Leaked source code of windows server 2003
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/******************************************************************************
Copyright (C) Microsoft Corporation 1985-1991. All rights reserved.
Title: window.c - Multimedia Systems Media Control Interface
driver for AVI.
*****************************************************************************/
#include "graphic.h"
#include "avitask.h" // for TASKIDLE
//#define IDM_CONFIG 0x100
//#define IDM_SKIPFRAMES 0x110
#define IDM_MUTE 0x120
#define IDM_STRETCH 0x130
#ifdef WIN32
// Use a different class name on 32 bit systems to ease the 16/32
// coexistence problem. (We might want both classes defined at once.)
TCHAR szClassName[] = TEXT("AVIWnd32");
#else
char szClassName[] = "AVIWnd";
#endif
DWORD NEAR PASCAL GraphicStop (NPMCIGRAPHIC npMCI, DWORD dwFlags);
DWORD NEAR PASCAL GraphicPause (NPMCIGRAPHIC npMCI, DWORD dwFlags);
DWORD NEAR PASCAL GraphicPlay (NPMCIGRAPHIC npMCI, DWORD dwFlags,
LPMCI_ANIM_PLAY_PARMS lpPlay );
DWORD NEAR PASCAL GraphicSeek (NPMCIGRAPHIC npMCI, DWORD dwFlags,
LPMCI_SEEK_PARMS lpSeek);
BOOL NEAR PASCAL GraphicWindowInit (void)
{
WNDCLASS cls;
// define the class of window we want to register
cls.lpszClassName = szClassName;
cls.style = CS_GLOBALCLASS | CS_OWNDC;
cls.hCursor = LoadCursor (NULL, IDC_ARROW);
cls.hIcon = NULL;
cls.lpszMenuName = NULL;
////cls.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
cls.hbrBackground = GetStockObject(BLACK_BRUSH);
cls.hInstance = ghModule;
cls.lpfnWndProc = GraphicWndProc;
cls.cbClsExtra = 0;
cls.cbWndExtra = sizeof (NPMCIGRAPHIC);
return RegisterClass (&cls);
}
#ifdef WIN32
/*
* de-register the class on unloading the dll so that we can
* successfully re-register the class next time we are loaded.
* note that nt only unregisters a class when the app exits.
*/
BOOL NEAR PASCAL GraphicWindowFree(void)
{
return(UnregisterClass(szClassName, ghModule));
}
#endif
DWORD FAR PASCAL GraphicConfig(NPMCIGRAPHIC npMCI, DWORD dwFlags);
#if 0
static void NEAR PASCAL Credits(HWND hwnd);
#endif
long FAR PASCAL _LOADDS GraphicWndProc (HWND hwnd, UINT wMsg, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
NPMCIGRAPHIC npMCI;
HMENU hmenu;
HDC hdc;
RECT rc;
MINMAXINFO FAR * lpmmi;
TCHAR ach[80];
#ifndef WIN32
WORD ww;
ww = GetWindowWord (hwnd, 0);
#else
DWORD ww;
ww = GetWindowLong (hwnd, 0);
#endif
if ((ww == 0) && (wMsg != WM_CREATE)) {
DPF(("null npMCI in windowproc!"));
return DefWindowProc(hwnd, wMsg, wParam, lParam);
}
npMCI = (NPMCIGRAPHIC)ww;
if (npMCI) {
EnterCrit(npMCI);
}
switch (wMsg)
{
case WM_CREATE:
npMCI = (NPMCIGRAPHIC)(UINT)(DWORD)
((LPCREATESTRUCT)lParam)->lpCreateParams;
EnterCrit(npMCI);
#ifndef WIN32
SetWindowWord (hwnd, 0, (WORD)npMCI);
