Leaked source code of windows server 2003
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80 lines
1.7 KiB

#ifndef _NDISPNPEVENT_H
#define _NDISPNPEVENT_H
#include <windows.h>
#include <string>
typedef std::basic_string<TCHAR> tstring;
//
// Definitions for Layer
//
#define NDIS 0x01
#define TDI 0x02
//
// Definitions for Operation
//
#define BIND 0x01
#define UNBIND 0x02
#define RECONFIGURE 0x03
#define UNBIND_FORCE 0x04
#define UNLOAD 0x05
#define REMOVE_DEVICE 0x06 // This is a notification that a device is about to be removed.
#define ADD_IGNORE_BINDING 0x07
#define DEL_IGNORE_BINDING 0x08
const TCHAR c_szEmpty[] = TEXT("");
const WCHAR c_szDevice[]= L"\\Device\\";
#ifndef UNICODE_STRING
typedef struct _UNICODE_STRING
{
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING, *PUNICODE_STRING;
#endif
void
SetUnicodeString (
OUT UNICODE_STRING* pustr,
IN PCWSTR psz );
void
SetUnicodeMultiString (
OUT UNICODE_STRING* pustr,
IN PCWSTR pmsz );
ULONG
CchOfMultiSzSafe (
IN PCWSTR pmsz);
ULONG
CchOfMultiSzAndTermSafe (
IN PCWSTR pmsz);
extern "C"
{
UINT __stdcall
NdisHandlePnPEvent(
IN UINT Layer,
IN UINT Operation,
IN PUNICODE_STRING LowerComponent OPTIONAL,
IN PUNICODE_STRING UpperComponent OPTIONAL,
IN PUNICODE_STRING BindList OPTIONAL,
IN PVOID ReConfigBuffer OPTIONAL,
IN UINT ReConfigBufferSize OPTIONAL
);
}
HRESULT
HrSendNdisPnpReconfig (
UINT uiLayer,
PCWSTR pszUpper,
PCWSTR pszLower,
PVOID pvData,
DWORD dwSizeData);
#endif