Leaked source code of windows server 2003
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/*++
Copyright (c) 1995 Microsoft Corporation
Module Name :
dirlist.cxx
Abstract:
This module implements the member functions for TS_DIRECTORY_INFO
Author:
Murali R. Krishnan ( MuraliK ) 16-Jan-1995
Project:
Tsunami Lib
( Common caching and directory functions for Internet Services)
Functions Exported:
TS_DIRECTORY_INFO::CleanupThis()
TS_DIRECTORY_INFO::GetDirectoryListingA()
IN LPCSTR pszDirectoryName,
IN HANDLE hListingUser)
TS_DIRECTORY_INFO::SortFileInfoPointers(
IN PFN_CMP_WIN32_FIND_DATA pfnCompare)
TS_DIRECTORY_INFO::FilterFiles(
IN PFN_IS_MATCH_WIN32_FIND_DATA pfnMatch,
IN LPVOID pContext);
Revision History:
MuraliK 06-Dec-1995 Used Win32 apis instead of NT apis
MCourage 05-Jan-1997 Moved to cache2 directory
--*/
/************************************************************
* Include Headers
************************************************************/
# include <tsunami.hxx>
# include "tsunamip.hxx"
# include "dbgutil.h"
# include <string.h>
/************************************************************
* Type Definitions
************************************************************/
dllexp
VOID
TS_DIRECTORY_INFO::CleanupThis( VOID)
{
IF_DEBUG( DIR_LIST) {
DBGPRINTF( ( DBG_CONTEXT,
"Cleaning up TS_DIRECTORY_INFO ( %08p)\n",
this));
Print();
}
if ( m_fValid) {
if ( m_pTsDirectoryHeader != NULL) {
TsFreeDirectoryListing( m_tsCache, m_pTsDirectoryHeader);
m_pTsDirectoryHeader = NULL;
}
ASSERT( m_pTsDirectoryHeader == NULL);
if ( m_prgFileInfo != NULL) {
FREE( m_prgFileInfo);
m_prgFileInfo = NULL;
}
}
ASSERT( m_pTsDirectoryHeader == NULL);
ASSERT( m_prgFileInfo == NULL);
m_fValid = 0;
m_cFilesInDirectory = 0;
} // TS_DIRECTORY_INFO::CleanupThis()
static BOOL
MakeCopyOfFileInfoPointers(
IN OUT PWIN32_FIND_DATA ** pppFileInfoTo,
IN const PWIN32_FIND_DATA * ppFileInfoFrom,
IN int nEntries)
/*++
Allocates memory and makes a copy of the file info pointers in the array
in ppFileInfoFrom.
Returns:
TRUE if success and FALSE if there is any failure.
--*/
{
DWORD cbCopy;
ASSERT( *pppFileInfoTo == NULL);
cbCopy = nEntries * sizeof( PWIN32_FIND_DATA);
*pppFileInfoTo = (PWIN32_FIND_DATA *) ALLOC( cbCopy);
if ( *pppFileInfoTo != NULL) {
memcpy((PVOID ) *pppFileInfoTo,
(const PVOID ) ppFileInfoFrom,
cbCopy);
} else {
SetLastError( ERROR_NOT_ENOUGH_MEMORY);
}
return ( *pppFileInfoTo != NULL);
} // MakeCopyOfFileInfoPointers()
dllexp
BOOL
TS_DIRECTORY_INFO::GetDirectoryListingA(
IN LPCSTR pszDirectoryName,
IN HANDLE hListingUser)
{
if ( m_pTsDirectoryHeader == NULL) {
//
// Only if already a directory listing is not obtained.
