Leaked source code of windows server 2003
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/*++
Copyright (c) 1999 Microsoft Corporation
Abstract:
@doc
@module VssTest.cpp | Main file for the Vss test application
@end
Author:
Adi Oltean [aoltean] 07/22/1999
Revision History:
Name Date Comments
aoltean 07/22/1999 Created
--*/
/////////////////////////////////////////////////////////////////////////////
// Includes
#include "stdafx.hxx"
#include "GenDlg.h"
#include "VssTest.h"
#include "ConnDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#pragma warning( disable: 4189 ) /* local variable is initialized but not referenced */
#include <atlimpl.cpp>
#pragma warning( default: 4189 ) /* local variable is initialized but not referenced */
/////////////////////////////////////////////////////////////////////////////
// CVssTestApp
BEGIN_MESSAGE_MAP(CVssTestApp, CWinApp)
//{{AFX_MSG_MAP(CVssTestApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVssTestApp construction
CVssTestApp::CVssTestApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CVssTestApp object
CVssTestApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CVssTestApp initialization
BOOL CVssTestApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
CoInitialize(NULL);
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CConnectDlg dlg;
m_pMainWnd = &dlg;
int nResponse = (int)dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Avoid a AV on lclosing the app.
m_pMainWnd = NULL;
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
BOOL CVssTestApp::ExitInstance()
{
CoUninitialize();
return CWinApp::ExitInstance();
}