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583 lines
13 KiB
583 lines
13 KiB
// ***************************************************************************
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// Copyright (C) 2000- Microsoft Corporation.
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// @File: vdifreeze.cpp
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//
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// PURPOSE:
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//
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// Use a coordinated VDI BACKUP WITH SNAPSHOT (SQL2000 and above)
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//
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// NOTES:
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// The VDI method of freeze/thaw avoids the potential resource deadlock
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// which prevents SQLServer from accepting a "dbcc thaw_io" when one or more
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// databases is frozen.
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//
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// Extern dependencies:
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// provision of "_Module" and the COM guids....
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//
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//
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// HISTORY:
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//
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// @Version: Whistler/Shiloh
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// 68202 11/07/00 ntsnap work
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//
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//
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// @EndHeader@
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// ***************************************************************************
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#if HIDE_WARNINGS
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#pragma warning( disable : 4786)
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#endif
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#include <stdafx.h>
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#include "vdierror.h"
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#include "vdiguid.h"
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////////////////////////////////////////////////////////////////////////
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// Standard foo for file name aliasing. This code block must be after
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// all includes of VSS header files.
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//
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#ifdef VSS_FILE_ALIAS
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#undef VSS_FILE_ALIAS
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#endif
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#define VSS_FILE_ALIAS "SQLVFRZC"
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//
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////////////////////////////////////////////////////////////////////////
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Freeze2000::Freeze2000 (
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const WString& serverName,
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ULONG maxDatabases) :
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m_ServerName (serverName),
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m_MaxDatabases (maxDatabases),
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m_NumDatabases (0),
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m_State (Unprepared),
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m_AbortCount (0)
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{
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CVssFunctionTracer(VSSDBG_SQLLIB, L"Freeze2000::Freeze2000");
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m_pDBContext = new FrozenDatabase [maxDatabases];
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CoCreateGuid (&m_BackupId);
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try
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{
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InitializeCriticalSection (&m_Latch);
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}
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catch(...)
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{
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// delete created object if we fail InitializeCriticalSection
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delete m_pDBContext;
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}
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}
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//----------------------------------------------------------
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// Wait for all the database threads to terminate.
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// This is only called by the coordinating thread while
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// holding exclusive access on the object.
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//
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void
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Freeze2000::WaitForThreads ()
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{
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CVssFunctionTracer(VSSDBG_SQLLIB, L"Freeze2000::WaitForThreads");
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for (int i=0; i<m_NumDatabases; i++)
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{
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FrozenDatabase* pDb = m_pDBContext+i;
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if (pDb->m_hThread != NULL)
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{
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DWORD status;
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do
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{
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status = WaitForSingleObjectEx (pDb->m_hThread, 2000, TRUE);
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if (m_State != Aborted && CheckAbort ())
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Abort ();
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} while (status != WAIT_OBJECT_0);
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CloseHandle (pDb->m_hThread);
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pDb->m_hThread = NULL;
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}
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}
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}
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//---------------------------------------------------------
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// Handle an abort.
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// The main thread will already hold the the lock and so
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// will always be successful at aborting the operation.
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// The database threads will attempt to abort, but won't
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// block in order to do so. The abort count is incremented
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// and the main thread is ulimately responsible for cleanup.
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//
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void
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Freeze2000::Abort () throw ()
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{
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CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Freeze2000::Abort");
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SetAbort ();
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if (TryLock ())
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{
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m_State = Aborted;
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for (int i=0; i<m_NumDatabases; i++)
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{
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if (m_pDBContext[i].m_pIVDSet)
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{
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m_pDBContext[i].m_pIVDSet->SignalAbort ();
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m_pDBContext[i].m_pIVDSet->Close ();
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m_pDBContext[i].m_pIVDSet->Release ();
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m_pDBContext[i].m_pIVDSet = NULL;
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m_pDBContext[i].m_pIVD = NULL;
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}
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}
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Unlock ();
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}
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}
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Freeze2000::~Freeze2000 ()
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{
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Lock ();
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if (m_State != Complete)
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{
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// Trigger any waiting threads, cleaning up any VDI's.
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//
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Abort ();
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WaitForThreads ();
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}
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delete[] m_pDBContext;
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DeleteCriticalSection (&m_Latch);
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}
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//-------------------------------------------
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// Map the voids and proc call stuff to the real
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// thread routine.
