Leaked source code of windows server 2003
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/*++
Copyright (c) Microsoft Corporation
Module Name:
id.cpp
Abstract:
Implementation of the assembly identity data type.
Author:
Michael Grier (MGrier) 7/20/2000
Revision History:
--*/
#include "stdinc.h"
#include <setupapi.h>
#include <sxsapi.h>
#include <stdlib.h>
#include <search.h>
#include "smartptr.h"
#include "idp.h"
#include "sxsid.h"
//
// Power of two to which to round the number of allocated attribute
// pointers.
//
#define ROUNDING_FACTOR_BITS (3)
#define WILDCARD_CHAR '*'
#define ENTRY(x) { x, NUMBER_OF(x) - 1 },
const static struct
{
const WCHAR *String;
SIZE_T Cch;
} s_rgLegalNamesNotInANamespace[] =
{
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_NAME)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_VERSION)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_LANGUAGE)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PUBLIC_KEY)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PUBLIC_KEY_TOKEN)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_PROCESSOR_ARCHITECTURE)
ENTRY(SXS_ASSEMBLY_IDENTITY_STD_ATTRIBUTE_NAME_TYPE)
};
#undef ENTRY
BOOL
SxspValidateXMLName(
PCWSTR psz,
SIZE_T cch,
bool &rfValid
);
BOOL
SxspValidateAssemblyIdentity(
IN DWORD Flags,
IN PCASSEMBLY_IDENTITY AssemblyIdentity
)
{
FN_PROLOG_WIN32
PARAMETER_CHECK((Flags & ~(SXSP_VALIDATE_ASSEMBLY_IDENTITY_FLAGS_MAY_BE_NULL)) == 0);
PARAMETER_CHECK((AssemblyIdentity != NULL) || (Flags & SXSP_VALIDATE_ASSEMBLY_IDENTITY_FLAGS_MAY_BE_NULL));
if (AssemblyIdentity != NULL)
{
const ULONG IdentityType = AssemblyIdentity->Type;
PARAMETER_CHECK(
(IdentityType == ASSEMBLY_IDENTITY_TYPE_DEFINITION) ||
(IdentityType == ASSEMBLY_IDENTITY_TYPE_REFERENCE) ||
(IdentityType == ASSEMBLY_IDENTITY_TYPE_WILDCARD));
}
FN_EPILOG
}
//
// Note!
//
// We currently are very very restrictive on the legal characters in namespaces.
//
// This is because the various rules for equivalences of namespaces are extremely
// complex w.r.t. when "a" == "A" and "%Ab" == "%aB" etc.
//
// We're side-stepping this issue by requireing everything to be lower case and
// not permitting the "%" character.
//
const WCHAR s_rgLegalNamespaceChars[] = L"abcdefghijklmnopqrstuvwxyz0123456789.-_/\\:";
BOOL
SxspValidateAssemblyIdentityAttributeNamespace(
IN DWORD Flags,
IN const WCHAR *Namespace,
IN SIZE_T NamespaceCch
)
{
FN_PROLOG_WIN32
ULONG i;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0));
//
// We really should ensure that the namespace is a well-formed URI
//
for (i=0; i<NamespaceCch; i++)
{
if (::wcschr(s_rgLegalNamespaceChars, Namespace[i]) == NULL)
ORIGINATE_WIN32_FAILURE_AND_EXIT(InvalidNamespaceURI, ERROR_SXS_INVALID_XML_NAMESPACE_URI);
}
FN_EPILOG
}
BOOL
SxspValidateAssemblyIdentityAttributeName(
IN DWORD Flags,
IN const WCHAR *Name,
IN SIZE_T NameCch
)
{
FN_PROLOG_WIN32
bool fNameWellFormed = false;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK((Name != NULL) || (NameCch == 0));
//
// We should ensure that Name is a well-formed XML identifier
//
IFW32FALSE_EXIT(::SxspValidateXMLName(Name, NameCch, fNameWellFormed));
if (!fNameWellFormed)
ORIGINATE_WIN32_FAILURE_AND_EXIT(BadAttributeName, ERROR_SXS_INVALID_ASSEMBLY_IDENTITY_ATTRIBUTE_NAME);
FN_EPILOG
}
BOOL
SxspValidateAssemblyIdentityAttributeValue(
IN DWORD Flags,
IN const WCHAR * /* Value */,
SIZE_T /* ValueCch */
)
{
FN_PROLOG_WIN32
PARAMETER_CHECK((Flags & ~(SXSP_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_WILDCARDS_PERMITTED)) == 0);
FN_EPILOG
}
BOOL
SxsValidateAssemblyIdentityAttribute(
DWORD Flags,
PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute
)
{
FN_PROLOG_WIN32
PARAMETER_CHECK((Flags & ~(
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE |
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME |
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE |
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_WILDCARDS_PERMITTED)) == 0);
PARAMETER_CHECK(Attribute != NULL);
//
// apply useful defaults. Note that by default, wildcards are not permitted.
//
if (Flags == 0)
{
Flags =
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE |
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME |
SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE;
}
// No attribute flags defined or permitted at this time.
PARAMETER_CHECK(Attribute->Flags == 0);
if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE)
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeNamespace(0, Attribute->Namespace, Attribute->NamespaceCch));
if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME)
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeName(0, Attribute->Name, Attribute->NameCch));
if (Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE)
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentityAttributeValue(
(Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_WILDCARDS_PERMITTED) ?
SXSP_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_WILDCARDS_PERMITTED : 0,
Attribute->Value,
Attribute->ValueCch));
if ((Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE) &&
(Flags & SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME) &&
(Attribute->NamespaceCch == 0))
{
ULONG i;
// There is only a small set of legal attribute names when the namespace is omitted.
for (i=0; i<NUMBER_OF(s_rgLegalNamesNotInANamespace); i++)
{
if (Attribute->NameCch == s_rgLegalNamesNotInANamespace[i].Cch)
{
if (::memcmp(Attribute->Name, s_rgLegalNamesNotInANamespace[i].String, Attribute->NameCch * sizeof(WCHAR)) == 0)
break;
}
}
if (i == NUMBER_OF(s_rgLegalNamesNotInANamespace))
{
// Someone had an attribute on the <assemblyIdentity> element which was not in a namespace and
// was not listed as a builtin attribute. Boom.
ORIGINATE_WIN32_FAILURE_AND_EXIT(InvalidAssemblyIdentityAttribute, ERROR_SXS_INVALID_ASSEMBLY_IDENTITY_ATTRIBUTE);
}
}
FN_EPILOG
}
BOOL
SxsHashAssemblyIdentityAttribute(
DWORD Flags,
PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
ULONG *HashOut
)
{
FN_PROLOG_WIN32
ULONG Hash = 0;
if (HashOut != NULL)
*HashOut = 0;
if (Flags == 0)
Flags = SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE;
PARAMETER_CHECK((Flags & ~(SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE)) == 0);
// if hash value, must hash name, if hash name, must hash namespace
PARAMETER_CHECK(!(((Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE) && (
(Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME) == 0)) ||
((Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME) && (
(Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE) == 0))));
PARAMETER_CHECK(Attribute != NULL);
PARAMETER_CHECK(HashOut != NULL);
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE)
{
// URLs are case sensitive but due to a pre-Windows XP RTM bug, we can't
// change the hashes, so we're stuck with performing case insensitive
// namespace hashes for the near future.
Hash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Namespace, Attribute->NamespaceCch);
}
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME)
{
const ULONG TempHash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Name, Attribute->NameCch);
Hash = (Hash * 65599) + TempHash;
}
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE)
{
const ULONG TempHash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Value, Attribute->ValueCch);
Hash = (Hash * 65599) + TempHash;
}
*HashOut = Hash;
FN_EPILOG
}
ULONG
__fastcall
SxspHashAssemblyIdentityAttribute(
DWORD Flags,
PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute
)
{
ULONG Hash = 0;
ASSERT_NTC(Flags != 0);
ASSERT_NTC((Flags & ~(SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE)) == 0);
ASSERT_NTC(Attribute != NULL);
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE)
{
Hash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Namespace, Attribute->NamespaceCch);
}
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME)
{
const ULONG TempHash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Name, Attribute->NameCch);
Hash = (Hash * 65599) + TempHash;
}
if (Flags & SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE)
{
const ULONG TempHash = ::FusionpHashUnicodeStringCaseInsensitive(Attribute->Value, Attribute->ValueCch);
Hash = (Hash * 65599) + TempHash;
}
return Hash;
}
BOOL
SxspComputeInternalAssemblyIdentityAttributeBytesRequired(
IN DWORD Flags,
IN const WCHAR *Name,
IN SIZE_T NameCch,
IN const WCHAR *Value,
IN SIZE_T ValueCch,
OUT SIZE_T *BytesRequiredOut
)
{
FN_PROLOG_WIN32
SIZE_T BytesNeeded = 0;
if (BytesRequiredOut != NULL)
*BytesRequiredOut = 0;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(BytesRequiredOut != NULL);
PARAMETER_CHECK((NameCch == 0) || (Name != NULL));
PARAMETER_CHECK((ValueCch == 0) || (Value != NULL));
BytesNeeded = sizeof(INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE);
// Note that we do not account for the namespace length because namespaces are pooled
// for the identity object and come from a separate allocation.
