Leaked source code of windows server 2003
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// dlgconn.cpp : implementation file
//
#include "stdafx.h"
#include "regtrace.h"
#include "dlgconn.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog
CConnectDlg::CConnectDlg(CWnd* pParent /*=NULL*/)
: CDialog(CConnectDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CConnectDlg)
m_szConnect = _T("");
//}}AFX_DATA_INIT
}
void CConnectDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CConnectDlg)
DDX_Text(pDX, IDC_CONNECT_TXT, m_szConnect);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConnectDlg, CDialog)
//{{AFX_MSG_MAP(CConnectDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConnectDlg message handlers
BOOL CConnectDlg::OnInitDialog()
{
CString szFormat;
szFormat.LoadString( IDS_CONNECT_FORMAT );
m_szConnect.Format( (LPCTSTR)szFormat, App.GetRemoteServerName() );
CDialog::OnInitDialog();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}