Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
*
* File: misc.c
* Content: DirectDraw misc. routines
* History:
* Date By Reason
* ==== == ======
* 13-mar-95 craige initial implementation
* 19-mar-95 craige use HRESULTs, added DeleteFromActiveProcessList
* 23-mar-95 craige added DeleteFromFlippableList
* 29-mar-95 craige DeleteFromActiveProcessList return codes
* 01-apr-95 craige happy fun joy updated header file
* 06-apr-95 craige split out process list stuff
* 13-jun-95 kylej moved in FindAttachedFlip, added CanBeFlippable
* 16-jun-95 craige new surface structure
* 26-jun-95 craige reorganized surface structure
* 05-dec-95 colinmc changed DDSCAPS_TEXTUREMAP => DDSCAPS_TEXTURE for
* consistency with Direct3D
* 07-dec-95 colinmc support for mip-maps (flippable mip-maps can get
* pretty complex)
* 08-jan-96 kylej added interface structures
* 17-mar-96 colinmc Bug 13124: flippable mip-maps.
* 24-mar-96 colinmc Bug 14321: not possible to specify back buffer and
* mip-map count in a single call
* 08-dec-96 colinmc Initial AGP support
* 24-mar-97 jeffno Optimized Surfaces
* 07-may-97 colinmc Move AGP detection stuff to ddagp.c
*
***************************************************************************/
#include "ddrawpr.h"
#define DIRECTXVXDNAME "\\\\.\\DDRAW.VXD"
#if 0
/*
* DeleteFromFlippableList
*/
BOOL DeleteFromFlippableList(
LPDDRAWI_DIRECTDRAW pdrv,
LPDDRAWI_DDRAWSURFACE_GBL psurf )
{
LPDDRAWI_DDRAWSURFACE_GBL curr;
LPDDRAWI_DDRAWSURFACE_GBL last;
curr = pdrv->dsFlipList;
if( curr == NULL )
{
return FALSE;
}
last = NULL;
while( curr != psurf )
{
last = curr;
curr = curr->lpFlipLink;
if( curr == NULL )
{
return FALSE;
}
}
if( last == NULL )
{
pdrv->dsFlipList = pdrv->dsFlipList->lpFlipLink;
}
else
{
last->lpFlipLink = curr->lpFlipLink;
}
return TRUE;
} /* DeleteFromFlippableList */
#endif
#define DDSCAPS_FLIPPABLETYPES \
(DDSCAPS_OVERLAY | \
DDSCAPS_TEXTURE | \
DDSCAPS_ALPHA | \
DDSCAPS_ZBUFFER)
/*
* CanBeFlippable
*
* Check to see if these two surfaces can be part of a flippable chain
*/
BOOL CanBeFlippable( LPDDRAWI_DDRAWSURFACE_LCL this_lcl,
LPDDRAWI_DDRAWSURFACE_LCL this_attach_lcl)
{
if( ( this_lcl->ddsCaps.dwCaps & DDSCAPS_FLIPPABLETYPES ) ==
( this_attach_lcl->ddsCaps.dwCaps & DDSCAPS_FLIPPABLETYPES ) )
{
/*
* Flipping chains of optimized mipmaps have DDSCAPS_MIPMAP on every
* surface in the list (since each surface represents an entire mipmap
* chain. So, if both surfaces are optimized mipmaps, then they can
* be flipped
*/
if (this_lcl->ddsCaps.dwCaps & DDSCAPS_OPTIMIZED)
{
/*
* We are definitely dealing with an optimized surface, so we're safe to
* make the decision any way we like without fear of regressing other
* flipping behaviour
*/
if ( (this_lcl->ddsCaps.dwCaps & (DDSCAPS_OPTIMIZED|DDSCAPS_MIPMAP)) ==
(DDSCAPS_OPTIMIZED|DDSCAPS_MIPMAP) )
{
if ( (this_attach_lcl->ddsCaps.dwCaps & (DDSCAPS_OPTIMIZED|DDSCAPS_MIPMAP)) ==
(DDSCAPS_OPTIMIZED|DDSCAPS_MIPMAP) )
{
return TRUE;
}
}
DPF(1,"Optimized mip-maps not flippable");
return FALSE;
}
/*
* No longer enough to see if both surfaces are exactly the same
* type of flippable surface. A mip-map can have both a mip-map and
* a non-mip-map texture attached both of which are marked as
* flippable. A mip-map also flips with the non-mip-map texture (not
* the other mip-map. Therefore, if both surfaces are textures we need
* to check to also check that they are not both mip-maps before declaring
* them flippable.