if ((Name != NULL) && (NameCch != 0))
BytesNeeded += ((NameCch + 1) * sizeof(WCHAR));
if ((Value != NULL) && (ValueCch != 0))
BytesNeeded += ((ValueCch + 1) * sizeof(WCHAR));
*BytesRequiredOut = BytesNeeded;
FN_EPILOG
}
BOOL
SxspComputeAssemblyIdentityAttributeBytesRequired(
IN DWORD Flags,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Source,
OUT SIZE_T *BytesRequiredOut
)
{
FN_PROLOG_WIN32
SIZE_T BytesNeeded = 0;
if (BytesRequiredOut != NULL)
*BytesRequiredOut = 0;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(Source != NULL);
PARAMETER_CHECK(BytesRequiredOut != NULL);
BytesNeeded = sizeof(ASSEMBLY_IDENTITY_ATTRIBUTE);
// We do account for the namespace length here because we're presumably about
// to copy into an ASSEMBLY_IDENTITY_ATTRIBUTE where the namespace isn't pooled.
if (Source->NamespaceCch != 0)
BytesNeeded += ((Source->NamespaceCch + 1) * sizeof(WCHAR));
if (Source->NameCch != 0)
BytesNeeded += ((Source->NameCch + 1) * sizeof(WCHAR));
if (Source->ValueCch != 0)
BytesNeeded += ((Source->ValueCch + 1) * sizeof(WCHAR));
*BytesRequiredOut = BytesNeeded;
FN_EPILOG
}
BOOL
SxspFindAssemblyIdentityNamespaceInArray(
IN DWORD Flags,
IN OUT PCASSEMBLY_IDENTITY_NAMESPACE **NamespacePointerArrayPtr,
IN OUT ULONG *NamespaceArraySizePtr,
IN OUT ULONG *NamespaceCountPtr,
IN const WCHAR *Namespace,
IN SIZE_T NamespaceCch,
OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
ULONG i, j;
ULONG NamespaceHash = 0;
ULONG NamespaceCount;
PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray;
ULONG NewNamespaceArraySize = 0;
PCASSEMBLY_IDENTITY_NAMESPACE *NewNamespacePointerArray = NULL;
PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL;
PCASSEMBLY_IDENTITY_NAMESPACE NewNamespacePointer = NULL;
ULONG NamespaceArraySize = 0;
LONG Comparison;
if (NamespaceOut != NULL)
*NamespaceOut = NULL;
PARAMETER_CHECK((Flags & ~(SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND)) == 0);
PARAMETER_CHECK(NamespacePointerArrayPtr != NULL);
PARAMETER_CHECK(NamespaceCountPtr != NULL);
PARAMETER_CHECK(NamespaceArraySizePtr != NULL);
PARAMETER_CHECK((NamespaceCch == 0) || (Namespace != NULL));
NamespacePointerArray = *NamespacePointerArrayPtr;
NamespaceCount = *NamespaceCountPtr;
NamespaceArraySize = *NamespaceArraySizePtr;
NamespaceHash = ::FusionpHashUnicodeStringCaseSensitive(Namespace, NamespaceCch);
for (i=0; i<NamespaceCount; i++)
{
if (NamespaceHash <= NamespacePointerArray[i]->Hash)
break;
}
// Loop through the duplicate hash values seeing if we have a match.
while ((i < NamespaceCount) && (NamespacePointerArray[i]->Hash == NamespaceHash) && (NamespacePointerArray[i]->NamespaceCch == NamespaceCch))
{
NamespacePointer = NamespacePointerArray[i];
Comparison = ::memcmp(Namespace, NamespacePointerArray[i]->Namespace, NamespaceCch * sizeof(WCHAR));
if (Comparison == 0)
break;
NamespacePointer = NULL;
i++;
}
if ((NamespacePointer == NULL) && (Flags & SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND))
{
// We didn't find a match. Allocate a new one and push it into the array at the
// appropriate location. If the namespace isn't null.
if (NamespaceCch != 0)
{
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFW32FALSE_EXIT(::SxspAllocateAssemblyIdentityNamespace(0, Namespace, NamespaceCch, NamespaceHash, &NewNamespacePointer));
// the "i" variable is where we want to insert this one.
if (i >= NamespaceArraySize)
{
NewNamespaceArraySize = NamespaceArraySize + 8;
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFALLOCFAILED_EXIT(NewNamespacePointerArray = FUSION_NEW_ARRAY(PCASSEMBLY_IDENTITY_NAMESPACE, NewNamespaceArraySize));
for (j=0; j<NamespaceCount; j++)
NewNamespacePointerArray[j] = NamespacePointerArray[j];
while (j < NewNamespaceArraySize)
NewNamespacePointerArray[j++] = NULL;
FUSION_DELETE_ARRAY(NamespacePointerArray);
*NamespacePointerArrayPtr = NewNamespacePointerArray;
*NamespaceArraySizePtr = NewNamespaceArraySize;
NamespacePointerArray = NewNamespacePointerArray;
NamespaceArraySize = NewNamespaceArraySize;
NewNamespacePointerArray = NULL;
NewNamespaceArraySize = 0;
}
INTERNAL_ERROR_CHECK(i < NamespaceArraySize);
for (j = NamespaceCount; j > i; j--)
NamespacePointerArray[j] = NamespacePointerArray[j-1];
ASSERT(j == i);
NamespacePointerArray[i] = NewNamespacePointer;
NamespacePointer = NewNamespacePointer;
NewNamespacePointer = NULL;
*NamespaceCountPtr = NamespaceCount + 1;
}
}
if (NamespaceOut != NULL)
*NamespaceOut = NamespacePointer;
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use FN_EPILOG when we switch to smart pointers
fSuccess = TRUE;
Exit:
if (NewNamespacePointer != NULL)
SxspDeallocateAssemblyIdentityNamespace(NewNamespacePointer);
if (NewNamespacePointerArray != NULL)
FUSION_DELETE_ARRAY(NewNamespacePointerArray);
return fSuccess;
}
BOOL
SxspFindAssemblyIdentityNamespace(
IN DWORD Flags,
IN PASSEMBLY_IDENTITY AssemblyIdentity,
IN const WCHAR *Namespace,
IN SIZE_T NamespaceCch,
OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut
)
{
FN_PROLOG_WIN32
PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL;
if (NamespaceOut != NULL)
*NamespaceOut = NULL;
PARAMETER_CHECK((Flags & ~(SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND)) == 0);
PARAMETER_CHECK(AssemblyIdentity != NULL);
PARAMETER_CHECK(NamespaceOut != NULL);
PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0));
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
IFW32FALSE_EXIT(
::SxspFindAssemblyIdentityNamespaceInArray(
(Flags & SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND) ?
SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND : 0,
&AssemblyIdentity->NamespacePointerArray,
&AssemblyIdentity->NamespaceArraySize,
&AssemblyIdentity->NamespaceCount,
Namespace,
NamespaceCch,
&NamespacePointer));
*NamespaceOut = NamespacePointer;
FN_EPILOG
}
BOOL
SxspAllocateAssemblyIdentityNamespace(
IN DWORD Flags,
IN const WCHAR *Namespace,
IN SIZE_T NamespaceCch,
IN ULONG NamespaceHash,
OUT PCASSEMBLY_IDENTITY_NAMESPACE *NamespaceOut
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
PASSEMBLY_IDENTITY_NAMESPACE NewNamespace = NULL;
SIZE_T BytesRequired = 0;
if (NamespaceOut != NULL)
*NamespaceOut = NULL;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(NamespaceOut != NULL);
PARAMETER_CHECK((Namespace != NULL) || (NamespaceHash == 0));
PARAMETER_CHECK((Namespace != NULL) || (NamespaceCch == 0));
BytesRequired = sizeof(ASSEMBLY_IDENTITY_NAMESPACE);
if (NamespaceCch != 0)
BytesRequired += (NamespaceCch + 1) * sizeof(WCHAR);
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFALLOCFAILED_EXIT(NewNamespace = reinterpret_cast<PASSEMBLY_IDENTITY_NAMESPACE>(FUSION_RAW_ALLOC(BytesRequired, ASSEMBLY_IDENTITY_NAMESPACE)));
NewNamespace->Flags = 0;
if (NamespaceCch != 0)
{
NewNamespace->Namespace = (PWSTR) (NewNamespace + 1);
NewNamespace->NamespaceCch = NamespaceCch;
::memcpy(
(PVOID) NewNamespace->Namespace,
Namespace,
NamespaceCch * sizeof(WCHAR));
((PWSTR) NewNamespace->Namespace) [NamespaceCch] = L'\0';
NewNamespace->NamespaceCch = NamespaceCch;
}
else
{
NewNamespace->Namespace = NULL;
NewNamespace->NamespaceCch = 0;
}
NewNamespace->Hash = NamespaceHash;
*NamespaceOut = NewNamespace;
NewNamespace = NULL;
fSuccess = TRUE;
Exit:
if (NewNamespace != NULL)
FUSION_RAW_DEALLOC(NewNamespace);
return fSuccess;
}
VOID
SxspDeallocateAssemblyIdentityNamespace(
IN PCASSEMBLY_IDENTITY_NAMESPACE Namespace
)
{
FN_TRACE();
// The whole thing is allocated as a single chunk...
