Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: savescr.c *
* *
* DrvSaveScreenBits *
* *
* Copyright (c) 1994 Microsoft Corporation *
\**************************************************************************/
#include <driver.h>
// This is just a unique ID that the driver will recongize. Hopefully,
// nothing will ever call with this ID by pure chance.
#define SAVED_OFFSCREEN_ID 0x7813
ULONG ulSaveOrRestoreBits(SURFOBJ *,PPDEV,RECTL *,BOOL);
/******************************Public*Routine******************************\
* DrvSaveScreenBits(pso,iMode,iIdent,prcl) *
* *
* Saves and restores the specified area of the screen *
* *
\**************************************************************************/
ULONG DrvSaveScreenBits(SURFOBJ *pso, ULONG iMode, ULONG iIdent, RECTL *prcl)
{
PPDEV ppdev;
ULONG ulRet;
ppdev = (PPDEV) pso->dhpdev; // find the PDEV that goes with this surface
if (!((ppdev->fl & DRIVER_OFFSCREEN_REFRESHED) &&
(ppdev->fl & DRIVER_HAS_OFFSCREEN)))
{
return(0);
}
switch(iMode)
{
case SS_SAVE:
//
// Save a block of screen bits.
//
if (ppdev->bBitsSaved)
{
DISPDBG((1, "DrvSaveScreenBits: off screen area is already in use\n"));
return(FALSE); // there are already valid bits saved
}
ulRet = ulSaveOrRestoreBits(pso, ppdev, prcl, TRUE);
if (ulRet)
{
ppdev->bBitsSaved = TRUE;
}
else
{
DISPDBG((1, "DrvSaveScreenBits (save): save couldn't fit\n"));
}
return(ulRet);
case SS_RESTORE:
//
// Restore a saved screen bits block to the screen, then free it.
//
ASSERTVGA(iIdent == SAVED_OFFSCREEN_ID,
"DrvSaveScreenBits (restore): invalid iIdent\n");
ASSERTVGA(ppdev->bBitsSaved == TRUE,
"DrvSaveScreenBits (restore): there are no saved bits\n");
ppdev->bBitsSaved = FALSE; // successful or not, destroy the bits
if (!ulSaveOrRestoreBits(pso, ppdev, prcl, FALSE))
{
RIP("DrvSaveScreenBits (restore): restore failed\n");
}
return(TRUE);
case SS_FREE:
//
// Free up the saved screen bits
//
ppdev->bBitsSaved = FALSE;
return(TRUE);
default:
//
// An unknown mode was passed in.
//
RIP("DrvSaveScreenBits: invalid iMode");
}
//
// error if you get to here
//
return(FALSE);
}
/******************************Public*Routine******************************\
* vCopyRects(pso,ppdev,prclSrc,prclTrg,cxPad,bIsSave) *
* *
* Breaks prclSrc up and copies the parts into prclTrg *
* *
\**************************************************************************/
VOID vCopyRects(SURFOBJ *pso, PPDEV ppdev, RECTL * prclSrc, RECTL * prclTrg,
LONG cxPad, BOOL bIsSave)
{
RECTL rclOnScreen;
RECTL rclOffScreen;
POINTL * pptlSrcTmp;
RECTL * prclTrgTmp;
ULONG cx, cy;
ULONG cAlign;
// We are assuming here that either the Trg is wider than the Src, or
// the Trg is taller than the src.
// We are assuming that if there is a nonzero cxPad, we are copying to
// a rectangle such that the src is taller than the dst.
// In other words, the prclTrg is a rectangle in the bottom offscreen
// memory region, and the prclSrc needs to be broken up.