#else
SetWindowLong (hwnd, 0, (UINT)npMCI);
#endif
hmenu = GetSystemMenu(hwnd, 0);
if (hmenu) {
/* Our system menu is too long--get rid of extra stuff. */
// DeleteMenu(hmenu, SC_RESTORE, MF_BYCOMMAND);
// DeleteMenu(hmenu, SC_MINIMIZE, MF_BYCOMMAND);
DeleteMenu(hmenu, SC_MAXIMIZE, MF_BYCOMMAND);
DeleteMenu(hmenu, SC_TASKLIST, MF_BYCOMMAND);
/* Add additional menu items to the end of the system menu */
// AppendMenu(hmenu, MF_SEPARATOR, 0, 0L);
#ifdef IDM_CONFIG
LoadString(ghModule, MCIAVI_MENU_CONFIG, ach, sizeof(ach)/sizeof(TCHAR));
AppendMenu(hmenu, MF_STRING, IDM_CONFIG, ach);
#endif
LoadString(ghModule, MCIAVI_MENU_STRETCH, ach, sizeof(ach)/sizeof(TCHAR));
AppendMenu(hmenu, MF_STRING, IDM_STRETCH, ach);
LoadString(ghModule, MCIAVI_MENU_MUTE, ach, sizeof(ach)/sizeof(TCHAR));
AppendMenu(hmenu, MF_STRING, IDM_MUTE, ach);
}
break;
case WM_INITMENU:
hmenu = GetSystemMenu(hwnd, 0);
if (hmenu) {
#ifdef IDM_SKIPFRAMES
CheckMenuItem(hmenu, IDM_SKIPFRAMES, MF_BYCOMMAND |
((npMCI->dwOptionFlags & MCIAVIO_SKIPFRAMES) ?
MF_CHECKED : MF_UNCHECKED));
#endif
CheckMenuItem(hmenu, IDM_STRETCH, MF_BYCOMMAND |
((npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW) ?
MF_CHECKED : MF_UNCHECKED));
#ifdef IDM_CONFIG
/* If in configure box, disable menu item. */
EnableMenuItem(hmenu, IDM_CONFIG, MF_BYCOMMAND |
(npMCI->wMessageCurrent == 0 ?
MF_ENABLED : MF_GRAYED));
#endif
/* If in stupid mode, disable stretch menu item. */
EnableMenuItem(hmenu, IDM_STRETCH, MF_BYCOMMAND |
((!(npMCI->dwOptionFlags & MCIAVIO_STUPIDMODE)) ?
MF_ENABLED : MF_GRAYED));
EnableMenuItem(hmenu, IDM_MUTE, MF_BYCOMMAND |
(npMCI->nAudioStreams ?
MF_ENABLED : MF_GRAYED));
CheckMenuItem(hmenu, IDM_MUTE, MF_BYCOMMAND |
(!(npMCI->dwFlags & MCIAVI_PLAYAUDIO) ?
MF_CHECKED : MF_UNCHECKED));
}
break;
case WM_SYSCOMMAND:
switch (wParam & 0xfff0) {
case SC_KEYMENU:
case SC_MOUSEMENU:
gfEvilSysMenu++;
LeaveCrit(npMCI); // Must not hold while in DefWindowProc
lParam = DefWindowProc(hwnd, wMsg, wParam, lParam);
gfEvilSysMenu--;
return lParam;
#ifdef IDM_SKIPFRAMES
case IDM_SKIPFRAMES:
npMCI->dwOptionFlags ^= MCIAVIO_SKIPFRAMES;
break;
#endif
case IDM_STRETCH:
npMCI->dwOptionFlags ^= MCIAVIO_STRETCHTOWINDOW;
if (!(npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW)) {
SetWindowToDefaultSize(npMCI);
}
ResetDestRect(npMCI);
break;
case IDM_MUTE:
DeviceMute(npMCI, (npMCI->dwFlags & MCIAVI_PLAYAUDIO) != 0);
break;
#ifdef IDM_CONFIG
case IDM_CONFIG:
npMCI->wMessageCurrent = MCI_CONFIGURE;
gfEvil++;
GraphicConfig(npMCI, 0L);
gfEvil--;
npMCI->wMessageCurrent = 0;
break;
#endif
}
break;
case WM_CLOSE:
// Hide default window
DeviceStop(npMCI, MCI_WAIT);
ShowWindow(hwnd, SW_HIDE);
LeaveCrit(npMCI);
return 0L;
case WM_DESTROY:
// The window may be destroyed 2 ways.