ASSERT(Namespace != NULL);
if (Namespace != NULL)
FUSION_RAW_DEALLOC((PVOID) Namespace);
}
void
SxspPopulateInternalAssemblyIdentityAttribute(
IN DWORD Flags,
IN PCASSEMBLY_IDENTITY_NAMESPACE Namespace,
IN const WCHAR *Name,
IN SIZE_T NameCch,
IN const WCHAR *Value,
IN SIZE_T ValueCch,
OUT PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Destination
)
{
PVOID Cursor = NULL;
ASSERT_NTC(Flags == 0);
ASSERT_NTC(Destination != NULL);
Destination->Attribute.Flags = 0;
Destination->Namespace = Namespace;
Cursor = (PVOID) (Destination + 1);
if (Namespace != NULL)
{
Destination->Attribute.Namespace = Namespace->Namespace;
Destination->Attribute.NamespaceCch = Namespace->NamespaceCch;
}
else
{
Destination->Attribute.Namespace = NULL;
Destination->Attribute.NamespaceCch = 0;
}
if ((Name != NULL) && (NameCch != 0))
{
Destination->Attribute.Name = (PWSTR) Cursor;
::memcpy(
Cursor,
Name,
NameCch * sizeof(WCHAR));
((PWSTR) Destination->Attribute.Name) [NameCch] = L'\0';
Destination->Attribute.NameCch = NameCch;
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((NameCch + 1) * sizeof(WCHAR)));
}
else
{
Destination->Attribute.Name = NULL;
Destination->Attribute.NameCch = 0;
}
if ((Value != NULL) && (ValueCch != 0))
{
Destination->Attribute.Value = (PWSTR) Cursor;
::memcpy(
Cursor,
Value,
ValueCch * sizeof(WCHAR));
((PWSTR) Destination->Attribute.Value)[ValueCch] = L'\0';
Destination->Attribute.ValueCch = ValueCch;
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((ValueCch + 1) * sizeof(WCHAR)));
}
else
{
Destination->Attribute.Value = NULL;
Destination->Attribute.ValueCch = 0;
}
Destination->WholeAttributeHash =
::SxspHashAssemblyIdentityAttribute(
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_VALUE,
&Destination->Attribute);
Destination->NamespaceAndNameHash =
::SxspHashAssemblyIdentityAttribute(
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAMESPACE |
SXS_HASH_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_HASH_NAME,
&Destination->Attribute);
}
BOOL
SxspAllocateInternalAssemblyIdentityAttribute(
IN DWORD Flags,
PCASSEMBLY_IDENTITY_NAMESPACE Namespace,
IN const WCHAR *Name,
IN SIZE_T NameCch,
IN const WCHAR *Value,
IN SIZE_T ValueCch,
OUT PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *Destination
)
{
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Switch to FN_PROLOG_WIN32 and smart pointer class
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
SIZE_T BytesNeeded = 0;
PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE NewAttribute = NULL;
if (Destination != NULL)
*Destination = NULL;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(Destination != NULL);
PARAMETER_CHECK((NameCch == 0) || (Name != NULL));
PARAMETER_CHECK((ValueCch == 0) || (Value != NULL));
IFW32FALSE_EXIT(::SxspComputeInternalAssemblyIdentityAttributeBytesRequired(0, Name, NameCch, Value, ValueCch, &BytesNeeded));
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFALLOCFAILED_EXIT(NewAttribute = (PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) FUSION_RAW_ALLOC(BytesNeeded, INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE));
::SxspPopulateInternalAssemblyIdentityAttribute(0, Namespace, Name, NameCch, Value, ValueCch, NewAttribute);
NewAttribute->RefCount = 1;
*Destination = NewAttribute;
NewAttribute = NULL;
fSuccess = TRUE;
Exit:
if (NewAttribute != NULL)
FUSION_RAW_DEALLOC(NewAttribute);
return fSuccess;
}
BOOL
SxspDuplicateInternalAssemblyIdentityAttribute(
IN PCASSEMBLY_IDENTITY_NAMESPACE Namespace,
IN PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Source,
OUT PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *Destination
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
SIZE_T BytesNeeded = 0;
PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE NewAttribute = NULL;
PVOID Cursor;
if (Destination != NULL)
*Destination = NULL;
ASSERT(Source != NULL);
ASSERT(Destination != NULL);
if (Namespace != NULL)
{
IFW32FALSE_EXIT(::SxspComputeInternalAssemblyIdentityAttributeBytesRequired(0, Source->Attribute.Name, Source->Attribute.NameCch, Source->Attribute.Value, Source->Attribute.ValueCch, &BytesNeeded));
IFALLOCFAILED_EXIT(NewAttribute = (PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) FUSION_RAW_ALLOC(BytesNeeded, INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE));
NewAttribute->Attribute.Flags = 0;
NewAttribute->Namespace = Namespace;
NewAttribute->RefCount = 1;
Cursor = (PVOID) (NewAttribute + 1);
NewAttribute->Attribute.Namespace = Namespace->Namespace;
NewAttribute->Attribute.NamespaceCch = Namespace->NamespaceCch;
if ((Source->Attribute.Name != NULL) && (Source->Attribute.NameCch != 0))
{
NewAttribute->Attribute.Name = (PWSTR) Cursor;
memcpy(
Cursor,
Source->Attribute.Name,
Source->Attribute.NameCch * sizeof(WCHAR));
((PWSTR) NewAttribute->Attribute.Name) [Source->Attribute.NameCch] = L'\0';
NewAttribute->Attribute.NameCch = Source->Attribute.NameCch;
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Source->Attribute.NameCch + 1) * sizeof(WCHAR)));
}
else
{
NewAttribute->Attribute.Name = NULL;
NewAttribute->Attribute.NameCch = 0;
}
if ((Source->Attribute.Value != NULL) && (Source->Attribute.ValueCch != 0))
{
NewAttribute->Attribute.Value = (PWSTR) Cursor;
memcpy(
Cursor,
Source->Attribute.Value,
Source->Attribute.ValueCch * sizeof(WCHAR));
((PWSTR) NewAttribute->Attribute.Value)[Source->Attribute.ValueCch] = L'\0';
NewAttribute->Attribute.ValueCch = Source->Attribute.ValueCch;
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Source->Attribute.ValueCch + 1) * sizeof(WCHAR)));
}
else
{
NewAttribute->Attribute.Value = NULL;
NewAttribute->Attribute.ValueCch = 0;
}
NewAttribute->WholeAttributeHash = Source->WholeAttributeHash;
NewAttribute->NamespaceAndNameHash = Source->NamespaceAndNameHash;
}
else
{
Source->RefCount++;
NewAttribute = Source;
}
*Destination = NewAttribute;
NewAttribute = NULL;
fSuccess = TRUE;
Exit:
if (NewAttribute != NULL)
FUSION_RAW_DEALLOC(NewAttribute);
return fSuccess;
}
VOID
SxspDeallocateInternalAssemblyIdentityAttribute(
PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute
)
{
if (Attribute != NULL)
{
ASSERT_NTC(Attribute->RefCount != 0);
if ((Attribute->RefCount == 0) ||
((--Attribute->RefCount) == 0))
FUSION_RAW_DEALLOC((PVOID) Attribute);
}
}
LONG
MikesComparison(
PCWSTR s1,
SIZE_T cch1,
PCWSTR s2,
SIZE_T cch2
)
{
const PCWSTR Limit = (s1 + (cch1 <= cch2 ? cch1 : cch2));
while (s1 < Limit) {
const LONG l = ((LONG) (*s1++)) - ((LONG) (*s2++));
if (l != 0)
return l;
}
if (cch1 < cch2)
return 1;
if (cch1 == cch2)
return 0;
return -1;
}
ULONG
SxspCompareAssemblyIdentityAttributes(
DWORD Flags,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute1,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute2
)
{
LONG Comparison = 0;
ASSERT_NTC(Flags != 0);
ASSERT_NTC((Flags & ~(SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE)) == 0);
ASSERT_NTC(Attribute1 != NULL);
ASSERT_NTC(Attribute2 != NULL);
if (Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE)
{
// const LONG Comparison1 = ::FusionpCompareStrings(Attribute1->Namespace, Attribute1->NamespaceCch, Attribute2->Namespace, Attribute2->NamespaceCch, false);
const LONG Comparison1 = ::MikesComparison(Attribute1->Namespace, Attribute1->NamespaceCch, Attribute2->Namespace, Attribute2->NamespaceCch);
if (Comparison1 != 0)
{
// we have get the result
Comparison = Comparison1;
goto done;
}
}
if (Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME) {
const LONG Comparison2 = ::MikesComparison(Attribute1->Name, Attribute1->NameCch, Attribute2->Name, Attribute2->NameCch);
if (Comparison2 != 0)
{
// we have get the result
Comparison = Comparison2;
goto done;
}
}
if (Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE) {
const LONG Comparison3 = ::FusionpCompareStrings(Attribute1->Value, Attribute1->ValueCch, Attribute2->Value, Attribute2->ValueCch, true);
if (Comparison3 != 0)
{
// we have get the result
Comparison = Comparison3;
goto done;
}
}
done:
if (Comparison < 0)
return SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN;
else if (Comparison == 0)
return SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL;
return SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN;
}
BOOL
SxsCompareAssemblyIdentityAttributes(
DWORD Flags,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute1,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute2,
OUT ULONG *ComparisonResult
)
{
FN_PROLOG_WIN32
LONG Comparison = 0, Comparison1, Comparison2, Comparison3;
if (Flags == 0)
Flags = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE;
PARAMETER_CHECK((Flags & ~(SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME |
SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE)) == 0);
PARAMETER_CHECK(Attribute1 != NULL);
PARAMETER_CHECK(Attribute2 != NULL);
PARAMETER_CHECK(ComparisonResult != NULL);
if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE) {
Comparison1 = ::FusionpCompareStrings(Attribute1->Namespace, Attribute1->NamespaceCch, Attribute2->Namespace, Attribute2->NamespaceCch, false);
if (Comparison1 != 0) { // we have get the result
Comparison = Comparison1 ;
goto done;
}
}
if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME) {
Comparison2 = ::FusionpCompareStrings(Attribute1->Name, Attribute1->NameCch, Attribute2->Name, Attribute2->NameCch, false);
if (Comparison2 != 0) { // we have get the result
Comparison = Comparison2;
goto done;
}
}
if ( Flags & SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE){
Comparison3 = ::FusionpCompareStrings(Attribute1->Value, Attribute1->ValueCch, Attribute2->Value, Attribute2->ValueCch, true);
if (Comparison3 != 0) { // we have get the result
Comparison = Comparison3;
goto done;
}
}
Comparison = 0;
done:
if (Comparison < 0)
*ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN;
else if (Comparison == 0)
*ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL;
else
*ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN;
FN_EPILOG
}
int
__cdecl
SxspCompareInternalAttributesForQsort(
const void *elem1,
const void *elem2
)
{
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE * p1 = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *)elem1;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE patt1 = *p1;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE * p2 = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *)elem2;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE patt2 = *p2;
LONG Comparison;
Comparison = ::FusionpCompareStrings(patt1->Attribute.Namespace, patt1->Attribute.NamespaceCch, patt2->Attribute.Namespace, patt2->Attribute.NamespaceCch, false);
if (Comparison == 0)
Comparison = ::FusionpCompareStrings(patt1->Attribute.Name, patt1->Attribute.NameCch, patt2->Attribute.Name, patt2->Attribute.NameCch, false);
if (Comparison == 0)
Comparison = ::FusionpCompareStrings(patt1->Attribute.Value, patt1->Attribute.ValueCch, patt2->Attribute.Value, patt2->Attribute.ValueCch, true);
return Comparison;
}
int
__cdecl
SxspCompareULONGsForQsort(
const void *elem1,
const void *elem2
)
{
ULONG *pul1 = (ULONG *) elem1;
ULONG *pul2 = (ULONG *) elem2;
if (*pul1 > *pul2)
return -1;
else if (*pul1 == *pul2)
return 0;
// else
return 1;
}
BOOL
SxspCompareAssemblyIdentityAttributeLists(
DWORD Flags,
ULONG AttributeCount,
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *List1,
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *List2,
ULONG *ComparisonResultOut
)
{
FN_PROLOG_WIN32
ULONG ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL;
ULONG i;
PARAMETER_CHECK(
!((Flags != 0) ||
((AttributeCount != 0) &&
((List1 == NULL) ||
(List2 == NULL))) ||
(ComparisonResultOut == NULL)));
for (i=0; i<AttributeCount; i++)
{
IFW32FALSE_EXIT(::SxsCompareAssemblyIdentityAttributes(0, &List1[i]->Attribute, &List2[i]->Attribute, &ComparisonResult));
if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL){
break;
}
}
*ComparisonResultOut = ComparisonResult;
FN_EPILOG
}
BOOL
SxspHashInternalAssemblyIdentityAttributes(
DWORD Flags,
ULONG Count,
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *Attributes,
ULONG *HashOut
)
{
FN_PROLOG_WIN32
ULONG Hash = 0;
ULONG i;
if (HashOut != NULL)
*HashOut = 0;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK((Count == 0) || (Attributes != NULL));
PARAMETER_CHECK(HashOut != NULL);
for (i=0; i<Count; i++)
Hash = (Hash * 65599) + Attributes[i]->WholeAttributeHash;
*HashOut = Hash;
FN_EPILOG
}
VOID SxspDbgPrintInternalAssemblyIdentityAttribute(DWORD dwflags, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute)
{
::FusionpDbgPrintEx(dwflags, "Attribute: \n"
"\tNamespace = %S, \tNamespaceCch = %d\n"
"\tAttributeName = %S, \tAttributeNameCch = %d\n"
"\tAttributeValue = %S, \tAttributeValueCch = %d\n\n",
Attribute->Attribute.Namespace == NULL ? L"" : Attribute->Attribute.Namespace, Attribute->Attribute.NamespaceCch,
Attribute->Attribute.Name == NULL ? L"" : Attribute->Attribute.Name, Attribute->Attribute.NameCch,
Attribute->Attribute.Value == NULL ? L"" : Attribute->Attribute.Value, Attribute->Attribute.ValueCch);
}
VOID
SxspDbgPrintInternalAssemblyIdentityAttributes(DWORD dwflags, ULONG AttributeCount, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes)
{
for (SIZE_T i=0; i<AttributeCount; i++)
{
::SxspDbgPrintInternalAssemblyIdentityAttribute(dwflags, Attributes[i]);
}
}
VOID SxspDbgPrintAssemblyIdentity(DWORD dwflags, PCASSEMBLY_IDENTITY pAssemblyIdentity){
if (pAssemblyIdentity != NULL)
{
::SxspDbgPrintInternalAssemblyIdentityAttributes(
dwflags,
pAssemblyIdentity->AttributeCount,
pAssemblyIdentity->AttributePointerArray);
}
}
VOID SxspDbgPrintAssemblyIdentityAttribute(DWORD dwflags, PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute)
{
::FusionpDbgPrintEx(dwflags, "Attribute: \n"
"\tNamespace = %S, \tNamespaceCch = %d\n"
"\tAttributeName = %S, \tAttributeNameCch = %d\n"
"\tAttributeValue = %S, \tAttributeValueCch = %d\n\n",
Attribute->Namespace == NULL ? L"" : Attribute->Namespace, Attribute->NamespaceCch,
Attribute->Name == NULL ? L"" : Attribute->Name, Attribute->NameCch,
Attribute->Value == NULL ? L"" : Attribute->Value, Attribute->ValueCch);
}
VOID
SxspDbgPrintAssemblyIdentityAttributes(DWORD dwflags, ULONG AttributeCount, PCASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes)
{
for (SIZE_T i=0; i<AttributeCount; i++)
::SxspDbgPrintAssemblyIdentityAttribute(dwflags, Attributes[i]);
}
BOOL
SxsCreateAssemblyIdentity(
DWORD Flags,
ULONG Type,
PASSEMBLY_IDENTITY *AssemblyIdentityOut,
ULONG AttributeCount,
PCASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
PASSEMBLY_IDENTITY AssemblyIdentity = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL;
ULONG AttributeArraySize = 0;
SIZE_T BytesNeeded = 0;
ULONG i;
PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = NULL;
ULONG NamespaceArraySize = 0;
ULONG NamespaceCount = 0;
#if DBG
::SxspDbgPrintAssemblyIdentityAttributes(FUSION_DBG_LEVEL_VERBOSE, AttributeCount, Attributes);
#endif
if (AssemblyIdentityOut != NULL)
*AssemblyIdentityOut = NULL;
if (((Flags & ~(SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)) != 0) ||
((Type != ASSEMBLY_IDENTITY_TYPE_DEFINITION) &&
(Type != ASSEMBLY_IDENTITY_TYPE_REFERENCE) &&
(Type != ASSEMBLY_IDENTITY_TYPE_WILDCARD)) ||
((AttributeCount != 0) && (Attributes == NULL)))
{
::SetLastError(ERROR_INVALID_PARAMETER);
goto Exit;
}
//
// Validate all our inputs before we get started...
for (i=0; i<AttributeCount; i++)
{
IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(0, Attributes[i]));
}
//
// If we were told that this is a frozen assembly identity, we could be super-smart and
// have a single allocation for the whole thing. Instead we'll leave that optimization
// for a future maintainer. We'll at least be smart enough to allocate both the
// assembly identity and the array of attribute pointers in a single whack tho'.
//
if (Flags & SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)
{
AttributeArraySize = AttributeCount;
}
else
{
// For non-frozen identities, we'll add a rounding factor and round up for the number of
// array elements.
AttributeArraySize = (AttributeCount + (1 << ROUNDING_FACTOR_BITS)) & ~((1 << ROUNDING_FACTOR_BITS) - 1);
}
// allocate everything except namespace array
BytesNeeded = sizeof(ASSEMBLY_IDENTITY) + (AttributeArraySize * sizeof(PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE));
IFALLOCFAILED_EXIT(AssemblyIdentity = (PASSEMBLY_IDENTITY) FUSION_RAW_ALLOC(BytesNeeded, ASSEMBLY_IDENTITY));
if (AttributeArraySize != 0)
{
AttributePointerArray = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *) (AssemblyIdentity + 1);
// Initialize the pointers so we can clean up non-NULL ones in the error path
for (i=0; i<AttributeArraySize; i++)
AttributePointerArray[i] = NULL;
}
for (i=0; i<AttributeCount; i++)
{
PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL;
IFW32FALSE_EXIT(
::SxspFindAssemblyIdentityNamespaceInArray(
SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND,
&NamespacePointerArray,
&NamespaceArraySize,
&NamespaceCount,
Attributes[i]->Namespace,
Attributes[i]->NamespaceCch,
&NamespacePointer));
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFW32FALSE_EXIT(
::SxspAllocateInternalAssemblyIdentityAttribute(
0,
NamespacePointer,
Attributes[i]->Name,
Attributes[i]->NameCch,
Attributes[i]->Value,
Attributes[i]->ValueCch,
&AttributePointerArray[i]));
}
// sort 'em.
