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670 lines
16 KiB
670 lines
16 KiB
//
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// Copyright (c) 2000 Microsoft Corporation
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//
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// Module Name
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//
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// heapwalk.c
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//
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// Abstract
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//
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// Contains functions that create/modify/update the datastructure
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// HEAP_ENTRY_LIST. HEAP_ENTRY_LIST maintains miminum amount of data
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// for a HEAP Object.
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//
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// Author
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//
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// Narayana Batchu (nbatchu) [May 11, 2001]
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//
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#include <windows.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <tchar.h>
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#include "heapwalk.h"
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//
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// Initialize
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//
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// Initializes and allocates memory for the private member
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// variables of the HEAP_ENTRY_LIST datastructure.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST whose member variables
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// to be initialized.
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//
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// Return Value
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//
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VOID Initialize(LPHEAP_ENTRY_LIST pList)
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{
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if (!pList) return;
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pList->HeapEntryCount = 0;
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pList->ListSorted = TRUE;
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pList->PresentCapacity = INITIAL_CAPACITY;
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pList->pHeapEntries = (LPHEAP_ENTRY_INFO)HeapAlloc(
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GetProcessHeap(),
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HEAP_ZERO_MEMORY,
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sizeof(HEAP_ENTRY_INFO) * pList->PresentCapacity
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);
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if (!pList->pHeapEntries)
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pList->PresentCapacity = 0;
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}
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//
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// DestroyList
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//
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// Cleans up the datastructure HEAP_ENTRY_LIST and frees up the
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// memory associated with the pHeapEntries member.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST whose member variables
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// to be cleaned up.
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//
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// Return Value
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//
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VOID DestroyList(LPHEAP_ENTRY_LIST pList)
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{
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if (!pList) return;
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pList->HeapEntryCount = 0;
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pList->ListSorted = TRUE;
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pList->PresentCapacity = 0;
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if (NULL != pList->pHeapEntries) {
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HeapFree(GetProcessHeap(), 0, pList->pHeapEntries);
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pList->pHeapEntries = NULL;
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}
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}
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//
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// GetMaxBlockSize
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//
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// This function searches through the HEAP_ENTRY_LIST to find out
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// the maximum block size whose status is defined by 'State'.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// State Specifies the status to search for the maximum size.
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// State of any block can be 0 (FREE) and 1 (BUSY).
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// There are other valid status values also,
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// but we dont maintain those entries.
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//
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// Return Value
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//
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// DWORD Returns the maximum size of the block with status 'State'.
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//
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ULONG GetMaxBlockSize(LPHEAP_ENTRY_LIST pList, BLOCK_STATE State)
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{
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ULONG MaxBlockSize = 0;
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UINT Index;
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if (!pList) goto ERROR1;
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if (FALSE == pList->ListSorted)
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{
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SortHeapEntries(pList);
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}
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for (Index=0; Index < pList->HeapEntryCount; Index++)
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{
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if (State == pList->pHeapEntries[Index].BlockState)
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{
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MaxBlockSize = pList->pHeapEntries[Index].BlockSize;
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break;
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}
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}
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ERROR1:
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return MaxBlockSize;
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}
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//
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// GetMaxFreeBlockSize
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//
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// This function searches through the HEAP_ENTRY_LIST to find out
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// the maximum free block size.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// Return Value
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//
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// DWORD Returns the maximum size of the available block
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//
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ULONG GetMaxFreeBlockSize(LPHEAP_ENTRY_LIST pList)
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{
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return GetMaxBlockSize(pList, HEAP_BLOCK_FREE);
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}
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//
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// GetMaxAllocBlockSize
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//
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// This function searches through the HEAP_ENTRY_LIST to find out
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// the maximum allocated block size.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// Return Value
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//
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// DWORD Returns the maximum size of the allocated block.
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//
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ULONG GetMaxAllocBlockSize(LPHEAP_ENTRY_LIST pList)
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{
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return GetMaxBlockSize(pList, HEAP_BLOCK_BUSY);
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}
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//
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// GetTopNfreeEntries
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//
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// This function scans through the entry list to find the top
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// n free entries in the list.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// pArray Array of HEAP_ENTRY_INFO structures. This holds the
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// top n free block sizes available for the process.
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//
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// Entries Specifies the top number of entries to be read from
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// the list.
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//
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// Return Value
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//
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// BOOL Returns TRUE if successful.