// we obtain newly
//
IF_DEBUG( DIR_LIST) {
DBGPRINTF( ( DBG_CONTEXT,
"Obtaining Dir Listing for %s. UserHandle=%08p.\n",
pszDirectoryName, hListingUser));
}
m_fValid = TsGetDirectoryListing( m_tsCache,
pszDirectoryName,
hListingUser,
&m_pTsDirectoryHeader);
m_fValid = m_fValid &&
MakeCopyOfFileInfoPointers(
&m_prgFileInfo,
m_pTsDirectoryHeader->QueryArrayOfFileInfoPointers(),
m_pTsDirectoryHeader->QueryNumEntries());
m_cFilesInDirectory = ( m_pTsDirectoryHeader == NULL) ? 0 :
m_pTsDirectoryHeader->QueryNumEntries();
}
return ( m_fValid);
} // TS_DIRECTORY_INFO::GetDirectoryListingA()
dllexp
BOOL
TS_DIRECTORY_INFO::SortFileInfoPointers(
IN PFN_CMP_WIN32_FIND_DATA pfnCompare)
{
BOOL fReturn = FALSE;
if ( IsValid()) {
fReturn = SortInPlaceFileInfoPointers(m_prgFileInfo,
m_cFilesInDirectory,
pfnCompare);
}
return ( fReturn);
} // TS_DIRECTORY_INFO::SortFileInfoPointers()
dllexp
BOOL
TS_DIRECTORY_INFO::FilterFiles( IN PFN_IS_MATCH_WIN32_FIND_DATA pfnMatch,
IN LPVOID pContext)
/*++
This function filters the list of files using the pfnMatch function
and the context information specified by pContext.
This function eliminates all the pointers to FileInfo which do not
match the given file specification.
Returns:
TRUE on success and FALSE on failure.
--*/
{
BOOL fReturn = FALSE;
if ( IsValid()) {
int idxScan; // for scanning the files
int idxCur; // for updating after filter
IF_DEBUG( DIR_LIST) {
DBGPRINTF( ( DBG_CONTEXT,
"FilterFiles in DirList( %08p) for FileSpec %08p\n",
this, pContext));
}
for( idxCur = idxScan = 0;
idxScan < m_cFilesInDirectory;
idxScan++) {
PWIN32_FIND_DATA pFileInfo =
GetFileInfoPointerFromIdx( idxScan);
ASSERT( pFileInfo != NULL);
ASSERT( idxCur <= idxScan);
if ( (*pfnMatch)( pFileInfo, pContext)) {
//
// this is a match. Retain this item and advance CurPtr
//
m_prgFileInfo[ idxCur++] = m_prgFileInfo[ idxScan];
}
} // for
m_cFilesInDirectory = idxCur;
fReturn = TRUE;
}
return ( fReturn);
} // TS_DIRECTORY_INFO::FilterFiles()
# if DBG
VOID
TS_DIRECTORY_INFO::Print( VOID) const
{
DBGPRINTF( ( DBG_CONTEXT,
" Printing TS_DIRECTORY_INFO ( %08p).\n"
"NumEntries=%d\t Valid = %d\n"
"Directory Header ( %08p) \t ArrayOfFileInfo = %08p\n",
this,
m_cFilesInDirectory, m_fValid,
m_pTsDirectoryHeader, m_prgFileInfo));
for( int idx = 0; idx < m_cFilesInDirectory; idx++) {
PWIN32_FIND_DATA pfi = m_prgFileInfo[idx];
DBGPRINTF( ( DBG_CONTEXT,
"rgFileInfo[%4d] = %08p. Name=%s Attr=0x%x"
"Size=0x%x:%x\n",
idx, pfi,
pfi->cFileName,
pfi->dwFileAttributes,
pfi->nFileSizeHigh,
pfi->nFileSizeLow
));
}
m_pTsDirectoryHeader->Print();
return;
} // TS_DIRECTORY_INFO::Print()
# endif // DBG
BOOL __cdecl
RegExpressionMatchFileInfo( IN const WIN32_FIND_DATA * pFileInfo,
IN CHAR * pszExpression)
/*++
This function tries to find a match between the file name in
pFileInfo and the regular expression specified in pszExpression.