::qsort((PVOID) AttributePointerArray, AttributeCount, sizeof(PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE), &::SxspCompareInternalAttributesForQsort);
AssemblyIdentity->AttributeArraySize = AttributeArraySize;
AssemblyIdentity->AttributeCount = AttributeCount;
AssemblyIdentity->AttributePointerArray = AttributePointerArray;
AssemblyIdentity->NamespaceArraySize = NamespaceArraySize;
AssemblyIdentity->NamespaceCount = NamespaceCount;
AssemblyIdentity->NamespacePointerArray = NamespacePointerArray;
AssemblyIdentity->Flags = 0;
AssemblyIdentity->InternalFlags = ASSEMBLY_IDENTITY_INTERNAL_FLAG_NAMESPACE_POINTERS_IN_SEPARATE_ALLOCATION; // namespace is allocated sperately
AssemblyIdentity->Type = Type;
AssemblyIdentity->HashDirty = TRUE;
AttributePointerArray = NULL;
NamespacePointerArray = NULL;
IFW32FALSE_EXIT(::SxspEnsureAssemblyIdentityHashIsUpToDate(0, AssemblyIdentity));
if (Flags & SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)
AssemblyIdentity->Flags |= ASSEMBLY_IDENTITY_FLAG_FROZEN;
*AssemblyIdentityOut = AssemblyIdentity;
AssemblyIdentity = NULL;
fSuccess = TRUE;
Exit:
if ((AttributePointerArray != NULL) && (AttributeCount != 0))
{
for (i=0; i<AttributeCount; i++)
::SxspDeallocateInternalAssemblyIdentityAttribute(const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(AttributePointerArray[i]));
}
if ((NamespacePointerArray != NULL) && (NamespaceCount != 0))
{
for (i=0; i<NamespaceCount; i++)
::SxspDeallocateAssemblyIdentityNamespace(NamespacePointerArray[i]);
FUSION_DELETE_ARRAY(NamespacePointerArray);
}
if (AssemblyIdentity != NULL)
{
FUSION_RAW_DEALLOC(AssemblyIdentity);
}
return fSuccess;
}
BOOL
SxspCreateAssemblyIdentity(
DWORD Flags,
ULONG Type,
PASSEMBLY_IDENTITY *AssemblyIdentityOut,
ULONG AttributeCount,
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE const *Attributes
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
PASSEMBLY_IDENTITY AssemblyIdentity = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL;
ULONG AttributeArraySize = 0;
SIZE_T BytesNeeded = 0;
ULONG i;
PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = NULL;
ULONG NamespaceArraySize = 0;
ULONG NamespaceCount = 0;
#if DBG
::SxspDbgPrintAssemblyIdentityAttributes(FUSION_DBG_LEVEL_VERBOSE, AttributeCount, (PCASSEMBLY_IDENTITY_ATTRIBUTE const *) Attributes);
#endif
if (AssemblyIdentityOut != NULL)
*AssemblyIdentityOut = NULL;
if (((Flags & ~(SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)) != 0) ||
((Type != ASSEMBLY_IDENTITY_TYPE_DEFINITION) &&
(Type != ASSEMBLY_IDENTITY_TYPE_REFERENCE) &&
(Type != ASSEMBLY_IDENTITY_TYPE_WILDCARD)) ||
((AttributeCount != 0) && (Attributes == NULL)))
{
::SetLastError(ERROR_INVALID_PARAMETER);
goto Exit;
}
//
// If we were told that this is a frozen assembly identity, we could be super-smart and
// have a single allocation for the whole thing. Instead we'll leave that optimization
// for a future maintainer. We'll at least be smart enough to allocate both the
// assembly identity and the array of attribute pointers in a single whack tho'.
//
if (Flags & SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)
{
AttributeArraySize = AttributeCount;
}
else
{
// For non-frozen identities, we'll add a rounding factor and round up for the number of
// array elements.
AttributeArraySize = (AttributeCount + (1 << ROUNDING_FACTOR_BITS)) & ~((1 << ROUNDING_FACTOR_BITS) - 1);
}
// allocate everything except namespace array
BytesNeeded = sizeof(ASSEMBLY_IDENTITY) + (AttributeArraySize * sizeof(PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE));
IFALLOCFAILED_EXIT(AssemblyIdentity = (PASSEMBLY_IDENTITY) FUSION_RAW_ALLOC(BytesNeeded, ASSEMBLY_IDENTITY));
if (AttributeArraySize != 0)
{
AttributePointerArray = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *) (AssemblyIdentity + 1);
// Initialize the pointers so we can clean up non-NULL ones in the error path
for (i=0; i<AttributeArraySize; i++)
AttributePointerArray[i] = NULL;
}
for (i=0; i<AttributeCount; i++)
{
PCASSEMBLY_IDENTITY_NAMESPACE NamespacePointer = NULL;
if (Attributes[i]->Attribute.NamespaceCch != 0)
{
IFW32FALSE_EXIT(
::SxspFindAssemblyIdentityNamespaceInArray(
SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_IN_ARRAY_FLAG_ADD_IF_NOT_FOUND,
&NamespacePointerArray,
&NamespaceArraySize,
&NamespaceCount,
Attributes[i]->Attribute.Namespace,
Attributes[i]->Attribute.NamespaceCch,
&NamespacePointer));
}
IFW32FALSE_EXIT(
::SxspDuplicateInternalAssemblyIdentityAttribute(
NamespacePointer,
const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(Attributes[i]),
&AttributePointerArray[i]));
}
// sort 'em.
// qsort((PVOID) AttributePointerArray, AttributeCount, sizeof(PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE), SxspCompareInternalAttributesForQsort);
AssemblyIdentity->AttributeArraySize = AttributeArraySize;
AssemblyIdentity->AttributeCount = AttributeCount;
AssemblyIdentity->AttributePointerArray = AttributePointerArray;
AssemblyIdentity->NamespaceArraySize = NamespaceArraySize;
AssemblyIdentity->NamespaceCount = NamespaceCount;
AssemblyIdentity->NamespacePointerArray = NamespacePointerArray;
AssemblyIdentity->Flags = 0;
AssemblyIdentity->InternalFlags = ASSEMBLY_IDENTITY_INTERNAL_FLAG_NAMESPACE_POINTERS_IN_SEPARATE_ALLOCATION; // namespace is allocated sperately
AssemblyIdentity->Type = Type;
AssemblyIdentity->HashDirty = TRUE;
AttributePointerArray = NULL;
NamespacePointerArray = NULL;
if (Flags & SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)
AssemblyIdentity->Flags |= ASSEMBLY_IDENTITY_FLAG_FROZEN;
*AssemblyIdentityOut = AssemblyIdentity;
AssemblyIdentity = NULL;
fSuccess = TRUE;
Exit:
if ((AttributePointerArray != NULL) && (AttributeCount != 0))
{
for (i=0; i<AttributeCount; i++)
::SxspDeallocateInternalAssemblyIdentityAttribute(const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(AttributePointerArray[i]));
}
if ((NamespacePointerArray != NULL) && (NamespaceCount != 0))
{
for (i=0; i<NamespaceCount; i++)
::SxspDeallocateAssemblyIdentityNamespace(NamespacePointerArray[i]);
FUSION_DELETE_ARRAY(NamespacePointerArray);
}
if (AssemblyIdentity != NULL)
{
FUSION_RAW_DEALLOC(AssemblyIdentity);
}
return fSuccess;
}
BOOL
SxsFreezeAssemblyIdentity(
DWORD Flags,
PASSEMBLY_IDENTITY AssemblyIdentity
)
{
FN_PROLOG_WIN32
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(AssemblyIdentity != NULL);
// We could possibly do something really interesting like realloc the whole thing but
// instead we'll just set the flag that stops future modifications.
AssemblyIdentity->Flags |= ASSEMBLY_IDENTITY_FLAG_FROZEN;
FN_EPILOG
}
VOID
SxsDestroyAssemblyIdentity(
PASSEMBLY_IDENTITY AssemblyIdentity
)
{
if (AssemblyIdentity == NULL)
return;
FN_TRACE();
CSxsPreserveLastError ple;
ULONG i;
//
// An identity that's created frozen (whether created new or copied from an existing identity)
// uses a single allocation for everything. Only free the suballocations if we're not
// in this state.
//
if (!(AssemblyIdentity->InternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_SINGLE_ALLOCATION_FOR_EVERYTHING))
{
const ULONG AttributeCount = AssemblyIdentity->AttributeCount;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = AssemblyIdentity->AttributePointerArray;
const ULONG NamespaceCount = AssemblyIdentity->NamespaceCount;
PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = AssemblyIdentity->NamespacePointerArray;
for (i=0; i<AttributeCount; i++)
{
::SxspDeallocateInternalAssemblyIdentityAttribute((PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) AttributePointerArray[i]);
AttributePointerArray[i] = NULL;
}
for (i=0; i<NamespaceCount; i++)
{
::SxspDeallocateAssemblyIdentityNamespace(NamespacePointerArray[i]);
NamespacePointerArray[i] = NULL;
}
if (AssemblyIdentity->InternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_ATTRIBUTE_POINTERS_IN_SEPARATE_ALLOCATION)
{
FUSION_DELETE_ARRAY(AttributePointerArray);
AssemblyIdentity->AttributePointerArray = NULL;
}
if (AssemblyIdentity->InternalFlags & ASSEMBLY_IDENTITY_INTERNAL_FLAG_NAMESPACE_POINTERS_IN_SEPARATE_ALLOCATION)
{
FUSION_DELETE_ARRAY(NamespacePointerArray);
AssemblyIdentity->NamespacePointerArray = NULL;
}
}
FUSION_RAW_DEALLOC(AssemblyIdentity);
ple.Restore();
}
BOOL
SxspCopyInternalAssemblyIdentityAttributeOut(
DWORD Flags,
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
SIZE_T BufferSize,
PASSEMBLY_IDENTITY_ATTRIBUTE DestinationBuffer,
SIZE_T *BytesCopiedOrRequired
)
{
FN_PROLOG_WIN32
SIZE_T BytesRequired = 0;
PVOID Cursor;
if (BytesCopiedOrRequired != NULL)
*BytesCopiedOrRequired = 0;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(Attribute != NULL);
PARAMETER_CHECK((BufferSize == 0) || (DestinationBuffer != NULL));
PARAMETER_CHECK((BufferSize != 0) || (BytesCopiedOrRequired != NULL));
IFW32FALSE_EXIT(::SxspComputeAssemblyIdentityAttributeBytesRequired(0, &Attribute->Attribute, &BytesRequired));
if (BufferSize < BytesRequired)
{
if (BytesCopiedOrRequired != NULL)
*BytesCopiedOrRequired = BytesRequired;
ORIGINATE_WIN32_FAILURE_AND_EXIT(NoRoom, ERROR_INSUFFICIENT_BUFFER);
}
// We must be in the clear...
