Leaked source code of windows server 2003
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198 lines
3.4 KiB

#
# 16- or 32-bit compilation. Put WIN32=TRUE on nmake command
# line for 32-bit. (e.g. nmake /f make32c WIN32=TRUE)
#
#
!if "$(WIN32)" != "TRUE"
WIN16 =TRUE
!endif
#
# Debug options
#
!if ("$(DEBUG)" == "retail")
DEF =
CDEBUG =$(DEF)
ADEBUG =$(DEF)
RDEBUG =$(DEF)
L16DEBUG=
L32DEBUG=-debug:none
!else
!if ("$(DEBUG)" == "debug")
DEF =-DRDEBUG
CDEBUG =$(DEF)
ADEBUG =$(DEF)
RDEBUG =$(DEF)
L16DEBUG=
L32DEBUG=-debug:none
!else
DEF =-DDEBUG
CDEBUG =$(DEF)
ADEBUG =-Zi $(DEF)
RDEBUG =$(DEF)
L16DEBUG=/CO/LI
L32DEBUG=-debug:full -debugtype:cv
!endif
!endif
#
# Strict type checking option
#
#
!if "$(STRICT)" == "NO"
ZSTRICT =
!else
!if "$(STRICT)" == "FULL"
ZSTRICT = -DSTRICT -Tp
!else
ZSTRICT = -DSTRICT
!endif
!endif
#
#
#
BASE = mciavi
!if "$(WIN32)" == "TRUE"
NAME =$(BASE)32
DEFFILE =$(BASE)32
EXT =dll
!else
NAME =$(BASE)
DEFFILE = $(BASE)
EXT =drv
!endif
#ROOT =..\..\..
#
#
#
!if "$(WIN32)" == "TRUE"
OBJ1 = avidraw.obj aviplay.obj avisound.obj avitask.obj aviopen.obj common.obj mciup32.obj
OBJ2 = config.obj device.obj drvproc.obj graphic.obj window.obj fullproc.obj aviread.obj drawproc.obj profile.obj init.obj
!else
OBJ1 = libinit.obj graph16.obj mciup16.obj init.obj
OBJ2 =
!endif
!if ("$(DEBUG)" == "retail") || ("$(DEBUG)" == "debug")
OBJDEB =
!else
OBJDEB =
!endif
OBJS = $(OBJ1) $(OBJ2) $(OBJDEB)
#
#
#
!if "$(WIN32)" == "TRUE"
LIBS =gdi32.lib user32.lib kernel32.lib winmm.lib msvfw32.lib advapi32.lib crtdll.lib
!else
LIBS =libw.lib mdllcew.lib mmsystem.lib
!endif
#
#
#
GOALS =$(PBIN)\$(NAME).$(EXT) $(PBIN)\$(NAME).sym $(PLIB)\$(NAME).lib $(PINC)\mciavi.H
#
#
#
!if "$(WIN32)" == "TRUE"
#
# Chicago 32-bit build
#
CFLAGS =-Oxt -Gf -Zp -D_X86_ -D_MT -DWIN32 -DWINVER=0x0400 -DWIN4 $(CDEBUG) -I$(LRES) -Fo$@
AFLAGS =$(ADEBUG)
RCFLAGS =-v -DWIN32 -DWINVER=0x400 $(RDEBUG)
L32FLAGS=$(L32DEBUG)
IS_32 =TRUE
WANT_C832 = TRUE
!else
#
# Chicago 16-bit build
#
CFLAGS =-GD -Oxwt -Alnw -DWINVER=0x400 -DWIN4 $(CDEBUG) -I$(PVER) -Fo$@
#CFLAGS =-GD -Oxwt -Alnw -DWINVER=0x30a $(CDEBUG) -I$(PVER) -Fo$@
AFLAGS =-D?MEDIUM -D?QUIET $(ADEBUG)
RCFLAGS =-z $(RDEBUG) -v -DWINVER=0X400
#RCFLAGS =-z $(RDEBUG) -v -DWINVER=0X30a
L16FLAGS=/AL:16/NOD $(L16DEBUG)
RESFLAGS=
IS_16 =TRUE
!endif
WANT_MASM61 = TRUE
IS_OEM =TRUE
!include $(ROOT)\build\project.mk
#
#
#
# Dependencies
#
#
#
!ifdef WIN32
SEG=
!else
SEG= -NT S
!endif
#
# Chicago thunk module
#
types.thk: ..\..\$$@
copy %s $@
mciup.asm: types.thk ..\..\mciup.thk
thunk -t mciup -o mciup.asm ..\..\mciup.thk
mciup16.obj: mciup.asm
ml -c -DIS_16 -W3 -Zi -nologo -Fo mciup16.obj mciup.asm
mciup32.obj: mciup.asm
ml -c -DIS_32 -W3 -Zi -nologo -Fo mciup32.obj mciup.asm
#
#
#
$(BASE).res: ..\..\$$(@B).rc ..\..\$$(@B).h \
$(PVER)\verinfo.h $(PVER)\verinfo.ver
@$(RC) $(RCFLAGS) -fo$@ -I$(PVER) -I..\.. ..\..\$(@B).rc
$(NAME).$(EXT) $(NAME).map: $(OBJS) $(BASE).res ..\..\$(DEFFILE).def
!if "$(WIN32)" == "TRUE"
@$(LINK32) $(L32FLAGS) @<<
-out:$(@B).$(EXT)
-machine:$(OS)
-subsystem:windows,4.0
-dll
-entry:DllEntryPoint
-base:0x40010000
-map:$(@B).map
-def:..\..\$(DEFFILE).def
$(BASE).res
$(LIBS)
$(OBJS)
<<
!else
$(LINK16) @<<
$(OBJ1) +
$(OBJ2) +
$(OBJDEB),
$(@B).$(EXT) $(L16FLAGS),
$(@B).map,
$(LIBS),
..\..\$(DEFFILE).def
<<
$(RC) $(RESFLAGS) $(BASE).res $*.$(EXT)
!endif