Arguments:
pFileInfo -- pointer to file information consisting under query.
pszExpression - pointer to null-terminated string containing the
regular expression, against which file name is tobe
matched for.
Returns:
TRUE on a match and false if there is any failure.
--*/
{
const CHAR * pszFileName;
DBG_ASSERT( pFileInfo != NULL);
pszFileName = pFileInfo->cFileName;
if ( strpbrk( pszExpression, "?*<>") != NULL) {
// No Wild cards. Do normal file comparisons
return ( strcmp( pszFileName, pszExpression) == 0);
} else {
// do a case sensitive comparison
return IsNameInRegExpressionA( pszExpression, pszFileName, FALSE);
}
} // RegExpressionMatch()
/************************************************************
* Following code is based on the FileSystem Rtl routines
* from ntos\fsrtl\name.c
* But these are optimized for performance, in our case
* using ANSI strings!
************************************************************/
# define MAX_MATCHES_ARRAY_SIZE (16)
# define IS_EMPTY_STRING(psz) ( (psz) == NULL || *(psz) == '\0')
//
// Original code used USHORT for ULEN. However using USHORT asks
// a 32 bit processor to add "and <value>, 0xff for each instruction
// that accessed the 16 bit (USHORT) value.
// Hence, I decided to use DWORD, since the space usage is not tremendous
// during the fast path work, compared to performance benefits.
// - MuraliK (Oct 27, 1995)
//
// typedef USHORT ULEN;
typedef DWORD ULEN;
BOOL __cdecl
IsNameInRegExpressionA(
IN LPCSTR pszExpression,
IN LPCSTR pszName,
IN BOOL fIgnoreCase)
/*++
This routine compares an ANSI name and an expression and decries to the
caller if the name is in hte language defined by the expression. The input
name cannot contain wildcards, while the expression itself may contain
wildcards.
Expression wild cards are evaluated as shown in the non-deterministic finite
automatons below. Note that ~* and ~? stand for DOS_STAR and DOS_QM.
~* is DOS_STAR, ~? is DOS_QM, and ~. is DOS_DOT
S
<-----<
X | | e Y
X * Y == (0)----->-(1)->-----(2)-----(3)
S-.
<-----<
X | | e Y
X ~* Y == (0)----->-(1)->-----(2)-----(3)
X S S Y
X ?? Y == (0)---(1)---(2)---(3)---(4)
X . . Y
X ~.~. Y == (0)---(1)----(2)------(3)---(4)
| |________|
| ^ |
|_______________|
^EOF or .^
X S-. S-. Y
X ~?~? Y == (0)---(1)-----(2)-----(3)---(4)
| |________|
| ^ |
|_______________|
^EOF or .^
where S is any single character
S-. is any single character except .
e is a null character transition
EOF is the end of the name string
The last construction, ~? (the DOS question mark), can either match any
single character, or upon encountering a period or end of input string,
advances the expression to the end of the set of contiguous ~?s. This may
seem somewhat convoluted, but is what DOS needs.
Arguments:
pszExpression - Supplies the input expression to check against
( Caller must already lowercased if passing fIgnoreCase TRUE.)
pszName - supplies the input name to check for.
fIgnoreCase - if TRUE, the name should be lower-cased before comparing.
( that is done by this function, dynamically without destroying pszName)
This function is costly, if the pszExpression does not contain
any wild cards to be matched for. So Dont use it if there are
no wild cards in the pszExpression
Returns:
BOOL -- TRUE if pszName is an element in the set of strings denoted
by the input expression. FALSE if otherwise.
--*/
{
ULEN NameLen; // length in character count
ULEN ExprLen;
/*
* Algorithm:
* Keep track of all possible locations in the regular expression
* that are matching the name. If when the name has been exhausted
* one of the locations in the expression is also just exhausted, the
* name is in the language defined by the regular expression.
