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451 lines
13 KiB
451 lines
13 KiB
//
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// Bounds Accumulation
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//
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#ifndef _H_BA
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#define _H_BA
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//
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// Number of rectangles used by the SDA.
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// NOTE: You can play around with this setting, building the core & the
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// display driver. Bumping it up means finer update areas, bumping it down
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// means more rect blobs of data.
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//
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#define BA_NUM_RECTS 10
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#define BA_INVALID_RECT_INDEX ((UINT)-1)
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//
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// Values for OSI escape codes
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//
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#define BA_ESC(code) (OSI_BA_ESC_FIRST + code)
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#define BA_ESC_GET_BOUNDS BA_ESC(0)
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#define BA_ESC_RETURN_BOUNDS BA_ESC(1)
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//
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//
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// MACROS
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//
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//
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//
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// Macros to access the fast swapping shared memory.
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//
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#ifdef DLL_DISP
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#define BA_FST_START_WRITING SHM_StartAccess(SHM_BA_FAST)
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#define BA_FST_STOP_WRITING SHM_StopAccess(SHM_BA_FAST)
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#else
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#define BA_FST_START_READING &g_asSharedMemory->baFast[\
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1 - g_asSharedMemory->fastPath.newBuffer]
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#define BA_FST_STOP_READING
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#define BA_FST_START_WRITING &g_asSharedMemory->baFast[\
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1 - g_asSharedMemory->fastPath.newBuffer]
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#define BA_FST_STOP_WRITING
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#endif // DLL_DISP
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//
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//
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// TYPES
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//
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//
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//
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// Structure: BA_BOUNDS_INFO
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//
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// Description: Structure used to pass bounds information between the
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// share core and the driver.
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//
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//
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typedef struct tagBA_BOUNDS_INFO
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{
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OSI_ESCAPE_HEADER header; // Common header
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DWORD numRects; // Num of bounds rects
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RECTL rects[BA_NUM_RECTS]; // Rects
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}
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BA_BOUNDS_INFO;
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typedef BA_BOUNDS_INFO FAR * LPBA_BOUNDS_INFO;
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//
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// Structure: BA_FAST_DATA
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//
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// Used to pass data from the screen output task to the Share Core on each
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// periodic processing.
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//
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typedef struct tagBA_FAST_DATA
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{
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DWORD totalSDA;
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} BA_FAST_DATA;
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typedef BA_FAST_DATA FAR * LPBA_FAST_DATA;
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//
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//
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// OVERVIEW
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//
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// The bounds code used to be common to the share core and the display
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// driver, with the data stored in the double buffered shared memory. This
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// is no longer the case.
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//
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// The display driver now "owns" the bounds - they are no longer stored in
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// shared memory - and does all the complex manipulations such as merging
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// rectangles. When the share core needs to process bounds, it gets a copy
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// from the driver by calling BA_FetchBounds(), sends as much of the data
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// as possible, then returns the remaining bounds to the driver by calling
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// BA_ReturnBounds().
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//
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// The nett result of these changes is that all the code which was common
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// to the share core and the display driver (in abaapi.c and abaint.c) is
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// now only in the driver (in nbaapi.c and nbaint.c). There are vastly
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// simplified versions of the functions in the share core.
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//
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//
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//
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// BA_ResetBounds
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//
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#ifdef DLL_DISP
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void BA_DDInit(void);
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void BA_ResetBounds(void);
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#endif // DLL_DISP
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//
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// Name: BA_ReturnBounds
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//
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// Purpose: Pass the share core's copy of the bounds to the driver.
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//
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// Returns: Nothing
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//
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// Params: None
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//
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// Operation: This resets the share core's bounds to NULL.
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//
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void BA_ReturnBounds(void);
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//
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// Name: BA_CopyBounds
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//
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// Description: Copies the bounding rectangle list.
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//
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// Params (IN): pRects - pointer to array of RECTs to fill in.
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// (OUT):pNumrects - filled in with number of RECTs copied.
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// (IN): reset current rects or just get current state w/o changing
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// state.
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//
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// Returns: TRUE or FALSE
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//
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// DESCRIPTION
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//
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// Returns the accumulated bounds for all applications in the bounds
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// code's current list of applications. The bounds returned will
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// include all updates originating from these applications but they may
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// also include updates outside these applications windows and updates
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// originating from other applications. Therefore the caller must clip
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// the returned bounds to the windows of the applications being
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// shadowed.
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//
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// PARAMETERS
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//
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// pRects:
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//
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// A pointer to an array of rectangles in which the bounds will be
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// returned. The contents of this array are only valid if *pRegion is NULL
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// on return from BA_GetBounds. There must
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// be room for maxRects rectangles (as specified in the bndInitialise
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// call). pRects may be a NULL pointer if maxRects was set to 0 in the
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// bndInitialise call.
