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496 lines
12 KiB
496 lines
12 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1997 - 1998
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//
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// File: symtmbn.h
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//
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//--------------------------------------------------------------------------
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//
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// SYMTMBN.H: Symbol table for belief networks
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//
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#ifndef _SYMTMBN_H_
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#define _SYMTMBN_H_
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#include "basics.h"
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#include "algos.h"
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#include "symt.h"
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#include "gelem.h"
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#include "bndist.h"
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// Forward declaration of MBNET
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class MBNET;
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class MODEL;
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/*
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A word about BIT FLAG VECTORS:
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Each GOBJMBN (abstract belief network object) has a bit vector.
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These values are typically accesssed by name, and the names
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are interned in the symbol table of the outer network. Therefore,
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the symbol table class can return the bit flag index given the name,
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and the node can return the value given the bit flag index.
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Since these values are completely scoped by the network, they
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may differ (both in existence and index) from network to network.
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However, once they are declared they do not change, so caching is
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supported.
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*/
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// Base class for a vector of bit flags and its index variable type
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typedef int IBFLAG; // Index into a bit flag vector
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class VFLAGS : public _Bvector // A vector of bit flags
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{
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public:
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bool BFlag ( IBFLAG ibf ) const
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{
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return size() > ibf
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&& self[ibf];
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}
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// Set a bit flag; return the previous value
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bool BSetBFlag ( IBFLAG ibf, bool bValue = true )
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{
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bool bOldValue = false;
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if ( size() <= ibf )
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resize(ibf+1);
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else
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bOldValue = self[ibf];
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self[ibf] = bValue;
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return bOldValue;
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}
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};
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////////////////////////////////////////////////////////////////////
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// class GOBJMBN: Abstract base class for belief network objects.
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//
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// Generic "named thing that lives in a belief network" object.
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// All such objects are graph nodes and can be linked with arcs.
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////////////////////////////////////////////////////////////////////
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class GOBJMBN : public GNODE
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{
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friend class TMPSYMTBL<GOBJMBN>;
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public:
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// Return the immutable object type
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virtual INT EType () const
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{ return EBNO_NONE ; }
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enum EBNOBJ
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{
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EBNO_NONE = GELEM::EGELM_NODE, // No value
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EBNO_NODE, // A probabilistic node
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EBNO_PROP_TYPE, // A property type
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EBNO_MBNET_MODIFIER, // A general network modifier
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EBNO_MBNET_EXPANDER, // A network CI expander
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EBNO_INFER_ENGINE, // A general inference engine
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EBNO_CLIQUE, // A clique
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EBNO_CLIQUE_SET, // A set of clique trees
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EBNO_NODE_RANKER, // A ranking/ordering mechanism
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EBNO_RANKER_ENTROPIC_UTIL, // A ranking by entropic utility
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EBNO_RANKER_RECOMMENDATIONS, // A ranking by fixplan recommendations
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EBNO_VARIABLE_DOMAIN, // A user-defined discretization or domain
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EBNO_USER, // A user-defined type
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EBNO_MAX
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};
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GOBJMBN () {}
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virtual ~ GOBJMBN() = 0;
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// Clone contents into a new object relative to another belief network;
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// return NULL if operation not supported.
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virtual GOBJMBN * CloneNew ( MODEL & modelSelf,
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MODEL & modelNew,
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GOBJMBN * pgobjNew = NULL );
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const ZSREF & ZsrefName () const
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{ return _zsrName; }
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// Accessors for the array of flag bits
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bool BFlag ( IBFLAG ibf ) const
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{ return _vFlags.BFlag( ibf ); }
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bool BSetBFlag ( IBFLAG ibf, bool bValue = true )
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{ return _vFlags.BSetBFlag( ibf, bValue ); }
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protected:
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// Only subclasses should be able to do this.
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void SetName ( ZSREF zsr )
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{ _zsrName = zsr; }
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protected:
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ZSREF _zsrName; // Symbolic (permanent) name
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VFLAGS _vFlags; // Bit vector of flags
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HIDE_UNSAFE(GOBJMBN);
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};
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////////////////////////////////////////////////////////////////////
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// class MPZSRBIT: a map between a name and a bit index in a
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// bool/bit array.
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////////////////////////////////////////////////////////////////////
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class MPZSRBIT : public VZSREF
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{
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public:
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MPZSRBIT () {}
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~ MPZSRBIT() {}
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// Return the index of a name or -1 if not found
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IBFLAG IFind ( ZSREF zsr )
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{
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return ifind( self, zsr );
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}
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// Return the index of a name, adding it if necessary
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IBFLAG IAdd ( ZSREF zsr )
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{
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IBFLAG i = ifind( self, zsr );
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if ( i < 0 )
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{
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i = size();
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push_back(zsr);
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}
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return i;
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}
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};
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////////////////////////////////////////////////////////////////////
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// class MPSYMTBL:
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// An STL "map" which is used as a symbol table.
