Leaked source code of windows server 2003
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//
//
//
#ifndef _DirectSoundSampleDMO_p_
#define _DirectSoundSampleDMO_p_
#include "dsdmobse.h"
#include "dmocom.h"
#include "dsdmo.h"
#include "PropertyHelp.h"
#include "param.h"
#define cALLPASS ((float).61803398875) // 1-x^2=x.
#define RVB_LP_COEF ((float).1)
#define MAXALLPASS cALLPASS
class CDirectSoundDistortionDMO :
public CDirectSoundDMO,
public CParamsManager,
public ISpecifyPropertyPages,
public IDirectSoundFXDistortion,
public CParamsManager::UpdateCallback,
public CComBase
{
public:
CDirectSoundDistortionDMO( IUnknown *pUnk, HRESULT *phr );
~CDirectSoundDistortionDMO();
DECLARE_IUNKNOWN;
STDMETHODIMP NDQueryInterface(REFIID riid, void **ppv);
static CComBase* WINAPI CreateInstance(IUnknown *pUnk, HRESULT *phr);
// InitOnCreation is called by the class factory to give the object a chance to initialize
// immediately after it is created. This is used to prepare the object's parameter information.
HRESULT InitOnCreation();
// Init is called by the DMO base class when both input and output media
// types have been set up.
//
HRESULT Init();
// Note that an Init function also exists in the CPCMDMO base class and it can be overridden
// to provide initialization for the effect's actual audio processing.
STDMETHOD(Clone) (THIS_ IMediaObjectInPlace **);
/* IFilter */
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion);
STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion);
// ISpecifyPropertyPages
STDMETHOD(GetPages)(CAUUID * pPages) { return PropertyHelp::GetPages(CLSID_DirectSoundPropDistortion, pPages); }
// IPersist methods
virtual HRESULT STDMETHODCALLTYPE GetClassID( CLSID *pClassID );
// IPersistStream
STDMETHOD(IsDirty)(void) { return m_fDirty ? S_OK : S_FALSE; }
STDMETHOD(Load)(IStream *pStm) { return PropertyHelp::Load(this, DSFXDistortion(), pStm); }
STDMETHOD(Save)(IStream *pStm, BOOL fClearDirty) { return PropertyHelp::Save(this, DSFXDistortion(), pStm, fClearDirty); }
STDMETHOD(GetSizeMax)(ULARGE_INTEGER *pcbSize) { if (!pcbSize) return E_POINTER; pcbSize->QuadPart = sizeof(DSFXDistortion); return S_OK; }
// SetParam handling
STDMETHODIMP SetParam(DWORD dwParamIndex,MP_DATA value) { return SetParamInternal(dwParamIndex, value, false); }
HRESULT SetParamUpdate(DWORD dwParamIndex, MP_DATA value) { return SetParamInternal(dwParamIndex, value, true); }
HRESULT SetParamInternal(DWORD dwParamIndex, MP_DATA value, bool fSkipPasssingToParamManager);
// Overrides
//
HRESULT FBRProcess(DWORD cQuanta, BYTE *pIn, BYTE *pOut);
HRESULT ProcessInPlace(ULONG ulQuanta, LPBYTE pcbData, REFERENCE_TIME rtStart, DWORD dwFlags);
HRESULT Discontinuity();
DWORD ParamCount();
bool m_fDirty;
protected:
HRESULT CheckInputType(const DMO_MEDIA_TYPE *pmt) {
HRESULT hr = CPCMDMO::CheckInputType(pmt);
if (FAILED(hr)) return hr;
WAVEFORMATEX *pWave = (WAVEFORMATEX*)pmt->pbFormat;
if (pWave->wFormatTag != WAVE_FORMAT_PCM ||
(pWave->wBitsPerSample != 8 && pWave->wBitsPerSample != 16) ||
(pWave->nChannels != 1 && pWave->nChannels != 2)) {
return DMO_E_TYPE_NOT_ACCEPTED;
}
return S_OK;
}
private:
// { EAX
__forceinline void DoOneSample(int *l, int *r);
__forceinline void DoOneSampleMono(int *l);
// Declare internal variables.
#define DECLARE_EAX_VARS(type, var) \
type m_Eax ## var;
DECLARE_EAX_VARS(long, Exp_range);
DECLARE_EAX_VARS(float, InScale);
DECLARE_EAX_VARS(float, Lpfb);
DECLARE_EAX_VARS(float, Lpff);
DECLARE_EAX_VARS(float, K1);
DECLARE_EAX_VARS(float, K2);
DECLARE_EAX_VARS(float, Edge);
DECLARE_EAX_VARS(float, Gain);
DECLARE_EAX_VARS(float, Scale);
DECLARE_EAX_VARS(float, Center);
DECLARE_EAX_VARS(float, Bandwidth);
// DECLARE_EAX_VARS(float, SamplesPerSec);
#define m_EaxSamplesPerSec m_ulSamplingRate
__forceinline int Saturate(float f) {
int i;
#ifdef DONTUSEi386
_asm {
fld f
fistp i
}
#else
i = (int)f;
#endif
if (i > 32767)
i = 32767;
else if ( i < -32768)
i = -32768;
return(i);
}
__forceinline float Interpolate(float a, float b, float percent)
{
percent = a + (b - a) * percent;
return(percent);
}
void Bump(void);
float m_ls0;
float m_rs0;
float m_delayL1;
float m_delayL2;
float m_delayR1;
float m_delayR2;
// } EAX
};
EXT_STD_CREATE(Distortion);
#endif//