// a. the device is closed. In this case the animation is
// freed in DeviceClose which is called from GraphicClose
// and the animation ID is NULL by the time this window is
// destroyed.
// b. the window is closed. In this case, the animation is
// not closed and we should set the stage to NULL. A new
// default window will be created if needed.
if (IsTask(npMCI->hTask)) {
DeviceStop(npMCI, MCI_WAIT);
}
if (npMCI->hwnd == npMCI->hwndDefault)
npMCI->hwnd = NULL;
npMCI->hwndDefault = NULL;
break;
case WM_ERASEBKGND:
hdc = (HDC) wParam;
if (!(npMCI->dwFlags & MCIAVI_SHOWVIDEO)) {
FillRect(hdc, &npMCI->rcDest, GetStockObject(GRAY_BRUSH));
}
SaveDC(hdc);
ExcludeClipRect(hdc,
npMCI->rcDest.left, npMCI->rcDest.top,
npMCI->rcDest.right, npMCI->rcDest.bottom);
GetClientRect(hwnd, &rc);
FillRect(hdc, &rc, GetStockObject(BLACK_BRUSH));
RestoreDC(hdc, -1);
/* Hack: if we're in a WAIT state, we won't get
** a WM_PAINT, so we need to invalidate the streams here
*/
GetClipBox(hdc, &rc);
StreamInvalidate(npMCI, &rc);
LeaveCrit(npMCI);
return 0L;
case WM_PAINT:
#ifdef WIN32
/*
* on NT we have to poll more often to avoid deadlock between
* threads (a SetWindowPos call on one thread will cause
* the window-creating thread to issue the WM_SIZE message -
* synchronously). The side effect of this is that we poll
* for messages at times when it is not safe to process all
* messages.
*
* So unless we know it is safe to paint, we punt...
*/
//if (npMCI->wTaskState != TASKIDLE)
if ((npMCI->wTaskState != TASKIDLE) && (npMCI->wTaskState != TASKPAUSED))
{
npMCI->dwFlags |= MCIAVI_NEEDUPDATE;
DPF0(("Punting on painting, wTaskState = %x", npMCI->wTaskState));
break;
}
#endif
hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &rc);
/* If updating fails, paint gray. */
if (DeviceUpdate(npMCI, MCI_DGV_UPDATE_PAINT, hdc, &ps.rcPaint)
== MCIERR_DEVICE_NOT_READY) {
GetClientRect(hwnd, &rc);
FillRect(hdc, &rc, GetStockObject(DKGRAY_BRUSH));
}
EndPaint(hwnd, &ps);
return 0L;
case WM_PALETTECHANGED:
// We're not using the default window. We have no business here.
if (npMCI->hwnd != hwnd)
break;
//
// someone has realized a palette - so we need to re-realize our
// palette (note that this will also cause drawdib to
// check for PAL_INDICES vs PAL_COLOURS.
//
if ((HWND) wParam != hwnd) {
DeviceRealize(npMCI);
InvalidateRect(hwnd, NULL, FALSE);
}
break;
case WM_QUERYNEWPALETTE:
// We're not using the default window. We have no business here.
if (npMCI->hwnd != hwnd)
break;
LeaveCrit(npMCI); // tomor -- maybe this should be after?
return DeviceRealize(npMCI);
case WM_WINDOWPOSCHANGED:
CheckWindowMove(npMCI, TRUE);
break;
#ifdef WM_AVISWP
case WM_AVISWP:
{
long res;
res = SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, lParam);
LeaveCrit(npMCI);
return(res);
}
#endif
case WM_SIZE:
ResetDestRect(npMCI);
break;
case WM_QUERYENDSESSION:
DeviceStop(npMCI, MCI_WAIT);
break;
case WM_ENDSESSION:
if (wParam) {
DestroyWindow(hwnd); // we may not be able to destroy window?
