Leaked source code of windows server 2003
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654 lines
14 KiB

#include "precomp.h"
#include "cntlist.h"
CList::CList(void)
:
m_fQueue(FALSE),
m_cMaxEntries(CLIST_DEFAULT_MAX_ITEMS)
{
Init(1);
}
CList::CList(ULONG cMaxItems)
:
m_fQueue(FALSE),
m_cMaxEntries(cMaxItems)
{
Init(1);
}
CList::CList(ULONG cMaxItems, ULONG cSubItems)
:
m_fQueue(FALSE),
m_cMaxEntries(cMaxItems)
{
Init(cSubItems);
}
CList::CList(ULONG cMaxItems, ULONG cSubItems, BOOL fQueue)
:
m_fQueue(fQueue),
m_cMaxEntries(cMaxItems)
{
Init(cSubItems);
}
CList::CList(CList *pSrc)
:
m_fQueue(pSrc->m_fQueue),
m_cMaxEntries(pSrc->GetCount())
{
Init(1);
LPVOID p;
pSrc->Reset();
while (NULL != (p = pSrc->Iterate()))
{
Append(p);
}
}
BOOL CList::Init(ULONG cSubItems)
{
if (m_cMaxEntries < CLIST_DEFAULT_MAX_ITEMS)
{
m_cMaxEntries = CLIST_DEFAULT_MAX_ITEMS;
}
m_cEntries = 0;
m_nHeadOffset = 0;
m_nCurrOffset = CLIST_END_OF_ARRAY_MARK;
m_cSubItems = cSubItems;
// it is kind of bad here because there is no way to return an error.
// unfortunately it won't fault here and later.
DBG_SAVE_FILE_LINE
m_aEntries = (LPVOID *) new char[m_cMaxEntries * m_cSubItems * sizeof(LPVOID)];
CalcKeyArray();
return m_aEntries ? TRUE : FALSE;
}
CList::~CList(void)
{
delete m_aEntries;
}
void CList::CalcKeyArray(void)
{
if (1 == m_cSubItems)
{
m_aKeys = NULL;
}
else
{
ASSERT(2 == m_cSubItems);
m_aKeys = (NULL != m_aEntries) ?
(UINT_PTR *) &m_aEntries[m_cMaxEntries] :
NULL;
}
}
BOOL CList::Expand(void)
{
if (NULL == m_aEntries)
{
// it is impossible.
ASSERT(FALSE);
return Init(m_cSubItems);
}
// the current array is full
ASSERT(m_cEntries == m_cMaxEntries);
// remember the old array to free or to restore
LPVOID *aOldEntries = m_aEntries;
// we need to allocate a bigger array to hold more data.
// the new array has twice the size of the old one
ULONG cNewMaxEntries = m_cMaxEntries << 1;
DBG_SAVE_FILE_LINE
m_aEntries = (LPVOID *) new char[cNewMaxEntries * m_cSubItems * sizeof(LPVOID)];
if (NULL == m_aEntries)
{
// we failed; we have to restore the array and return
m_aEntries = aOldEntries;
return FALSE;
}
// copy the old entries into the new array, starting from the beginning
ULONG nIdx = m_cMaxEntries - m_nHeadOffset;
::CopyMemory(m_aEntries, &aOldEntries[m_nHeadOffset], nIdx * sizeof(LPVOID));
::CopyMemory(&m_aEntries[nIdx], aOldEntries, m_nHeadOffset * sizeof(LPVOID));
// set the new max entries (required for the key array)
m_cMaxEntries = cNewMaxEntries;
if (m_cSubItems > 1)
{
ASSERT(2 == m_cSubItems);
UINT_PTR *aOldKeys = m_aKeys;
CalcKeyArray();
::CopyMemory(m_aKeys, &aOldKeys[m_nHeadOffset], nIdx * sizeof(UINT));
::CopyMemory(&m_aKeys[nIdx], aOldKeys, m_nHeadOffset * sizeof(UINT));
}
// Free the old array of entries
