Leaked source code of windows server 2003
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/*-----------------------------------------------------------------------------*\
| Routines for dealing with Device independent bitmaps |
| |
| History: |
| 06/23/89 toddla Created |
| 04/25/94 michaele Using in sprite library, removed all dib.c funcs |
| only using the MACRO stuff. |
| |
\*-----------------------------------------------------------------------------*/
#ifndef _INC_DIB_
#define _INC_DIB_
#ifdef __cplusplus
extern "C" {
#endif
typedef LPBITMAPINFOHEADER PDIB;
typedef HANDLE HDIB;
#ifdef WIN32
#define HFILE HANDLE
#endif
PDIB DibOpenFile(LPTSTR szFile);
BOOL DibWriteFile(PDIB pdib, LPTSTR szFile);
PDIB DibReadBitmapInfo(HFILE fh);
HPALETTE DibCreatePalette(PDIB pdib);
BOOL DibSetUsage(PDIB pdib, HPALETTE hpal,UINT wUsage);
BOOL DibDraw(HDC hdc, int x, int y, int dx, int dy, PDIB pdib,
int x0, int y0, int dx0, int dy0, LONG rop, UINT wUsage);
PDIB DibCreate(int bits, int dx, int dy);
PDIB DibCopy(PDIB pdib);
void DibMapToPalette(PDIB pdib, HPALETTE hpal);
PDIB DibConvert(PDIB pdib, int BitCount, DWORD biCompression);
PDIB DibHalftoneDIB(PDIB pdib);
PDIB DibFromBitmap(HBITMAP hbm, DWORD biStyle, UINT biBits,
HPALETTE hpal, UINT wUsage);
HBITMAP BitmapFromDib(PDIB pdib, HPALETTE hpal, UINT wUsage);
void MakeIdentityPalette(HPALETTE hpal);
HPALETTE CopyPalette(HPALETTE hpal);
/****************************************************************************
DIB macros.
***************************************************************************/
#ifdef WIN32
#define HandleFromDib(lpbi) GlobalHandle(lpbi)
#else
#define HandleFromDib(lpbi) (HANDLE)GlobalHandle(SELECTOROF(lpbi))
#endif
#define DibFromHandle(h) (PDIB)GlobalLock(h)
#define DibFree(pdib) GlobalFreePtr(pdib)
#define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */
#define DibWidth(lpbi) (UINT)(((LPBITMAPINFOHEADER)(lpbi))->biWidth)
#define DibHeight(lpbi) (((LPBITMAPINFOHEADER)(lpbi))->biHeight)
#define DibBitCount(lpbi) (UINT)(((LPBITMAPINFOHEADER)(lpbi))->biBitCount)
#define DibCompression(lpbi) (DWORD)(((LPBITMAPINFOHEADER)(lpbi))->biCompression)
#define DibWidthBytesN(lpbi, n) (UINT)WIDTHBYTES((UINT)(lpbi)->biWidth * (UINT)(n))
#define DibWidthBytes(lpbi) DibWidthBytesN(((LPBITMAPINFOHEADER)lpbi), \
((LPBITMAPINFOHEADER)lpbi)->biBitCount)
#define DibSizeImage(lpbi) ((lpbi)->biSizeImage == 0 \
? ((DWORD)(UINT)DibWidthBytes(lpbi) * \
(DWORD)(UINT)(lpbi)->biHeight) \
: (lpbi)->biSizeImage)
#define DibSize(lpbi) ((lpbi)->biSize + (lpbi)->biSizeImage + \
(int)(lpbi)->biClrUsed * sizeof(RGBQUAD))
#define DibPaletteSize(lpbi) (DibNumColors(lpbi) * sizeof(RGBQUAD))
#define DibFlipY(lpbi, y) ((int)(lpbi)->biHeight-1-(y))
//HACK for NT BI_BITFIELDS DIBs
#ifdef WIN32
#define DibPtr(lpbi) ((lpbi)->biCompression == BI_BITFIELDS \
? (LPVOID)(DibColors(lpbi) + 3) \
: (LPVOID)(DibColors(lpbi) + \
(UINT)(lpbi)->biClrUsed))
#else
#define DibPtr(lpbi) (LPVOID)(DibColors(lpbi) + \
(UINT)(lpbi)->biClrUsed)
#endif
#define DibColors(lpbi) ((RGBQUAD FAR *)((LPBYTE)(lpbi) + \
(int)(lpbi)->biSize))
#define DibNumColors(lpbi) ((lpbi)->biClrUsed == 0 && \
(lpbi)->biBitCount <= 8 \
? (int)(1 << (int)(lpbi)->biBitCount) \
: (int)(lpbi)->biClrUsed)
#define DibXYN(lpbi,pb,x,y,n) (LPVOID)( \
(BYTE *)(pb) + \
(UINT)((UINT)(x) * (UINT)(n) / 8u) + \
((DWORD)DibWidthBytesN(lpbi,n) * \
(DWORD)(UINT)(y)))
#define DibXY(lpbi,x,y) DibXYN(lpbi,DibPtr(lpbi),x,y,(lpbi)->biBitCount)
#define FixBitmapInfo(lpbi) if ((lpbi)->biSizeImage == 0) \
(lpbi)->biSizeImage = DibSizeImage(lpbi); \
if ((lpbi)->biClrUsed == 0) \
(lpbi)->biClrUsed = DibNumColors(lpbi); \
if ((lpbi)->biCompression == BI_BITFIELDS && \
(lpbi)->biClrUsed == 0) \
; // (lpbi)->biClrUsed = 3;
#define DibInfo(pDIB) ((BITMAPINFO FAR *)(pDIB))
/****************************************************************************
***************************************************************************/
#ifndef BI_BITFIELDS
#define BI_BITFIELDS 3
#endif
#ifndef HALFTONE
#define HALFTONE COLORONCOLOR
#endif
#ifdef __cplusplus
}
#endif
#endif // _INC_DIB_
/*************************************************************************
dibfx.h
Header file for various DIB-to-DIB effects
02/08/94 Compiled by Jonbl
*/
#ifndef _INC_DIBFX_
#define _INC_DIBFX_
#ifdef WIN95
#ifndef _INC_WINDOWS
#include <windows.h>
#include <windowsx.h>
#endif
#endif //WIN95
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************************
Many of the DIBFX functions use fixed point calculations internally.
These functions are defined in fixed32.asm
*/
typedef long Fixed;
Fixed __stdcall FixedMultiply( Fixed Multiplicand, Fixed Multiplier );
Fixed __stdcall FixedDivide( Fixed Dividend, Fixed Divisor );
#define IntToFixed(i) (Fixed)( ((long)(i)) << 16 )
#define FixedToShort(f) (short)( ((long)f) >> 16 )
/*
* DibClear
* Fills a DIB's memory with a given value, effectively clearing
* an 8-bit, 4-bit or 1-bit DIB.
*
* Does not do what you would expect on 16, 24, or 32-bit DIBs,
* but it will work.
*
* Source is in clear.c and clear32.asm
*/
BOOL FAR PASCAL DibClear(LPBITMAPINFO lpbiDst, LPVOID lpDst, BYTE value);
#ifdef __cplusplus
}
#endif
#endif // _INC_DIBFX_