*/
DBG_ASSERT( pszName != NULL && *pszName != '\0');
DBG_ASSERT( pszExpression != NULL && *pszExpression != '\0');
//
// if one string is empty return FALSE. If both are empty TRUE.
//
if ( IS_EMPTY_STRING(pszName) || IS_EMPTY_STRING(pszExpression)) {
IF_DEBUG( DIR_LIST) {
DBGPRINTF((DBG_CONTEXT, " IsNameInRegExpr( %s, %s, %d) ==>%d\n",
pszExpression, pszName, fIgnoreCase,
!(*pszName + *pszExpression)
));
}
return (BOOL ) (IS_EMPTY_STRING(pszName) && IS_EMPTY_STRING(pszExpression));
}
NameLen = strlen(pszName);
ExprLen = strlen(pszExpression);
//
// Special case: reduce the most common wild card search of *
//
if ( ExprLen == 1 && pszExpression[0] == '*') {
IF_DEBUG ( DIR_LIST) {
DBGPRINTF((DBG_CONTEXT, " IsNameInRegExpr( %s, %s, %d) ==>%d\n",
pszExpression, pszName, fIgnoreCase,
TRUE
));
}
// matches anything. so return TRUE
return (TRUE);
}
//
// Walk through the name string, picking off characters. We go one
// character beyond the end because some wild cards are able to match
// zero characters beyond the end of the string.
//
// With each new name character we determine a new set of states that
// match the name so far. We use two arrays that we swap back and forth
// for this purpose. One array lists the possible expression states for
// all name characters up to but not including the current one, and other
// array is used to build up the list of states considering the current
// name character as well. The arrays are then switched and the process
// repeated.
//
// There is not a one-to-one correspondence between state number and
// offset into the pszExpression. This is evident from the NFAs in the
// initial comment to this function. State numbering is not continuous.
// This allows a simple conversion between state number and expression
// offset. Each character in the Expression can represent one or two
// states. '*' and DOS_STAR generate two states: ExprOffset*2 and
// ExprOffset*2 + 1. All other expression characters can produce only
// a single state. Thus ExprOffset = State/2.
//
//
// Here is a short description of the variables involved:
//
// NameOffset -The offset of the current name char being processed.
//
// ExprOffset -The offset of the current expression char being processed.
//
// SrcCount -Prior match being investigated with current name char
//
// DestCount -Next location to put a matching assuming current name char
//
// NameFinished - Allows one more iteration through the Matches array
// after the name is exhusted (to come *s for example)
//
// PreviousDestCount - This is used to prevent entry duplication,
// see comment
//
// PreviousMatches - Holds the previous set of matches (the Src array)
//
// CurrentMatches - Holds the current set of matches (the Dest array)
//
// AuxBuffer, LocalBuffer - the storage for the Matches arrays
//
ULEN NameOffset; // offset in terms of byte count
ULEN ExprOffset; // offset in terms of byte count
ULONG SrcCount;
ULONG DestCount;
ULONG PreviousDestCount;
ULONG MatchesCount;
ULONG BufSize = MAX_MATCHES_ARRAY_SIZE;
CHAR NameChar, ExprChar;
// for prev and current matches
ULEN *AuxBuffer = NULL;
ULEN *PreviousMatches;
ULEN *CurrentMatches;
ULEN MaxState;
ULEN CurrentState;
BOOL NameFinished;
ULEN LocalBuffer[MAX_MATCHES_ARRAY_SIZE * 2];
// set up the intial values
// Use the different portions of local buffer for matches.