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//
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// pNumRects:
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//
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// A pointer to a variable where the number of rectangles returned at
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// pRects is returned. The contents of this variable are only valid if
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// *pRegion is NULL on return from BA_GetBounds.
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//
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// fReset:
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// Whether to reset the core's bounds variables after getting the current
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// state or not.
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//
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//
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void BA_CopyBounds(LPRECT pRects, LPUINT pNumRects, BOOL fReset);
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#ifdef DLL_DISP
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typedef struct tagDD_BOUNDS
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{
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UINT iNext;
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BOOL InUse;
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RECT Coord;
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DWORD Area;
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} DD_BOUNDS;
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typedef DD_BOUNDS FAR* LPDD_BOUNDS;
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//
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// Name: BA_DDProcessRequest
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//
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// Purpose: Process a request from the share core
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//
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// Returns: TRUE if the request is processed successfully,
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// FALSE otherwise.
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//
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// Params: IN pso - Pointer to surface object for our driver
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// IN cjIn - Size of the input data
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// IN pvIn - Pointer to the input data
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// IN cjOut - Size of the output data
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// IN/OUT pvOut - Pointer to the output data
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//
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#ifdef IS_16
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BOOL BA_DDProcessRequest(UINT fnEscape, LPOSI_ESCAPE_HEADER pResult,
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DWORD cbResult);
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#else
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BOOL BA_DDProcessRequest(DWORD fnEscape, LPOSI_ESCAPE_HEADER pRequest,
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DWORD cbRequest, LPOSI_ESCAPE_HEADER pResult, DWORD cbResult);
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#endif // !IS_16
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//
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// Name: BA_QuerySpoilingBounds
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//
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// Purpose: Return the current spoiling bounds. That is, the bounds
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// which the share core is currently processing.
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//
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// Returns: Nothing
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//
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// Params: IN/OUT pRects - Pointer to an array of rectangles to
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// return the bounds in. There must be at
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// least BA_NUM_RECTS entries in this
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// array. The first *pNumRects entries are
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// valid on return.
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// IN/OUT pNumRects - Returns the number of rectangles forming
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// the spoiling bounds (can be zero).
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//
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void BA_QuerySpoilingBounds(LPRECT pRects, LPUINT pNumRects);
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//
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// Name: BAOverlap
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//
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// Description: Detects overlap between two rectangles.
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//
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// - check for no overlap using loose test that lets through
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// adjacent/overlapping merges
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// - check for adjacent/overlapping merges
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// - check for no overlap (using strict test)
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// - use outcodes to check internal edge cases
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// - use outcodes to check external edge cases
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//
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// If at each stage the check detects that the two rectangles
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// meet the criteria, the function returns the appropriate
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// return or outcode combination.
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//
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// Note that all rectangle coordinates are inclusive, ie
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// a rectangle of 0,0,0,0 has an area of 1 pel.
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//
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// This function does not alter either of the rectangles.
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//
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// Params (IN): pRect1 - first rectangle
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// pRect2 - second rectangle
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//
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// Returns: One of the overlap return codes or outcode combinations
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// defined above.
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//
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//
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//
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// Note that bndRectsArray and bndRectsSizeArray must contain space for
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// BA_NUM_RECTS+1 rectangles for the merge algorithm.
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//
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//
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// The function will recurse to a maximum level when trying to split
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// rectangles up. When this limit is reached it will start merging
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// rather than splitting
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//
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#define ADDR_RECURSE_LIMIT 20
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//
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// The following constants are used to determine overlaps.
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//
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// - OL_NONE through OL_MERGE_YMAX are return codes - which need to be
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// distinct from all possible outcode combinations - allowing for the
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// minus outcodes for enclosed cases.
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//
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// - EE_XMIN through EE_YMAX are outcodes - which need to be uniquely
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// ORable binary constants within a single nibble.
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//
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// - OL_ENCLOSED through OL_SPLIT_XMAX_YMAX are outcode combinations for
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// internal and external edge overlap cases.
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//
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// See Overlap() for further description.
