Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

1515 lines
46 KiB

/***************************************************************************\
*
* ************************
* * MINIPORT SAMPLE CODE *
* ************************
*
* Module Name:
*
* perm3.h
*
* Abstract:
*
* This module contains the definitions for the Permedia3 miniport driver.
*
* Environment:
*
* Kernel mode
*
*
* Copyright (c) 1994-1999 3Dlabs Inc. Ltd. All rights reserved.
* Copyright (c) 1995-2003 Microsoft Corporation. All Rights Reserved.
*
\***************************************************************************/
//
// This line will cause the DEFINE_GUID lines in i2cgpio.h actually do something
//
#define INITGUID
#include "dderror.h"
#include "devioctl.h"
#include "miniport.h"
#include "ntddvdeo.h"
#include "video.h"
#include "interupt.h"
#define GAMMA_CORRECTION 1
#define MASK_OUTFIFO_ERROR_INTERRUPT 1
//
// Define an assert macro for debugging
//
#if DBG
#define PERM3_ASSERT(x, y) if (!(x)) { VideoDebugPrint((0, (y))); ASSERT(FALSE); }
#else
#define PERM3_ASSERT(x, y)
#endif
//
// Include definitions for all supported RAMDACS
//
#include "p3rd.h"
//
// We use 'Int 10' to do mode switching on the x86.
//
#if defined(i386)
#define INT10_MODE_SET 1
#endif
//
// Default clock speed in Hz for the reference board. The actual speed
// is looked up in the registry. Use this if no registry entry is found
// or the registry entry is zero.
//
#define PERMEDIA3_DEFAULT_CLOCK_SPEED ( 80 * (1000*1000))
#define PERMEDIA3_DEFAULT_CLOCK_SPEED_ALT ( 80 * (1000*1000))
#define PERMEDIA3_MAX_CLOCK_SPEED (250 * (1000*1000))
#define PERMEDIA3_DEFAULT_MCLK_SPEED ( 80 * (1000*1000))
#define PERMEDIA3_DEFAULT_SCLK_SPEED ( 70 * (1000*1000))
//
// Maximum pixelclock values that the RAMDAC can handle (in 100's hz).
//
#define P3_MAX_PIXELCLOCK 2700000 // RAMDAC rated at 270 Mhz
#define P4_REVB_MAX_PIXELCLOCK 3000000 // RAMDAC rated at 300 Mhz
//
// Maximum amount of video data per second, that the rasterizer
// chip can send to the RAMDAC (limited by SDRAM/SGRAM throuput).
//
#define P3_MAX_PIXELDATA 15000000 // 1500 million bytes/sec (in 100's bytes)
//
// Base address numbers for the Perm3 PCI regions in which we're interested.
// These are indexes into the AccessRanges array we get from probing the
// device.
//
#define PCI_CTRL_BASE_INDEX 0
#define PCI_LB_BASE_INDEX 1
#define PCI_FB_BASE_INDEX 2
#define ROM_MAPPED_LENGTH 0x10000
#define VENDOR_ID_3DLABS 0x3D3D
#define PERMEDIA3_ID 0x000A
#define PERMEDIA4_ID 0x000C
//
// Capabilities flags
//
// These are private flags passed to the Permedia 3 display driver. They're
// put in the high word of the 'AttributeFlags' field of the
// 'VIDEO_MODE_INFORMATION' structure (found in 'ntddvdeo.h') passed
// to the display driver via an 'VIDEO_QUERY_AVAIL_MODES' or
// 'VIDEO_QUERY_CURRENT_MODE' IOCTL.
//
// NOTE: These definitions must match those in the Permedia 3 display driver's
// 'driver.h'!
typedef enum {
CAPS_ZOOM_X_BY2 = 0x00000001, // Hardware has zoomed by 2 in X
CAPS_ZOOM_Y_BY2 = 0x00000002, // Hardware has zoomed by 2 in Y
CAPS_QUEUED_DMA = 0x00000008, // DMA address/count via the FIFO
CAPS_LOGICAL_DMA = 0x00000010, // DMA through logical address table
CAPS_USE_AGP_DMA = 0x00000020, // AGP DMA can be used.
CAPS_P3RD_POINTER = 0x00000040, // Use the 3Dlabs P3RD RAMDAC
CAPS_STEREO = 0x00000080, // Stereo mode enabled.
CAPS_SW_POINTER = 0x00010000, // No hardware pointer; use software simulation
CAPS_GLYPH_EXPAND = 0x00020000, // Use glyph-expand method to draw text.
CAPS_FAST_FILL_BUG = 0x00080000, // chip fast fill bug exists
CAPS_INTERRUPTS = 0x00100000, // interrupts supported
CAPS_DMA_AVAILABLE = 0x00200000, // DMA is supported
CAPS_DISABLE_OVERLAY = 0x00400000, // chip do not support overlay
} CAPS;
//
// The capabilities of a Perm3 board.
//
typedef enum {
PERM3_NOCAPS = 0x00000000, // No additional capabilities
PERM3_SGRAM = 0x00000001, // SGRAM board (else SDRAM)
PERM3_DFP = 0x00000002, // Digital flat panel
PERM3_DFP_MON_ATTACHED = 0x00000010, // DFP Monitor is attached
PERM3_USE_BYTE_DOUBLING = 0x00000040 // Current mode requires byte-doubling
} PERM3_CAPS;
//
// Supported board definitions.
//
typedef enum _PERM3_BOARDS {
PERMEDIA3_BOARD = 17,
} PERM3_BOARDS;
//
// Chip type definitions
//
typedef enum _PERM3_CHIPSETS {
PERMEDIA3 = 5,
} PERM3_CHIPSET;
//
// Supported RAMDAC definitions.
//
typedef enum _PERM3_RAMDACS {
P3RD_RAMDAC = 14,
} PERM3_RAMDACS;
//
// macros to add padding words to the structures. For the core registers we use
// the tag ids when specifying the pad. So we must multiply by 8 to get a byte
// pad. We need to add an id to make each pad field in the struct unique. The
// id is irrelevant as long as it's different from every other id used in the
// same struct.
//
#define PAD(id, n) UCHAR pad##id[n]
#define PADRANGE(id, n) PAD(id, (n)-sizeof(PERM3_REG))
#define PADCORERANGE(id, n) PADRANGE(id, (n)<<3)
//
// Perm3 registers are 32 bits wide and live on 64-bit boundaries.
//
typedef struct {
ULONG reg;
ULONG pad;
} PERM3_REG;
//
// Permedia 3 PCI Region 0 Address MAP:
//
// All registers are on 64-bit boundaries so we have to define a number of
// padding words. The number given in the comments are offsets from the start
// of the PCI region.