ASSERTVGA(cxPad == 0 ||
(prclSrc->bottom - prclSrc->top > prclTrg->bottom - prclTrg->top),
"DrvSaveScreenBits: vCopyRects - cxPad is invalid\n");
// Make sure that the src and trg are dword aligned.
cAlign = (((prclSrc->left) - (prclTrg->left)) & (PELS_PER_DWORD - 1));
if ((prclSrc->right - prclSrc->left) > prclTrg->right - prclTrg->left)
{
if ((prclSrc->bottom - prclSrc->top) >= prclTrg->bottom - prclTrg->top)
{
RIP("DrvSaveScreenBits: vCopyRects src is bigger than trg\n");
}
//
// we need to break it up into vertical strips
//
cx = prclTrg->right - prclTrg->left;
cy = prclSrc->bottom - prclSrc->top;
ASSERTVGA(cx != 0, "DrvSaveScreenBits: vCopyRects (v save width == 0)\n");
ASSERTVGA(cy != 0, "DrvSaveScreenBits: vCopyRects (v save height == 0)\n");
rclOnScreen.right = prclSrc->left;
rclOnScreen.top = prclSrc->top;
rclOnScreen.bottom = prclSrc->top + cy;
rclOffScreen.left = prclTrg->left;
rclOffScreen.bottom = prclTrg->top;
// align offscreen rect to src
rclOffScreen.left += cAlign;
/* local variable used without having been initialized */
// rclOffScreen.right += cAlign;
while (rclOnScreen.right < prclSrc->right)
{
cx = min(cx,(ULONG)(prclSrc->right - rclOnScreen.right));
ASSERTVGA(cx != 0, "DrvSaveScreenBits: vCopyRects (cx == 0)\n");
rclOnScreen.left = rclOnScreen.right;
rclOnScreen.right += cx;
rclOffScreen.right = rclOffScreen.left + cx; // in case cx is thinner on last
rclOffScreen.top = rclOffScreen.bottom;
rclOffScreen.bottom += cy;
if (rclOffScreen.bottom > prclTrg->bottom)
{
RIP("DrvSaveScreenBits: vCopyRects can't fit src into trg (vertical)\n");
}
if (bIsSave)
{
// save
pptlSrcTmp = (POINTL *) &rclOnScreen;
prclTrgTmp = &rclOffScreen;
DISPDBG((1,"DrvSaveScreenBits (v save): "));
}
else
{
// restore
pptlSrcTmp = (POINTL *) &rclOffScreen;
prclTrgTmp = &rclOnScreen;
DISPDBG((1,"DrvSaveScreenBits (v restore): "));
}
DISPDBG((1,"%08x,%08x,%08x,%08x %lux%lu\n",
rclOffScreen.left,
rclOffScreen.top,
rclOffScreen.right,
rclOffScreen.bottom,
rclOffScreen.right - rclOffScreen.left,
rclOffScreen.bottom - rclOffScreen.top
));
ASSERTVGA (((prclTrgTmp->left ^ pptlSrcTmp->x) &
(PELS_PER_DWORD - 1)) == 0,
"DrvSaveScreenBits (v): Src and Target are not aligned\n");
DrvCopyBits(pso, // psoDst (screen)
pso, // psoSrc (screen)
NULL, // pco (none)
NULL, // pxlo (none)
prclTrgTmp, // prclDst
pptlSrcTmp); // pptlSrc
}
}
else if ((prclSrc->bottom - prclSrc->top) > prclTrg->bottom - prclTrg->top)
{
//
// we need to break it up into horizontal strips
//
cx = prclSrc->right - prclSrc->left;
cy = prclTrg->bottom - prclTrg->top;
ASSERTVGA(cx != 0, "DrvSaveScreenBits: vCopyRects (h save width == 0)\n");
ASSERTVGA(cy != 0, "DrvSaveScreenBits: vCopyRects (h save height == 0)\n");
rclOnScreen.bottom = prclSrc->top;
rclOnScreen.left = prclSrc->left;
rclOnScreen.right = prclSrc->left + cx;
rclOffScreen.top = prclTrg->top;
rclOffScreen.right = prclTrg->left - cxPad;
// align offscreen rect to src
rclOffScreen.right += cAlign;
while (rclOnScreen.bottom < prclSrc->bottom)
{
cy = min(cy,(ULONG)(prclSrc->bottom - rclOnScreen.bottom));
ASSERTVGA(cy != 0, "DrvSaveScreenBits: vCopyRects (cy == 0)\n");
rclOnScreen.top = rclOnScreen.bottom;
rclOnScreen.bottom += cy;
rclOffScreen.bottom = rclOffScreen.top + cy; // in case cy is shorter on last
rclOffScreen.left = rclOffScreen.right + cxPad;
rclOffScreen.right = rclOffScreen.left + cx;
if (rclOffScreen.right > (prclTrg->right + (LONG)cAlign))
{