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//
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DWORD WINAPI FreezeThreadProc(
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LPVOID lpParameter ) // thread data
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{
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return Freeze2000::DatabaseThreadStart (lpParameter);
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}
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DWORD Freeze2000::DatabaseThreadStart (
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LPVOID lpParameter ) // thread data
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{
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FrozenDatabase* pDbContext = (FrozenDatabase*)lpParameter;
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return pDbContext->m_pContext->DatabaseThread (pDbContext);
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}
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//-------------------------------------------
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// Add a database to the freeze set.
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//
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void
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Freeze2000::PrepareDatabase (
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const WString& dbName)
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{
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CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Free2000::PrepareDatabase");
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// can't backup tempdb!
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//
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if (dbName == L"tempdb")
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return;
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Lock ();
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try
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{
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if (m_State == Unprepared)
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{
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m_State = Preparing;
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}
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if (m_NumDatabases >= m_MaxDatabases ||
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m_State != Preparing)
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{
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DBG_ASSERT(FALSE && L"Too many databases or not preparing");
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THROW_GENERIC;
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}
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FrozenDatabase* pDbContext = m_pDBContext+m_NumDatabases;
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m_NumDatabases++;
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pDbContext->m_pContext = this;
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ft.hr = CoCreateInstance (
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CLSID_MSSQL_ClientVirtualDeviceSet,
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NULL,
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CLSCTX_INPROC_SERVER,
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IID_IClientVirtualDeviceSet2,
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(void**)&pDbContext->m_pIVDSet);
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if (ft.HrFailed())
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{
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ft.LogError(VSS_ERROR_SQLLIB_CANTCREATEVDS, VSSDBG_SQLLIB << ft.hr);
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ft.Throw
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(
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VSSDBG_SQLLIB,
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ft.hr,
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L"Failed to create VDS object. hr = 0x%08lx",
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ft.hr
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);
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}
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VDConfig config;
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memset (&config, 0, sizeof(config));
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config.deviceCount = 1;
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StringFromGUID2 (m_BackupId, pDbContext->m_SetName, sizeof (pDbContext->m_SetName));
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swprintf (pDbContext->m_SetName+wcslen(pDbContext->m_SetName), L"%d", m_NumDatabases);
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// A "\" indicates a named instance, so append the name...
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//
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WCHAR* pInstance = wcschr (m_ServerName.c_str (), L'\\');
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if (pInstance)
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{
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pInstance++; // step over the separator
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}
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// Create the virtual device set
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//
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ft.hr = pDbContext->m_pIVDSet->CreateEx (pInstance, pDbContext->m_SetName, &config);
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if (ft.HrFailed())
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{
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ft.LogError(VSS_ERROR_SQLLIB_CANTCREATEVDS, VSSDBG_SQLLIB << ft.hr);
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ft.Throw
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(
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VSSDBG_SQLLIB,
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ft.hr,
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L"Failed to create VDS object. hr = 0x%08lx",
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ft.hr
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);
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}
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pDbContext->m_VDState = Created;
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pDbContext->m_DbName = dbName;
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pDbContext->m_hThread = CreateThread (NULL, 0,
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FreezeThreadProc, pDbContext, 0, NULL);
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if (pDbContext->m_hThread == NULL)
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{
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ft.hr = HRESULT_FROM_WIN32(GetLastError());
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ft.CheckForError(VSSDBG_SQLLIB, L"CreateThread");
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}
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}
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catch (...)
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{
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Abort ();
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Unlock ();
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throw;
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}
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Unlock ();
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}
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//---------------------------------------------------------
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// Prep a database by setting up a BACKUP WITH SNAPSHOT
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// We perform a checkpoint first to minimize the backup checkpoint duration.
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// Since the backup has no way to stall for the prepare, we stall it by delaying
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// the VDI processing until freeze time.
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//
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DWORD
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Freeze2000::DatabaseThread (
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FrozenDatabase* pDbContext)
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{
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CVssFunctionTracer ft(VSSDBG_XML, L"Freeze2000::DatabaseThread");
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try
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{
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SqlConnection sql;
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sql.Connect (m_ServerName);
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WString command =
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L"BACKUP DATABASE [" + pDbContext->m_DbName + L"] TO VIRTUAL_DEVICE='" +
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pDbContext->m_SetName + L"' WITH SNAPSHOT,BUFFERCOUNT=1,BLOCKSIZE=1024";
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sql.SetCommand (command);
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sql.ExecCommand ();
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pDbContext->m_SuccessDetected = TRUE;
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}
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catch (...)