//
typedef struct _perm3_region0_map {
// Control Status Registers:
PERM3_REG ResetStatus; // 0000h
PERM3_REG IntEnable; // 0008h
PERM3_REG IntFlags; // 0010h
PERM3_REG InFIFOSpace; // 0018h
PERM3_REG OutFIFOWords; // 0020h
PERM3_REG DMAAddress; // 0028h
PERM3_REG DMACount; // 0030h
PERM3_REG ErrorFlags; // 0038h
PERM3_REG VClkCtl; // 0040h
PERM3_REG TestRegister; // 0048h
union a0 {
// GLINT
struct b0 {
PERM3_REG Aperture0; // 0050h
PERM3_REG Aperture1; // 0058h
};
// PERMEDIA
struct b1 {
PERM3_REG ApertureOne; // 0050h
PERM3_REG ApertureTwo; // 0058h
};
};
PERM3_REG DMAControl; // 0060h
PERM3_REG DisconnectControl; // 0068h
// PERMEDIA only
PERM3_REG ChipConfig; // 0070h
PERM3_REG AGPControl; // 0078h - Px/Rx
PERM3_REG OutDMAAddress; // 0080h
PERM3_REG OutDMACount; // 0088h
PERM3_REG AGPTexBaseAddress; // 0090h
PADRANGE(201, 0xA0-0x90);
PERM3_REG ByDMAAddress; // 00A0h
PADRANGE(202, 0xB8-0xA0);
PERM3_REG ByDMAStride; // 00B8h
PERM3_REG ByDMAMemAddr; // 00C0h
PERM3_REG ByDMASize; // 00C8h
PERM3_REG ByDMAByteMask; // 00D0h
PERM3_REG ByDMAControl; // 00D8h
PADRANGE(203, 0xE8-0xD8);
PERM3_REG ByDMAComplete; // 00E8h
PADRANGE(204, 0x100-0xE8);
// Paged texture management registers.
PERM3_REG HostTextureAddress; // 0100h
PERM3_REG TextureDownloadControl; // 0108h
PERM3_REG TextureOperation; // 0110h
PERM3_REG LogicalTexturePage; // 0118h
PERM3_REG TextureDMAAddress; // 0120h
PERM3_REG TextureFIFOSpace; // 0128h
PADRANGE(205, 0x300-0x128);
PERM3_REG ByAperture1Mode; // 0300h
PERM3_REG ByAperture1Stride; // 0308h
PADRANGE(206, 0x328-0x308);
PERM3_REG ByAperture2Mode; // 0328h
PERM3_REG ByAperture2Stride; // 0330h
PADRANGE(207, 0x350-0x330);
PERM3_REG ByDMAReadMode; // 0350h - Px/Rx only
PERM3_REG ByDMAReadStride; // 0358h - Px/Rx only
PADRANGE(208, 0x800-0x358);
//
// GLINTdelta registers. Registers with the same functionality as on GLINT
// are at the same offset. XXX are not real registers.
//
PERM3_REG DeltaReset; // 0800h
PERM3_REG DeltaIntEnable; // 0808h
PERM3_REG DeltaIntFlags; // 0810h
PERM3_REG DeltaInFIFOSpaceXXX; // 0818h
PERM3_REG DeltaOutFIFOWordsXXX; // 0820h
PERM3_REG DeltaDMAAddressXXX; // 0828h
PERM3_REG DeltaDMACountXXX; // 0830h
PERM3_REG DeltaErrorFlags; // 0838h
PERM3_REG DeltaVClkCtlXXX; // 0840h
PERM3_REG DeltaTestRegister; // 0848h
PERM3_REG DeltaAperture0XXX; // 0850h
PERM3_REG DeltaAperture1XXX; // 0858h
PERM3_REG DeltaDMAControlXXX; // 0860h
PERM3_REG DeltaDisconnectControl; // 0868h
//
// GLINTgamma registers
//
PERM3_REG GammaChipConfig; // 0870h
PERM3_REG GammaCSRAperture; // 0878h
PADRANGE(3, 0x0c00-0x878);
PERM3_REG GammaPageTableAddr; // 0c00h
PERM3_REG GammaPageTableLength; // 0c08h
PADRANGE(301, 0x0c38-0x0c08);
PERM3_REG GammaDelayTimer; // 0c38h
PERM3_REG GammaCommandMode; // 0c40h
PERM3_REG GammaCommandIntEnable; // 0c48h
PERM3_REG GammaCommandIntFlags; // 0c50h
PERM3_REG GammaCommandErrorFlags; // 0c58h
PERM3_REG GammaCommandStatus; // 0c60h
PERM3_REG GammaCommandFaultingAddr; // 0c68h
PERM3_REG GammaVertexFaultingAddr; // 0c70h
PADRANGE(302, 0x0c88-0x0c70);
PERM3_REG GammaWriteFaultingAddr; // 0c88h
PADRANGE(303, 0x0c98-0x0c88);
PERM3_REG GammaFeedbackSelectCount; // 0c98h
PADRANGE(304, 0x0cb8-0x0c98);
PERM3_REG GammaProcessorMode; // 0cb8h
PADRANGE(305, 0x0d00-0x0cb8);
PERM3_REG GammaVGAShadow; // 0d00h
PERM3_REG GammaMultiGLINTAperture; // 0d08h
PERM3_REG GammaMultiGLINT1; // 0d10h
PERM3_REG GammaMultiGLINT2; // 0d18h
PADRANGE(306, 0x0f00-0x0d18);
PERM3_REG GammaSerialAccess; // 0f00h
PADRANGE(307, 0x1000-0x0f00);
// Localbuffer Registers
union x0 { // 1000h
PERM3_REG LBMemoryCtl; // GLINT
PERM3_REG Reboot; // PERMEDIA
};
PERM3_REG LBMemoryEDO; // 1008h
PADRANGE(308, 0x1018-0x1008);
// PERMEDIA3 only
PERM3_REG LocalMemCaps; // 1018h
PERM3_REG LocalMemTiming; // 1020h
PERM3_REG LocalMemControl; // 1028h
PERM3_REG LocalMemRefresh; // 1030h
PERM3_REG LocalMemPowerDown; // 1038h
// PERMEDIA & PERMEDIA2 only
PERM3_REG MemControl; // 1040h
// PERMEDIA3 only
PADRANGE(4, 0x1068-0x1040);
PERM3_REG LocalMemProfileMask0; // 1068h
PERM3_REG LocalMemProfileCount0; // 1070h
PERM3_REG LocalMemProfileMask1; // 1078h
// PERMEDIA & PERMEDIA2 only
PERM3_REG BootAddress; // 1080h [= LocalMemProfileCount1 on PxRx]
PADRANGE(5, 0x10C0-0x1080);
PERM3_REG MemConfig; // 10C0h
PADRANGE(6, 0x1100-0x10C0);
PERM3_REG BypassWriteMask; // 1100h
PADRANGE(7, 0x1140-0x1100);
PERM3_REG FramebufferWriteMask; // 1140h
PADRANGE(8, 0x1180-0x1140);
PERM3_REG Count; // 1180h
PADRANGE(9, 0x1800-0x1180);
// Framebuffer Registers
PERM3_REG FBMemoryCtl; // 1800h
PERM3_REG FBModeSel; // 1808h
