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1116 lines
29 KiB
1116 lines
29 KiB
/*++
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Copyright (c) 1998, Microsoft Corporation
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Module Name:
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socket.c
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Abstract:
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This module contains code for socket-management.
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The routines provided generally follow the same asynchronous model
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using a completion routine that is invoked in the context of
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a callback thread.
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Author:
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Abolade Gbadegesin (aboladeg) 2-Mar-1998
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Revision History:
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Abolade Gbadegesin (aboladeg) 23-May-1999
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Added support for stream sockets.
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--*/
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#include "precomp.h"
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#pragma hdrstop
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#include <stdio.h>
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extern bool g_bStoping;
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#if DBG
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ULONG MyHelperpReadCount = 0;
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#endif
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ULONG UnusedBytesTransferred;
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typedef struct _NH_CONNECT_BUFFER {
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HANDLE Event;
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HANDLE WaitHandle;
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} NH_CONNECT_BUFFER, *PNH_CONNECT_BUFFER;
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//
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// FORWARD DECLARATIONS
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//
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VOID NTAPI
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MyHelperpConnectCallbackRoutine(
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PVOID Context,
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BOOLEAN WaitCompleted
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);
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VOID WINAPI
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MyHelperpIoCompletionRoutine(
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ULONG ErrorCode,
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ULONG BytesTransferred,
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LPOVERLAPPED Overlapped
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);
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VOID APIENTRY
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MyHelperpIoWorkerRoutine(
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PVOID Context
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);
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ULONG
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MyHelperAcceptStreamSocket(
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PCOMPONENT_REFERENCE Component,
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SOCKET ListeningSocket,
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SOCKET AcceptedSocket OPTIONAL,
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PNH_BUFFER Bufferp,
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PNH_COMPLETION_ROUTINE AcceptCompletionRoutine,
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PVOID Context,
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PVOID Context2
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)
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/*++
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Routine Description:
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This routine is invoked to accept an incoming connection-request
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on a listening stream socket using 'AcceptEx'. The I/O system invokes
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the provided 'CompletionRoutine' upon completion of the read.
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It is the completion-routine's responsibility to use 'setsockopt' to
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set the SO_UPDATE_ACCEPT_CONTEXT option on the accepted socket before
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the accepted socket can be used with Winsock2 routines.
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A reference is made to the given component, if any, if the request is
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submitted successfully. This guarantees the component will not be unloaded
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before the completion routine runs.
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Arguments:
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Component - the component to be referenced for the completion routine
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ListeningSocket - the endpoint that is listening for connection-requests
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AcceptedSocket - the endpoint to be assigned a connection-request,
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or INVALID_SOCKET to create a new endpoint
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Bufferp - the buffer to be used for asynchronous completion
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or NULL to acquire a new buffer
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AcceptCompletionRoutine - the routine to be invoked upon completion
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Context - the context to be associated with the accept-request;
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this can be obtained from 'Bufferp->Context' upon completion.
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Context2 - secondary context
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Return Value:
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ULONG - Win32/Winsock2 status code.
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A success code is a guarantee that the accept-completion routine
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will be invoked.
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Conversely, a failure code is a guarantee that the routine will not
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be invoked.
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--*/
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{
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ULONG Error;
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PNH_BUFFER LocalBufferp = NULL;
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SOCKET LocalSocket = INVALID_SOCKET;
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if (Component) {
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REFERENCE_COMPONENT_OR_RETURN(Component, ERROR_CAN_NOT_COMPLETE);
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}
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if (!Bufferp) {
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Bufferp = LocalBufferp = MyHelperAcquireBuffer();
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if (!Bufferp) {
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//MyHelperTrace(TRACE_FLAG_SOCKET, "error allocating buffer for accept");
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if (Component) { DEREFERENCE_COMPONENT(Component); }
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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}
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if (AcceptedSocket == INVALID_SOCKET) {
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Error = MyHelperCreateStreamSocket(INADDR_NONE, 0, &LocalSocket);
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if (Error) {
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//MyHelperTrace(
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//TRACE_FLAG_SOCKET, "error %d creating socket for accept", Error
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//);
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if (LocalBufferp) { MyHelperReleaseBuffer(LocalBufferp); }
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if (Component) { DEREFERENCE_COMPONENT(Component); }
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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AcceptedSocket = LocalSocket;
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}
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ZeroMemory(&Bufferp->Overlapped, sizeof(Bufferp->Overlapped));
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Bufferp->Socket = AcceptedSocket;
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Bufferp->CompletionRoutine = AcceptCompletionRoutine;
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Bufferp->Context = Context;
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Bufferp->Context2 = Context2;
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if ( !g_bStoping &&
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AcceptEx(
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ListeningSocket,
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AcceptedSocket,
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Bufferp->Buffer,
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0,
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sizeof(SOCKADDR_IN) + 16,
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sizeof(SOCKADDR_IN) + 16,
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&UnusedBytesTransferred,
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&Bufferp->Overlapped
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))
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{
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Error = NO_ERROR;
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}
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else
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{
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if ((Error = WSAGetLastError()) == ERROR_IO_PENDING) {
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Error = NO_ERROR;
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} else if (Error) {
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if (LocalSocket != INVALID_SOCKET) {
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MyHelperDeleteStreamSocket(LocalSocket);
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}
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if (LocalBufferp) { MyHelperReleaseBuffer(LocalBufferp); }
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if (Component) { DEREFERENCE_COMPONENT(Component); }
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//MyHelperTrace(
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//TRACE_FLAG_SOCKET, "error %d returned by 'AcceptEx'", Error
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//);
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}
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}
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return Error;
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} // MyHelperAcceptStreamSocket
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ULONG
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MyHelperConnectStreamSocket(
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PCOMPONENT_REFERENCE Component,
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SOCKET ConnectingSocket,
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ULONG Address,
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USHORT Port,
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PNH_BUFFER Bufferp OPTIONAL,
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PNH_COMPLETION_ROUTINE ConnectCompletionRoutine,
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PVOID Context,
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PVOID Context2
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)
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/*++
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Routine Description:
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This routine is invoked to establish a connection using a stream socket.