}
break;
case WM_GETMINMAXINFO:
lpmmi = (MINMAXINFO FAR *)(lParam);
lpmmi->ptMinTrackSize.x = GetSystemMetrics(SM_CXSIZE) * 2;
break;
case WM_NCACTIVATE:
case WM_ACTIVATE:
DeviceSetActive(npMCI, (BOOL)wParam);
break;
case WM_AUDIO_ON:
Assert(npMCI->dwFlags & MCIAVI_PLAYAUDIO);
Assert(npMCI->dwFlags & MCIAVI_LOSTAUDIO);
Assert(npMCI->hWave == NULL);
npMCI->dwFlags &= ~MCIAVI_PLAYAUDIO;
DeviceMute(npMCI, FALSE);
break;
case WM_AUDIO_OFF:
Assert(npMCI->dwFlags & MCIAVI_PLAYAUDIO);
Assert(!(npMCI->dwFlags & MCIAVI_LOSTAUDIO));
Assert(npMCI->hWave != NULL);
DeviceMute(npMCI, TRUE);
npMCI->dwFlags |= MCIAVI_LOSTAUDIO;
npMCI->dwFlags |= MCIAVI_PLAYAUDIO;
break;
#if 0
case WM_LBUTTONDOWN:
{
DWORD dw;
static DWORD dwLastClick;
static DWORD dwClicks = 0;
#define MAX_CLICKS 7
/* . = (0,300) - = (300,1000) word = (500,1500) */
/* AVI: .- ...- .. */
static DWORD adwClickHigh[MAX_CLICKS] =
{ 300, 1500, 300, 300, 300, 1500, 300 };
static DWORD adwClickLow[MAX_CLICKS] =
{ 0, 500, 0, 0, 0, 500, 0 };
dw = timeGetTime();
if (((dw - dwLastClick) > adwClickLow[dwClicks]) &&
((dw - dwLastClick) <= adwClickHigh[dwClicks]))
dwClicks++;
else
dwClicks = 0;
dwLastClick = dw;
if (dwClicks == MAX_CLICKS) {
DeviceStop(npMCI, MCI_WAIT);
Credits(hwnd);
dwClicks = 0;
}
}
#endif
}
if (npMCI) {
LeaveCrit(npMCI);
}
return DefWindowProc(hwnd, wMsg, wParam, lParam);
}
#if 0
static void NEAR PASCAL Credits(HWND hwnd)
{
/* Credits... */
RECT rc;
RECT rcUpdate;
HDC hdc;
MSG msg;
int dyLine;
int yLine;
TEXTMETRIC tm;
DWORD dwNextTime;
long lScroll;
DWORD rgb;
HANDLE hResInfo;
HANDLE hResData;
LPSTR pchSrc, pchDst;
char achLine[100];
int iEncrypt;
#define EOFCHAR '@' // end of credits file
/* load the credits */
if ((hResInfo = FindResource(ghModule, TEXT("MMS"), TEXT("MMSCR"))) == NULL)
return;
if ((hResData = LoadResource(ghModule, hResInfo)) == NULL)
return;
if ((pchSrc = LockResource(hResData)) == NULL)
return;
/* we want to get all mouse and keyboard events, to make
* sure we stop the animation when the user clicks or
* hits a key
*/
SetFocus(hwnd);
SetCapture(hwnd);
/* Scroll the credits up, one pixel at a time. pchSrc
* points to the encrypted data; achLine contains a decrypted
* line (null-terminated). dyLine is the height of each
* line (constant), and yLine is between 0 and dyLine,
* indicating how many pixels of the line have been scrolled
* in vertically from the bottom
*/
hdc = GetDC(hwnd);
SelectObject(hdc, GetStockObject(ANSI_VAR_FONT));
GetClientRect(hwnd, &rc);
SetTextAlign(hdc, TA_CENTER);
SetBkColor(hdc, RGB(0, 0, 0));
SetRect(&rcUpdate, 0, rc.bottom - 1, rc.right, rc.bottom);
GetTextMetrics(hdc, &tm);
if ((dyLine = tm.tmHeight + tm.tmExternalLeading) == 0)
dyLine = 1;
yLine = dyLine;
dwNextTime = GetCurrentTime(); // time to do the next scroll
lScroll = 0;
iEncrypt = 0;
while (TRUE) {
/* If the user clicks the mouse or hits a key, exit.
