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259 lines
5.3 KiB
259 lines
5.3 KiB
//
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// Copyright (c) 2000 Microsoft Corporation
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//
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// Module Name
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//
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// heapwalk.h
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//
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// Abstract
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//
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// Contains function prototypes that create/modify/update the
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// datastructure HEAP_ENTRY_LIST. HEAP_ENTRY_LIST maintains
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// miminum amount of data for a HEAP Object.
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//
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// These functions are defined in heapwalk.c
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//
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// Author
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//
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// Narayana Batchu (nbatchu) [May 11, 2001]
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//
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#ifndef _HEAPWALK_HPP_
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#define _HEAPWALK_HPP_
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#include <windows.h>
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#include <stdio.h>
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//
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// NO_MATCH Constant used to initialize the Index into
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// HEAP_ENTRY_LIST
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//
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#define NO_MATCH -1
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//
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// INITIAL_CAPACITY Initial array size for HEAP_ENTRY_LIST.
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//
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#define INITIAL_CAPACITY 512
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//
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// BLOCK_STATE Enumeration
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//
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// Enumeration of all the possible states a heap
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// block exists.
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//
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// Possible States
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//
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// HEAP_BLOCK_FREE - The block is free
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// HEAP_BLOCK_BUSY - The block is busy (allocated).
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//
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typedef enum _BLOCK_STATE
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{
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HEAP_BLOCK_FREE = 0,
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HEAP_BLOCK_BUSY = 1
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} BLOCK_STATE ;
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//
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// HEAP_ENTRY_INFO structure.
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//
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// This structure represents a group of heap blocks whose SIZE
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// and STATUS are same.
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//
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// BlockSize - Holds the size of the allocated/free blocks of the
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// heap
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//
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// BlockCount - Holds the number of blocks whose status and size are
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// same.
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//
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// BlockState - Holds the status of the collection of blocks. They
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// can be either allocated (HEAP_ENTRY_BUSY) or free
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// (HEAP_ENTRY_FREE).
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//
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typedef struct _HEAP_ENTRY_INFO
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{
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ULONG BlockSize;
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UINT BlockCount;
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BLOCK_STATE BlockState;
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} HEAP_ENTRY_INFO, *LPHEAP_ENTRY_INFO;
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//
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// HEAP_ENTRY_LIST structure
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//
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// This structure represents a heap (with only minimum amount of
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// date collected for each block, such as size and status).
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//
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// pHeapEntries - Pointer to an array of HEAP_ENTRY_INFO
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// structure.
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//
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// HeapEntryCount - Holds the count of HEAP_ENTRY_INFO structures
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// stored in the array 'pHeapEntries'
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//
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// PresentCapacity - Represents the number of HEAP_ENTRY_INFO structs
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// that can be possibly stored with the memory
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// allocated.
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//
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// ListSorted - Boolean that says whether the list is sorted in
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// its present state.
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//
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typedef struct _HEAP_ENTRY_LIST
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{
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LPHEAP_ENTRY_INFO pHeapEntries;
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UINT HeapEntryCount;
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UINT PresentCapacity;
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BOOL ListSorted;
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} HEAP_ENTRY_LIST, *LPHEAP_ENTRY_LIST;
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//*************************************************
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//
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// Allocating memory for heap list.
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//
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//*************************************************
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VOID
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Initialize(
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LPHEAP_ENTRY_LIST pList
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);
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VOID
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SetHeapEntry(
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LPHEAP_ENTRY_INFO HeapEntryInfo,
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USHORT Status,
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ULONG Size
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);
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BOOL
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IncreaseCapacity(
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LPHEAP_ENTRY_LIST pList
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);
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//*************************************************
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//
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// Cleaning up the datastrcuture HEAP_ENTRY_LIST.
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//
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//*************************************************
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VOID
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DestroyList(
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LPHEAP_ENTRY_LIST pList
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);
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//*************************************************
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//
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// Extracting Maximum Block Sizes.
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//
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//*************************************************
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ULONG
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GetMaxBlockSize(
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LPHEAP_ENTRY_LIST pList,
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BLOCK_STATE BlockState
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);
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ULONG
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GetMaxFreeBlockSize(
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LPHEAP_ENTRY_LIST pList
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);
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ULONG
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GetMaxAllocBlockSize(
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LPHEAP_ENTRY_LIST pList
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);
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//*************************************************
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//
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// Extracting Top N Entries.
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//
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//*************************************************
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BOOL
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GetTopNentries(
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BLOCK_STATE BlockState,
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pArray,
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UINT Entries
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);
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BOOL
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GetTopNfreeEntries(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pHeapEntries,
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UINT Entries
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);
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BOOL
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GetTopNallocEntries(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pHeapEntries,
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UINT Entries
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);
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//*************************************************
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//
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// Modifying the heap with Insertions & Deletions.
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//
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//*************************************************
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UINT
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InsertHeapEntry(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pHeapEntry
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);
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UINT
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DeleteHeapEntry(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pHeapEntry
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);
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UINT
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FindMatch(
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LPHEAP_ENTRY_LIST pList,
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LPHEAP_ENTRY_INFO pHeapEntry
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);
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//*************************************************
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//
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// Sorting the heap list.
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//
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//*************************************************
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VOID
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SortHeapEntries(
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LPHEAP_ENTRY_LIST pList
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);
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static int __cdecl
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SortByBlockSize(
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const void * arg1,
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const void * arg2
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);
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//*************************************************
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//
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// Display functions for HEAP_ENTRY_LIST.
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//
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//*************************************************
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VOID
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DisplayHeapFragStatistics(
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FILE * File,
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PVOID HeapAddress,
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LPHEAP_ENTRY_LIST pList
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);
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VOID
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PrintList(
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FILE * File,
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LPHEAP_ENTRY_LIST pList,
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BLOCK_STATE BlockState
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);
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#endif
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