Leaked source code of windows server 2003
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100 lines
4.2 KiB

#ifndef _ROCKALL_BACK_END_HPP_
#define _ROCKALL_BACK_END_HPP_
// Ruler
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/********************************************************************/
/* */
/* The standard layout. */
/* */
/* The standard layout for 'hpp' files for this code is as */
/* follows: */
/* */
/* 1. Include files. */
/* 2. Constants exported from the class. */
/* 3. Data structures exported from the class. */
/* 4. Forward references to other data structures. */
/* 5. Class specifications (including inline functions). */
/* 6. Additional large inline functions. */
/* */
/* Any portion that is not required is simply omitted. */
/* */
/********************************************************************/
#include <stddef.h>
/********************************************************************/
/* */
/* Linkage to the DLL. */
/* */
/* We need to compile the class specification slightly */
/* differently if we are creating the heap DLL. */
/* */
/********************************************************************/
#ifdef COMPILING_ROCKALL_DLL
#define ROCKALL_DLL_LINKAGE __declspec(dllexport)
#else
#ifdef COMPILING_ROCKALL_LIBRARY
#define ROCKALL_DLL_LINKAGE
#else
#define ROCKALL_DLL_LINKAGE __declspec(dllimport)
#endif
#endif
/********************************************************************/
/* */
/* The memory allocation support services. */
/* */
/* The memory allocator can be configured in a wide variety */
/* of ways to closely match the needs of specific programs. */
/* The interface outlined here can be overloaded to support */
/* whatever customization is necessary. */
/* */
/********************************************************************/
class ROCKALL_DLL_LINKAGE ROCKALL_BACK_END
{
//
// Private static data.
//
static ROCKALL_BACK_END DefaultBaseClass;
public:
//
// Low level heap interface.
//
// The following group of functions are called by the
// heap to aquire or release large blocks of memory.
// These functions can be overloaded to enable the
// heap work in constrained environments.
//
ROCKALL_BACK_END( void );
virtual void DeleteArea( void *Memory,int Size,bool User );
virtual int NaturalSize( void );
virtual void *NewArea( int AlignMask,int Size,bool User );
virtual ~ROCKALL_BACK_END( void );
//
// Static public inline functions.
//
static ROCKALL_BACK_END *RockallBackEnd( void )
{ return & DefaultBaseClass; }
private:
//
// Disabled operations.
//
// All copy constructors and class assignment
// operations are disabled.
//
ROCKALL_BACK_END( const ROCKALL_BACK_END & Copy );
void operator=( const ROCKALL_BACK_END & Copy );
};
#endif