delete aOldEntries;
// Set the instance variables
m_nHeadOffset = 0;
m_nCurrOffset = CLIST_END_OF_ARRAY_MARK;
return TRUE;
}
BOOL CList::Append(LPVOID pData)
{
if (NULL == m_aEntries || m_cEntries >= m_cMaxEntries)
{
if (! Expand())
{
return FALSE;
}
}
ASSERT(NULL != m_aEntries);
ASSERT(m_cEntries < m_cMaxEntries);
m_aEntries[(m_nHeadOffset + (m_cEntries++)) % m_cMaxEntries] = pData;
return TRUE;
}
BOOL CList::Prepend(LPVOID pData)
{
if (NULL == m_aEntries || m_cEntries >= m_cMaxEntries)
{
if (! Expand())
{
return FALSE;
}
}
ASSERT(NULL != m_aEntries);
ASSERT(m_cEntries < m_cMaxEntries);
m_cEntries++;
m_nHeadOffset = (0 == m_nHeadOffset) ? m_cMaxEntries - 1 : m_nHeadOffset - 1;
m_aEntries[m_nHeadOffset] = pData;
return TRUE;
}
BOOL CList::Find(LPVOID pData)
{
for (ULONG i = 0; i < m_cEntries; i++)
{
if (pData == m_aEntries[(m_nHeadOffset + i) % m_cMaxEntries])
{
return TRUE;
}
}
return FALSE;
}
BOOL CList::Remove(LPVOID pData)
{
ULONG nIdx, nIdxSrc;
for (ULONG i = 0; i < m_cEntries; i++)
{
nIdx = (m_nHeadOffset + i) % m_cMaxEntries;
if (pData == m_aEntries[nIdx])
{
if (! m_fQueue)
{
// to remove the current, we simply move the last to here.
nIdxSrc = (m_nHeadOffset + (m_cEntries - 1)) % m_cMaxEntries;
m_aEntries[nIdx] = m_aEntries[nIdxSrc];
if (m_cSubItems > 1)
{
ASSERT(2 == m_cSubItems);
m_aKeys[nIdx] = m_aKeys[nIdxSrc];
}
}
else
{
// to preserve the ordering
if (0 == i)
{
m_nHeadOffset = (m_nHeadOffset + 1) % m_cMaxEntries;
}
else
{
for (ULONG j = i + 1; j < m_cEntries; j++)
{
nIdx = (m_nHeadOffset + j - 1) % m_cMaxEntries;
nIdxSrc = (m_nHeadOffset + j) % m_cMaxEntries;
m_aEntries[nIdx] = m_aEntries[nIdxSrc];
if (m_cSubItems > 1)
{
ASSERT(2 == m_cSubItems);
m_aKeys[nIdx] = m_aKeys[nIdxSrc];
}
}
}
}
m_cEntries--;
return TRUE;
}
}
return FALSE;
}
LPVOID CList::Get(void)
{
LPVOID pRet = NULL;
if (m_cEntries > 0)
{
pRet = m_aEntries[m_nHeadOffset];
m_cEntries--;
m_nHeadOffset = (m_nHeadOffset + 1) % m_cMaxEntries;
}
else
{
pRet = NULL;
}
return pRet;
}
LPVOID CList::Iterate(void)
{
if (0 == m_cEntries)
{
return NULL;
}
if (m_nCurrOffset == CLIST_END_OF_ARRAY_MARK)
{
// start from the beginning
m_nCurrOffset = 0;
}
else
{
if (++m_nCurrOffset >= m_cEntries)
{
// reset the iterator
m_nCurrOffset = CLIST_END_OF_ARRAY_MARK;
return NULL;
}
}
return m_aEntries[(m_nHeadOffset + m_nCurrOffset) % m_cMaxEntries];
}
CList2::CList2(CList2 *pSrc)
:
CList(pSrc->GetCount(), 2, pSrc->m_fQueue)
{
CalcKeyArray();
LPVOID p;
UINT_PTR n;
pSrc->Reset();
while (NULL != (p = pSrc->Iterate(&n)))
{
Append(n, p);
}
}
BOOL CList2::Append(UINT_PTR nKey, LPVOID pData)
{
if (! CList::Append(pData))
{
return FALSE;
}
// after CList::append(), m_cEntries has been incremented,
// therefore, we need decrement it again.
