Leaked source code of windows server 2003
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//
// Bounds Accumulation
//
#ifndef _H_BA
#define _H_BA
//
// Number of rectangles used by the SDA.
// NOTE: You can play around with this setting, building the core & the
// display driver. Bumping it up means finer update areas, bumping it down
// means more rect blobs of data.
//
#define BA_NUM_RECTS 10
#define BA_INVALID_RECT_INDEX ((UINT)-1)
//
// Values for OSI escape codes
//
#define BA_ESC(code) (OSI_BA_ESC_FIRST + code)
#define BA_ESC_GET_BOUNDS BA_ESC(0)
#define BA_ESC_RETURN_BOUNDS BA_ESC(1)
//
//
// MACROS
//
//
//
// Macros to access the fast swapping shared memory.
//
#ifdef DLL_DISP
#define BA_FST_START_WRITING SHM_StartAccess(SHM_BA_FAST)
#define BA_FST_STOP_WRITING SHM_StopAccess(SHM_BA_FAST)
#else
#define BA_FST_START_READING &g_asSharedMemory->baFast[\
1 - g_asSharedMemory->fastPath.newBuffer]
#define BA_FST_STOP_READING
#define BA_FST_START_WRITING &g_asSharedMemory->baFast[\
1 - g_asSharedMemory->fastPath.newBuffer]
#define BA_FST_STOP_WRITING
#endif // DLL_DISP
//
//
// TYPES
//
//
//
// Structure: BA_BOUNDS_INFO
//
// Description: Structure used to pass bounds information between the
// share core and the driver.
//
//
typedef struct tagBA_BOUNDS_INFO
{
OSI_ESCAPE_HEADER header; // Common header
DWORD numRects; // Num of bounds rects
RECTL rects[BA_NUM_RECTS]; // Rects
}
BA_BOUNDS_INFO;
typedef BA_BOUNDS_INFO FAR * LPBA_BOUNDS_INFO;
//
// Structure: BA_FAST_DATA
//
// Used to pass data from the screen output task to the Share Core on each
// periodic processing.
//
typedef struct tagBA_FAST_DATA
{
DWORD totalSDA;
} BA_FAST_DATA;
typedef BA_FAST_DATA FAR * LPBA_FAST_DATA;
//
//
// OVERVIEW
//
// The bounds code used to be common to the share core and the display
// driver, with the data stored in the double buffered shared memory. This
// is no longer the case.
//
// The display driver now "owns" the bounds - they are no longer stored in
// shared memory - and does all the complex manipulations such as merging
// rectangles. When the share core needs to process bounds, it gets a copy
// from the driver by calling BA_FetchBounds(), sends as much of the data
// as possible, then returns the remaining bounds to the driver by calling
// BA_ReturnBounds().
//
// The nett result of these changes is that all the code which was common
// to the share core and the display driver (in abaapi.c and abaint.c) is
// now only in the driver (in nbaapi.c and nbaint.c). There are vastly
// simplified versions of the functions in the share core.
//
//
//
// BA_ResetBounds
//
#ifdef DLL_DISP
void BA_DDInit(void);
void BA_ResetBounds(void);
#endif // DLL_DISP
//
// Name: BA_ReturnBounds
//
// Purpose: Pass the share core's copy of the bounds to the driver.
//
// Returns: Nothing
//
// Params: None
//
// Operation: This resets the share core's bounds to NULL.
//
void BA_ReturnBounds(void);
//
// Name: BA_CopyBounds
//
// Description: Copies the bounding rectangle list.
//
// Params (IN): pRects - pointer to array of RECTs to fill in.
// (OUT):pNumrects - filled in with number of RECTs copied.
// (IN): reset current rects or just get current state w/o changing
// state.
//
// Returns: TRUE or FALSE
//
// DESCRIPTION
//
// Returns the accumulated bounds for all applications in the bounds
// code's current list of applications. The bounds returned will
// include all updates originating from these applications but they may
// also include updates outside these applications windows and updates
// originating from other applications. Therefore the caller must clip
// the returned bounds to the windows of the applications being
// shadowed.
//
// PARAMETERS
//
// pRects:
//
// A pointer to an array of rectangles in which the bounds will be
// returned. The contents of this array are only valid if *pRegion is NULL
// on return from BA_GetBounds. There must
// be room for maxRects rectangles (as specified in the bndInitialise
// call). pRects may be a NULL pointer if maxRects was set to 0 in the
// bndInitialise call.