DestinationBuffer->Flags = 0;
Cursor = (PVOID) (DestinationBuffer + 1);
if (Attribute->Attribute.NamespaceCch != 0)
{
DestinationBuffer->Namespace = (PWSTR) Cursor;
DestinationBuffer->NamespaceCch = Attribute->Attribute.NamespaceCch;
// We always internally store the strings with a null terminating character, so just copy
// it with the body of the string.
::memcpy(
Cursor,
Attribute->Attribute.Namespace,
(Attribute->Attribute.NamespaceCch + 1) * sizeof(WCHAR));
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.NamespaceCch + 1) * sizeof(WCHAR)));
}
else
{
DestinationBuffer->Namespace = NULL;
DestinationBuffer->NamespaceCch = 0;
}
if (Attribute->Attribute.NameCch != 0)
{
DestinationBuffer->Name = (PWSTR) Cursor;
DestinationBuffer->NameCch = Attribute->Attribute.NameCch;
// We always internally store the strings with a null terminating character, so just copy
// it with the body of the string.
::memcpy(
Cursor,
Attribute->Attribute.Name,
(Attribute->Attribute.NameCch + 1) * sizeof(WCHAR));
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.NameCch + 1) * sizeof(WCHAR)));
}
else
{
DestinationBuffer->Name = NULL;
DestinationBuffer->NameCch = 0;
}
if (Attribute->Attribute.ValueCch != 0)
{
DestinationBuffer->Value = (PWSTR) Cursor;
DestinationBuffer->ValueCch = Attribute->Attribute.ValueCch;
// We always internally store the strings with a null terminating character, so just copy
// it with the body of the string.
memcpy(
Cursor,
Attribute->Attribute.Value,
(Attribute->Attribute.ValueCch + 1) * sizeof(WCHAR));
Cursor = (PVOID) (((ULONG_PTR) Cursor) + ((Attribute->Attribute.ValueCch + 1) * sizeof(WCHAR)));
}
else
{
DestinationBuffer->Value = NULL;
DestinationBuffer->ValueCch = 0;
}
if (BytesCopiedOrRequired != NULL)
{
*BytesCopiedOrRequired = (((ULONG_PTR) Cursor) - ((ULONG_PTR) DestinationBuffer));
}
FN_EPILOG
}
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE
SxspLocateInternalAssemblyIdentityAttribute(
IN DWORD Flags,
IN PCASSEMBLY_IDENTITY AssemblyIdentity,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
OUT ULONG *LastIndexSearched OPTIONAL
)
{
ULONG i = 0;
ULONG AttributeCount = 0;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL;
ULONG LowIndex = 0;
ULONG HighIndexPlusOne = 0;
ULONG CompareAttributesFlags = 0;
if (LastIndexSearched != NULL)
*LastIndexSearched = 0;
ASSERT_NTC(
!(((Flags & ~(SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE |
SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME |
SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE)) != 0) ||
(AssemblyIdentity == NULL) ||
(Attribute == NULL)));
ASSERT_NTC(
!((Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) &&
!(Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)));
ASSERT_NTC(
!((Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) &&
!(Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME)));
if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE;
if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME)
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME;
if (Flags & SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE)
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE;
AttributeCount = AssemblyIdentity->AttributeCount;
AttributePointerArray = AssemblyIdentity->AttributePointerArray;
LowIndex = 0;
HighIndexPlusOne = AttributeCount;
i = 0;
while (LowIndex < HighIndexPlusOne)
{
i = (LowIndex + HighIndexPlusOne) / 2;
if (i == HighIndexPlusOne)
{
i = LowIndex;
}
const ULONG ComparisonResult = ::SxspCompareAssemblyIdentityAttributes(CompareAttributesFlags, Attribute, &AttributePointerArray[i]->Attribute);
ASSERT_NTC(
(ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) ||
(ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN) ||
(ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN));
if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL)
{
InternalAttribute = AttributePointerArray[i];
break;
}
else if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN)
{
if ( HighIndexPlusOne == i){
i--;
break;
}
else
HighIndexPlusOne = i;
}
else if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN)
{
if ( LowIndex == i){
i++;
break;
}
else
LowIndex = i;
}
}
// If it's equal, there's no guarantee it's the first. Back up to find the first non-equal match
if (InternalAttribute != NULL)
{
while (i > 0)
{
const ULONG ComparisonResult = ::SxspCompareAssemblyIdentityAttributes(CompareAttributesFlags, Attribute, &AttributePointerArray[i - 1]->Attribute);
if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL)
break;
i--;
InternalAttribute = AttributePointerArray[i];
}
}
if (LastIndexSearched != NULL)
*LastIndexSearched = i;
return InternalAttribute;
}
BOOL
SxsInsertAssemblyIdentityAttribute(
DWORD Flags,
PASSEMBLY_IDENTITY AssemblyIdentity,
PCASSEMBLY_IDENTITY_ATTRIBUTE AssemblyIdentityAttribute
)
{
BOOL fSuccess = FALSE;
FN_TRACE_WIN32(fSuccess);
PCASSEMBLY_IDENTITY_NAMESPACE Namespace = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE NewInternalAttribute = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *NewAttributePointerArray = NULL;
ULONG NewAttributeArraySize = 0;
ULONG i;
ULONG LastIndexSearched;
PARAMETER_CHECK((Flags & ~(SXS_INSERT_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_OVERWRITE_EXISTING)) == 0);
PARAMETER_CHECK(AssemblyIdentity != NULL);
PARAMETER_CHECK(AssemblyIdentityAttribute != NULL);
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(0, AssemblyIdentityAttribute));
INTERNAL_ERROR_CHECK((AssemblyIdentity->Flags & ASSEMBLY_IDENTITY_FLAG_FROZEN) == 0);
IFW32FALSE_EXIT(
::SxspFindAssemblyIdentityNamespace(
SXSP_FIND_ASSEMBLY_IDENTITY_NAMESPACE_FLAG_ADD_IF_NOT_FOUND,
AssemblyIdentity,
AssemblyIdentityAttribute->Namespace,
AssemblyIdentityAttribute->NamespaceCch,
&Namespace));
// Let's see if we can find it.
InternalAttribute =
::SxspLocateInternalAssemblyIdentityAttribute(
SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE |
SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME,
AssemblyIdentity,
AssemblyIdentityAttribute,
&LastIndexSearched);
if (InternalAttribute != NULL)
{
if (Flags & SXS_INSERT_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_OVERWRITE_EXISTING)
{
// Ok, replace it!
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFW32FALSE_EXIT(
::SxspAllocateInternalAssemblyIdentityAttribute(
0,
Namespace,
AssemblyIdentityAttribute->Name,
AssemblyIdentityAttribute->NameCch,
AssemblyIdentityAttribute->Value,
AssemblyIdentityAttribute->ValueCch,
&NewInternalAttribute));
AssemblyIdentity->AttributePointerArray[LastIndexSearched] = NewInternalAttribute;
NewInternalAttribute = NULL;
::SxspDeallocateInternalAssemblyIdentityAttribute(const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(InternalAttribute));
}
else
{
// We actually wanted it to fail...
ORIGINATE_WIN32_FAILURE_AND_EXIT(InserttingNonDuplicateAttribute, ERROR_DUP_NAME);
}
}
else
{
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFW32FALSE_EXIT(
::SxspAllocateInternalAssemblyIdentityAttribute(
0,
Namespace,
AssemblyIdentityAttribute->Name,
AssemblyIdentityAttribute->NameCch,
AssemblyIdentityAttribute->Value,
AssemblyIdentityAttribute->ValueCch,
&NewInternalAttribute));
// Now we have it and we even know where to put it. Grow the array if we need to.
if (AssemblyIdentity->AttributeCount == AssemblyIdentity->AttributeArraySize)
{
NewAttributeArraySize = AssemblyIdentity->AttributeCount + 8;
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFALLOCFAILED_EXIT(NewAttributePointerArray = (PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *) FUSION_RAW_ALLOC(sizeof(PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE) * NewAttributeArraySize, PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE));
// Instead of copying the data and then shuffling, we'll copy the stuff before the insertion
// point, fill in at the insertion point and then copy the rest.
for (i=0; i<LastIndexSearched; i++)
NewAttributePointerArray[i] = AssemblyIdentity->AttributePointerArray[i];
for (i=LastIndexSearched; i<AssemblyIdentity->AttributeCount; i++)
NewAttributePointerArray[i+1] = AssemblyIdentity->AttributePointerArray[i];
if (AssemblyIdentity->AttributePointerArray != NULL)
FUSION_RAW_DEALLOC((PVOID) AssemblyIdentity->AttributePointerArray);
AssemblyIdentity->AttributePointerArray = NewAttributePointerArray;
AssemblyIdentity->AttributeArraySize = NewAttributeArraySize;
}
else
{
// The array's big enough; shuffle the ending part of the array down one.
for (i=AssemblyIdentity->AttributeCount; i>LastIndexSearched; i--)
AssemblyIdentity->AttributePointerArray[i] = AssemblyIdentity->AttributePointerArray[i-1];
}
AssemblyIdentity->AttributePointerArray[LastIndexSearched] = NewInternalAttribute;
NewInternalAttribute = NULL;
AssemblyIdentity->AttributeCount++;
}
AssemblyIdentity->HashDirty = TRUE;
fSuccess = TRUE;
Exit:
if (NewInternalAttribute != NULL)
::SxspDeallocateInternalAssemblyIdentityAttribute(const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(NewInternalAttribute));
return fSuccess;
}
BOOL
SxsRemoveAssemblyIdentityAttributesByOrdinal(
DWORD Flags,
PASSEMBLY_IDENTITY AssemblyIdentity,
ULONG Ordinal,
ULONG Count
)
{
FN_PROLOG_WIN32
ULONG AttributeCount;
ULONG i;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL;
ULONG StopIndex;
if ((Flags != 0) ||
(AssemblyIdentity == NULL) ||
(Count == 0))
{
::SetLastError(ERROR_INVALID_PARAMETER);
goto Exit;
}
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
AttributeCount = AssemblyIdentity->AttributeCount;
AttributePointerArray = AssemblyIdentity->AttributePointerArray;
// We can't delete outside the bounds of [0 .. AttributeCount - 1]
if ((Ordinal >= AssemblyIdentity->AttributeCount) ||
(Count > AssemblyIdentity->AttributeCount) ||
((Ordinal + Count) > AssemblyIdentity->AttributeCount))
{
::SetLastError(ERROR_INVALID_PARAMETER);
goto Exit;
}
StopIndex = Ordinal + Count;
// Let's get rid of them! We're going to go through the array twice; it's somewhat
// unnecessary but in the first run, we're going to NULL out any attribute pointers
// that we're removing and clean up namespaces that aren't in use any more. On the
// second pass, we'll compress the array down. This is somewhat wasteful, but
// in the alternative case, we end up doing "Count" shifts down of the tail of the array.
