Leaked source code of windows server 2003
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496 lines
11 KiB

class ICSocket;
//
// class implementations
//
/*++
Class Description:
This class defines the INTERNET_HANDLE_OBJECT.
Private Member functions:
None.
Public Member functions:
--*/
class INTERNET_HANDLE_BASE : public HANDLE_OBJECT {
friend class INTERNET_HANDLE_OBJECT;
private:
//
// Passport Auth package's "Session Handle"
//
PP_CONTEXT _PPContext;
//
// _IsCopy - TRUE if this is part of a derived object handle (e.g. a
// connect handle object)
// BUGBUG - post-beta cleanup - combine into bitfield
//
BOOL _IsCopy;
//
// _UserAgent - name by why which the application wishes to be known to
// HTTP servers. Provides the User-Agent header unless overridden by
// specific User-Agent header from app
//
ICSTRING _UserAgent;
//
// _ProxyInfo - maintains the proxy server and bypass lists
//
PROXY_INFO * _ProxyInfo;
//
// _ProxyInfoResourceLock - must acquire for exclusive access in order to
// modify the proxy info
//
RESOURCE_LOCK _ProxyInfoResourceLock;
BOOL AcquireProxyInfo(BOOL bExclusiveMode) {
return _ProxyInfoResourceLock.Acquire(bExclusiveMode);
}
VOID ReleaseProxyInfo(VOID) {
_ProxyInfoResourceLock.Release();
}
VOID SafeDeleteProxyInfo(VOID) {
DEBUG_ENTER((DBG_OBJECTS,
None,
"SafeDeleteProxyInfo",
""
));
if ((_ProxyInfo != NULL) && (_ProxyInfo != PROXY_INFO_DIRECT)) {
if (AcquireProxyInfo(TRUE)) { // must check since asking for exclusive access
if (!IsProxyGlobal()) {
if (_ProxyInfo != NULL) {
delete _ProxyInfo;
}
}
_ProxyInfo = NULL;
ReleaseProxyInfo();
}
}
DEBUG_LEAVE(0);
}
//
// _dwInternetOpenFlags - flags from InternetOpen()
//
// BUGBUG - there should only be ONE flags DWORD for all handles descended
// from this one. This is it
// Rename to just _Flags, or _OpenFlags
//
DWORD _dwInternetOpenFlags;
//
// _WinsockLoaded - TRUE if we managed to successfully load winsock
//
//
// BUGBUG - post-beta cleanup - combine into bitfield
//
BOOL _WinsockLoaded;
//
// _pICSocket - pointer to ICSocket for new HTTP async code
//
ICSocket * _pICSocket;
protected:
//
// _Async - TRUE if the InternetOpen() handle, and all handles descended
// from it, support asynchronous I/O
//
//
// BUGBUG - post-beta cleanup - get from flags
//
BOOL _Async;
DWORD _MaxConnectionsPerServer;
DWORD _MaxConnectionsPer1_0Server;
//
// _DataAvailable - the number of bytes that can be read from this handle
// (i.e. only protocol handles) immediately. This avoids a read request
// being made asynchronously if it can be satisfied immediately
//
DWORD _DataAvailable;
//
// _EndOfFile - TRUE when we have received all data for this request. This
// is used to avoid the API having to perform an extraneous read (possibly
// asynchronously) just to discover that we reached end-of-file already
//
//
// BUGBUG - post-beta cleanup - combine into bitfield
//
BOOL _EndOfFile;
//
// _StatusCallback - we now maintain callbacks on a per-handle basis. The
// callback address comes from the parent handle or the DLL if this is an
// InternetOpen() handle. The status callback can be changed for an
// individual handle object using the ExchangeStatusCallback() method
// (called from InternetSetStatusCallback())
//
//
// BUGBUG - this should go in HANDLE_OBJECT
//
WINHTTP_STATUS_CALLBACK _StatusCallback;
BOOL _StatusCallbackType;
DWORD _dwStatusCallbackFlags;
// Codepage: required for conversion of object from unicode to mbcs in WinHttpOpenRequest.