PERM3_REG FBGCWrMask; // 1810h
PERM3_REG FBGCColorMask; // 1818h
PERM3_REG FBTXMemCtl; // 1820h
PADRANGE(10, 0x2000-0x1820);
// Graphics Core FIFO Interface
PERM3_REG FIFOInterface; // 2000h
PADRANGE(11, 0x3000-0x2000);
// Internal Video Registers
union x1 {
// GLINT
struct s1 {
PERM3_REG VTGHLimit; // 3000h
PERM3_REG VTGHSyncStart; // 3008h
PERM3_REG VTGHSyncEnd; // 3010h
PERM3_REG VTGHBlankEnd; // 3018h
PERM3_REG VTGVLimit; // 3020h
PERM3_REG VTGVSyncStart; // 3028h
PERM3_REG VTGVSyncEnd; // 3030h
PERM3_REG VTGVBlankEnd; // 3038h
PERM3_REG VTGHGateStart; // 3040h
PERM3_REG VTGHGateEnd; // 3048h
PERM3_REG VTGVGateStart; // 3050h
PERM3_REG VTGVGateEnd; // 3058h
PERM3_REG VTGPolarity; // 3060h
PERM3_REG VTGFrameRowAddr; // 3068h
PERM3_REG VTGVLineNumber; // 3070h
PERM3_REG VTGSerialClk; // 3078h
PERM3_REG VTGModeCtl; // 3080h
};
// PERMEDIA
struct s2 {
PERM3_REG ScreenBase; // 3000h
PERM3_REG ScreenStride; // 3008h
PERM3_REG HTotal; // 3010h
PERM3_REG HgEnd; // 3018h
PERM3_REG HbEnd; // 3020h
PERM3_REG HsStart; // 3028h
PERM3_REG HsEnd; // 3030h
PERM3_REG VTotal; // 3038h
PERM3_REG VbEnd; // 3040h
PERM3_REG VsStart; // 3048h
PERM3_REG VsEnd; // 3050h
PERM3_REG VideoControl; // 3058h
PERM3_REG InterruptLine; // 3060h
PERM3_REG DDCData; // 3068h
PERM3_REG LineCount; // 3070h
PERM3_REG VFifoCtl; // 3078h
PERM3_REG ScreenBaseRight; // 3080h
};
};
PERM3_REG MiscControl; // 3088h
PADRANGE(111, 0x3100-0x3088);
PERM3_REG VideoOverlayUpdate; // 0x3100
PERM3_REG VideoOverlayMode; // 0x3108
PERM3_REG VideoOverlayFifoControl; // 0x3110
PERM3_REG VideoOverlayIndex; // 0x3118
PERM3_REG VideoOverlayBase0; // 0x3120
PERM3_REG VideoOverlayBase1; // 0x3128
PERM3_REG VideoOverlayBase2; // 0x3130
PERM3_REG VideoOverlayStride; // 0x3138
PERM3_REG VideoOverlayWidth; // 0x3140
PERM3_REG VideoOverlayHeight; // 0x3148
PERM3_REG VideoOverlayOrigin; // 0x3150
PERM3_REG VideoOverlayShrinkXDelta; // 0x3158
PERM3_REG VideoOverlayZoomXDelta; // 0x3160
PERM3_REG VideoOverlayYDelta; // 0x3168
PERM3_REG VideoOverlayFieldOffset; // 0x3170
PERM3_REG VideoOverlayStatus; // 0x3178
//
// External Video Control Registers
// Need to cast this to a struct for a particular video generator
//
PADRANGE(12, 0x4000-0x3178);
PERM3_REG ExternalVideo; // 4000h
PADRANGE(13, 0x4080-0x4000);
//
// Mentor Dual-TX clock chip registers
//
PERM3_REG MentorICDControl; // 4080h
//
// for future: MentorDoubleWrite is at 40C0: 0 = single write, 1 = double
// NB must have 2-way interleaved memory
PADRANGE(14, 0x4800-0x4080);
PERM3_REG GloriaControl; // 4800h
PADRANGE(15, 0x5000-0x4800);
PERM3_REG DemonProDWAndStatus; // 5000h - Pro
PADRANGE(151, 0x5800-0x5000);
//
// P2 video streams registers
//
PERM3_REG VSConfiguration; // 5800h
PERM3_REG VSStatus; // 5808h
PERM3_REG VSSerialBusControl; // 5810h
PADRANGE(16, 0x5A00-0x5810);
PERM3_REG VSBControl; // 5A00h
PADRANGE(161, 0x6000-0x5A00);
union x2 {
struct s3 {
PERM3_REG RacerDoubleWrite; // 6000h
PERM3_REG RacerBankSelect; // 6008h
PERM3_REG DualTxVgaSwitch; // 6010h
PERM3_REG DDC1ReadAddress; // 6018h
};
struct s4 {
//
// the following array is actually 1024 bytes long
//
UCHAR PermediaVgaCtrl[4*sizeof(PERM3_REG)];
};
};
PADRANGE(17, 0x7000-0x6018);
union {
PERM3_REG DemonProUBufB; // 7000h - Pro
PERM3_REG TextureDataFifo;
};
PADRANGE(171, 0x8000-0x7000);
} Perm3ControlRegMap, *pPerm3ControlRegMap;
//
// Permedia 3 Interrupt Control Bits
//
// InterruptEnable register
#define INTR_DISABLE_ALL 0
#define INTR_ENABLE_DMA (1 << 0)
#define INTR_ENABLE_SYNC (1 << 1)
#define INTR_ENABLE_EXTERNAL (1 << 2)
#define INTR_ENABLE_ERROR (1 << 3)
#define INTR_ENABLE_VBLANK (1 << 4)
#define INTR_ENABLE_GCOMMAND (1 << 13)
// InterruptFlags register
#define INTR_DMA_SET (1 << 0)
#define INTR_SYNC_SET (1 << 1)
#define INTR_EXTERNAL_SET (1 << 2)
#define INTR_ERROR_SET (1 << 3)
#define INTR_VBLANK_SET (1 << 4)
#define INTR_TEXTURE_FAULT_SET (1 << 6)
#define INTR_GCOMMAND_SET (1 << 13)
#define INTR_CLEAR_ALL (0x1f | (1 << 13))
#define INTR_CLEAR_DMA (1 << 0)
#define INTR_CLEAR_SYNC (1 << 1)
#define INTR_CLEAR_EXTERNAL (1 << 2)
#define INTR_CLEAR_ERROR (1 << 3)
#define INTR_CLEAR_VBLANK (1 << 4)
// Error Flags
#define ERROR_IN_FIFO (1 << 0)
#define ERROR_OUT_FIFO (1 << 1)
#define ERROR_MESSAGE (1 << 2)
#define DMA_ERROR (1 << 3)
#define ERROR_VFIFO_UNDERRUN (1 << 4)
//
// Macros which takes a Perm3 tag name or control register name and translates
// it to a register address. Data must be written to these addresses using
// VideoPortWriteRegisterUlong and read using VideoPortReadRegisterUlong.
