Leaked source code of windows server 2003
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//
// dmbandp.h
//
// Copyright (c) 1997-2000 Microsoft Corporation
//
//
#ifndef DMBANDP_H
#define DMBANDP_H
#include "dmusici.h"
#include "dmusicf.h"
#include "bandinst.h"
#include "dmbndtrk.h"
#include "..\shared\validate.h"
#include "PChMap.h"
#include "..\shared\dmusicp.h"
class CRiffParser;
#define REF_PER_MIL 10000 // For converting from reference time to mils
#define DM_LEGACY_BAND_COLLECTION_NAME_LEN (32)
#define MIDI_PROGRAM_CHANGE 0xc0
#define MIDI_CONTROL_CHANGE 0xb0
#define MIDI_CC_BS_MSB 0x00
#define MIDI_CC_BS_LSB 0x20
#define MIDI_CC_VOLUME 0x07
#define MIDI_CC_PAN 0x0a
// registered parameter numbers
#define RPN_PITCHBEND 0x00
#define FOURCC_BAND_FORM mmioFOURCC('A','A','B','N')
#define FOURCC_BAND mmioFOURCC('b','a','n','d')
// This structure is the format used by band files created with SuperJam and
// earlier versions of Jazz. It was taken from band.h found in the Band Editor
// subdirectory of the Jazz project tree.
#pragma pack(2)
typedef struct ioBandLegacy
{
wchar_t wstrName[20]; // Band name
BYTE abPatch[16]; // GM
BYTE abVolume[16];
BYTE abPan[16];
signed char achOctave[16];
char fDefault; // This band is the style's default band
char chPad;
WORD awDLSBank[16]; // if GM bit set use abPatch
// if GS bit set, use this plus abDLSPatch
// else use both as a DLS
BYTE abDLSPatch[16];
GUID guidCollection;
// wchar_t wstrCollection[16];
char szCollection[32]; // this only needs to be single-wide chars
} ioBandLegacy;
#pragma pack()
#define DMB_LOADED (1 << 0) /* Set when band has been loaded */
#define DMB_DEFAULT (1 << 1) /* Set when band is default band for a style */
class CBandInstrument;
class CBandTrkStateData;
//////////////////////////////////////////////////////////////////////
// Class CBand
class CBand :
public IDirectMusicBand,
public IDirectMusicBandP,
public IDirectMusicBandPrivate,
public IPersistStream,
public IDirectMusicObject,
public AListItem
{
friend class CBandTrk;
public:
enum {DMBAND_NUM_LEGACY_INSTRUMENTS = 16};
// IUnknown
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// IPersist functions
STDMETHODIMP GetClassID(CLSID* pClassID) {return E_NOTIMPL;}
// IPersistStream functions
STDMETHODIMP IsDirty() {return S_FALSE;}
STDMETHODIMP Load(IStream* pStream);
STDMETHODIMP Save(IStream* pStream, BOOL fClearDirty) {return E_NOTIMPL;}
STDMETHODIMP GetSizeMax(ULARGE_INTEGER* pcbSize) {return E_NOTIMPL;}
// IDirectMusicObject
STDMETHODIMP GetDescriptor(LPDMUS_OBJECTDESC pDesc);
STDMETHODIMP SetDescriptor(LPDMUS_OBJECTDESC pDesc);
STDMETHODIMP ParseDescriptor(LPSTREAM pStream, LPDMUS_OBJECTDESC pDesc);
// IDirectMusicBand
STDMETHODIMP CreateSegment(IDirectMusicSegment** ppSegment);
STDMETHODIMP Download(IDirectMusicPerformance* pPerformance);
STDMETHODIMP Unload(IDirectMusicPerformance* pPerformance);
/* IDirectMusicBand8 */
STDMETHODIMP DownloadEx( IUnknown *pAudioPath) ;
STDMETHODIMP UnloadEx( IUnknown *pAudioPath) ;
// IDirectMusicBandPrivate
STDMETHODIMP GetFlags(DWORD* dwFlags)
{
V_INAME(CBand::GetFlags);
// Make sure we have a valid pointer
V_PTR_WRITE(dwFlags, DWORD);
*dwFlags = m_dwFlags;
return S_OK;
}
STDMETHODIMP SetGMGSXGMode(DWORD dwMidiMode)
{
m_dwMidiMode = dwMidiMode;
return S_OK;
}
// Class
CBand();
~CBand();
private:
CBand* GetNext(){return(CBand*)AListItem::GetNext();}