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//
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BOOL GetTopNfreeEntries(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pArray,
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UINT EntriesToRead)
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{
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return GetTopNentries(
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HEAP_BLOCK_FREE,
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pList,
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pArray,
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EntriesToRead
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);
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}
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//
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// GetTopNallocEntries
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//
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// This function scans through the entry list to find the top
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// n allocated entries in the list.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// pArray Array of HEAP_ENTRY_INFO structures. This holds the
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// top n allocated block sizes available for the process.
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//
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// Entries Specifies the top number of entries to be read from
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// the list.
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//
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// Return Value
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//
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// BOOL Returns TRUE if successful.
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//
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BOOL GetTopNallocEntries(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pArray,
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UINT EntriesToRead
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)
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{
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return GetTopNentries(
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HEAP_BLOCK_BUSY,
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pList,
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pArray,
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EntriesToRead
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);
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}
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//
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// GetTopNallocEntries
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//
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// This function scans through the entry list to find the top
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// n entries in the list, whose staus matches 'State'.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// pArray Array of HEAP_ENTRY_INFO structures. This holds the
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// top n block sizes available for the process, whose status
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// matches 'State'.
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//
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// Entries Specifies the top number of entries to be read from
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// the list.
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//
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// Return Value
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//
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// BOOL Returns TRUE if successful.
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//
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BOOL GetTopNentries(
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BLOCK_STATE State,
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pArray,
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UINT EntriesToRead
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)
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{
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BOOL fSuccess = FALSE;
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UINT EntriesRead = 0;
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UINT Index;
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if (!pArray || !pList) goto ERROR2;
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if (FALSE == pList->ListSorted)
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{
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SortHeapEntries(pList);
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}
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for (Index=0; Index < pList->HeapEntryCount; Index++)
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{
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if (EntriesRead == EntriesToRead)
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break;
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if (State == pList->pHeapEntries[Index].BlockState)
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{
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pArray[EntriesRead].BlockSize =
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pList->pHeapEntries[Index].BlockSize;
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pArray[EntriesRead].BlockCount =
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pList->pHeapEntries[Index].BlockCount;
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pArray[EntriesRead].BlockState =
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pList->pHeapEntries[Index].BlockState;
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EntriesRead++;
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}
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}
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if (EntriesRead == EntriesToRead)
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fSuccess = TRUE;
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ERROR2:
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return fSuccess;
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}
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//
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// IncreaseCapacity
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//
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// Increases the array capacity by double. This function is called
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// when tried to insert at the end of the array which is full.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// Return Value
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//
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// BOOL Returns TRUE if successful in increasing the capacity.
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//
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BOOL IncreaseCapacity(LPHEAP_ENTRY_LIST pList)
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{
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BOOL fSuccess = FALSE;
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UINT NewCapacity = 0;
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PVOID pvTemp = NULL;
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if (NULL == pList) {
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goto Exit;
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}
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if (0 == pList->PresentCapacity) {
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NewCapacity = INITIAL_CAPACITY;
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pvTemp = HeapAlloc(GetProcessHeap(),
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HEAP_ZERO_MEMORY,
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NewCapacity * sizeof(HEAP_ENTRY_INFO));
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}
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else {
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NewCapacity = pList->PresentCapacity * 2;
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pvTemp = HeapReAlloc(GetProcessHeap(),
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HEAP_GENERATE_EXCEPTIONS | HEAP_ZERO_MEMORY,
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pList->pHeapEntries,
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NewCapacity * sizeof(HEAP_ENTRY_INFO));
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}
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if (NULL != pvTemp) {
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pList->pHeapEntries = pvTemp;
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pList->PresentCapacity = NewCapacity;
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fSuccess = TRUE;
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}
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Exit:
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return fSuccess;
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/*
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BOOL fSuccess = FALSE;
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UINT NewCapacity;
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if (!pList) goto ERROR3;
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NewCapacity = pList->PresentCapacity * 2;
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if (0 == NewCapacity)
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NewCapacity = INITIAL_CAPACITY;
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__try
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{
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pList->pHeapEntries = (LPHEAP_ENTRY_INFO)HeapReAlloc(
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GetProcessHeap(),
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HEAP_GENERATE_EXCEPTIONS | HEAP_ZERO_MEMORY,
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pList->pHeapEntries,
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NewCapacity * sizeof(HEAP_ENTRY_INFO)
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);
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pList->PresentCapacity = NewCapacity;
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fSuccess = TRUE;
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}
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__except(GetExceptionCode() == STATUS_NO_MEMORY ||
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GetExceptionCode() == STATUS_ACCESS_VIOLATION)
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{
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//
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// Ignoring the exceptions raised by HeapReAlloc().