PreviousMatches = &LocalBuffer[0];
CurrentMatches = &LocalBuffer[MAX_MATCHES_ARRAY_SIZE];
PreviousMatches[0] = 0;
MatchesCount = 1;
NameOffset = 0;
MaxState = (ULEN ) (ExprLen * 2);
NameFinished = FALSE;
while (!NameFinished) {
if ( NameOffset < NameLen) {
NameChar = pszName[NameOffset/sizeof(CHAR)];
NameOffset += sizeof(CHAR);
} else {
NameFinished = TRUE;
// if we already exhauseted expression, stop. Else continue
DBG_ASSERT( MatchesCount >= 1);
if ( PreviousMatches[MatchesCount - 1] == MaxState) {
break;
}
}
//
// Now, for each of previous stored expression matches,
// see what we can do with the new name character.
//
DestCount = 0;
PreviousDestCount = 0;
for( SrcCount = 0; SrcCount < MatchesCount; ) {
ULEN Length;
//
// We have to carry on our expression analysis as far as possible
// for each character of name, so we loop here until the
// expression stops matching. A clue here is that expression
// cases that can match zero or more characters end with a
// continue, while those that can accept only a single character
// end with a break.
//
ExprOffset = (ULEN)((PreviousMatches[SrcCount++] + 1) / 2);
for( Length = 0; ExprOffset != ExprLen; ) {
//
// increment the expression offset to move to next character.
//
ExprOffset += Length;
Length = sizeof(CHAR);
CurrentState = (ULEN)(ExprOffset * 2);
if ( ExprOffset == ExprLen * sizeof(CHAR)) {
CurrentMatches[DestCount++] = MaxState;
break;
}
ExprChar = pszExpression[ ExprOffset/sizeof(CHAR) ];
ASSERT( !fIgnoreCase ||
!((ExprChar >= 'A') && (ExprChar <= 'Z')));
//
// Before we get started, we have to check for something really
// gross. We may be about to exhaust the local space for
// ExpressionMatch[][], so when we have to allocate some
// pool if this is the case. Yuk!
//
if ( DestCount >= BufSize - 2 ) {
if (AuxBuffer == NULL) {
// 2 copies of array each with 2 states for each char
// in the expression. Each state == ULEN.
IF_DEBUG( DIR_LIST) {
DBGPRINTF((DBG_CONTEXT, "IsNInExpr(%s,%s,%d):"
"alloc %d for exprlen=%d\n",
pszExpression, pszName, fIgnoreCase,
(ExprLen + 1) *sizeof(ULEN)*2*2,
ExprLen));
}
BufSize = (ExprLen+1)*2;
AuxBuffer = ((ULEN *)
ALLOC(BufSize * sizeof(ULEN) * 2)
);
if ( AuxBuffer == NULL) {
DBG_ASSERT(!"Failure in mem alloc");
return ( FALSE);
}
RtlCopyMemory( AuxBuffer, CurrentMatches,
MAX_MATCHES_ARRAY_SIZE*sizeof(ULEN));
CurrentMatches = AuxBuffer;
RtlCopyMemory( AuxBuffer + BufSize,
PreviousMatches,
MAX_MATCHES_ARRAY_SIZE * sizeof(ULEN));
PreviousMatches = AuxBuffer + BufSize;
} else {
DBG_ASSERT(!"Double Overflow occured\n");
FREE( AuxBuffer );
return FALSE;
}
}
//
// '*' Matches any character zero or more times
//
if ( ExprChar == '*') {
// Add all possible next states into the list
// use the above state diagram to identify this.
CurrentMatches[DestCount] = CurrentState;
CurrentMatches[DestCount+1] = CurrentState + 1;
DestCount+= 2;
continue;
}
//
// ANSI_DOS_STAR matches any char, zero or more times,
// except the DOS's extension '.'
//
if ( ExprChar == ANSI_DOS_STAR) {
BOOL ICanEatADot = FALSE;
//
// If we are at a period, determine if we are
// allowed to consume it. i.e make it is not last one.
