Leaked source code of windows server 2003
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78 lines
1.4 KiB

!if 0
WARNING: Do not make changes to this file without first consulting
with mikeg
Any changes made without doing so will be summarily deleted.
!endif
_PROJECT_=enduser\sakit
PROJDIR=$(PROJECT_ROOT)
#
# use the following to include common headers
#
SASS_INC=$(PROJECT_ROOT)\common\inc
#
# common libs should be built to the following location
#
SASS_LIB_TARGETPATH=$(PROJECT_ROOT)\common\lib
#
# use the following to include common libs
#
SASS_LIB=$(SASS_LIB_TARGETPATH)\*
#
# save having every sources file do this
#
USER_INCLUDES=$(USER_INCLUDES);$(SASS_INC)
#
# all other binaries should end up here
#
SASS_BINDIR=$(_OBJ_DIR)
MSC_WARNING_LEVEL=/W3 /WX
# for .mc files
MC_SOURCEDIR=$(O)
# for generated headers
PASS0_HEADERDIR=$(O)
# for RPC IDL files
PASS0_CLIENTDIR=$(O)
PASS0_SERVERDIR=$(O)
# for OLE IDL files
PASS0_SOURCEDIR=$(O)
MIDL_TLBDIR=$(O)
MIDL_UUIDDIR=$(O)
# Define DEBUG_MEM. Will enable memory leak tracking in debug build.
# Details of memory leak will be reported
#
! ifdef DEBUG_MEM
C_DEFINES=$(C_DEFINES) -DDEBUG_MEM
! endif
#
# use msvcrt.dll
#
USE_MSVCRT=1
#
# Use our own ASSERT and memeory alloc routine instead of crtdgh.h
#
C_DEFINES=$(C_DEFINES) -D_ATL_NO_DEBUG_CRT -DUNICODE -D_UNICODE
BINPLACE_FLAGS = -q $(BINPLACE_FLAGS)
BINPLACE_PLACEFILE=$(PROJECT_ROOT)\placefil.txt
BUFFER_OVERFLOW_CHECKS=1