Leaked source code of windows server 2003
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#ifndef __MAP_KV_H__
#define __MAP_KV_H__
/////////////////////////////////////////////////////////////////////////////
// class CMapKeyToValue - a mapping from 'KEY's to 'VALUE's, passed in as
// pv/cb pairs. The keys can be variable length, although we optmizize the
// case when they are all the same.
//
/////////////////////////////////////////////////////////////////////////////
STDAPI_(UINT) MKVDefaultHashKey(LPVOID pKey, UINT cbKey);
DECLARE_HANDLE32(HMAPKEY);
typedef UINT (STDAPICALLTYPE FAR* LPFNHASHKEY)(LPVOID, UINT);
class __export CMapKeyToValue
{
public:
CMapKeyToValue(DWORD memctx, UINT cbValue, UINT cbKey = 0,
int nBlockSize=10, LPFNHASHKEY lpfnHashKey = &MKVDefaultHashKey,
UINT nHashSize = 17);
~CMapKeyToValue();
// number of elements
int GetCount() const { return m_nCount; }
BOOL IsEmpty() const { return m_nCount == 0; }
// Lookup; return FALSE if not found
BOOL Lookup(LPVOID pKey, UINT cbKey, LPVOID pValue) const;
BOOL LookupHKey(HMAPKEY hKey, LPVOID pValue) const;
BOOL LookupAdd(LPVOID pKey, UINT cbKey, LPVOID pValue) const;
// add a new (key, value) pair; return FALSE if out of memory
BOOL SetAt(LPVOID pKey, UINT cbKey, LPVOID pValue);
BOOL SetAtHKey(HMAPKEY hKey, LPVOID pValue);
// removing existing (key, ?) pair; return FALSE if no such key
BOOL RemoveKey(LPVOID pKey, UINT cbKey);
BOOL RemoveHKey(HMAPKEY hKey);
void RemoveAll();
// iterating all (key, value) pairs
POSITION GetStartPosition() const
{ return (m_nCount == 0) ? (POSITION)NULL : BEFORE_START_POSITION; }
void GetNextAssoc(POSITION FAR* pNextPosition, LPVOID pKey,
UINT FAR* pcbKey, LPVOID pValue) const;
// return HMAPKEY for given key; returns NULL if not currently in map
HMAPKEY GetHKey(LPVOID pKey, UINT cbKey) const;
void AssertValid() const;
private:
// abstracts, somewhat, variable and fixed sized keys; size is really
// m_cbKeyInAssoc.
union CKeyWrap
{
BYTE rgbKey[sizeof(LPVOID) + sizeof(UINT)];
struct
{
LPVOID pKey;
UINT cbKey;
};
};
// Association of one key and one value; NOTE: even though in general
// the size of the key and value varies, for any given map,
// the size of an assoc is fixed.
struct CAssoc
{
CAssoc FAR* pNext;
UINT nHashValue; // needed for efficient iteration
CKeyWrap key; // size is really m_cbKeyInAssoc
// BYTE rgbValue[m_cbValue];
};
UINT SizeAssoc() const
{ return sizeof(CAssoc)-sizeof(CKeyWrap) + m_cbKeyInAssoc + m_cbValue; }
CAssoc FAR* NewAssoc(UINT hash, LPVOID pKey, UINT cbKey, LPVOID pValue);
void FreeAssoc(CAssoc FAR* pAssoc);
BOOL CompareAssocKey(CAssoc FAR* pAssoc, LPVOID pKey, UINT cbKey) const;
CAssoc FAR* GetAssocAt(LPVOID pKey, UINT cbKey, UINT FAR& nHash) const;
BOOL SetAssocKey(CAssoc FAR* pAssoc, LPVOID pKey, UINT cbKey) const;
void GetAssocKeyPtr(CAssoc FAR* pAssoc, LPVOID FAR* ppKey,UINT FAR* pcbKey) const;
void FreeAssocKey(CAssoc FAR* pAssoc) const;
void GetAssocValuePtr(CAssoc FAR* pAssoc, LPVOID FAR* ppValue) const;
void GetAssocValue(CAssoc FAR* pAssoc, LPVOID pValue) const;
void SetAssocValue(CAssoc FAR* pAssoc, LPVOID pValue) const;
BOOL InitHashTable();
UINT m_cbValue;
UINT m_cbKey; // variable length if 0
UINT m_cbKeyInAssoc; // always non-zero
CAssoc FAR* FAR* m_pHashTable;
UINT m_nHashTableSize;
LPFNHASHKEY m_lpfnHashKey;
int m_nCount;
CAssoc FAR* m_pFreeList;
struct CPlex FAR* m_pBlocks;
int m_nBlockSize;
DWORD m_memctx;
};
#endif // !__MAP_KV_H__