RIP("DrvSaveScreenBits: vCopyRects can't fit src into trg (horizontal)\n");
}
if (bIsSave)
{
// save
pptlSrcTmp = (POINTL *) &rclOnScreen;
prclTrgTmp = &rclOffScreen;
DISPDBG((1,"DrvSaveScreenBits (h save): "));
}
else
{
// restore
pptlSrcTmp = (POINTL *) &rclOffScreen;
prclTrgTmp = &rclOnScreen;
DISPDBG((1,"DrvSaveScreenBits (h restore): "));
}
DISPDBG((1,"%08x,%08x,%08x,%08x %lux%lu\n",
rclOffScreen.left,
rclOffScreen.top,
rclOffScreen.right,
rclOffScreen.bottom,
rclOffScreen.right - rclOffScreen.left,
rclOffScreen.bottom - rclOffScreen.top
));
ASSERTVGA (((prclTrgTmp->left ^ pptlSrcTmp->x) &
(PELS_PER_DWORD - 1)) == 0,
"DrvSaveScreenBits (h): Src and Target are not aligned\n");
DrvCopyBits(pso, // psoDst (screen)
pso, // psoSrc (screen)
NULL, // pco (none)
NULL, // pxlo (none)
prclTrgTmp, // prclDst
pptlSrcTmp); // pptlSrc
}
}
else
{
// we don't need to break it up at all
cx = prclSrc->right - prclSrc->left;
cy = prclSrc->bottom - prclSrc->top;
ASSERTVGA(cx != 0, "DrvSaveScreenBits: vCopyRects (save width == 0)\n");
ASSERTVGA(cy != 0, "DrvSaveScreenBits: vCopyRects (save height == 0)\n");
rclOffScreen.left = prclTrg->left;
rclOffScreen.right = prclTrg->left + cx;
rclOffScreen.top = prclTrg->top;
rclOffScreen.bottom = prclTrg->top + cy;
// align offscreen rect to src
rclOffScreen.left += cAlign;
rclOffScreen.right += cAlign;
if (bIsSave)
{
// save
pptlSrcTmp = (POINTL *) prclSrc;
prclTrgTmp = &rclOffScreen;
DISPDBG((1,"DrvSaveScreenBits (save): "));
}
else
{
// restore
pptlSrcTmp = (POINTL *) &rclOffScreen;
prclTrgTmp = prclSrc;
DISPDBG((1,"DrvSaveScreenBits (restore): "));
}
DISPDBG((1,"%08x,%08x,%08x,%08x %lux%lu\n",
rclOffScreen.left,
rclOffScreen.top,
rclOffScreen.right,
rclOffScreen.bottom,
rclOffScreen.right - rclOffScreen.left,
rclOffScreen.bottom - rclOffScreen.top
));
ASSERTVGA (((prclTrgTmp->left ^ pptlSrcTmp->x) &
(PELS_PER_DWORD - 1)) == 0,
"DrvSaveScreenBits: Src and Target are not aligned\n");
DrvCopyBits(pso, // psoDst (screen)
pso, // psoSrc (screen)
NULL, // pco (none)
NULL, // pxlo (none)
prclTrgTmp, // prclDst
pptlSrcTmp); // pptlSrc
}
return;
}
/******************************Public*Routine******************************\
* ulSaveOrRestoreBits(pso, ppdev,prcl,bIsSave) *
* *
* Saves or restores the specified area of the screen *
* *
\**************************************************************************/
ULONG ulSaveOrRestoreBits(SURFOBJ *pso, PPDEV ppdev, RECTL * prcl, BOOL bIsSave)
{
ULONG dxDstBottom, dyDstBottom; // width, height of bottom edge off screen area
ULONG dxDstRight, dyDstRight; // width, height of right edge off screen area
ULONG dxSrc, dySrc; // width, height of screen area to copy
RECTL rclSrcRight; // portion of *prcl to go into right edge area
RECTL rclSrcBottom; // portion of *prcl to go into bottom edge area
ULONG dxPadBottom; // width of spacer required to keep all copies
// after the first aligned in the bottom
// rectangle
//
// Saves bits from visible VGA memory in unused VGA memory
//
dxDstBottom = ppdev->rclSavedBitsBottom.right - ppdev->rclSavedBitsBottom.left;
dyDstBottom = ppdev->rclSavedBitsBottom.bottom - ppdev->rclSavedBitsBottom.top;
dxDstRight = ppdev->rclSavedBitsRight.right - ppdev->rclSavedBitsRight.left;
dyDstRight = ppdev->rclSavedBitsRight.bottom - ppdev->rclSavedBitsRight.top;
dxSrc = prcl->right - prcl->left;
dySrc = prcl->bottom - prcl->top;
// see if rect fits in lower rect, unbroken
// this is the most common case!
