBucketItemInHashTable (FullString, &PrevBucketPtr, &BucketOffset);
if (!BucketPtr) {
return FALSE;
}
if (PrevBucketPtr != BucketPtr) {
//
// If not at the first level (prev != current), give the block
// to free space.
//
PrevBucketPtr->Info.NextItem = BucketPtr->Info.NextItem;
ASSERT_OFFSET_ONLY (g_HashFreeHead);
BucketPtr->Info.NextItem = MASK_OFFSET (g_HashFreeHead);
BucketPtr->Offset = INVALID_OFFSET;
g_HashFreeHead = BucketOffset;
} else {
//
// Invalidate next item pointer if at the first level
//
if (UNMASK_OFFSET (BucketPtr->Info.NextItem) != INVALID_OFFSET) {
//
// Copy next item to root array
//
NextOffset = UNMASK_OFFSET (BucketPtr->Info.NextItem);
NextBucketPtr = HASHBUFPTR (NextOffset);
CopyMemory (BucketPtr, NextBucketPtr, sizeof (BUCKETSTRUCT));
//
// Donate next item to free space
//
ASSERT_OFFSET_ONLY (g_HashFreeHead);
NextBucketPtr->Info.NextItem = MASK_OFFSET (g_HashFreeHead);
NextBucketPtr->Offset = INVALID_OFFSET;
g_HashFreeHead = NextOffset;
} else {
//
// Delete of last item in bucket -- invalidate the root array item
//
BucketPtr->Info.NextItem = INVALID_OFFSET_MASKED;
BucketPtr->Offset = INVALID_OFFSET;
}
}
return TRUE;
}