*/
if( ( ( this_lcl->ddsCaps.dwCaps & this_attach_lcl->ddsCaps.dwCaps ) &
( DDSCAPS_TEXTURE | DDSCAPS_MIPMAP ) ) == ( DDSCAPS_TEXTURE | DDSCAPS_MIPMAP ) )
return FALSE;
else
return TRUE;
}
else
{
return FALSE;
}
} /* CanBeFlippable */
/*
* FindAttachedFlip
*
* find an attached flipping surface of the same type
*/
LPDDRAWI_DDRAWSURFACE_INT FindAttachedFlip(
LPDDRAWI_DDRAWSURFACE_INT this_int )
{
LPATTACHLIST ptr;
LPDDRAWI_DDRAWSURFACE_LCL this_lcl;
LPDDRAWI_DDRAWSURFACE_INT psurf_int;
LPDDRAWI_DDRAWSURFACE_LCL psurf_lcl;
if( this_int == NULL)
{
return NULL;
}
this_lcl = this_int->lpLcl;
for( ptr = this_lcl->lpAttachList; ptr != NULL; ptr = ptr->lpLink )
{
psurf_int = ptr->lpIAttached;
psurf_lcl = psurf_int->lpLcl;
if( (psurf_lcl->ddsCaps.dwCaps & DDSCAPS_FLIP) &&
CanBeFlippable( this_lcl, psurf_lcl ) )
{
return psurf_int;
}
}
return NULL;
} /* FindAttachedFlip */
/*
* FindAttachedSurfaceLeft
*
* find an attached left surface
*/
LPDDRAWI_DDRAWSURFACE_INT FindAttachedSurfaceLeft(
LPDDRAWI_DDRAWSURFACE_INT this_int )
{
LPATTACHLIST ptr;
LPDDRAWI_DDRAWSURFACE_LCL this_lcl;
LPDDRAWI_DDRAWSURFACE_INT psurf_int;
LPDDRAWI_DDRAWSURFACE_LCL psurf_lcl;
if( this_int == NULL)
{
return NULL;
}
this_lcl = this_int->lpLcl;
for( ptr = this_lcl->lpAttachList; ptr != NULL; ptr = ptr->lpLink )
{
psurf_int = ptr->lpIAttached;
psurf_lcl = psurf_int->lpLcl;
if (psurf_lcl->lpSurfMore->ddsCapsEx.dwCaps2 & DDSCAPS2_STEREOSURFACELEFT)
return psurf_int;
}
return NULL;
} /* FindAttachedSurfaceLeft */
/*
* FindAttachedMipMap
*
* find an attached mip-map surface
*/
LPDDRAWI_DDRAWSURFACE_INT FindAttachedMipMap(
LPDDRAWI_DDRAWSURFACE_INT this_int )
{
LPATTACHLIST ptr;
LPDDRAWI_DDRAWSURFACE_LCL this_lcl;
LPDDRAWI_DDRAWSURFACE_INT psurf_int;
LPDDRAWI_DDRAWSURFACE_LCL psurf_lcl;
if( this_int == NULL)
return NULL;
this_lcl = this_int->lpLcl;
for( ptr = this_lcl->lpAttachList; ptr != NULL; ptr = ptr->lpLink )
{
psurf_int = ptr->lpIAttached;
psurf_lcl = psurf_int->lpLcl;
if( psurf_lcl->ddsCaps.dwCaps & DDSCAPS_MIPMAP )
return psurf_int;
}
return NULL;
} /* FindAttachedMipMap */
/*
* FindParentMipMap
*
* find the parent mip-map level of the given level
*/
LPDDRAWI_DDRAWSURFACE_INT FindParentMipMap(
LPDDRAWI_DDRAWSURFACE_INT this_int )
{
LPATTACHLIST ptr;
LPDDRAWI_DDRAWSURFACE_LCL this_lcl;
LPDDRAWI_DDRAWSURFACE_INT psurf_int;
LPDDRAWI_DDRAWSURFACE_LCL psurf_lcl;
if( this_int == NULL)
return NULL;
this_lcl = this_int->lpLcl;
DDASSERT( this_lcl->ddsCaps.dwCaps & DDSCAPS_MIPMAP );
for( ptr = this_lcl->lpAttachListFrom; ptr != NULL; ptr = ptr->lpLink )
{
psurf_int = ptr->lpIAttached;
psurf_lcl = psurf_int->lpLcl;
if( psurf_lcl->ddsCaps.dwCaps & DDSCAPS_MIPMAP )
return psurf_int;
}
return NULL;
} /* FindParentMipMap */
#ifdef WINNT
/*
* IsDifferentPixelFormat
*
* determine if two pixel formats are the same or not
*
* (CMcC) 12/14/95 Really useful - so no longer static
*
* This is the WINNT copy, since the video memory management files
* it normally resides in (ddheap.c) is no longer part of the
* user-mode ddraw.dll
*/
BOOL IsDifferentPixelFormat( LPDDPIXELFORMAT pdpf1, LPDDPIXELFORMAT pdpf2 )
{
/*
* same flags?