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{
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Abort ();
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}
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return 0;
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}
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//---------------------------------------------------------
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// Advance the status of each VD.
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// Will throw if problems are encountered.
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//
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// This routine is called in two contexts:
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// 1. During the "Prepare" phase, in which case 'toSnapshot' is FALSE
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// and the goal is to move each VD to an "open" state.
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// At that time, the backup metadata is not yet consumed, to the BACKUP will
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// be waiting (leaving the database unfrozen).
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// 2. During the "Freeze" phase, the metadata is consumed (and discarded),
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// so the BACKUP will freeze the database and send the 'VDC_Snapshot' command.
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//
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void
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Freeze2000::AdvanceVDState (
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bool toSnapshot) // TRUE when we want to advance to the snapshot open stage.
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{
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CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Freeze2000::AdvanceVDState");
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// Poll over the VD's moving them to Open or SnapshotOpen
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//
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while (1)
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{
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bool didSomething = false;
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int nDatabasesReady = 0;
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for (int i=0; i<m_NumDatabases; i++)
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{
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FrozenDatabase* pDb = m_pDBContext+i;
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if (CheckAbort ())
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{
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THROW_GENERIC;
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}
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switch (pDb->m_VDState)
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{
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case Created:
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VDConfig config;
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ft.hr = pDb->m_pIVDSet->GetConfiguration (0, &config);
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if (ft.hr == VD_E_TIMEOUT)
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break;
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if (ft.HrFailed())
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ft.CheckForError(VSSDBG_SQLLIB, L"IClientVirtualDeviceSet2::GetConfiguration");
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ft.hr = pDb->m_pIVDSet->OpenDevice (pDb->m_SetName, &pDb->m_pIVD);
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if (ft.HrFailed())
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ft.CheckForError(VSSDBG_SQLLIB, L"IClientVirtualDeviceSet2::OpenDevice");
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pDb->m_VDState = Open;
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didSomething = true;
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// fall thru
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case Open:
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if (!toSnapshot)
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{
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nDatabasesReady++;
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break;
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}
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// pull commands until we see the snapshot
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//
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VDC_Command * cmd;
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HRESULT hr;
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while (pDb->m_VDState == Open &&
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SUCCEEDED (hr=pDb->m_pIVD->GetCommand (0, &cmd)))
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{
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DWORD completionCode;
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DWORD bytesTransferred;
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didSomething = true;
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switch (cmd->commandCode)
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{
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case VDC_Write:
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bytesTransferred = cmd->size;
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case VDC_Flush:
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completionCode = ERROR_SUCCESS;
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ft.hr = pDb->m_pIVD->CompleteCommand (
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cmd, completionCode, bytesTransferred, 0);
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if (ft.HrFailed())
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ft.CheckForError(VSSDBG_SQLLIB, L"IClientVirtualDevice::CompleteCommand");
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break;
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case VDC_Snapshot:
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pDb->m_VDState = SnapshotOpen;
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pDb->m_pSnapshotCmd = cmd;
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break;
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default:
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ft.Trace(VSSDBG_SQLLIB, L"Unexpected VDCmd: x%x\n", cmd->commandCode);
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THROW_GENERIC;
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} // end command switch
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} // end command loop
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ft.hr = hr;
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if (ft.hr == VD_E_TIMEOUT)
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break; // no command was ready.
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if (ft.HrFailed())
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ft.CheckForError(VSSDBG_SQLLIB, L"IClientVirtualDevice::GetCommand");
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DBG_ASSERT(pDb->m_VDState == SnapshotOpen);
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break;
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case SnapshotOpen:
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nDatabasesReady++;
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break;
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default:
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DBG_ASSERT(FALSE && L"Shouldn't get here");
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THROW_GENERIC;
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} // end switch to handle this db
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} // end loop over each db
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if (nDatabasesReady == m_NumDatabases)
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break;
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// Unless we found something to do,
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// delay a bit and try again.