//
// pNumRects:
//
// A pointer to a variable where the number of rectangles returned at
// pRects is returned. The contents of this variable are only valid if
// *pRegion is NULL on return from BA_GetBounds.
//
// fReset:
// Whether to reset the core's bounds variables after getting the current
// state or not.
//
//
void BA_CopyBounds(LPRECT pRects, LPUINT pNumRects, BOOL fReset);
#ifdef DLL_DISP
typedef struct tagDD_BOUNDS
{
UINT iNext;
BOOL InUse;
RECT Coord;
DWORD Area;
} DD_BOUNDS;
typedef DD_BOUNDS FAR* LPDD_BOUNDS;
//
// Name: BA_DDProcessRequest
//
// Purpose: Process a request from the share core
//
// Returns: TRUE if the request is processed successfully,
// FALSE otherwise.
//
// Params: IN pso - Pointer to surface object for our driver
// IN cjIn - Size of the input data
// IN pvIn - Pointer to the input data
// IN cjOut - Size of the output data
// IN/OUT pvOut - Pointer to the output data
//
#ifdef IS_16
BOOL BA_DDProcessRequest(UINT fnEscape, LPOSI_ESCAPE_HEADER pResult,
DWORD cbResult);
#else
BOOL BA_DDProcessRequest(DWORD fnEscape, LPOSI_ESCAPE_HEADER pRequest,
DWORD cbRequest, LPOSI_ESCAPE_HEADER pResult, DWORD cbResult);
#endif // !IS_16
//
// Name: BA_QuerySpoilingBounds
//
// Purpose: Return the current spoiling bounds. That is, the bounds
// which the share core is currently processing.
//
// Returns: Nothing
//
// Params: IN/OUT pRects - Pointer to an array of rectangles to
// return the bounds in. There must be at
// least BA_NUM_RECTS entries in this
// array. The first *pNumRects entries are
// valid on return.
// IN/OUT pNumRects - Returns the number of rectangles forming
// the spoiling bounds (can be zero).
//
void BA_QuerySpoilingBounds(LPRECT pRects, LPUINT pNumRects);
//
// Name: BAOverlap
//
// Description: Detects overlap between two rectangles.
//
// - check for no overlap using loose test that lets through
// adjacent/overlapping merges
// - check for adjacent/overlapping merges
// - check for no overlap (using strict test)
// - use outcodes to check internal edge cases
// - use outcodes to check external edge cases
//
// If at each stage the check detects that the two rectangles
// meet the criteria, the function returns the appropriate
// return or outcode combination.
//
// Note that all rectangle coordinates are inclusive, ie
// a rectangle of 0,0,0,0 has an area of 1 pel.
//
// This function does not alter either of the rectangles.
//
// Params (IN): pRect1 - first rectangle
// pRect2 - second rectangle
//
// Returns: One of the overlap return codes or outcode combinations
// defined above.
//
//
//
// Note that bndRectsArray and bndRectsSizeArray must contain space for
// BA_NUM_RECTS+1 rectangles for the merge algorithm.
//
//
// The function will recurse to a maximum level when trying to split
// rectangles up. When this limit is reached it will start merging
// rather than splitting
//
#define ADDR_RECURSE_LIMIT 20
//
// The following constants are used to determine overlaps.
//
// - OL_NONE through OL_MERGE_YMAX are return codes - which need to be
// distinct from all possible outcode combinations - allowing for the
// minus outcodes for enclosed cases.
//
// - EE_XMIN through EE_YMAX are outcodes - which need to be uniquely
// ORable binary constants within a single nibble.
//
// - OL_ENCLOSED through OL_SPLIT_XMAX_YMAX are outcode combinations for
// internal and external edge overlap cases.
//
// See Overlap() for further description.