//
if ( !NameFinished && (NameChar == '.')) {
ULEN cchOffset; // in character counts
for( cchOffset = NameOffset/sizeof(CHAR);
cchOffset < NameLen;
cchOffset ++) {
if ( pszName[cchOffset] == '.') {
ICanEatADot = TRUE;
break;
}
} // for
}
if ( NameFinished || (NameChar != '.') || ICanEatADot) {
//
// Go ahead and consume this character.
// Gives two options to move forward.
//
CurrentMatches[DestCount] = CurrentState;
CurrentMatches[DestCount+1] = CurrentState+1;
DestCount += 2;
continue;
} else {
//
// We are at the period. We can only match zero
// or more characters (ie. the epsilon transition)
//
CurrentMatches[DestCount++] = CurrentState+1;
continue;
}
} // if ( ExprChar == DOS_STAR)
//
// The following expression characters all match by consuming
// a character, thus force the expression, and thus state
// move forward.
//
CurrentState += (ULEN)(sizeof(CHAR) *2);
//
// DOS_QM is the most complicated. If the name is finished,
// we can match zero characters. If this name is a '.', we
// don't match, but look at the next expression. Otherwise
// we match a single character.
//
if ( ExprChar == ANSI_DOS_QM ) {
if ( NameFinished || (NameChar == '.') ) {
continue;
}
CurrentMatches[DestCount++] = CurrentState;
break;
}
//
// DOS_DOT can match either a period, or zero characters
// beyond the end of the name
//
if ( ExprChar == ANSI_DOS_DOT) {
if ( NameFinished) {
continue;
}
if ( NameChar == '.') {
CurrentMatches[DestCount++] = CurrentState;
break;
}
}
//
// From this point on a name character is required to
// even continue searching, let alone make a match.
// So if Name is finished, stop.
//
if ( NameFinished) {
break;
}
//
// If the expression was a '?' we can match it once
//
if ( ExprChar == '?') {
CurrentMatches[DestCount++] = CurrentState;
break;
}
//
// Finally, check if the expression char matches name char
//
if ( ExprChar == (CHAR ) (fIgnoreCase ?
tolower(NameChar) : NameChar)
){
CurrentMatches[DestCount++] = CurrentState;
break;
}
//
// The expression did not match, go look at the next
// previous match
//
break;
} // for matching from an old state.
//
// Prevent duplication in the destination array.
//
// Each of the arrays is montonically increasing and non-
// duplicating, thus we skip over any source element in the src
// array if we just added the same element to the destination
// array. This guarentees non-duplication in the dest. array.
//
while ( SrcCount < MatchesCount &&
PreviousDestCount < DestCount) {
//
// logic here is: by eliminating the states with
// lesser number than current matched ==> we are
// skipping over the smallest states from which
// no match may be found.
//
if ( PreviousMatches[SrcCount] <
CurrentMatches[PreviousDestCount] ) {
SrcCount ++;
}
PreviousDestCount += 1;
} // while
} // for each of old matches....
//
// If we found no matches in the just finished iteration, it's time
// to bail.
//
if ( DestCount == 0 ) {
if (AuxBuffer != NULL) {
IF_DEBUG( DIR_LIST) {
DBGPRINTF((DBG_CONTEXT, " Freeing %08p\n", AuxBuffer));
}
FREE( AuxBuffer );
}
return FALSE;
}
//
// Swap the meaning the two arrays
//
{
ULEN *Tmp;
Tmp = PreviousMatches;
PreviousMatches = CurrentMatches;
CurrentMatches = Tmp;
}
MatchesCount = DestCount;
} // for each char in Name, until name is finished.
DBG_ASSERT(MatchesCount > 0);
CurrentState = PreviousMatches[MatchesCount-1];
if (AuxBuffer != NULL) {
IF_DEBUG( DIR_LIST) {
DBGPRINTF((DBG_CONTEXT, " Freeing %08p\n", AuxBuffer));
}
FREE( AuxBuffer );
}
return (BOOL ) ( CurrentState == MaxState);
} // IsNameInRegExpressionA()
/************************ End of File ***********************/