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//
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if (didSomething)
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continue;
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SleepEx (100, TRUE);
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} // wait for all databases to go "Ready"
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}
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//---------------------------------------------------------
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// Wait for the databases to finish preparing.
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// This waits for the virtual devices to open up
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//
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void
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Freeze2000::WaitForPrepare ()
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{
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CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Freeze2000::WaitForPrepare");
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Lock ();
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if (m_State != Preparing || CheckAbort ())
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{
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Abort ();
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Unlock ();
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THROW_GENERIC;
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}
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m_State = Prepared;
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try
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{
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AdvanceVDState (FALSE);
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}
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catch (...)
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{
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Abort ();
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Unlock ();
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throw;
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}
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Unlock ();
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}
|
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|
|
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//------------------------------------------------------------------
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// Perform the freeze, waiting for a "Take-snapshot" from each db.
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//
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void
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Freeze2000::Freeze ()
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{
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CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Freeze2000::Freeze");
|
|
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Lock ();
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if (m_State != Prepared || CheckAbort ())
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{
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Abort ();
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Unlock ();
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THROW_GENERIC;
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}
|
|
|
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try
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{
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m_State = Frozen;
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AdvanceVDState (TRUE);
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}
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catch (...)
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{
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Abort ();
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Unlock ();
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throw;
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}
|
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Unlock ();
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}
|
|
|
|
|
|
//---------------------------------------------------------
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// Perform the thaw.
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|
//
|
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// Return TRUE if the databases were all successfully backed up
|
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// and were thawed out as expected.
|
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// FALSE is returned in any other case.
|
|
// No exceptions are thrown (this routine can be used as a cleanup routine).
|
|
//
|
|
BOOL
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Freeze2000::Thaw () throw ()
|
|
{
|
|
CVssFunctionTracer ft(VSSDBG_SQLLIB, L"Freeze2000::Thaw");
|
|
|
|
Lock ();
|
|
|
|
if (m_State != Frozen || CheckAbort ())
|
|
{
|
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Abort ();
|
|
Unlock ();
|
|
return FALSE;
|
|
}
|
|
|
|
try
|
|
{
|
|
|
|
// Send the "snapshot complete" messages.
|
|
//
|
|
int i;
|
|
|
|
for (i=0; i<m_NumDatabases; i++)
|
|
{
|
|
FrozenDatabase* pDb = m_pDBContext+i;
|
|
|
|
DBG_ASSERT (pDb->m_VDState == SnapshotOpen);
|
|
ft.hr = pDb->m_pIVD->CompleteCommand (pDb->m_pSnapshotCmd, ERROR_SUCCESS, 0, 0);
|
|
if (FAILED (ft.hr))
|
|
ft.CheckForError(VSSDBG_SQLLIB, L"IClientVirtualDevice::CompleteCommand");
|
|
}
|
|
|
|
// Wait for the BACKUP threads to report success.
|
|
//
|
|
WaitForThreads ();
|
|
|
|
for (i=0; i<m_NumDatabases; i++)
|
|
{
|
|
FrozenDatabase* pDb = m_pDBContext+i;
|
|
|
|
if (!pDb->m_SuccessDetected)
|
|
{
|
|
THROW_GENERIC;
|
|
}
|
|
}
|
|
|
|
// Pull the "close" message from each VD
|
|
//
|
|
for (i=0; i<m_NumDatabases; i++)
|
|
{
|
|
FrozenDatabase* pDb = m_pDBContext+i;
|
|
VDC_Command * cmd;
|
|
ft.hr=pDb->m_pIVD->GetCommand (INFINITE, &cmd);
|
|
if (ft.hr != VD_E_CLOSE)
|
|
ft.LogError(VSS_ERROR_SQLLIB_FINALCOMMANDNOTCLOSE, VSSDBG_SQLLIB << ft.hr);
|
|
|
|
pDb->m_pIVDSet->Close ();
|
|
pDb->m_pIVDSet->Release ();
|
|
pDb->m_pIVDSet = NULL;
|
|
pDb->m_pIVD = NULL;
|
|
|
|
}
|
|
|
|
m_State = Complete;
|
|
}
|
|
catch (...)
|
|
{
|
|
Abort ();
|
|
Unlock ();
|
|
return FALSE;
|
|
}
|
|
Unlock ();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|