DWORD _dwCodePage;
HANDLE _ThreadToken;
public:
INTERNET_HANDLE_BASE(
LPCSTR UserAgent,
DWORD AccessMethod,
LPSTR ProxyName,
LPSTR ProxyBypass,
DWORD Flags
);
INTERNET_HANDLE_BASE(INTERNET_HANDLE_BASE *INetObj);
virtual ~INTERNET_HANDLE_BASE(VOID);
//
// BUGBUG - rfirth 04/05/96 - remove virtual functions
//
// For the most part, these functions aren't required to be
// virtual. They should just be moved to the relevant handle type
// (e.g. FTP_FILE_HANDLE_OBJECT). Even GetHandleType() is overkill.
// Replacing with a method that just returns
// HANDLE_OBJECT::_ObjectType would be sufficient
//
virtual HINTERNET_HANDLE_TYPE GetHandleType(VOID)
{
return TypeInternetHandle;
}
HANDLE GetThreadToken(void) const { return _ThreadToken; }
PP_CONTEXT GetPPContext(void) const {
return _PPContext;
}
void SetPPContext(PP_CONTEXT PPContext) {
_PPContext = PPContext;
}
BOOL IsCopy(VOID) const {
return _IsCopy;
}
VOID GetUserAgent(LPSTR Buffer, LPDWORD BufferLength) {
_UserAgent.CopyTo(Buffer, BufferLength);
}
LPSTR GetUserAgent(VOID) {
return _UserAgent.StringAddress();
}
LPSTR GetUserAgent(LPDWORD lpdwLength) {
*lpdwLength = _UserAgent.StringLength();
return _UserAgent.StringAddress();
}
VOID SetUserAgent(LPSTR lpszUserAgent) {
INET_ASSERT(lpszUserAgent != NULL);
_UserAgent = lpszUserAgent;
}
BOOL IsProxy(VOID) const {
//
// we can return this info without acquiring the critical section
//
return ((_ProxyInfo != NULL) && (_ProxyInfo != PROXY_INFO_DIRECT)) ?
_ProxyInfo->IsProxySettingsConfigured()
: FALSE;
}
BOOL IsProxyGlobal(VOID) const {
INET_ASSERT(g_pGlobalProxyInfo != NULL);
return (_ProxyInfo == g_pGlobalProxyInfo) ? TRUE : FALSE;
}
PROXY_INFO * GetProxyInfo(VOID) const {
return _ProxyInfo;
}
VOID SetProxyInfo(PROXY_INFO * ProxyInfo) {
_ProxyInfo = ProxyInfo;
}
VOID ResetProxyInfo(VOID) {
SetProxyInfo(NULL);
}
DWORD
Refresh();
DWORD
SetProxyInfo(
IN DWORD dwAccessType,
IN LPCSTR lpszProxy OPTIONAL,
IN LPCSTR lpszProxyBypass OPTIONAL
);
DWORD
GetProxyStringInfo(
OUT LPVOID lpBuffer,
IN OUT LPDWORD lpdwBufferLength
);
DWORD
GetProxyInfo(
IN AUTO_PROXY_ASYNC_MSG **ppQueryForProxyInfo
);
BOOL
RedoSendRequest(
IN OUT LPDWORD lpdwError,
IN DWORD dwSecureStatus,
IN AUTO_PROXY_ASYNC_MSG *pQueryForProxyInfo,
IN CServerInfo *pOriginServer,
IN CServerInfo *pProxyServer
);
VOID SetContext(DWORD_PTR NewContext) {
_Context = NewContext;
}
BOOL IsAsyncHandle(VOID) {
return _Async;
}
VOID SetAvailableDataLength(DWORD Amount) {
INET_ASSERT((int)Amount >= 0);
_DataAvailable = Amount;
}
DWORD AvailableDataLength(VOID) const {
INET_ASSERT((int)_DataAvailable >= 0);
return _DataAvailable;
}
BOOL IsDataAvailable(VOID) {
INET_ASSERT((int)_DataAvailable >= 0);
return (_DataAvailable != 0) ? TRUE : FALSE;
}
VOID ReduceAvailableDataLength(DWORD Amount) {
//
// why would Amount be > _DataAvailable?