* However, ignore WM_LBUTTONUP because they will have
* to let go of the mouse after clicking the icon.
* Also, ignore mouse move messages.
*/
if (PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_KEYLAST,
PM_NOREMOVE | PM_NOYIELD))
break; // exit on key hit
if (PeekMessage(&msg, hwnd, WM_MOUSEFIRST, WM_MOUSELAST,
PM_NOREMOVE | PM_NOYIELD)) {
if ((msg.message == WM_MOUSEMOVE) ||
(msg.message == WM_LBUTTONUP)) {
/* remove and ignore message */
PeekMessage(&msg, hwnd, msg.message,
msg.message,
PM_REMOVE | PM_NOYIELD);
}
else
break; // exit on click
}
/* scroll at a fixed no. of vertical pixels per sec. */
if (dwNextTime > GetCurrentTime())
continue;
dwNextTime += 50L; // millseconds per scroll
if (yLine == dyLine) {
/* decrypt a line and copy to achLine */
pchDst = achLine;
while (TRUE) {
*pchDst = (char) (*pchSrc++ ^
(128 | (iEncrypt++ & 127)));
if ((*pchDst == '\r') ||
(*pchDst == EOFCHAR))
break;
pchDst++;
}
if (*pchDst == EOFCHAR)
break; // no more lines
*pchDst = 0; // null-terminate
pchSrc++, iEncrypt++; // skip '\n'
yLine = 0;
}
/* scroll screen up one pixel */
BitBlt(hdc, 0, 0, rcUpdate.right, rcUpdate.top,
hdc, 0, 1, SRCCOPY);
/* vary the text colors through a "rainbow" */
switch ((int) (lScroll++ / 4) % 5/*num-of-cases*/) {
case 0: rgb = RGB(255, 0, 0); break;
case 1: rgb = RGB(255, 255, 0); break;
case 2: rgb = RGB( 0, 255, 0); break;
case 3: rgb = RGB( 0, 255, 255); break;
case 4: rgb = RGB(255, 0, 255); break;
}
SetTextColor(hdc, rgb);
/* fill in the bottom pixel */
SaveDC(hdc);
yLine++;
IntersectClipRect(hdc, rcUpdate.left, rcUpdate.top,
rcUpdate.right, rcUpdate.bottom);
#ifdef WIN32
ExtTextOutA(hdc, rc.right / 2, rc.bottom - yLine,
ETO_OPAQUE, &rcUpdate,
achLine, lstrlenA(achLine), NULL);
#else
ExtTextOut(hdc, rc.right / 2, rc.bottom - yLine,
ETO_OPAQUE, &rcUpdate,
achLine, lstrlen(achLine), NULL);
#endif
RestoreDC(hdc, -1);
}
ReleaseDC(hwnd, hdc);
ReleaseCapture();
UnlockResource(hResData);
FreeResource(hResData);
InvalidateRect(hwnd, NULL, TRUE);
}
#endif
void FAR PASCAL SetWindowToDefaultSize(NPMCIGRAPHIC npMCI)
{
RECT rc;
if (npMCI->hwnd && npMCI->hwnd == npMCI->hwndDefault) {
rc = npMCI->rcMovie;
if (npMCI->dwOptionFlags & MCIAVIO_ZOOMBY2)
SetRect(&rc, 0, 0, rc.right*2, rc.bottom*2);
AdjustWindowRect(&rc, GetWindowLong(npMCI->hwnd, GWL_STYLE), FALSE);
if (IsIconic(npMCI->hwnd)) {
WINDOWPLACEMENT wp;
wp.length = sizeof(wp);
GetWindowPlacement(npMCI->hwnd, &wp);
wp.rcNormalPosition.right = wp.rcNormalPosition.left +
(rc.right - rc.left);
wp.rcNormalPosition.bottom = wp.rcNormalPosition.top +
(rc.bottom - rc.top);
SetWindowPlacement(npMCI->hwnd, &wp);
} else {
SetWindowPos(npMCI->hwnd, NULL, 0, 0,
rc.right - rc.left, rc.bottom - rc.top,
SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
}
}
void FAR PASCAL ResetDestRect(NPMCIGRAPHIC npMCI)
{
RECT rc;
/* WM_SIZE messages (on NT at least) are sometimes sent
* during CreateWindow processing (eg if the initial window size
* is not CW_DEFAULT). Some fields in npMCI are only filled in
* after CreateWindow has returned. So there is a danger that at this
* point some fields are not valid.
