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243 lines
6.0 KiB
243 lines
6.0 KiB
/*==========================================================================
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*
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* Copyright (C) 2000-2000 Microsoft Corporation. All Rights Reserved.
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*
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* File: JobQueue.cpp
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* Content: Job queue for use in the thread pool
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*
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 01/21/2000 jtk Created
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***************************************************************************/
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#include "dnmdmi.h"
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#undef DPF_SUBCOMP
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#define DPF_SUBCOMP DN_SUBCOMP_MODEM
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//**********************************************************************
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// Constant definitions
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//**********************************************************************
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//**********************************************************************
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// Macro definitions
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//**********************************************************************
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//**********************************************************************
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// Structure definitions
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//**********************************************************************
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//**********************************************************************
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// Variable definitions
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//**********************************************************************
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//**********************************************************************
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// Function prototypes
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//**********************************************************************
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//**********************************************************************
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// Function definitions
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CJobQueue::Initialize - initialize
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//
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// Entry: Nothing
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//
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// Exit: Boolean indicating success
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// TRUE = success
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// FALSE = failure
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CJobQueue::Initialize"
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BOOL CJobQueue::Initialize( void )
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{
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BOOL fReturn;
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m_pQueueHead = NULL;
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m_pQueueTail = NULL;
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m_hPendingJob = NULL;
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//
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// initialize
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//
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fReturn = TRUE;
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if ( DNInitializeCriticalSection( &m_Lock ) == FALSE )
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{
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DPFX(DPFPREP, 0, "Failed to initialize critical section on job queue!" );
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goto Failure;
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}
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DebugSetCriticalSectionGroup( &m_Lock, &g_blDPNModemCritSecsHeld ); // separate dpnmodem CSes from the rest of DPlay's CSes
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m_hPendingJob = DNCreateEvent( NULL, // pointer to security attributes (none)
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TRUE, // manual reset
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FALSE, // start unsignalled
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NULL ); // pointer to name (none)
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if ( m_hPendingJob == NULL )
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{
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DPFX(DPFPREP, 0, "Failed to create event for pending job!" );
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goto Failure;
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}
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Exit:
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return fReturn;
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Failure:
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fReturn = FALSE;
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Deinitialize();
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goto Exit;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CJobQueue::Deinitialize - deinitialize
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//
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// Entry: Nothing
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CJobQueue::Deinitialize"
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void CJobQueue::Deinitialize( void )
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{
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DNASSERT( m_pQueueHead == NULL );
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DNASSERT( m_pQueueTail == NULL );
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DNDeleteCriticalSection( &m_Lock );
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if ( m_hPendingJob != NULL )
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{
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if ( DNCloseHandle( m_hPendingJob ) == FALSE )
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{
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DWORD dwError;
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dwError = GetLastError();
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DPFX(DPFPREP, 0, "Problem closing job queue handle" );
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DisplayErrorCode( 0, dwError );
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}
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m_hPendingJob = NULL;
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}
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CJobQueue::SignalPendingJob - set flag to signal a pending job
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//
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// Entry: Nothing
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//
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// Exit: Boolean indicating success
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// TRUE = success
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// FALSE = failure
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CJobQueue::SignalPendingJob"
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BOOL CJobQueue::SignalPendingJob( void )
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{
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BOOL fReturn;
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//
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// initialize
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//
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fReturn = TRUE;
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if ( DNSetEvent( GetPendingJobHandle() ) == FALSE )
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{
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DWORD dwError;
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dwError = GetLastError();
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DPFX(DPFPREP, 0, "Cannot set event for pending job!" );
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DisplayErrorCode( 0, dwError );
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fReturn = FALSE;
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}
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return fReturn;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CJobQueue::EnqueueJob - add a job to the job list
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//
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// Entry: Pointer to job
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CJobQueue::EnqueueJob"
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void CJobQueue::EnqueueJob( THREAD_POOL_JOB *const pJob )
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{
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DNASSERT( pJob != NULL );
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AssertCriticalSectionIsTakenByThisThread( &m_Lock, TRUE );
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if ( m_pQueueTail != NULL )
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{
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DNASSERT( m_pQueueHead != NULL );
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DNASSERT( m_pQueueTail->pNext == NULL );
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m_pQueueTail->pNext = pJob;
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}
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else
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{
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m_pQueueHead = pJob;
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}
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m_pQueueTail = pJob;
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pJob->pNext = NULL;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CJobQueue::DequeueJob - remove job from job queue
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//
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// Entry: Nothing
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//
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// Exit: Pointer to job
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CJobQueue::DequeueJob"
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THREAD_POOL_JOB *CJobQueue::DequeueJob( void )
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{
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THREAD_POOL_JOB *pJob;
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AssertCriticalSectionIsTakenByThisThread( &m_Lock, TRUE );
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pJob = NULL;
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if ( m_pQueueHead != NULL )
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{
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pJob = m_pQueueHead;
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m_pQueueHead = pJob->pNext;
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if ( m_pQueueHead == NULL )
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{
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DNASSERT( m_pQueueTail == pJob );
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m_pQueueTail = NULL;
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}
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DEBUG_ONLY( pJob->pNext = NULL );
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}
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return pJob;
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}
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//**********************************************************************
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