//
if (Amount > _DataAvailable) {
_DataAvailable = 0;
} else {
_DataAvailable -= Amount;
}
INET_ASSERT((int)_DataAvailable >= 0);
}
VOID IncreaseAvailableDataLength(DWORD Amount) {
_DataAvailable += Amount;
INET_ASSERT((int)_DataAvailable >= 0);
}
VOID SetEndOfFile(VOID) {
_EndOfFile = TRUE;
}
VOID ResetEndOfFile(VOID) {
_EndOfFile = FALSE;
}
BOOL IsEndOfFile(VOID) const {
return _EndOfFile;
}
WINHTTP_STATUS_CALLBACK GetStatusCallback(VOID)
{
return _StatusCallback;
}
DWORD GetStatusCallbackFlags(VOID)
{
return _dwStatusCallbackFlags;
}
BOOL IsUnicodeStatusCallback()
{
return _StatusCallbackType;
}
BOOL IsNotificationEnabled(DWORD dwStatus)
{
return (_dwStatusCallbackFlags & dwStatus);
}
VOID ResetStatusCallback(VOID) {
_StatusCallback = NULL;
_StatusCallbackType = FALSE;
_dwStatusCallbackFlags = 0;
}
//VOID AcquireAsyncSpinLock(VOID);
//
//VOID ReleaseAsyncSpinLock(VOID);
DWORD ExchangeStatusCallback(LPWINHTTP_STATUS_CALLBACK lpStatusCallback, BOOL fType, DWORD dwFlags);
//DWORD AddAsyncRequest(BOOL fNoCallbackOK);
//
//VOID RemoveAsyncRequest(VOID);
//
//DWORD GetAsyncRequestCount(VOID) {
//
// //
// // it doesn't matter about locking this variable - it can change before
// // we have returned it to the caller anyway
// //
//
// return _PendingAsyncRequests;
//}
// random methods on flags
DWORD GetInternetOpenFlags() {
return _dwInternetOpenFlags;
}
VOID
SetAbortHandle(
IN ICSocket * pSocket
);
ICSocket * GetAbortHandle(VOID) const {
return _pICSocket;
}
VOID
ResetAbortHandle(
VOID
);
BOOL IsFromCacheTimeoutSet(VOID) const {
return FALSE;
}
DWORD
GetMaxConnectionsPerServer(DWORD dwOption)
{
INET_ASSERT(dwOption == WINHTTP_OPTION_MAX_CONNS_PER_SERVER ||
dwOption == WINHTTP_OPTION_MAX_CONNS_PER_1_0_SERVER);
return (dwOption == WINHTTP_OPTION_MAX_CONNS_PER_SERVER) ?
_MaxConnectionsPerServer
: _MaxConnectionsPer1_0Server;
}
void
SetMaxConnectionsPerServer(DWORD dwOption, DWORD dwMaxConnections)
{
INET_ASSERT(dwOption == WINHTTP_OPTION_MAX_CONNS_PER_SERVER ||
dwOption == WINHTTP_OPTION_MAX_CONNS_PER_1_0_SERVER);
if (dwOption == WINHTTP_OPTION_MAX_CONNS_PER_SERVER)
_MaxConnectionsPerServer = dwMaxConnections;
else
_MaxConnectionsPer1_0Server = dwMaxConnections;
}
DWORD GetCodePage() { return _dwCodePage; }
void SetCodePage(DWORD dwCodePage) { _dwCodePage = dwCodePage; }
void AbortSocket (void);
void DisableTweener(void) {
_fDisableTweener = TRUE;
}
void EnableTweener(void) {
_fDisableTweener = FALSE;
}
BOOL TweenerDisabled(void) const {
return _fDisableTweener;
}
void DisableKeyring(void) {
_fDisableKeyring = TRUE;
}
void EnableKeyring(void) {
_fDisableKeyring = FALSE;
}
BOOL KeyringDisabled(void) const {
return _fDisableKeyring;
}
private:
BOOL _fDisableTweener;
BOOL _fDisableKeyring;
};