*/
if (npMCI->hwnd &&
npMCI->hwnd == npMCI->hwndDefault &&
(npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW)) {
GetClientRect(npMCI->hwnd, &rc);
}
else if (npMCI->streams > 0) {
rc = npMCI->rcMovie;
if (npMCI->dwOptionFlags & MCIAVIO_ZOOMBY2) {
rc.right *= 2;
rc.bottom *= 2;
}
}
else {
return;
}
if (!IsRectEmpty(&rc))
DevicePut(npMCI, &rc, MCI_DGV_PUT_DESTINATION);
}
void CheckWindowMove(NPMCIGRAPHIC npMCI, BOOL fForce)
{
#ifdef WIN32
POINT dwOrg;
#else
DWORD dwOrg;
#endif
UINT wRgn;
HDC hdc;
RECT rc;
BOOL f;
BOOL fGetDC;
if (!(npMCI->dwFlags & MCIAVI_WANTMOVE))
return;
if (!npMCI->hicDraw || !npMCI->hwnd || npMCI->nVideoStreams == 0)
return;
Assert(IsWindow(npMCI->hwnd));
Assert(npMCI->paStreamInfo);
Assert(npMCI->nVideoStreams > 0);
//
// when the screen is locked for update by a window move operation
// we dont want to turn off the video.
//
// we can tell if the screen is locked by checking a DC to the screen.
//
hdc = GetDC(NULL);
f = GetClipBox(hdc, &rc) == NULLREGION;
ReleaseDC(NULL, hdc);
if (f)
{
npMCI->wRgnType = (UINT) -1;
return;
}
if (fForce)
npMCI->wRgnType = (UINT) -1;
if (fGetDC = (npMCI->hdc == NULL))
hdc = GetDC (npMCI->hwnd);
else
hdc = npMCI->hdc;
wRgn = GetClipBox(hdc, &rc);
#ifdef WIN32
GetDCOrgEx(hdc, &dwOrg);
#else
dwOrg = GetDCOrg(hdc);
#endif
if (fGetDC)
ReleaseDC(npMCI->hwnd, hdc);
if (wRgn == npMCI->wRgnType &&
#ifdef WIN32
dwOrg.x == npMCI->dwOrg.x &&
dwOrg.y == npMCI->dwOrg.y &&
#else
dwOrg == npMCI->dwOrg &&
#endif
EqualRect(&rc, &npMCI->rcClip))
return;
npMCI->wRgnType = wRgn;
npMCI->dwOrg = dwOrg;
npMCI->rcClip = rc;
rc = npMCI->psiVideo->rcDest;
ClientToScreen(npMCI->hwnd, (LPPOINT)&rc);
ClientToScreen(npMCI->hwnd, (LPPOINT)&rc+1);
if (wRgn == NULLREGION)
SetRectEmpty(&rc);
DPF2(("Sending ICM_DRAW_WINDOW message Rgn=%d, Org=(%d,%d) [%d, %d, %d, %d]\n", wRgn, dwOrg, rc));
if (ICDrawWindow(npMCI->hicDraw, &rc) != ICERR_OK) {
DPF2(("Draw device does not want ICM_DRAW_WINDOW messages!\n"));
npMCI->dwFlags &= ~MCIAVI_WANTMOVE;
}
}