// e.g. dma_count = VideoPortReadRegisterUlong(DMA_COUNT);
//
#define CTRL_REG_ADDR(reg) ((PULONG)&(pCtrlRegs->reg))
#define CTRL_REG_OFFSET(regAddr) ((ULONG)(((ULONG_PTR)regAddr) - ((ULONG_PTR)pCtrlRegs)))
//
// Defines for the different control registers needed by Permedia 3.
// These macros can be used as the address part.
//
#define RESET_STATUS CTRL_REG_ADDR(ResetStatus)
#define INT_ENABLE CTRL_REG_ADDR(IntEnable)
#define INT_FLAGS CTRL_REG_ADDR(IntFlags)
#define IN_FIFO_SPACE CTRL_REG_ADDR(InFIFOSpace)
#define OUT_FIFO_WORDS CTRL_REG_ADDR(OutFIFOWords)
#define DMA_ADDRESS CTRL_REG_ADDR(DMAAddress)
#define DMA_COUNT CTRL_REG_ADDR(DMACount)
#define DMA_OUT_ADDRESS CTRL_REG_ADDR(OutDMAAddress)
#define DMA_OUT_COUNT CTRL_REG_ADDR(OutDMACount)
#define ERROR_FLAGS CTRL_REG_ADDR(ErrorFlags)
#define V_CLK_CTL CTRL_REG_ADDR(VClkCtl)
#define TEST_REGISTER CTRL_REG_ADDR(TestRegister)
#define APERTURE_0 CTRL_REG_ADDR(Aperture0)
#define APERTURE_1 CTRL_REG_ADDR(Aperture1)
#define DMA_CONTROL CTRL_REG_ADDR(DMAControl)
#define LB_MEMORY_CTL CTRL_REG_ADDR(LBMemoryCtl)
#define LB_MEMORY_EDO CTRL_REG_ADDR(LBMemoryEDO)
#define FB_MEMORY_CTL CTRL_REG_ADDR(FBMemoryCtl)
#define FB_MODE_SEL CTRL_REG_ADDR(FBModeSel)
#define FB_GC_WRITEMASK CTRL_REG_ADDR(FBGCWrMask)
#define FB_GC_COLORMASK CTRL_REG_ADDR(FBGCColorMask)
#define FB_TX_MEM_CTL CTRL_REG_ADDR(FBTXMemCtl)
#define FIFO_INTERFACE CTRL_REG_ADDR(FIFOInterface)
#define DISCONNECT_CONTROL CTRL_REG_ADDR(DisconnectControl)
#define BY_DMACOMPLETE CTRL_REG_ADDR(ByDMAComplete)
#define AGP_TEX_BASE_ADDRESS CTRL_REG_ADDR(AGPTexBaseAddress)
// Bypass mode registers
#define BY_APERTURE1_MODE CTRL_REG_ADDR(ByAperture1Mode)
#define BY_APERTURE1_STRIDE CTRL_REG_ADDR(ByAperture1Stride)
#define BY_APERTURE2_MODE CTRL_REG_ADDR(ByAperture2Mode)
#define BY_APERTURE2_STRIDE CTRL_REG_ADDR(ByAperture2Stride)
#define BY_DMA_READ_MODE CTRL_REG_ADDR(ByDMAReadMode)
#define BY_DMA_READ_STRIDE CTRL_REG_ADDR(ByDMAReadStride)
// Delta control registers
#define DELTA_RESET_STATUS CTRL_REG_ADDR(DeltaReset)
#define DELTA_INT_ENABLE CTRL_REG_ADDR(DeltaIntEnable)
#define DELTA_INT_FLAGS CTRL_REG_ADDR(DeltaIntFlags)
// Permedia 3 Registers
#define APERTURE_ONE CTRL_REG_ADDR(ApertureOne)
#define APERTURE_TWO CTRL_REG_ADDR(ApertureTwo)
#define BYPASS_WRITE_MASK CTRL_REG_ADDR(BypassWriteMask)
#define FRAMEBUFFER_WRITE_MASK CTRL_REG_ADDR(FramebufferWriteMask)
#define MEM_CONTROL CTRL_REG_ADDR(MemControl)
#define BOOT_ADDRESS CTRL_REG_ADDR(BootAddress)
#define MEM_CONFIG CTRL_REG_ADDR(MemConfig)
#define CHIP_CONFIG CTRL_REG_ADDR(ChipConfig)
#define AGP_CONTROL CTRL_REG_ADDR(AGPControl)
#define SGRAM_REBOOT CTRL_REG_ADDR(Reboot)
#define SCREEN_BASE CTRL_REG_ADDR(ScreenBase)
#define SCREEN_BASE_RIGHT CTRL_REG_ADDR(ScreenBaseRight)
#define SCREEN_STRIDE CTRL_REG_ADDR(ScreenStride)
#define H_TOTAL CTRL_REG_ADDR(HTotal)
#define HG_END CTRL_REG_ADDR(HgEnd)
#define HB_END CTRL_REG_ADDR(HbEnd)
#define HS_START CTRL_REG_ADDR(HsStart)
#define HS_END CTRL_REG_ADDR(HsEnd)
#define V_TOTAL CTRL_REG_ADDR(VTotal)
#define VB_END CTRL_REG_ADDR(VbEnd)
#define VS_START CTRL_REG_ADDR(VsStart)
#define VS_END CTRL_REG_ADDR(VsEnd)
#define VIDEO_CONTROL CTRL_REG_ADDR(VideoControl)
#define INTERRUPT_LINE CTRL_REG_ADDR(InterruptLine)
#define DDC_DATA CTRL_REG_ADDR(DDCData)
#define LINE_COUNT CTRL_REG_ADDR(LineCount)
#define VIDEO_FIFO_CTL CTRL_REG_ADDR(VFifoCtl)
#define MISC_CONTROL CTRL_REG_ADDR(MiscControl)
// Permedia 3 Video Streams registers
#define VSTREAM_CONFIG CTRL_REG_ADDR(VSConfiguration)
#define VSTREAM_SERIAL_CONTROL CTRL_REG_ADDR(VSSerialBusControl)
#define VSTREAM_B_CONTROL CTRL_REG_ADDR(VSBControl)
#define VSTREAM_CONFIG_UNITMODE_MASK (0x7 << 0)
#define VSTREAM_CONFIG_UNITMODE_FP (0x6 << 0)
#define VSTREAM_CONFIG_UNITMODE_CRT (0x0 << 0)
#define VSTREAM_SERIAL_CONTROL_DATAIN (0x1 << 0)
#define VSTREAM_SERIAL_CONTROL_CLKIN (0x1 << 1)
#define VSTREAM_SERIAL_CONTROL_DATAOUT (0x1 << 2)
#define VSTREAM_SERIAL_CONTROL_CLKOUT (0x1 << 3)
#define VSTREAM_B_CONTROL_RAMDAC_ENABLE (0x1 << 14)
#define VSTREAM_B_CONTROL_RAMDAC_DISABLE (0x0 << 14)
//
// Memory mapped VGA access
//
#define PERMEDIA_MMVGA_INDEX_REG ((PVOID)(&(pCtrlRegs->PermediaVgaCtrl[0x3C4])))
#define PERMEDIA_MMVGA_DATA_REG (&(pCtrlRegs->PermediaVgaCtrl[0x3C5]))
#define PERMEDIA_MMVGA_STAT_REG (&(pCtrlRegs->PermediaVgaCtrl[0x3DA]))
#define PERMEDIA_VGA_CTRL_INDEX 5
#define PERMEDIA_VGA_ENABLE (1 << 3)
#define PERMEDIA_VGA_STAT_VSYNC (1 << 3)
#define PERMEDIA_VGA_LOCK_INDEX1 6
#define PERMEDIA_VGA_LOCK_INDEX2 7
#define PERMEDIA_VGA_LOCK_DATA1 0x0
#define PERMEDIA_VGA_LOCK_DATA2 0x0
#define PERMEDIA_VGA_UNLOCK_DATA1 0x3D
#define PERMEDIA_VGA_UNLOCK_DATA2 0xDB
//
// Lock VGA registers, only applicable to P3 and later, note that we only
// need to write to 1 of the LOCK registers not both
//
#define LOCK_VGA_REGISTERS() { \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_INDEX_REG, PERMEDIA_VGA_LOCK_INDEX1 ); \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_DATA_REG, PERMEDIA_VGA_LOCK_DATA1 ); \
}
//
// Unlock VGA registers, only applicable to P3 and later. We have to write
// special magic code to unlock the registers. Note that this should be done
// using 2 short writes rather than 4 byte ones, but I've left it in for
// readability.