for (i = Ordinal; i < StopIndex; i++)
{
PCASSEMBLY_IDENTITY_NAMESPACE Namespace = NULL;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = AttributePointerArray[i];
// If this is the last use of this namespace, keep track of it so we can
// clean it up.
if ((i + 1) < AttributeCount)
{
// If the next attribute has a different namespace, there's some possibility
// that this attribute was the last one that used it, so we'll delete the
// attribute then ask to get rid of the namespace if there aren't any more
// attributes using it.
if (AttributePointerArray[i+1]->Namespace != InternalAttribute->Namespace)
Namespace = InternalAttribute->Namespace;
}
AttributePointerArray[i] = NULL;
SxspDeallocateInternalAssemblyIdentityAttribute(const_cast<PINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE>(InternalAttribute));
if (Namespace != NULL)
SxspCleanUpAssemblyIdentityNamespaceIfNotReferenced(0, AssemblyIdentity, Namespace);
}
for (i = StopIndex; i < AttributeCount; i++)
{
AttributePointerArray[i - Count] = AttributePointerArray[i];
AttributePointerArray[i] = NULL;
}
AssemblyIdentity->AttributeCount -= Count;
AssemblyIdentity->HashDirty = TRUE;
FN_EPILOG
}
BOOL
SxsFindAssemblyIdentityAttribute(
DWORD Flags,
PCASSEMBLY_IDENTITY AssemblyIdentity,
PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
ULONG *OrdinalOut,
ULONG *CountOut OPTIONAL
)
{
FN_PROLOG_WIN32
ULONG ValidateAttributeFlags = 0;
ULONG LocateAttributeFlags = 0;
ULONG CompareAttributesFlags = 0;
ULONG Ordinal;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL;
ULONG AttributeCount = 0;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = NULL;
ULONG i;
ULONG ComparisonResult;
if (OrdinalOut != NULL)
*OrdinalOut = 0;
if (CountOut != NULL)
*CountOut = 0;
if (((Flags & ~(SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS)) != 0) ||
(AssemblyIdentity == NULL) ||
(Attribute == NULL))
{
::SetLastError(ERROR_INVALID_PARAMETER);
goto Exit;
}
if (Flags == 0)
Flags = SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE;
PARAMETER_CHECK(
((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) == 0) ||
((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0));
PARAMETER_CHECK((Flags &
(SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME |
SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)) != 0);
PARAMETER_CHECK(
((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE) == 0) ||
(((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME) != 0) &&
((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0)));
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
ValidateAttributeFlags = 0;
if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE)
{
ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE;
LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE;
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE;
}
if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME)
{
ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME;
LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME;
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME;
}
if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE)
{
ValidateAttributeFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE;
LocateAttributeFlags |= SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE;
CompareAttributesFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE;
}
IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(ValidateAttributeFlags, Attribute));
InternalAttribute =
::SxspLocateInternalAssemblyIdentityAttribute(
LocateAttributeFlags,
AssemblyIdentity,
Attribute,
&Ordinal);
if (InternalAttribute == NULL)
{
if ((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS) == 0)
ORIGINATE_WIN32_FAILURE_AND_EXIT(AttributeNotFound, ERROR_NOT_FOUND);
}
else
{
if (CountOut != NULL)
{
// We found it, now let's look for how many matches we have. We'll separately handle the three levels
// of specificity:
AttributeCount = AssemblyIdentity->AttributeCount;
AttributePointerArray = AssemblyIdentity->AttributePointerArray;
for (i = (Ordinal + 1); i<AttributeCount; i++)
{
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE AnotherInternalAttribute = AttributePointerArray[i];
if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_VALUE)
{
// If the hashes are different, we're certainly different.
if (AnotherInternalAttribute->WholeAttributeHash != InternalAttribute->WholeAttributeHash)
break;
}
else if (Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME)
{
// If the hashes are different, we're certainly different.
if (AnotherInternalAttribute->NamespaceAndNameHash != InternalAttribute->NamespaceAndNameHash)
break;
}
else
{
INTERNAL_ERROR_CHECK((Flags & SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE) != 0);
// If the hashes are different, we're certainly different.
if (AnotherInternalAttribute->Namespace->Hash != InternalAttribute->Namespace->Hash)
break;
}
IFW32FALSE_EXIT(
::SxsCompareAssemblyIdentityAttributes(
CompareAttributesFlags,
Attribute,
&AnotherInternalAttribute->Attribute,
&ComparisonResult));
if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL)
break;
}
*CountOut = i - Ordinal;
}
if (OrdinalOut != NULL)
*OrdinalOut = Ordinal;
}
FN_EPILOG
}
VOID
SxspCleanUpAssemblyIdentityNamespaceIfNotReferenced(
DWORD Flags,
PASSEMBLY_IDENTITY AssemblyIdentity,
PCASSEMBLY_IDENTITY_NAMESPACE Namespace
)
{
FN_TRACE();
ASSERT(AssemblyIdentity != NULL);
ASSERT(Flags == 0);
if ((AssemblyIdentity != NULL) && (Namespace != NULL))
{
const ULONG AttributeCount = AssemblyIdentity->AttributeCount;
PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE *AttributePointerArray = AssemblyIdentity->AttributePointerArray;
ULONG i;
// We could do some sort of binary search here based on the text string of the namespace since
// the attributes are sorted first on namespace, but my guess is that a single text comparison
// is worth a few dozen simple pointer comparisons, so the attribute array would have to be
// pretty darned huge for the k1*O(log n) to be faster than the k2*(n) algorithm to actually
// dominate.
for (i=0; i<AttributeCount; i++)
{
const PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = AttributePointerArray[i];
if ((InternalAttribute != NULL) &&
(InternalAttribute->Namespace == Namespace))
break;
}
if (i == AttributeCount)
{
// We fell through; it must be orphaned.
const ULONG NamespaceCount = AssemblyIdentity->NamespaceCount;
PCASSEMBLY_IDENTITY_NAMESPACE *NamespacePointerArray = AssemblyIdentity->NamespacePointerArray;
for (i=0; i<NamespaceCount; i++)
{
if (NamespacePointerArray[i] == Namespace)
break;
}
// This assert should only fire if the namespace isn't actually present.
ASSERT(i != NamespaceCount);
if (i != NamespaceCount)
{
ULONG j;
for (j=(i+1); j<NamespaceCount; j++)
NamespacePointerArray[j-1] = NamespacePointerArray[j];
NamespacePointerArray[NamespaceCount - 1] = NULL;
::SxspDeallocateAssemblyIdentityNamespace(Namespace);
AssemblyIdentity->NamespaceCount--;
}
}
}
AssemblyIdentity->HashDirty = TRUE;
}
BOOL
SxsGetAssemblyIdentityAttributeByOrdinal(
DWORD Flags,
PCASSEMBLY_IDENTITY AssemblyIdentity,
ULONG Ordinal,
SIZE_T BufferSize,
PASSEMBLY_IDENTITY_ATTRIBUTE AssemblyIdentityAttributeBuffer,
SIZE_T *BytesWrittenOrRequired
)
{
FN_PROLOG_WIN32
if (BytesWrittenOrRequired != NULL)
*BytesWrittenOrRequired = 0;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(AssemblyIdentity != NULL);
PARAMETER_CHECK((BufferSize == 0) || (AssemblyIdentityAttributeBuffer != NULL));
PARAMETER_CHECK((BufferSize != 0) || (BytesWrittenOrRequired != NULL));
PARAMETER_CHECK(Ordinal < AssemblyIdentity->AttributeCount);
IFW32FALSE_EXIT(
::SxspCopyInternalAssemblyIdentityAttributeOut(
0,
AssemblyIdentity->AttributePointerArray[Ordinal],
BufferSize,
AssemblyIdentityAttributeBuffer,
BytesWrittenOrRequired));
FN_EPILOG
}
BOOL
SxsDuplicateAssemblyIdentity(
DWORD Flags,
PCASSEMBLY_IDENTITY Source,
PASSEMBLY_IDENTITY *Destination
)
{
FN_PROLOG_WIN32
CSmartPtrWithNamedDestructor<ASSEMBLY_IDENTITY, SxsDestroyAssemblyIdentity> NewIdentity;
ULONG CreateAssemblyIdentityFlags = 0;
if (Destination != NULL)
*Destination = NULL;
PARAMETER_CHECK((Flags & ~(SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_FREEZE | SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_ALLOW_NULL)) == 0);
PARAMETER_CHECK(((Flags & SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_ALLOW_NULL) != 0) || (Source != NULL));
PARAMETER_CHECK(Destination != NULL);
if (Flags & SXS_DUPLICATE_ASSEMBLY_IDENTITY_FLAG_FREEZE)
CreateAssemblyIdentityFlags |= SXS_CREATE_ASSEMBLY_IDENTITY_FLAG_FREEZE;
//
// We depend on the Attribute field being first in the internal attribute
// structure below where we callously cast a pointer to an array of
// internal attribute pointers into a pointer to an array of attribute pointers.
