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85 lines
1.9 KiB
85 lines
1.9 KiB
/*
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* The timers is an object that stores an alarm
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* setting, and an action to be performed when the alarm
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* setting is reached. This is an abstract object.
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*
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* REVISIONS:
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* pcy02Dec92: Removed include of typedefs.h
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* jod07Dec92: Added new Sorted List to the object.
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* pcy14Dec92: Changed Sortable to ApcSortable
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* ane11Jan93: Added copy constructor
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* ane18Jan93: Implemented Equal operator
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* pcy16Jan93: Timers are now in seconds since time in msec is too big
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*
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*/
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#define INCL_BASE
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#define INCL_DOS
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#define INCL_NOPM
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#include "cdefine.h"
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extern "C" {
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#include <time.h>
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}
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#include "apc.h"
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#include "err.h"
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#include "sortable.h"
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#include "event.h"
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#include "update.h"
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#include "timer.h"
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//
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static ULONG theCounter=1;
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/*
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C+
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Name :Timer
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Synop :Constructor. This will assign a unique TimerID number
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to theTimerID instance variable and will calculate the
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system tiem at which the timer will elapse.
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*/
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Timer::Timer(ULONG MilliSecondDelay)
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//c-
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{
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theTimerID =theCounter++;
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ULONG cur_time = (ULONG)(time(0));
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theAlarmTime = cur_time + MilliSecondDelay;
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}
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Timer::Timer(RTimer aTimer)
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{
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theTimerID = aTimer.theTimerID;
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theAlarmTime = aTimer.theAlarmTime;
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}
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INT Timer:: GreaterThan(PApcSortable sortable)
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{
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if (!sortable) return FALSE;
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PTimer timer = (PTimer)sortable;
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if (theAlarmTime > timer->GetAlarmTime())
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return TRUE;
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return FALSE;
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}
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INT Timer:: LessThan(PApcSortable sortable)
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{
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if (!sortable) return FALSE;
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PTimer timer = (PTimer)sortable;
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if (theAlarmTime < timer->GetAlarmTime())
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return TRUE;
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return FALSE;
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}
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INT Timer::Equal (RObj aTimerObj) const
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{
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RTimer aTimer = (RTimer)aTimerObj;
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if ((theTimerID == aTimer.theTimerID) &&
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(theAlarmTime == aTimer.theAlarmTime))
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return TRUE;
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return FALSE;
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}
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