//
#define UNLOCK_VGA_REGISTERS() { \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_INDEX_REG, PERMEDIA_VGA_LOCK_INDEX1 ); \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_DATA_REG, PERMEDIA_VGA_UNLOCK_DATA1 ); \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_INDEX_REG, PERMEDIA_VGA_LOCK_INDEX2 ); \
VideoPortWriteRegisterUchar( PERMEDIA_MMVGA_DATA_REG, PERMEDIA_VGA_UNLOCK_DATA2 ); \
}
#define VC_FORCED_HIGH 0
#define VC_ACTIVE_HIGH 1
#define VC_FORCED_LOW 2
#define VC_ACTIVE_LOW 3
#define VC_HSYNC(x) (x << 3)
#define VC_VSYNC(x) (x << 5)
#define VC_ON 1
#define VC_OFF 0
#define VC_DPMS_MASK (VC_HSYNC(3) | VC_VSYNC(3) | VC_ON)
#define VC_DPMS_STANDBY (VC_HSYNC(VC_FORCED_LOW) | VC_VSYNC(VC_ACTIVE_HIGH) | VC_OFF)
#define VC_DPMS_SUSPEND (VC_HSYNC(VC_ACTIVE_HIGH) | VC_VSYNC(VC_FORCED_LOW) | VC_OFF)
#define VC_DPMS_OFF (VC_HSYNC(VC_FORCED_LOW) | VC_VSYNC(VC_FORCED_LOW) | VC_OFF)
//
// DisconnectControl bits
//
#define DISCONNECT_INPUT_FIFO_ENABLE 0x1
#define DISCONNECT_OUTPUT_FIFO_ENABLE 0x2
#define DISCONNECT_INOUT_ENABLE (DISCONNECT_INPUT_FIFO_ENABLE | \
DISCONNECT_OUTPUT_FIFO_ENABLE)
// PXRX memory timing registers
#define PXRX_LOCAL_MEM_CAPS CTRL_REG_ADDR(LocalMemCaps)
#define PXRX_LOCAL_MEM_CONTROL CTRL_REG_ADDR(LocalMemControl)
#define PXRX_LOCAL_MEM_POWER_DOWN CTRL_REG_ADDR(LocalMemPowerDown)
#define PXRX_LOCAL_MEM_REFRESH CTRL_REG_ADDR(LocalMemRefresh)
#define PXRX_LOCAL_MEM_TIMING CTRL_REG_ADDR(LocalMemTiming)
// Values for the MISC_CONTROL
#define PXRX_MISC_CONTROL_STRIPE_MODE_DISABLE (0 << 0) // Stripe mode
#define PXRX_MISC_CONTROL_STRIPE_MODE_PRIMARY (1 << 0)
#define PXRX_MISC_CONTROL_STRIPE_MODE_SECONDARY (2 << 0)
#define PXRX_MISC_CONTROL_STRIPE_SIZE_1 (0 << 4) // Stripe size
#define PXRX_MISC_CONTROL_STRIPE_SIZE_2 (1 << 4)
#define PXRX_MISC_CONTROL_STRIPE_SIZE_4 (2 << 4)
#define PXRX_MISC_CONTROL_STRIPE_SIZE_8 (3 << 4)
#define PXRX_MISC_CONTROL_STRIPE_SIZE_16 (4 << 4)
#define PXRX_MISC_CONTROL_BYTE_DBL_DISABLE (0 << 7) // Byte doubling
#define PXRX_MISC_CONTROL_BYTE_DBL_ENABLE (1 << 7)
//
// Characteristics of each mode
//
typedef struct _PERM3_VIDEO_MODES {
// Leave INT10 fields in for later chips which have VGA
USHORT Int10ModeNumberContiguous;
USHORT Int10ModeNumberNoncontiguous;
ULONG ScreenStrideContiguous;
VIDEO_MODE_INFORMATION ModeInformation;
} PERM3_VIDEO_MODES, *PPERM3_VIDEO_MODES;
//
// Mode-set specific information.