HRESULT ParseLegacyDescriptor(CRiffParser *pParser, LPDMUS_OBJECTDESC pDesc);
HRESULT ParseDirectMusicDescriptor(CRiffParser *pParser, LPDMUS_OBJECTDESC pDesc);
HRESULT LoadDirectMusicBand(CRiffParser *pParser, IDirectMusicLoader *pIDMLoader);
HRESULT LoadLegacyBand(CRiffParser *pParser, IDirectMusicLoader *pIDMLoader);
HRESULT BuildLegacyInstrumentList(const ioBandLegacy& iob,
IDirectMusicLoader* pIDMLoader);
HRESULT ExtractBandInstrument(CRiffParser *pParser,
IDirectMusicLoader* pIDMLoader);
HRESULT GetCollectionRefAndLoad(CRiffParser *pParser,
IDirectMusicLoader *pIDMLoader,
CBandInstrument *pBandInstrument);
HRESULT Load(DMUS_IO_PATCH_ITEM& rPatchEvent); // Assumes event come from a MIDI file
HRESULT Load(CBandInstrument* pInstrument); // Assumes Instrument come from a band during cloning
HRESULT SendMessages(CBandTrkStateData* pBTStateData,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
bool fClockTime);
HRESULT AllocPMsgFromGenericTemplate(
DWORD dwType,
IDirectMusicPerformance *pPerformance,
DMUS_PMSG **ppMsg,
ULONG cb,
DMUS_PMSG *pMsgGenericFields);
HRESULT StampSendFreePMsg(
IDirectMusicPerformance *pPerformance,
IDirectMusicGraph *pGraph,
DMUS_PMSG *pMsg);
HRESULT SendInstrumentAtTime(CBandInstrument* pInstrument,
CBandTrkStateData* pBTStateData,
MUSIC_TIME mtTimeToPlay,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
bool fClockTime);
HRESULT LoadCollection(IDirectMusicCollection** ppIDMCollection,
char* szCollection,
IDirectMusicLoader* pIDMLoader);
DWORD GetPChannelCount();
HRESULT GetPChannels(DWORD *pdwPChannels, DWORD *pdwNumWritten);
bool IsGS(DMUS_IO_PATCH_ITEM& rPatchEvent);
bool XGInHardware(
IDirectMusicPerformance *pPerformance,
IDirectMusicSegmentState *pSegState,
DWORD dwPChannel);
HRESULT ConnectToDLSCollection(IDirectMusicCollection *pCollection);
HRESULT MakeGMOnly();
private:
CRITICAL_SECTION m_CriticalSection;
BOOL m_fCSInitialized;
CBandInstrumentList m_BandInstrumentList;
MUSIC_TIME m_lTimeLogical;
MUSIC_TIME m_lTimePhysical;
DWORD m_dwFlags;
long m_cRef;
CPChMap m_PChMap;
DWORD m_dwGroupBits;
DWORD m_dwMidiMode; // midi mode message
// IDirectMusicObject variables
DWORD m_dwValidData;
GUID m_guidObject;
FILETIME m_ftDate; /* Last edited date of object. */
DMUS_VERSION m_vVersion; /* Version. */
WCHAR m_wszName[DMUS_MAX_NAME]; /* Name of object. */
WCHAR m_wszCategory[DMUS_MAX_CATEGORY]; /* Category for object */
WCHAR m_wszFileName[DMUS_MAX_FILENAME]; /* File path. */
};
//////////////////////////////////////////////////////////////////////
// Class CBandList
class CBandList : public AList
{
public:
CBandList(){}
~CBandList()
{
while(!IsEmpty())
{
CBand* pBand = RemoveHead();
delete pBand;
}
}
CBand* GetHead(){return(CBand *)AList::GetHead();}
CBand* GetItem(LONG lIndex){return(CBand*)AList::GetItem(lIndex);}
CBand* RemoveHead(){return(CBand *)AList::RemoveHead();}
void Remove(CBand* pBand){AList::Remove((AListItem *)pBand);}
void AddTail(CBand* pBand){AList::AddTail((AListItem *)pBand);}
};
class CClassFactory : public IClassFactory
{
public:
// IUnknown
//
STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CClassFactory(DWORD dwToolType);
// Destructor
~CClassFactory();
private:
long m_cRef;
DWORD m_dwClassType;
};
// We use one class factory to create all classes. We need an identifier for each
// type so the class factory knows what it is creating.
#define CLASS_BAND 1
#define CLASS_BANDTRACK 2
#endif // #ifndef DMBANDP_H