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// It also supports dynamically declared named bit flags,
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// which are supported by classes GOBJMBN and MBNET.
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////////////////////////////////////////////////////////////////////
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class MPSYMTBL : public TMPSYMTBL<GOBJMBN>
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{
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public:
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MPSYMTBL () {}
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~ MPSYMTBL () {}
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// Support for dynamically assigned bit flags
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// Create a bit flag index for a name
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IBFLAG IAddBitFlag ( SZC szcName )
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{
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return _mpzsrbit.IAdd( intern( szcName ) );
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}
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// Return the bit flag index of name
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IBFLAG IFindBitFlag ( SZC szcName )
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{
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return _mpzsrbit.IFind( intern( szcName ) );
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}
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// Test the bit flag of a node
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bool BFlag ( const GOBJMBN & gobj, SZC szcName )
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{
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IBFLAG iBit = IFindBitFlag( szcName );
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if ( iBit < 0 )
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return false;
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return gobj.BFlag(iBit);
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}
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// Re/set the bit flag of a node; returns old setting
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bool BSetBFlag ( GOBJMBN & gobj, SZC szcName, bool bValue = true )
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{
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IBFLAG iBit = IAddBitFlag( szcName );
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assert( iBit >= 0 );
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return gobj.BSetBFlag( iBit, bValue );
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}
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void CloneVzsref ( const MPSYMTBL & mpsymtbl,
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const VZSREF & vzsrSource,
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VZSREF & vzsrTarget );
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// Clone this table from another
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void Clone ( const MPSYMTBL & mpsymtbl );
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protected:
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MPZSRBIT _mpzsrbit;
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};
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/*
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Probability distributions.
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PDs are defined similarly to their notation. Tokens in the notation
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are converted to descriptor tokens, and the PD data is stored in a
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map structure cataloged by the string of tokens. For example:
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p(X|Y,Z)
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is stored under a key which is a list of tokens:
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token[0] token representing 'p'
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token[1] token referencing interned symbolic name of node X
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token[2] token representing '|' (conditioning bar)
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token[3] token referencing interned symbolic name of node Y
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token[4] token representing ',' (and)
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token[5] token referencing interned symbolic name of node Z
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Special values can represent states, so that PDs such as
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p(X=x|Y=y)
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can be represented. Since 'x' and 'y' (lower case) are state indicies,
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they are represented as integers.
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*/
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// Enumeration for token types. Values from DTKN_STRING_MIN to
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// DTNK_STATE_BASE are string pointers (equivalent to ZSREFs)
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//
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enum DISTTOKEN
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{
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DTKN_EMPTY = 0,
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DTKN_STRING, // String pointers
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DTKN_BASE = DTKN_STRING+1, // Base value for tokens
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DTKN_STATE_BASE = DTKN_BASE, // First state value (0)
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DTKN_TOKEN_MIN = DTKN_STATE_BASE + 0x20000, // Allow for >100000 discrete states
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DTKN_PD = DTKN_TOKEN_MIN, // 'p' as in p(X|Y)
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DTKN_COND, // '|', conditioning bar
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DTKN_AND, // ',' 'and' symbol
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DTKN_EQ, // '=' 'equals' symbol
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DTKN_QUAL, // token used as domain qualification specifier
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DTKN_DIST, // 'distribution' token, followed by name token
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DTKN_MAX // First illegal value
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};
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// Probability distribution descriptor token
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class TKNPD
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{
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public:
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public:
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// Constructors
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TKNPD(); // Initialization
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TKNPD( const TKNPD & tp ); // Copy constructor
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TKNPD( const ZSREF & zsr ); // From a string ref
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TKNPD( DISTTOKEN dtkn ); // From an explicit token
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~TKNPD();
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// Assignment operators: similar to constructors
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TKNPD & operator = ( const TKNPD & tp );
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TKNPD & operator = ( const ZSREF & zsr );
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TKNPD & operator = ( DISTTOKEN dtkn );
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// Return true if token represents a string
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bool BStr () const
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{ return _uitkn == DTKN_STRING; }
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bool BState () const
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{ return _uitkn >= DTKN_STATE_BASE && _uitkn < DTKN_TOKEN_MIN; }
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bool BToken () const
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{ return _uitkn >= DTKN_TOKEN_MIN && _uitkn < DTKN_MAX; }
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// Ordering for vector and map classes
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bool operator < ( const TKNPD & tp ) const;
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bool operator == ( const TKNPD & tp ) const;
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bool operator > ( const TKNPD & tp ) const;
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bool operator != ( const TKNPD & tp ) const;
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// Return the token as an integer
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UINT UiTkn () const { return _uitkn; }
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// Return the token as a DISTTOKEN
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DISTTOKEN Dtkn () const { return (DISTTOKEN) _uitkn; }
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// Return the token as a discrete state index
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IST Ist () const
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{
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return BState() ? _uitkn - DTKN_STATE_BASE
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: -1;
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}
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// Return the string as an SZC; NULL if not a string
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SZC Szc () const
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{
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return BStr()
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? Pzst()->Szc()
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: NULL;
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}
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const ZSTRT * Pzst () const
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{ return _pzst; }
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protected:
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UINT _uitkn; // Simple unsigned integer token
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ZSTRT * _pzst; // String pointer (optional)
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void Deref ();
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void Ref ( const ZSREF & zsr );
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void Ref ( const TKNPD & tknpd );
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void Ref ( DISTTOKEN dtkn );
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};
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// Define VTKNPD
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class VTKNPD : public vector<TKNPD>
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{
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public:
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// Generate a string containing the original probability distribution
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// descriptor (e.g., "p(X|Y,Z)").