*/
if( pdpf1->dwFlags != pdpf2->dwFlags )
{
VDPF(( 5, S, "Flags differ!" ));
return TRUE;
}
/*
* same bitcount for non-YUV surfaces?
*/
if( !(pdpf1->dwFlags & (DDPF_YUV | DDPF_FOURCC)) )
{
if( pdpf1->dwRGBBitCount != pdpf2->dwRGBBitCount )
{
VDPF(( 5, S, "RGB Bitcount differs!" ));
return TRUE;
}
}
/*
* same RGB properties?
*/
if( pdpf1->dwFlags & DDPF_RGB )
{
if( pdpf1->dwRBitMask != pdpf2->dwRBitMask )
{
VDPF(( 5, S, "RBitMask differs!" ));
return TRUE;
}
if( pdpf1->dwGBitMask != pdpf2->dwGBitMask )
{
VDPF(( 5, S, "GBitMask differs!" ));
return TRUE;
}
if( pdpf1->dwBBitMask != pdpf2->dwBBitMask )
{
VDPF(( 5, S, "BBitMask differs!" ));
return TRUE;
}
if( pdpf1->dwRGBAlphaBitMask != pdpf2->dwRGBAlphaBitMask )
{
VDPF(( 5, S, "RGBAlphaBitMask differs!" ));
return TRUE;
}
}
/*
* same YUV properties?
*/
if( pdpf1->dwFlags & DDPF_YUV )
{
VDPF(( 5, S, "YUV???" ));
if( pdpf1->dwFourCC != pdpf2->dwFourCC )
{
return TRUE;
}
if( pdpf1->dwYUVBitCount != pdpf2->dwYUVBitCount )
{
return TRUE;
}
if( pdpf1->dwYBitMask != pdpf2->dwYBitMask )
{
return TRUE;
}
if( pdpf1->dwUBitMask != pdpf2->dwUBitMask )
{
return TRUE;
}
if( pdpf1->dwVBitMask != pdpf2->dwVBitMask )
{
return TRUE;
}
if( pdpf1->dwYUVAlphaBitMask != pdpf2->dwYUVAlphaBitMask )
{
return TRUE;
}
}
/*
* Possible to use FOURCCs w/o setting the DDPF_YUV flag
* ScottM 7/11/96
*/
else if( pdpf1->dwFlags & DDPF_FOURCC )
{
VDPF(( 5, S, "FOURCC???" ));
if( pdpf1->dwFourCC != pdpf2->dwFourCC )
{
return TRUE;
}
}
/*
* If Interleaved Z then check Z bit masks are the same
*/
if( pdpf1->dwFlags & DDPF_ZPIXELS )
{
VDPF(( 5, S, "ZPIXELS???" ));
if( pdpf1->dwRGBZBitMask != pdpf2->dwRGBZBitMask )
return TRUE;
}
return FALSE;
} /* IsDifferentPixelFormat */
#endif //WINNT
/*
* Get a handle for communicating with the DirectX VXD (DDRAW.VXD).
*/
#ifdef WIN95
HANDLE GetDXVxdHandle( void )
{
HANDLE hvxd;
hvxd = CreateFile( DIRECTXVXDNAME,
GENERIC_WRITE,
FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_GLOBAL_HANDLE,
NULL);
#ifdef DEBUG
if( INVALID_HANDLE_VALUE == hvxd )
DPF_ERR( "Could not connect to the DirectX VXD" );
#endif /* DEBUG */
return hvxd;
} /* GetDXVxdHandle */
#endif /* WIN95 */