//
ASSERT(FIELD_OFFSET(INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE, Attribute) == 0);
if (Source != NULL)
{
// NTRAID#NTBUG9 - 591751 - 2002/04/01 - mgrier - Use smart pointer class for better leak tracking and less cleanup/exit code
IFW32FALSE_EXIT(
::SxspCreateAssemblyIdentity(
CreateAssemblyIdentityFlags,
Source->Type,
&NewIdentity,
Source->AttributeCount,
Source->AttributePointerArray));
NewIdentity->Hash = Source->Hash;
NewIdentity->HashDirty = Source->HashDirty;
}
*Destination = NewIdentity.Detach();
FN_EPILOG;
}
BOOL
SxsQueryAssemblyIdentityInformation(
DWORD Flags,
PCASSEMBLY_IDENTITY AssemblyIdentity,
PVOID Buffer,
SIZE_T BufferSize,
ASSEMBLY_IDENTITY_INFORMATION_CLASS AssemblyIdentityInformationClass
)
{
FN_PROLOG_WIN32
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(AssemblyIdentity != NULL);
PARAMETER_CHECK(AssemblyIdentityInformationClass == AssemblyIdentityBasicInformation);
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
switch (AssemblyIdentityInformationClass)
{
case AssemblyIdentityBasicInformation: {
PASSEMBLY_IDENTITY_BASIC_INFORMATION BasicBuffer = NULL;
if (BufferSize < sizeof(ASSEMBLY_IDENTITY_BASIC_INFORMATION))
ORIGINATE_WIN32_FAILURE_AND_EXIT(NoRoom, ERROR_INSUFFICIENT_BUFFER);
BasicBuffer = (PASSEMBLY_IDENTITY_BASIC_INFORMATION) Buffer;
BasicBuffer->Flags = AssemblyIdentity->Flags;
BasicBuffer->Type = AssemblyIdentity->Type;
BasicBuffer->AttributeCount = AssemblyIdentity->AttributeCount;
BasicBuffer->Hash = AssemblyIdentity->Hash;
break;
}
}
FN_EPILOG
}
BOOL
SxsEnumerateAssemblyIdentityAttributes(
IN DWORD Flags,
IN PCASSEMBLY_IDENTITY AssemblyIdentity,
IN PCASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
IN PSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_ENUMERATION_ROUTINE EnumerationRoutine,
IN PVOID Context
)
{
FN_PROLOG_WIN32
ULONG AttributeCount;
ULONG i;
ULONG ValidateFlags = 0;
ULONG CompareFlags = 0;
PARAMETER_CHECK(!(((Flags & ~(SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE |
SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME |
SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE)) != 0) ||
((Flags & (SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE |
SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME |
SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE)) &&
(Attribute == NULL)) ||
(AssemblyIdentity == NULL) ||
(EnumerationRoutine == NULL)));
IFW32FALSE_EXIT(::SxspValidateAssemblyIdentity(0, AssemblyIdentity));
if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAMESPACE)
{
ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAMESPACE;
CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAMESPACE;
}
if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_NAME)
{
ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_NAME;
CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_NAME;
}
if (Flags & SXS_ENUMERATE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_MATCH_VALUE)
{
ValidateFlags |= SXS_VALIDATE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_VALIDATE_VALUE;
CompareFlags |= SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_FLAG_COMPARE_VALUE;
}
IFW32FALSE_EXIT(::SxsValidateAssemblyIdentityAttribute(ValidateFlags, Attribute));
AttributeCount = AssemblyIdentity->AttributeCount;
for (i=0; i<AttributeCount; i++)
{
PCASSEMBLY_IDENTITY_ATTRIBUTE CandidateAttribute = &AssemblyIdentity->AttributePointerArray[i]->Attribute;
ULONG ComparisonResult = 0;
if (CompareFlags != 0)
{
IFW32FALSE_EXIT(
::SxsCompareAssemblyIdentityAttributes(
CompareFlags,
Attribute,
CandidateAttribute,
&ComparisonResult));
// If they're not equal, skip it!
if (ComparisonResult != SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL)
continue;
}
(*EnumerationRoutine)(
AssemblyIdentity,
CandidateAttribute,
Context);
}
FN_EPILOG
}
BOOL
SxspIsInternalAssemblyIdentityAttribute(
IN DWORD Flags,
IN PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE Attribute,
IN const WCHAR *Namespace,
IN SIZE_T NamespaceCch,
IN const WCHAR *Name,
IN SIZE_T NameCch,
OUT BOOL *EqualsOut
)
{
FN_PROLOG_WIN32
if (EqualsOut != NULL)
*EqualsOut = FALSE;
PARAMETER_CHECK(Flags == 0);
PARAMETER_CHECK(Attribute != NULL);
PARAMETER_CHECK(Namespace != NULL || NamespaceCch == 0);
PARAMETER_CHECK(Name != NULL || NameCch == 0);
PARAMETER_CHECK(EqualsOut != NULL);
if ((NamespaceCch == Attribute->Attribute.NamespaceCch) &&
(NameCch == Attribute->Attribute.NameCch))
{
if ((NamespaceCch == 0) ||
(::memcmp(Attribute->Attribute.Namespace, Namespace, NamespaceCch * sizeof(WCHAR)) == 0))
{
if ((NameCch == 0) ||
(::memcmp(Attribute->Attribute.Name, Name, NameCch * sizeof(WCHAR)) == 0))
{
*EqualsOut = TRUE;
}
}
}
FN_EPILOG
}
BOOL
SxspDoesStringIndicatePolicy(
SIZE_T cchString,
PCWSTR pcwsz,
BOOL &fIsPolicy
)
{
FN_PROLOG_WIN32
fIsPolicy = FALSE;
//
// If this type is just "policy", then it's a policy.
//
if (::FusionpEqualStrings(pcwsz, cchString, ASSEMBLY_TYPE_POLICY, ASSEMBLY_TYPE_POLICY_CCH, false))
{
fIsPolicy = TRUE;
}
//
// If this string ends in -policy, then it's a policy assembly
//
else if ((cchString > ASSEMBLY_TYPE_POLICY_SUFFIX_CCH) &&
::FusionpEqualStrings(
pcwsz + (cchString - ASSEMBLY_TYPE_POLICY_SUFFIX_CCH),
ASSEMBLY_TYPE_POLICY_SUFFIX_CCH,
ASSEMBLY_TYPE_POLICY_SUFFIX,
ASSEMBLY_TYPE_POLICY_SUFFIX_CCH,
false))
{
fIsPolicy = TRUE;
}
FN_EPILOG;
}
BOOL
SxspDetermineAssemblyType(
PCASSEMBLY_IDENTITY pAssemblyIdentity,
BOOL &fIsPolicyAssembly
)
{
FN_PROLOG_WIN32;
PCWSTR pcwszType = NULL;
SIZE_T cchType = 0;
fIsPolicyAssembly = FALSE;
PARAMETER_CHECK(pAssemblyIdentity != NULL);
IFW32FALSE_EXIT(
::SxspGetAssemblyIdentityAttributeValue(
SXSP_GET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_NOT_FOUND_RETURNS_NULL,
pAssemblyIdentity,
&s_IdentityAttribute_type,
&pcwszType,
&cchType));
IFW32FALSE_EXIT(::SxspDoesStringIndicatePolicy(cchType, pcwszType, fIsPolicyAssembly));
FN_EPILOG;
}
BOOL
SxspGenerateTextualIdentity(
DWORD dwFlags,
PCASSEMBLY_IDENTITY pAsmIdent,
CBaseStringBuffer &rsbTextualString
)
{
FN_PROLOG_WIN32
SIZE_T cbRequiredBytes = 0;
SIZE_T cbWrittenBytes = 0;
CStringBufferAccessor sba;
PARAMETER_CHECK(pAsmIdent != NULL);
PARAMETER_CHECK(dwFlags == 0);
rsbTextualString.Clear();
IFW32FALSE_EXIT(
::SxsComputeAssemblyIdentityEncodedSize(
0,
pAsmIdent,
NULL,
SXS_ASSEMBLY_IDENTITY_ENCODING_DEFAULTGROUP_TEXTUAL,
&cbRequiredBytes));
INTERNAL_ERROR_CHECK((cbRequiredBytes % sizeof(WCHAR)) == 0);
sba.Attach(&rsbTextualString);
if (sba.GetBufferCb() < (cbRequiredBytes + sizeof(WCHAR)))
{
sba.Detach();
IFW32FALSE_EXIT(
rsbTextualString.Win32ResizeBuffer(
(cbRequiredBytes / sizeof(WCHAR)) + 1,
eDoNotPreserveBufferContents));
sba.Attach(&rsbTextualString);
}
IFW32FALSE_EXIT(
::SxsEncodeAssemblyIdentity(
0,
pAsmIdent,
NULL,
SXS_ASSEMBLY_IDENTITY_ENCODING_DEFAULTGROUP_TEXTUAL,
sba.GetBufferCb(),
sba.GetBufferPtr(),
&cbWrittenBytes));
//
// If the computation didn't match the written bytes, then that's a problem.
// If we wrote too much and didn't include space for a NULL term, that's
// a problem with this code.
//
ASSERT(cbWrittenBytes == cbRequiredBytes);
INTERNAL_ERROR_CHECK(cbWrittenBytes <= (sba.GetBufferCb() + sizeof(WCHAR)));
(sba.GetBufferPtr())[cbWrittenBytes / sizeof(WCHAR)] = CBaseStringBuffer::NullCharacter();
FN_EPILOG;
}