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//
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#define OL_NONE -1
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#define OL_MERGE_XMIN -2
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#define OL_MERGE_YMIN -3
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#define OL_MERGE_XMAX -4
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#define OL_MERGE_YMAX -5
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#define EE_XMIN 0x0001
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#define EE_YMIN 0x0002
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#define EE_XMAX 0x0004
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#define EE_YMAX 0x0008
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#define OL_ENCLOSED -(EE_XMIN | EE_YMIN | EE_XMAX | EE_YMAX)
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#define OL_PART_ENCLOSED_XMIN -(EE_XMIN | EE_YMIN | EE_YMAX)
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#define OL_PART_ENCLOSED_YMIN -(EE_XMIN | EE_YMIN | EE_XMAX)
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#define OL_PART_ENCLOSED_XMAX -(EE_YMIN | EE_XMAX | EE_YMAX)
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#define OL_PART_ENCLOSED_YMAX -(EE_XMIN | EE_XMAX | EE_YMAX)
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#define OL_ENCLOSES EE_XMIN | EE_XMAX | EE_YMIN | EE_YMAX
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#define OL_PART_ENCLOSES_XMIN EE_XMAX | EE_YMIN | EE_YMAX
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#define OL_PART_ENCLOSES_XMAX EE_XMIN | EE_YMIN | EE_YMAX
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#define OL_PART_ENCLOSES_YMIN EE_XMIN | EE_XMAX | EE_YMAX
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#define OL_PART_ENCLOSES_YMAX EE_XMIN | EE_XMAX | EE_YMIN
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#define OL_SPLIT_X EE_YMIN | EE_YMAX
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#define OL_SPLIT_Y EE_XMIN | EE_XMAX
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#define OL_SPLIT_XMIN_YMIN EE_XMAX | EE_YMAX
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#define OL_SPLIT_XMAX_YMIN EE_XMIN | EE_YMAX
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#define OL_SPLIT_XMIN_YMAX EE_XMAX | EE_YMIN
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#define OL_SPLIT_XMAX_YMAX EE_XMIN | EE_YMIN
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int BAOverlap(LPRECT pRect1, LPRECT pRect2 );
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//
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// Name: BAAddRectList
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//
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// Description: Adds a rectangle to the list of accumulated rectangles.
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//
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// - find a free slot in the array
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// - add slot record to list
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// - fill slot record with rect and mark as in use.
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//
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// Params (IN): pRect - rectangle to add
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//
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// Returns:
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//
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//
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void BAAddRectList(LPRECT pRect);
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//
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// Name: BA_RemoveRectList
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//
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// Description: Removes a rectangle from the list of accumulated
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// rectangles.
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//
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// - find the rectangle in the list
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// - unlink it from the list and mark the slot as free
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//
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// Params (IN): pRect - rectangle to remove
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//
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// Returns:
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//
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//
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void BA_RemoveRectList(LPRECT pRect);
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void BA_AddScreenData(LPRECT pRect);
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//
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// Name: BAAddRect
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//
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// Description: Accumulates rectangles.
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//
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// This is a complex routine, with the essential algorithm
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// as follows.
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//
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// - Start with the supplied rectangle as the candidate
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// rectangle.
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//
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// - Compare the candidate against each of the existing
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// accumulated rectangles.
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//
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// - If some form of overlap is detected between the
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// candidate and an existing rectangle, this may result in
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// one of the following (see the cases of the switch for
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// details):
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//
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// - adjust the candidate or the existing rectangle or both
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// - merge the candidate into the existing rectangle
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// - discard the candidate as it is enclosed by an existing
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// rectangle.
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//
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// - If the merge or adjustment results in a changed
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// candidate, restart the comparisons from the beginning of
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// the list with the changed candidate.
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//
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// - If the adjustment results in a split (giving two
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// candidate rectangles), invoke this routine recursively
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// with one of the two candidates as its candidate.
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//
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// - If no overlap is detected against the existing rectangles,
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// add the candidate to the list of accumulated rectangles.
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//
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// - If the add results in more than BA_NUM_RECTS
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// accumulated rectangles, do a forced merge of two of the
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// accumulate rectangles (which include the newly added
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// candidate) - choosing the two rectangles where the merged
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// rectangle results in the smallest increase in area over
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// the two non-merged rectangles.
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//
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// - After a forced merge, restart the comparisons from the
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// beginning of the list with the newly merged rectangle as
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// the candidate.
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//
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// For a particular call, this process will continue until
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// the candidate (whether the supplied rectangle, an adjusted
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// version of that rectangle, or a merged rectangle):
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//
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// - does not find an overlap among the rectangles in the list
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// and does not cause a forced merge
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// - is discarded becuase it is enclosed within one of the
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// rectangles in the list.
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//
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// Note that all rectangle coordinates are inclusive, ie
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// a rectangle of 0,0,0,0 has an area of 1 pel.
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//
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// Params (IN): pCand - new candidate rectangle
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// level - recursion level
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//
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// Returns: TRUE if rectandle was spoilt due to a complete overlap.
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//
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//
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BOOL BAAddRect( LPRECT pCand, int level );
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#endif // DLL_DISP
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#endif // _H_BA
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