Leaked source code of windows server 2003
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//
// MODULE: Launchers.h
//
// PURPOSE: All of the functions here launch a troubleshooter or
// do a query to find if a mapping exists.
//
// PROJECT: Local Troubleshooter Launcher for the Device Manager
//
// COMPANY: Saltmine Creative, Inc. (206)-633-4743 [email protected]
//
// AUTHOR: Richard Meadows
//
// ORIGINAL DATE: 2-26-98
//
//
// Version Date By Comments
//--------------------------------------------------------------------
// V0.1 - RM Original
///////////////////////
DWORD LaunchKnownTSA(ITShootATL *pITShootATL, const char * szNet,
const char * szProblemNode, DWORD nNode,
const char ** pszNode, DWORD* pVal); // Launches to a known network. Optionaly can set any node.
DWORD LaunchKnownTSW(ITShootATL *pITShootATL, const wchar_t * szNet,
const wchar_t * szProblemNode, DWORD nNode,
const wchar_t ** pszNode, DWORD* pVal); // Launches to a known network. Optionaly can set any node.
DWORD Launch(ITShootATL *pITShootATL, _bstr_t &bstrCallerName,
_bstr_t &bstrCallerVersion, _bstr_t &bstrAppProblem, short bLaunch);
DWORD LaunchDevice(ITShootATL *pITShootATL, _bstr_t &bstrCallerName,
_bstr_t &bstrCallerVersion, _bstr_t &bstrPNPDeviceID,
_bstr_t &bstrDeviceClassGUID, _bstr_t &bstrAppProblem, short bLaunch);
void SetStatusA(DWORD dwStaus, DWORD nChar, char szBuf[]);
void SetStatusW(DWORD dwStaus, DWORD nChar, wchar_t szBuf[]);