//
typedef struct _PERM3_VIDEO_FREQUENCIES {
ULONG BitsPerPel;
ULONG ScreenWidth;
ULONG ScreenHeight;
ULONG ScreenFrequency;
PPERM3_VIDEO_MODES ModeEntry;
ULONG ModeIndex;
UCHAR ModeValid;
ULONG PixelClock;
} PERM3_VIDEO_FREQUENCIES, *PPERM3_VIDEO_FREQUENCIES;
//
// Monitor & screen mode information:
// structure of timing data contained in the registry
//
typedef struct {
USHORT HTot; // Hor Total Time
UCHAR HFP; // Hor Front Porch
UCHAR HST; // Hor Sync Time
UCHAR HBP; // Hor Back Porch
UCHAR HSP; // Hor Sync Polarity
USHORT VTot; // Ver Total Time
UCHAR VFP; // Ver Front Porch
UCHAR VST; // Ver Sync Time
UCHAR VBP; // Ver Back Porch
UCHAR VSP; // Ver Sync Polarity
ULONG pClk; // Pixel clock
} VESA_TIMING_STANDARD;
typedef struct {
ULONG width;
ULONG height;
ULONG refresh;
} MODE_INFO;
typedef struct {
MODE_INFO basic;
VESA_TIMING_STANDARD vesa;
} TIMING_INFO;
#define MI_FLAGS_READ_DDC (1 << 3)
#define MI_FLAGS_DOES_DDC (1 << 4)
#define MI_FLAGS_FUDGED_VH (1 << 5)
#define MI_FLAGS_FUDGED_PCLK (1 << 6)
#define MI_FLAGS_FUDGED_XY (1 << 7)
#define MI_FLAGS_LIMIT_XY (1 << 8)
typedef struct {
ULONG flags;
char id[8];
char name[16]; // name[14] but need to ensure dword packing
ULONG fhMin, fhMax;
ULONG fvMin, fvMax;
ULONG pClkMin, pClkMax;
ULONG timingNum;
ULONG xMin, xMax, yMin, yMax;
ULONG timingMax;
TIMING_INFO *timingList;
PERM3_VIDEO_FREQUENCIES *frequencyTable;
ULONG numAvailableModes;
ULONG numTotalModes;
} MONITOR_INFO;
typedef struct {
ULONG fH, fV;
ULONG pClk;
} FREQUENCIES;
//
// Framebuffer Aperture Information: currently only of interest to GeoTwin
// boards to allow for upload DMA directly from FB0 to FB1 and vice versa
//
typedef struct FrameBuffer_Aperture_Info
{
PHYSICAL_ADDRESS pphysBaseAddr;
ULONG cjLength;
}
FBAPI;
//
// PCI device information. Used in an IOCTL return. Ensure this is the same
// as in the display driver
// Never rearrange the existing order, just append to the end (see
// IOCTL_VIDEO_QUERY_DEVICE_INFO in display driver)
//
typedef struct _Perm3_Device_Info {
ULONG SubsystemId;
ULONG SubsystemVendorId;
ULONG VendorId;
ULONG DeviceId;
ULONG RevisionId;
ULONG DeltaRevId;
ULONG GammaRevId;
ULONG BoardId;
ULONG LocalbufferLength;
ULONG LocalbufferWidth;
ULONG ActualDacId;
FBAPI FBAperture[2]; // Physical addresses for geo twin framebuffers
PVOID FBApertureVirtual[2]; // Virtual addresses for geo twin framebuffers
PVOID FBApertureMapped [2]; // Mapped physical/logical addresses for geo twin framebuffers
PUCHAR pCNB20;
PHYSICAL_ADDRESS pphysFrameBuffer; // physical address of the framebuffer (use FBAperture instead for geo twins)
} Perm3_Device_Info;
// Definition of the IOCTL_VIDEO_QUERY_GENERAL_DMA_BUFFER
typedef struct _GENERAL_DMA_BUFFER {
PHYSICAL_ADDRESS physAddr; // physical address of DMA buffer
PVOID virtAddr; // mapped virtual address
ULONG size; // size in bytes
BOOLEAN cacheEnabled; // Whether buffer is cached
} GENERAL_DMA_BUFFER, *PGENERAL_DMA_BUFFER;
//
// The following are the definition for the LUT cache. The aim of the LUT cache
// is to stop sparkling from occurring, bu only writing those LUT entries that
// have changed to the chip, we can only do this by remembering what is already
// down there. The 'mystify' screen saver on P2 demonstrates the problem.
//
#define LUT_CACHE_INIT() {VideoPortZeroMemory (&(hwDeviceExtension->LUTCache), sizeof (hwDeviceExtension->LUTCache));}
#define LUT_CACHE_SETSIZE(sz) {hwDeviceExtension->LUTCache.LUTCache.NumEntries = (sz);}
#define LUT_CACHE_SETFIRST(frst){hwDeviceExtension->LUTCache.LUTCache.FirstEntry = (frst);}
#define LUT_CACHE_SETRGB(idx,zr,zg,zb) { \
hwDeviceExtension->LUTCache.LUTCache.LookupTable [idx].RgbArray.Red = (UCHAR) (zr); \
hwDeviceExtension->LUTCache.LUTCache.LookupTable [idx].RgbArray.Green = (UCHAR) (zg); \
hwDeviceExtension->LUTCache.LUTCache.LookupTable [idx].RgbArray.Blue = (UCHAR) (zb); \
}
typedef struct {
VIDEO_CLUT LUTCache; // Header plus 1 LUT entry
VIDEO_CLUTDATA LUTData [255]; // the other 255 LUT entries
} LUT_CACHE;
//
// Possible regions:
// Gamma ctl
// Perm3 ctl
// LB
// FB
//
#define MAX_RESERVED_REGIONS 4
#define MAX_REGISTER_INITIALIZATION_TABLE_ENTRIES 10
#define MAX_REGISTER_INITIALIZATION_TABLE_ULONGS (2 * MAX_REGISTER_INITIALIZATION_TABLE_ENTRIES)
//
// Define device extension structure. This is device dependent/private
// information.