m_aKeys[(m_nHeadOffset + (m_cEntries - 1)) % m_cMaxEntries] = nKey;
return TRUE;
}
BOOL CList2::Prepend(UINT_PTR nKey, LPVOID pData)
{
if (! CList::Prepend(pData))
{
return FALSE;
}
m_aKeys[m_nHeadOffset] = nKey;
return TRUE;
}
LPVOID CList2::Find(UINT_PTR nKey)
{
ULONG nIdx;
for (ULONG i = 0; i < m_cEntries; i++)
{
nIdx = (m_nHeadOffset + i) % m_cMaxEntries;
if (nKey == m_aKeys[nIdx])
{
return m_aEntries[nIdx];
}
}
return NULL;
}
LPVOID CList2::Remove(UINT_PTR nKey)
{
ULONG nIdx, nIdxSrc;
for (ULONG i = 0; i < m_cEntries; i++)
{
nIdx = (m_nHeadOffset + i) % m_cMaxEntries;
if (nKey == m_aKeys[nIdx])
{
LPVOID pRet = m_aEntries[nIdx];
if (! m_fQueue)
{
// to remove the current, we simply move the last to here.
nIdxSrc = (m_nHeadOffset + (m_cEntries - 1)) % m_cMaxEntries;
m_aEntries[nIdx] = m_aEntries[nIdxSrc];
m_aKeys[nIdx] = m_aKeys[nIdxSrc];
}
else
{
// to preserve the ordering
if (0 == i)
{
m_nHeadOffset = (m_nHeadOffset + 1) % m_cMaxEntries;
}
else
{
for (ULONG j = i + 1; j < m_cEntries; j++)
{
nIdx = (m_nHeadOffset + j - 1) % m_cMaxEntries;
nIdxSrc = (m_nHeadOffset + j) % m_cMaxEntries;
m_aEntries[nIdx] = m_aEntries[nIdxSrc];
m_aKeys[nIdx] = m_aKeys[nIdxSrc];
}
}
}
m_cEntries--;
return pRet;
}
}
return NULL;
}
LPVOID CList2::Get(UINT_PTR *pnKey)
{
LPVOID pRet;
if (m_cEntries > 0)
{
pRet = m_aEntries[m_nHeadOffset];
*pnKey = m_aKeys[m_nHeadOffset];
m_cEntries--;
m_nHeadOffset = (m_nHeadOffset + 1) % m_cMaxEntries;
}
else
{
pRet = NULL;
*pnKey = 0;
}
return pRet;
}
LPVOID CList2::PeekHead(UINT_PTR *pnKey)
{
LPVOID pRet;
if (m_cEntries > 0)
{
pRet = m_aEntries[m_nHeadOffset];
*pnKey = m_aKeys[m_nHeadOffset];
}
else
{
pRet = NULL;
*pnKey = 0;
}
return pRet;
}
LPVOID CList2::Iterate(UINT_PTR *pnKey)
{
LPVOID p = CList::Iterate();
*pnKey = (NULL != p) ? m_aKeys[(m_nHeadOffset + m_nCurrOffset) % m_cMaxEntries] : 0;
return p;
}
#ifdef ENABLE_HASHED_LIST2
CHashedList2::CHashedList2(ULONG cBuckets, ULONG cInitItemsPerBucket)
:
m_cBuckets(cBuckets),
m_cInitItemsPerBucket(cInitItemsPerBucket),
m_cEntries(0),
m_nCurrBucket(0)
{
m_aBuckets = new CList2* [m_cBuckets];
ASSERT(NULL != m_aBuckets);
if (NULL != m_aBuckets)
{
::ZeroMemory(m_aBuckets, m_cBuckets * sizeof(CList2*));
}
}
CHashedList2::CHashedList2(CHashedList2 *pSrc)
:
m_cBuckets(pSrc->m_cBuckets),
m_cInitItemsPerBucket(pSrc->m_cInitItemsPerBucket),
m_cEntries(0),
m_nCurrBucket(0)
{
LPVOID p;