//
#define OL_NONE -1
#define OL_MERGE_XMIN -2
#define OL_MERGE_YMIN -3
#define OL_MERGE_XMAX -4
#define OL_MERGE_YMAX -5
#define EE_XMIN 0x0001
#define EE_YMIN 0x0002
#define EE_XMAX 0x0004
#define EE_YMAX 0x0008
#define OL_ENCLOSED -(EE_XMIN | EE_YMIN | EE_XMAX | EE_YMAX)
#define OL_PART_ENCLOSED_XMIN -(EE_XMIN | EE_YMIN | EE_YMAX)
#define OL_PART_ENCLOSED_YMIN -(EE_XMIN | EE_YMIN | EE_XMAX)
#define OL_PART_ENCLOSED_XMAX -(EE_YMIN | EE_XMAX | EE_YMAX)
#define OL_PART_ENCLOSED_YMAX -(EE_XMIN | EE_XMAX | EE_YMAX)
#define OL_ENCLOSES EE_XMIN | EE_XMAX | EE_YMIN | EE_YMAX
#define OL_PART_ENCLOSES_XMIN EE_XMAX | EE_YMIN | EE_YMAX
#define OL_PART_ENCLOSES_XMAX EE_XMIN | EE_YMIN | EE_YMAX
#define OL_PART_ENCLOSES_YMIN EE_XMIN | EE_XMAX | EE_YMAX
#define OL_PART_ENCLOSES_YMAX EE_XMIN | EE_XMAX | EE_YMIN
#define OL_SPLIT_X EE_YMIN | EE_YMAX
#define OL_SPLIT_Y EE_XMIN | EE_XMAX
#define OL_SPLIT_XMIN_YMIN EE_XMAX | EE_YMAX
#define OL_SPLIT_XMAX_YMIN EE_XMIN | EE_YMAX
#define OL_SPLIT_XMIN_YMAX EE_XMAX | EE_YMIN
#define OL_SPLIT_XMAX_YMAX EE_XMIN | EE_YMIN
int BAOverlap(LPRECT pRect1, LPRECT pRect2 );
//
// Name: BAAddRectList
//
// Description: Adds a rectangle to the list of accumulated rectangles.
//
// - find a free slot in the array
// - add slot record to list
// - fill slot record with rect and mark as in use.
//
// Params (IN): pRect - rectangle to add
//
// Returns:
//
//
void BAAddRectList(LPRECT pRect);
//
// Name: BA_RemoveRectList
//
// Description: Removes a rectangle from the list of accumulated
// rectangles.
//
// - find the rectangle in the list
// - unlink it from the list and mark the slot as free
//
// Params (IN): pRect - rectangle to remove
//
// Returns:
//
//
void BA_RemoveRectList(LPRECT pRect);
void BA_AddScreenData(LPRECT pRect);
//
// Name: BAAddRect
//
// Description: Accumulates rectangles.
//
// This is a complex routine, with the essential algorithm
// as follows.
//
// - Start with the supplied rectangle as the candidate
// rectangle.
//
// - Compare the candidate against each of the existing
// accumulated rectangles.
//
// - If some form of overlap is detected between the
// candidate and an existing rectangle, this may result in
// one of the following (see the cases of the switch for
// details):
//
// - adjust the candidate or the existing rectangle or both
// - merge the candidate into the existing rectangle
// - discard the candidate as it is enclosed by an existing
// rectangle.
//
// - If the merge or adjustment results in a changed
// candidate, restart the comparisons from the beginning of
// the list with the changed candidate.
//
// - If the adjustment results in a split (giving two
// candidate rectangles), invoke this routine recursively
// with one of the two candidates as its candidate.
//
// - If no overlap is detected against the existing rectangles,
// add the candidate to the list of accumulated rectangles.
//
// - If the add results in more than BA_NUM_RECTS
// accumulated rectangles, do a forced merge of two of the
// accumulate rectangles (which include the newly added
// candidate) - choosing the two rectangles where the merged
// rectangle results in the smallest increase in area over
// the two non-merged rectangles.
//
// - After a forced merge, restart the comparisons from the
// beginning of the list with the newly merged rectangle as
// the candidate.
//
// For a particular call, this process will continue until
// the candidate (whether the supplied rectangle, an adjusted
// version of that rectangle, or a merged rectangle):
//
// - does not find an overlap among the rectangles in the list
// and does not cause a forced merge
// - is discarded becuase it is enclosed within one of the
// rectangles in the list.
//
// Note that all rectangle coordinates are inclusive, ie
// a rectangle of 0,0,0,0 has an area of 1 pel.
//
// Params (IN): pCand - new candidate rectangle
// level - recursion level
//
// Returns: TRUE if rectandle was spoilt due to a complete overlap.
//
//
BOOL BAAddRect( LPRECT pCand, int level );
#endif // DLL_DISP
#endif // _H_BA