//
typedef struct _HW_DEVICE_EXTENSION {
pPerm3ControlRegMap ctrlRegBase[1];
PVOID pFramebuffer;
PVOID pRamdac;
PHYSICAL_ADDRESS PhysicalFrameAddress;
ULONG FrameLength;
PHYSICAL_ADDRESS PhysicalRegisterAddress;
ULONG RegisterLength;
UCHAR RegisterSpace;
ULONG SavedControlAddress;
PPERM3_VIDEO_MODES ActiveModeEntry;
PERM3_VIDEO_FREQUENCIES ActiveFrequencyEntry;
PCI_SLOT_NUMBER pciSlot;
ULONG DacId;
ULONG ChipClockSpeed;
ULONG ChipClockSpeedAlt;
ULONG GlintGammaClockSpeed;
ULONG PXRXLastClockSpeed;
ULONG RefClockSpeed;
ULONG Capabilities;
ULONG AdapterMemorySize;
ULONG PhysicalFrameIoSpace;
BOOLEAN bIsAGP;
Perm3_Device_Info deviceInfo;
ULONG BiosVersionMajorNumber;
ULONG BiosVersionMinorNumber;
//
// Shared memory for comms with the display driver
//
PERM3_INTERRUPT_CTRLBUF InterruptControl;
//
// Shared memory for comms with the display driver
//
PERM3_INTERRUPT_CTRLBUF InterruptTextureControl;
//
// DMA Buffer definitions
//
GENERAL_DMA_BUFFER LineDMABuffer;
GENERAL_DMA_BUFFER P3RXDMABuffer;
//
// PCI Config Information
//
ULONG bVGAEnabled;
VIDEO_ACCESS_RANGE PciAccessRange[MAX_RESERVED_REGIONS+1];
//
// Initialization table
//
ULONG aulInitializationTable[MAX_REGISTER_INITIALIZATION_TABLE_ULONGS];
ULONG culTableEntries;
//
// Extended BIOS initialisation variables
//
BOOLEAN bHaveExtendedClocks;
ULONG ulPXRXCoreClock;
ULONG ulPXRXMemoryClock;
ULONG ulPXRXMemoryClockSrc;
ULONG ulPXRXSetupClock;
ULONG ulPXRXSetupClockSrc;
ULONG ulPXRXGammaClock;
ULONG ulPXRXCoreClockAlt;
//
// LUT cache
//
LUT_CACHE LUTCache;
ULONG IntEnable;
ULONG VideoFifoControlCountdown;
BOOLEAN bVTGRunning;
PPERM3_VIDEO_FREQUENCIES pFrequencyDefault;
//
// State save variables (for power management)
//
ULONG VideoControlMonitorON;
ULONG VideoControl;
ULONG PreviousPowerState;
BOOLEAN bMonitorPoweredOn;
ULONG VideoFifoControl;
//
// Monitor configuration stuff:
//
MONITOR_INFO monitorInfo;
//
// Perm3 Capabilities
//
PERM3_CAPS Perm3Capabilities;
//
// Error detected in interrupt routine
//
ULONG OutputFifoErrors;
ULONG InputFifoErrors;
ULONG UnderflowErrors;
ULONG TotalErrors;
//
// I2C Support
//
BOOLEAN I2CInterfaceAcquired;
VIDEO_PORT_I2C_INTERFACE_2 I2CInterface;
ULONG (*WinXpVideoPortGetAssociatedDeviceID)(PVOID);
VP_STATUS (*WinXpSp1VideoPortRegisterBugcheckCallback)(PVOID,ULONG,PVIDEO_BUGCHECK_CALLBACK,ULONG);
} HW_DEVICE_EXTENSION, *PHW_DEVICE_EXTENSION;
#define VideoPortGetAssociatedDeviceID \
hwDeviceExtension->WinXpVideoPortGetAssociatedDeviceID
// PCI configuration region device specific defines
#define AGP_CAP_ID 2 // PCIsig AGP Cap ID
#define AGP_CAP_PTR_OFFSET 0x34 // offset to start of capabilities list
//
// Highest valid DAC color register index.
//
#define VIDEO_MAX_COLOR_REGISTER 0xFF
#define MAX_CLUT_SIZE (sizeof(VIDEO_CLUT) + (sizeof(ULONG) * (VIDEO_MAX_COLOR_REGISTER+1)))
//
// Data
//
extern PERM3_VIDEO_MODES Perm3Modes[];
extern const ULONG NumPerm3VideoModes;
extern VIDEO_ACCESS_RANGE Perm3LegacyResourceList[];
extern ULONG Perm3LegacyResourceEntries;
//
// PXRX Registry Strings
//
#define PERM3_REG_STRING_CORECLKSPEED L"PXRX.CoreClockSpeed"
#define PERM3_REG_STRING_CORECLKSPEEDALT L"PXRX.CoreClockSpeedAlt"
#define PERM3_REG_STRING_REFCLKSPEED L"PXRX.RefClockSpeed"
//
// IOCTL and structure definitions for mapping DMA buffers
//
#define IOCTL_VIDEO_QUERY_NUM_DMA_BUFFERS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD0, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_QUERY_DMA_BUFFERS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD1, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_QUERY_DEVICE_INFO \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD2, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MAP_INTERRUPT_CMD_BUF \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD3, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_QUERY_REGISTRY_DWORD \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD5, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_REG_SAVE_GAMMA_LUT \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD7, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_REG_RETRIEVE_GAMMA_LUT \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD8, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_QUERY_GENERAL_DMA_BUFFER \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DD9, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_GET_COLOR_REGISTERS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x3DDB, METHOD_BUFFERED, FILE_ANY_ACCESS)
//
// Extract timings from VESA structure in a form that can be programmed into
// the Perm3 timing generator.
//
#define GetHtotFromVESA(VESATmgs) ((VESATmgs)->HTot)
#define GetHssFromVESA(VESATmgs) ((VESATmgs)->HFP)
#define GetHseFromVESA(VESATmgs) ((VESATmgs)->HFP + (VESATmgs)->HST)
#define GetHbeFromVESA(VESATmgs) ((VESATmgs)->HFP + (VESATmgs)->HST + (VESATmgs)->HBP)
#define GetHspFromVESA(VESATmgs) ((VESATmgs)->HSP)
#define GetVtotFromVESA(VESATmgs) ((VESATmgs)->VTot)
#define GetVssFromVESA(VESATmgs) ((VESATmgs)->VFP)
#define GetVseFromVESA(VESATmgs) ((VESATmgs)->VFP + (VESATmgs)->VST)
#define GetVbeFromVESA(VESATmgs) ((VESATmgs)->VFP + (VESATmgs)->VST + (VESATmgs)->VBP)
#define GetVspFromVESA(VESATmgs) ((VESATmgs)->VSP)
//
// Permedia 3 programs the video fifo thresholds using an iterative method
// to get the optimal values. Originally I tried this using the error
// interrupt to capture video fifo underruns, unfortunately the Perm3
// generates a number of spurious (I think) host-in DMA errors too
// which makes it too expansive to keep error interrupts on all the time.
// Instead we do a periodic check using the vblank interrupt (this can be
// kept on all the time as it's not too frequent)
//
#define NUM_VBLANKS_BETWEEN_VFIFO_CHECKS 10
#define NUM_VBLANKS_AFTER_VFIFO_ERROR 2
#define SUBVENDORID_3DLABS 0x3D3D // Sub-system Vendor ID
#define SUBDEVICEID_P3_VX1_PCI 0x0121 // Sub-system Device ID: P3+16MB SDRAM
#define SUBDEVICEID_P3_VX1_AGP 0x0125 // Sub-system Device ID: P3+32MB SDRAM (VX1)
#define SUBDEVICEID_P3_VX1_1600SW 0x0800 // Sub-system Device ID: P3+32MB SDRAM (VX1-1600SW)
#define SUBDEVICEID_P3_32D_AGP 0x0127 // Sub-system Device ID: P3+32MB SDRAM (Permedia3 Create!)