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ZSTR ZstrSignature ( int iStart = 0 ) const;
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void Clone ( MPSYMTBL & mpsymtbl, const VTKNPD & vtknpd );
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// Provide "operator <" for map<> template.
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bool operator < ( const VTKNPD & vtknpd ) const
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{
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int cmin = _cpp_min( size(), vtknpd.size() );
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for ( int i = 0 ; i < cmin ; i++ )
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{
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if ( self[i] < vtknpd[i] )
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return true;
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if ( vtknpd[i] < self[i])
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return false;
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}
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return size() < vtknpd.size();
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}
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};
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typedef REFCWRAP<BNDIST> REFBNDIST;
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////////////////////////////////////////////////////////////////////
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// class MPPD: A map associating probability distributions with
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// their descriptors (token arrays).
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////////////////////////////////////////////////////////////////////
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class MPPD : public map<VTKNPD, REFBNDIST>
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{
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public:
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MPPD () {}
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~ MPPD ()
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{
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#if defined(DUMP)
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Dump();
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#endif
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}
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void Clone ( MPSYMTBL & mpsymtbl, const MPPD & mppd );
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private:
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void Dump ();
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};
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Inline member functions
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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inline
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TKNPD::TKNPD()
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: _uitkn(DTKN_EMPTY),
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_pzst(NULL)
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{
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}
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inline
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TKNPD::TKNPD( const TKNPD & tp )
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: _uitkn(DTKN_EMPTY),
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_pzst(NULL)
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{
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Ref(tp);
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}
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inline
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TKNPD::TKNPD( const ZSREF & zsr )
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: _uitkn(DTKN_EMPTY),
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_pzst(NULL)
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{
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Ref(zsr);
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}
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inline
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TKNPD::TKNPD( DISTTOKEN dtkn )
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: _uitkn(DTKN_EMPTY),
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_pzst(NULL)
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{
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Ref(dtkn);
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}
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inline
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TKNPD::~TKNPD()
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{
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Deref();
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}
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inline
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void TKNPD::Deref ()
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{
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if ( BStr() )
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{
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_pzst->IncRef(-1);
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_pzst = NULL;
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}
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_uitkn = DTKN_EMPTY;
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}
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inline
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void TKNPD::Ref ( const ZSREF & zsr )
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{
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Deref();
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zsr.IncRef();
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_pzst = const_cast<ZSTRT *> (zsr.Pzst());
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_uitkn = DTKN_STRING;
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}
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inline
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void TKNPD::Ref ( const TKNPD & tknpd )
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{
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Deref();
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if ( tknpd.BStr() )
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{
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_pzst = tknpd._pzst;
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_pzst->IncRef();
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}
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_uitkn = tknpd._uitkn;
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}
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inline
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void TKNPD::Ref ( DISTTOKEN dtkn )
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{
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Deref();
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_uitkn = dtkn;
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}
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inline
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TKNPD & TKNPD::operator = ( const TKNPD & tp )
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{
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Ref(tp);
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return self;
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}
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inline
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TKNPD & TKNPD::operator = ( const ZSREF & zsr )
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{
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Ref(zsr);
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return self;
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}
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inline
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TKNPD & TKNPD::operator = ( DISTTOKEN dtkn )
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{
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Ref(dtkn);
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return self;
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}
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inline
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bool TKNPD::operator < ( const TKNPD & tp ) const
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{
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if ( _uitkn < tp._uitkn )
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return true;
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if ( _uitkn > tp._uitkn )
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return false;
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return _pzst < tp._pzst;
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}
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inline
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bool TKNPD::operator > ( const TKNPD & tp ) const
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{
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if ( _uitkn > tp._uitkn )
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return true;
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if ( _uitkn < tp._uitkn )
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return false;
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return _pzst > tp._pzst;
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}
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inline
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bool TKNPD::operator == ( const TKNPD & tp ) const
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{
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return _uitkn == tp._uitkn && _pzst == tp._pzst;
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}
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inline
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bool TKNPD::operator != ( const TKNPD & tp ) const
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{
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return _uitkn != tp._uitkn && _pzst != tp._pzst;
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}
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#endif
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