Leaked source code of windows server 2003
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88 lines
1.5 KiB

//
// auto_cs.h CRITICAL_SECTION
//
#pragma once
class auto_leave;
class auto_cs
{
public:
auto_cs()
{ InitializeCriticalSection(&m_cs); }
~auto_cs()
{
DeleteCriticalSection(&m_cs);
};
// return value of current dumb pointer
LPCRITICAL_SECTION get()
{ return &m_cs; };
LPCRITICAL_SECTION get() const
{ return (LPCRITICAL_SECTION)&m_cs; };
protected:
CRITICAL_SECTION m_cs;
};
class auto_leave
{
public:
auto_leave(auto_cs& cs)
: m_ulCount(0), m_pcs(cs.get()) {}
auto_leave(const auto_cs& cs)
{
m_ulCount =0;
m_pcs = cs.get();
}
~auto_leave()
{
reset();
}
auto_leave& operator=(auto_cs& cs)
{
reset();
m_pcs = cs.get();
return *this;
}
void EnterCriticalSection()
{ ::EnterCriticalSection(m_pcs); m_ulCount++; }
void LeaveCriticalSection()
{
if (m_ulCount)
{
m_ulCount--;
::LeaveCriticalSection(m_pcs);
}
}
//Note: Win95 doesn't support TryEnterCriticalSection.
//Commenting out this since we don't use it. [mgorti]
//BOOL TryEnterCriticalSection()
//{
// if (::TryEnterCriticalSection(m_pcs))
// {
// m_ulCount++;
// return TRUE;
// }
// return FALSE;
//}
protected:
void reset()
{
while (m_ulCount)
{
LeaveCriticalSection();
}
m_pcs = 0;
}
ULONG m_ulCount;
LPCRITICAL_SECTION m_pcs;
};