#define SUBDEVICEID_P4_VX1_AGP 0x0144 // Sub-system Device ID: P4+32MB SDRAM (VX1)
//
// All our child IDs begin 0x1357bd so they are readily identifiable as our own
//
#define PERM3_DDC_MONITOR (0x1357bd00)
#define PERM3_NONDDC_MONITOR (0x1357bd01)
#define PERM3_DFP_MONITOR (0x1357bd02)
//
// Function prototypes
//
//
// Functions in perm3.c
//
VP_STATUS
Perm3FindAdapter(
PVOID HwDeviceExtension,
PVOID HwContext,
PWSTR ArgumentString,
PVIDEO_PORT_CONFIG_INFO ConfigInfo,
PUCHAR Again
);
BOOLEAN
Perm3Initialize(
PVOID HwDeviceExtension
);
VP_STATUS
Perm3QueryInterface(
PVOID HwDeviceExtension,
PQUERY_INTERFACE pQueryInterface
);
VOID
ConstructValidModesList(
PVOID HwDeviceExtension,
MONITOR_INFO *mi
);
VOID
InitializePostRegisters(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
Perm3ResetHW(
PVOID HwDeviceExtension,
ULONG Columns,
ULONG Rows
);
VP_STATUS
Perm3SetColorLookup(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PVIDEO_CLUT ClutBuffer,
ULONG ClutBufferSize,
BOOLEAN ForceRAMDACWrite,
BOOLEAN UpdateCache
);
VP_STATUS
Perm3RegistryCallback(
PVOID HwDeviceExtension,
PVOID Context,
PWSTR ValueName,
PVOID ValueData,
ULONG ValueLength
);
VOID
BuildInitializationTable(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
VOID
CopyROMInitializationTable(
PHW_DEVICE_EXTENSION hwDeviceExtension,
PVOID pvROMAddress
);
VOID
GenerateInitializationTable(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
VOID
ProcessInitializationTable(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
ULONG
UlongToString(
ULONG i,
PWSTR pwsz
);
ULONG
ProbeRAMSize(
PHW_DEVICE_EXTENSION hwDeviceExtension,
PULONG FBAddr,
ULONG FBMappedSize
);
BOOLEAN Perm3AssignResources(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
Perm3ConfigurePci(
PVOID HwDeviceExtension
);
ULONG
GetBoardCapabilities(
PHW_DEVICE_EXTENSION hwDeviceExtension,
ULONG SubsystemID,
ULONG SubdeviceID
);
VOID
SetHardwareInfoRegistries(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
MapResource(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
//
// Functions in perm3io.c
//
BOOLEAN
Perm3StartIO(
PVOID HwDeviceExtension,
PVIDEO_REQUEST_PACKET RequestPacket
);
VOID
Perm3GetClockSpeeds(
PVOID HwDeviceExtension
);
VOID
ZeroMemAndDac(
PHW_DEVICE_EXTENSION HwDeviceExtension,
ULONG RequestedMode
);
VP_STATUS
SetCurrentVideoMode(
PHW_DEVICE_EXTENSION hwDeviceExtension,
ULONG modeNumber,
BOOLEAN bZeroMemory
);
VP_STATUS
Perm3RetrieveGammaCallback(
PVOID HwDeviceExtension,
PVOID Context,
PWSTR ValueName,
PVOID ValueData,
ULONG ValueLength
);
VOID
ReadChipClockSpeedFromROM (
PHW_DEVICE_EXTENSION hwDeviceExtension,
ULONG * pChipClkSpeed
);
//
// Functions in video.c
//
BOOLEAN
InitializeVideo(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PPERM3_VIDEO_FREQUENCIES VideoMode
);
VOID
SwitchToHiResMode(
PHW_DEVICE_EXTENSION hwDeviceExtension,
BOOLEAN bHiRes
);
BOOLEAN
Program_P3RD(
PHW_DEVICE_EXTENSION,
PPERM3_VIDEO_FREQUENCIES,
ULONG,
ULONG,
ULONG,
PULONG,
PULONG,
PULONG
);
ULONG
P3RD_CalculateMNPForClock(
PVOID HwDeviceExtension,
ULONG RefClock,
ULONG ReqClock,
ULONG *rM,
ULONG *rN,
ULONG *rP
);
ULONG
P4RD_CalculateMNPForClock(
PVOID HwDeviceExtension,
ULONG RefClock,
ULONG ReqClock,
ULONG *rM,
ULONG *rN,
ULONG *rP
);
//
// Functions in power.c
//
VP_STATUS
Perm3GetPowerState(
PVOID HwDeviceExtension,
ULONG HwId,
PVIDEO_POWER_MANAGEMENT VideoPowerControl
);
VP_STATUS
Perm3SetPowerState(
PVOID HwDeviceExtension,
ULONG HwId,
PVIDEO_POWER_MANAGEMENT VideoPowerControl
);
ULONG
Perm3GetChildDescriptor(PVOID HwDeviceExtension,
PVIDEO_CHILD_ENUM_INFO pChildInfo,
PVIDEO_CHILD_TYPE pChildType,
PUCHAR pChildDescriptor,
PULONG pUId,
PULONG Unused);
VOID
ProgramDFP(
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
GetDFPEdid(
PHW_DEVICE_EXTENSION hwDeviceExtension,
PUCHAR EdidBuffer,
LONG EdidSize
);
VOID
I2CWriteClock(
PVOID HwDeviceExtension,
UCHAR data
);
VOID
I2CWriteData(
PVOID HwDeviceExtension,
UCHAR data
);
BOOLEAN
I2CReadClock(
PVOID HwDeviceExtension
);
BOOLEAN
I2CReadData(
PVOID HwDeviceExtension
);
VOID
I2CWriteClockDFP(
PVOID HwDeviceExtension,
UCHAR data
);
VOID
I2CWriteDataDFP(
PVOID HwDeviceExtension,
UCHAR data
);
BOOLEAN
I2CReadClockDFP(
PVOID HwDeviceExtension
);
BOOLEAN
I2CReadDataDFP(
PVOID HwDeviceExtension
);
//
// Functions in interupt.c
//
BOOLEAN
Perm3InitializeInterruptBlock(
PVOID HwDeviceExtension
);
BOOLEAN
Perm3VideoInterrupt(
PVOID HwDeviceExtension
);
//
// Functions in perm3dat.c
//
BOOLEAN GetVideoTiming (
PHW_DEVICE_EXTENSION HwDeviceExtension,
ULONG xRes,
ULONG yRes,
ULONG Freq,
ULONG Depth,
VESA_TIMING_STANDARD *VESATimings
);
BOOLEAN
BuildFrequencyList(
PHW_DEVICE_EXTENSION hwDeviceExtension,
MONITOR_INFO*
);
BOOLEAN
BuildFrequencyListFromVESA(
MONITOR_INFO *mi,
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
BuildFrequencyListForSGIDFP(
MONITOR_INFO *mi,
PHW_DEVICE_EXTENSION hwDeviceExtension
);
BOOLEAN
GrowTimingList(
PVOID HwDeviceExtension,
MONITOR_INFO *mi
);
BOOLEAN
CopyMonitorTimings(
PVOID HwDeviceExtension,
MONITOR_INFO *srcMI,
MONITOR_INFO *destMI
);
VOID
testExtendRanges(
MONITOR_INFO *mi,
TIMING_INFO *ti,
FREQUENCIES *freq
);
//
// bugcheck callback support
//
#if (_WIN32_WINNT < 0x502)
#define BUGCHECK_DATA_SIZE_RESERVED 48
#endif
#define PERM3_BUGCHECK_DATA_SIZE (4000 - BUGCHECK_DATA_SIZE_RESERVED) //bytes
VOID
Perm3BugcheckCallback(
PVOID HwDeviceExtension,
ULONG BugcheckCode,
PUCHAR Buffer,
ULONG BufferSize
);