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//
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}
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ERROR3:
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return fSuccess;
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*/
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}
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//
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// FindMatch
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//
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// Finds an entry in the HEAP_ENTRY_LIST that matches the size and
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// status of pHeapEntry.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// pHeapEntry Pointer to HEAP_ENTRY_INFO to be serached for in 'pList'.
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//
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// Return Value
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//
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// DWORD Index of the heap entry that matched the input heap entry
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// 'pHeapEntry'
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//
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//
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UINT FindMatch(LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry)
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{
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UINT MatchedEntry = NO_MATCH;
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UINT Index;
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if (!pList || !pHeapEntry) goto ERROR4;
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for (Index = 0; Index < pList->HeapEntryCount; Index++)
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{
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if (pList->pHeapEntries[Index].BlockSize == pHeapEntry->BlockSize &&
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pList->pHeapEntries[Index].BlockState == pHeapEntry->BlockState)
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{
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MatchedEntry = Index;
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break;
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}
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}
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ERROR4:
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return MatchedEntry;
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}
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//
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// InsertHeapEntry
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//
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// Inserts a new heap entry to the list. It updates the block count if
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// a match is found else a new entry is made at the end of the HEAP_
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// ENTRY_INFO array.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST.
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//
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// pHeapEntry Pointer to HEAP_ENTRY_INFO that is to be added to 'pList'.
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//
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// Return Value
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//
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// DWORD Returns the index at which it is added to the array. If
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// for any reason, it is not added to the list, then it
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// returns NO_MATCH value.
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//
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UINT InsertHeapEntry(LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry)
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{
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UINT MatchedEntry = NO_MATCH;
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if (!pList || !pHeapEntry) goto ERROR5;
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MatchedEntry = FindMatch(pList, pHeapEntry);
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if (NO_MATCH != MatchedEntry)
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pList->pHeapEntries[MatchedEntry].BlockCount++;
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else
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{
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UINT Index = pList->HeapEntryCount;
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if (Index == pList->PresentCapacity && !IncreaseCapacity(pList))
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goto ERROR5;
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pList->pHeapEntries[Index].BlockSize = pHeapEntry->BlockSize;
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pList->pHeapEntries[Index].BlockState = pHeapEntry->BlockState;
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pList->pHeapEntries[Index].BlockCount = 1;
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MatchedEntry = Index;
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pList->HeapEntryCount++;
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pList->ListSorted = FALSE;
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}
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ERROR5:
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return MatchedEntry;
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}
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VOID
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SetHeapEntry(
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LPHEAP_ENTRY_INFO HeapEntryInfo,
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USHORT Status,
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ULONG Size
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)
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{
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if (NULL == HeapEntryInfo) {
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return;
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}
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HeapEntryInfo->BlockState = Status;
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HeapEntryInfo->BlockSize = Size;
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HeapEntryInfo->BlockCount = 1;
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}
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//
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// DeleteHeapEntry
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//
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// Deletes a new heap entry to the list. It decrements the block count
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// if a match is found.
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//
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// Its possible that the block size is zero and still the heap entry
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// exits. In such cases we dont decrement the block count (which would
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// make it negative) and return a NO_MATCH.
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//
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// Arguments
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//
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// pList Pointer to HEAP_ENTRY_LIST
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//
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// pHeapEntry Pointer to HEAP_ENTRY_INFO that is to be removed from 'pList'.
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//
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// Return Value
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//
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// DWORD Returns the index at which it is removed from the array. If for
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// any reason (Count==0), it is not removed to the list, then it
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// returns NO_MATCH value.
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//
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UINT DeleteHeapEntry(LPHEAP_ENTRY_LIST pList, LPHEAP_ENTRY_INFO pHeapEntry)
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{
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UINT MatchedEntry = NO_MATCH;
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if (!pList || !pHeapEntry) goto ERROR6;
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MatchedEntry = FindMatch(pList, pHeapEntry);
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if (NO_MATCH != MatchedEntry &&
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0 != pList->pHeapEntries[MatchedEntry].BlockCount)
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{
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pList->pHeapEntries[MatchedEntry].BlockCount--;
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}
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else
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MatchedEntry = NO_MATCH;
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ERROR6:
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return MatchedEntry;
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}
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//
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// SortByBlockSize
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//
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// Compare function required by qsort (uses quick sort to sort
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// the elements in the array).
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//
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// More info about the arguments and the return values could be
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// found in MSDN.