if (dySrc <= dyDstBottom && dxSrc <= dxDstBottom)
{
// YES!
DISPDBG((1,"DrvSaveScreenBits: bits all fit into bottom rect\n"));
vCopyRects(pso,
ppdev,
prcl,
&ppdev->rclSavedBitsBottom,
0,
bIsSave);
return(SAVED_OFFSCREEN_ID);
}
// see if rect fits in right rect, unbroken
if (dySrc <= dyDstRight && dxSrc <= dxDstRight)
{
// YES!
DISPDBG((1,"DrvSaveScreenBits: bits all fit into right rect\n"));
vCopyRects(pso,
ppdev,
prcl,
&ppdev->rclSavedBitsRight,
0,
bIsSave);
return(SAVED_OFFSCREEN_ID);
}
//
// before we bother to break it up, see if it could even POSSIBLY fit
//
if ((dxSrc * dySrc) > ((dxDstRight * dyDstRight) + (dxDstBottom * dyDstBottom)))
{
// Forget it bud. There are more bytes to save than we have total.
// Don't bother checking for best fit.
return(0);
}
// ARGGGHHHH!
//
// split source rectangle into two rectangles and see if they fit
//
rclSrcRight = rclSrcBottom = *prcl;
//
// see how many strips of height dySrc we can get into the rclDstRight
// (of height dyDstRight) and then divide the rclSrc rectangles so
// that rclSrcRight has that many strips and rclSrcBottom has what's left
//
rclSrcBottom.left = rclSrcRight.right =
min(rclSrcBottom.right,
rclSrcRight.left + (LONG)(dxDstRight * (dyDstRight/dySrc)));
//
// FYI: rclSrcRight WILL fit into ppdev->rclSavedBitsBottom because that's
// how its size was determined
//
// dxPadBottom = (-x) & (PELS_PER_DWORD - 1) where x is the width of
// the rectangle that we want to break up and put into the bottom offscreen
// area. Therefore, ((rclSrcBottom.right-rclSrcBottom.left)+dxPadBottom)
// will be a number of pels that is a DWORD multiple.
dxPadBottom = (rclSrcBottom.left-rclSrcBottom.right) & (PELS_PER_DWORD - 1);
if (((rclSrcBottom.right-rclSrcBottom.left) == 0) ||
((dySrc/dyDstBottom) <
(dxDstBottom/((rclSrcBottom.right-rclSrcBottom.left)+dxPadBottom))))
{
//
// rclSrcBottom fits into ppdev->rclSavedBitsBottom
//
if ((rclSrcRight.right - rclSrcRight.left) > 0)
{
//
// there is data that should go into the right edge area
//
vCopyRects(pso,
ppdev,
&rclSrcRight,
&ppdev->rclSavedBitsRight,
0,
bIsSave);
}
if (((rclSrcBottom.right - rclSrcBottom.left) > 0) &&
((rclSrcBottom.bottom - rclSrcBottom.top) > 0))
{
//
// there is data that should go into the bottom area
//
vCopyRects(pso,
ppdev,
&rclSrcBottom,
&ppdev->rclSavedBitsBottom,
dxPadBottom,
bIsSave);
}
return(SAVED_OFFSCREEN_ID);
}
// All that @#!&ing work, and we just barely missed fitting in.
return(0);
}