UINT n;
m_aBuckets = new CList2* [m_cBuckets];
ASSERT(NULL != m_aBuckets);
if (NULL != m_aBuckets)
{
::ZeroMemory(m_aBuckets, m_cBuckets * sizeof(CList2*));
pSrc->Reset();
while (NULL != (p = pSrc->Iterate(&n)))
{
Insert(n, p);
}
}
}
CHashedList2::~CHashedList2(void)
{
if (NULL != m_aBuckets)
{
for (ULONG i = 0; i < m_cBuckets; i++)
{
delete m_aBuckets[i];
}
delete [] m_aBuckets;
}
}
BOOL CHashedList2::Insert(UINT nKey, LPVOID pData)
{
if (NULL != m_aBuckets)
{
ULONG nBucket = GetHashValue(nKey);
if (NULL == m_aBuckets[nBucket])
{
m_aBuckets[nBucket] = new CList2(m_cInitItemsPerBucket);
}
ASSERT(NULL != m_aBuckets[nBucket]);
if (NULL != m_aBuckets[nBucket])
{
if (m_aBuckets[nBucket]->Append(nKey, pData))
{
m_cEntries++;
return TRUE;
}
}
}
return FALSE;
}
LPVOID CHashedList2::Find(UINT nKey)
{
if (NULL != m_aBuckets)
{
ULONG nBucket = GetHashValue(nKey);
if (NULL != m_aBuckets[nBucket])
{
return m_aBuckets[nBucket]->Find(nKey);
}
}
return NULL;
}
LPVOID CHashedList2::Remove(UINT nKey)
{
if (NULL != m_aBuckets)
{
ULONG nBucket = GetHashValue(nKey);
if (NULL != m_aBuckets[nBucket])
{
LPVOID pRet = m_aBuckets[nBucket]->Remove(nKey);
if (NULL != pRet)
{
m_cEntries--;
return pRet;
}
}
}
return NULL;
}
LPVOID CHashedList2::Get(UINT *pnKey)
{
if (NULL != m_aBuckets)
{
if (m_cEntries)
{
for (ULONG i = 0; i < m_cBuckets; i++)
{
if (NULL != m_aBuckets[i])
{
LPVOID pRet = m_aBuckets[i]->Get(pnKey);
if (NULL != pRet)
{
m_cEntries--;
return pRet;
}
}
}
}
}
return NULL;
}
LPVOID CHashedList2::Iterate(UINT *pnKey)
{
if (NULL != m_aBuckets)
{
for (ULONG i = m_nCurrBucket; i < m_cBuckets; i++)
{
if (NULL != m_aBuckets[i])
{
LPVOID pRet = m_aBuckets[i]->Iterate(pnKey);
if (NULL != pRet)
{
m_nCurrBucket = i;
return pRet;
}
}
}
}
m_nCurrBucket = m_cBuckets; // over
return NULL;
}
void CHashedList2::Reset(void)
{
m_nCurrBucket = 0;
if (NULL != m_aBuckets)
{
for (ULONG i = 0; i < m_cBuckets; i++)
{
if (NULL != m_aBuckets[i])
{
m_aBuckets[i]->Reset();
}
}
}
}
void CHashedList2::Clear(void)
{
m_cEntries = 0;
m_nCurrBucket = 0;
if (NULL != m_aBuckets)
{
for (ULONG i = 0; i < m_cBuckets; i++)
{
if (NULL != m_aBuckets[i])
{
m_aBuckets[i]->Clear();
}
}
}
};
ULONG CHashedList2::GetHashValue(UINT nKey)
{
const UINT PRIME_NUMBER_1 = 89;
const UINT PRIME_NUMBER_2 = 13;
return ((ULONG) (nKey * PRIME_NUMBER_1 + PRIME_NUMBER_2) % m_cBuckets);
}
#endif // ENABLE_HASHED_LIST2