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//
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int __cdecl SortByBlockSize(const void * arg1, const void *arg2)
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{
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int iCompare;
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LPHEAP_ENTRY_INFO hpEntry1 = (LPHEAP_ENTRY_INFO)arg1;
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LPHEAP_ENTRY_INFO hpEntry2 = (LPHEAP_ENTRY_INFO)arg2;
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iCompare = (hpEntry2->BlockSize - hpEntry1->BlockSize);
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return iCompare;
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}
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|
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//
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// DisplayHeapFragStatistics
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//
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// Sorts and displays the fragmentation statistics. It displays
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// two tables one for free blocks and another for allocated blocks.
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//
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// Arguments
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//
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// File Pointer to C FILE structure, to which the heap frag-
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// mentation statistics have to be dumped.
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//
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// pList Pointer to HEAP_ENTRY_LIST, to be sorted and
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// dumped to 'File'.
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//
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// Return Value
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//
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VOID DisplayHeapFragStatistics(
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FILE * File,
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PVOID HeapAddress,
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LPHEAP_ENTRY_LIST pList
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)
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{
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if (!pList) return;
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fprintf(
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File,
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"\n*- - - - - - - - - - Heap %p Fragmentation Statistics - - - - - - - - - -\n\n",
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HeapAddress
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);
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SortHeapEntries(pList);
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PrintList(File, pList, HEAP_BLOCK_BUSY);
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PrintList(File, pList, HEAP_BLOCK_FREE);
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}
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|
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//
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// SortHeapEntries
|
|
//
|
|
// Sorts the heap entries based on their sizes. The top most entry
|
|
// would be having the maximun block size.
|
|
//
|
|
// Also, removes those heap entries from the array whose block count
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// has dropped to zero, making available more space.
|
|
//
|
|
// Arguments
|
|
//
|
|
// pList Pointer to HEAP_ENTRY_LIST, whose entries to be sorted by
|
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// their sizes.
|
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//
|
|
// Return Value
|
|
//
|
|
VOID SortHeapEntries(LPHEAP_ENTRY_LIST pList)
|
|
{
|
|
UINT Index;
|
|
if (!pList) return;
|
|
|
|
if (FALSE == pList->ListSorted)
|
|
{
|
|
qsort(
|
|
pList->pHeapEntries,
|
|
pList->HeapEntryCount,
|
|
sizeof(HEAP_ENTRY_INFO),
|
|
&SortByBlockSize
|
|
);
|
|
|
|
for (Index = pList->HeapEntryCount-1; Index > 0; Index--)
|
|
{
|
|
if (0 != pList->pHeapEntries[Index].BlockCount)
|
|
break;
|
|
}
|
|
pList->HeapEntryCount = Index + 1;
|
|
pList->ListSorted = TRUE;
|
|
}
|
|
}
|
|
|
|
//
|
|
// PrintList
|
|
//
|
|
// Utility function that prints out the heap entries to the stdout/
|
|
// file, whose status is equal to "State".
|
|
//
|
|
// Arguments
|
|
//
|
|
// File Pointer to C FILE structure, to which the heap frag-
|
|
// mentation statistics have to be dumped.
|
|
//
|
|
// pList Pointer to HEAP_ENTRY_LIST, to be sorted and
|
|
// dumped to 'File'.
|
|
//
|
|
// State State of the blocks to be displayed.
|
|
//
|
|
// Return Value
|
|
//
|
|
VOID PrintList(FILE * File, LPHEAP_ENTRY_LIST pList, BLOCK_STATE State)
|
|
{
|
|
UINT Index;
|
|
|
|
if (!pList) return;
|
|
|
|
if (HEAP_BLOCK_FREE == State)
|
|
fprintf(File, "\nTable of Free Blocks\n\n");
|
|
else if (HEAP_BLOCK_BUSY == State)
|
|
fprintf(File, "\nTable of Allocated Blocks\n\n");
|
|
|
|
fprintf(File, " SIZE | COUNT\n");
|
|
fprintf(File, " ------------------------\n");
|
|
for (Index = 0; Index < pList->HeapEntryCount; Index++)
|
|
{
|
|
if (State == pList->pHeapEntries[Index].BlockState)
|
|
{
|
|
fprintf(
|
|
File,
|
|
" 0x%08x | 0x%08x\n",
|
|
pList->pHeapEntries[Index].BlockSize,
|
|
pList->pHeapEntries[Index].BlockCount
|
|
);
|
|
}
|
|
}
|
|
fprintf(File, "\n");
|
|
}
|
|
|