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A reference is made to the given component, if any, if the request is
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submitted successfully. This guarantees the component will not be unloaded
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before the completion routine runs.
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Since Windows Sockets does not deliver connect-notifications to
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I/O completion ports, we need to make some special arrangements in order
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to notify the caller's completion routine the way we do for send-requests
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and receive-requests. Specifically, we create an event-handle and
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request connect-notification on it by calling 'WSAEventSelect'.
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We then register a wait on the event-handle, specifying a private
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completion routine. (See 'MyHelperpConnectCallbackRoutine'.)
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When this completion routine runs, it extracts the status code of the
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connection-attempt using 'WSAEnumNetworkEvents'. It then passes the status
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along with the usual parameters to the caller's completion routine.
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N.B. The buffer supplied to this routine may not be released by
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the connect-completion routine.
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(See 'MyHelperpConnectCallbackRoutine' for more information.)
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Arguments:
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Component - the component to be referenced for the completion routine
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Socket - the socket with which to establish a connection
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Address - the IP address of the remote endpoint
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Port - the port number of the remote endpoint
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Bufferp - optionally supplies the buffer to be used to hold context
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during the connection-attempt
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ConnectCompletionRoutine - a routine to be invoked upon completion
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of the connect-attempt
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Context - passed to the 'ConnectCompletionRoutine'
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Context2 - secondary context
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Return Value:
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ULONG - Win32/Winsock2 status code
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A success code is a guarantee that the connect-completion routine,
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if supplied, will be invoked.
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Conversely, a failure code is a guarantee that the neither routine will
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be invoked.
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--*/
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{
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MYTRACE_ENTER("ALGFTP:MyHelperConnectStreamSocket");
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ULONG nSourceAddress;
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USHORT nSourcePort;
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MyHelperQueryLocalEndpointSocket(ConnectingSocket,&nSourceAddress,&nSourcePort);
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MYTRACE("From Source %s:%d", MYTRACE_IP(nSourceAddress), ntohs(nSourcePort) );
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MYTRACE("To Destination %s:%d", MYTRACE_IP(Address), ntohs(Port) );
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PNH_CONNECT_BUFFER Contextp;
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ULONG Error;
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PNH_BUFFER LocalBufferp = NULL;
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if (Component) {
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REFERENCE_COMPONENT_OR_RETURN(Component, ERROR_CAN_NOT_COMPLETE);
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}
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if (!Bufferp) {
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Bufferp = LocalBufferp = MyHelperAcquireBuffer();
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if (!Bufferp) {
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//MyHelperTrace(
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//TRACE_FLAG_SOCKET,
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//"MyHelperConnectStreamSocket: error allocating buffer for connect"
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//);
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if (Component) { DEREFERENCE_COMPONENT(Component); }
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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}
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Bufferp->Socket = ConnectingSocket;
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Bufferp->ReceiveFlags = 0;
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Bufferp->CompletionRoutine = ConnectCompletionRoutine;
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Bufferp->Context = Context;
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Bufferp->Context2 = Context2;
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Bufferp->ConnectAddress.sin_family = AF_INET;
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Bufferp->ConnectAddress.sin_addr.s_addr = Address;
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Bufferp->ConnectAddress.sin_port = Port;
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Contextp = (PNH_CONNECT_BUFFER)Bufferp->Buffer;
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Contextp->WaitHandle = NULL;
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Contextp->Event = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (!Contextp->Event ||
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!RegisterWaitForSingleObject(
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&Contextp->WaitHandle,
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Contextp->Event,
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MyHelperpConnectCallbackRoutine,
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Bufferp,
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INFINITE,
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WT_EXECUTEINIOTHREAD
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)) {
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Error = GetLastError();
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} else {
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ULONG EventsSelected = FD_CONNECT;
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Error =
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WSAEventSelect(
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ConnectingSocket, Contextp->Event, EventsSelected
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);
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if (Error == SOCKET_ERROR) {
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Error = WSAGetLastError();
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} else {
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Error =
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WSAConnect(
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ConnectingSocket,
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(PSOCKADDR)&Bufferp->ConnectAddress,
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sizeof(Bufferp->ConnectAddress),
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NULL,
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NULL,
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NULL,
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NULL
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);
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}
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}
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if (Error == SOCKET_ERROR &&
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(Error = WSAGetLastError()) == WSAEWOULDBLOCK) {
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Error = NO_ERROR;
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} else if (Error) {
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if (Contextp->WaitHandle) { UnregisterWait(Contextp->WaitHandle); }
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if (Contextp->Event) { CloseHandle(Contextp->Event); }
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if (LocalBufferp) { MyHelperReleaseBuffer(LocalBufferp); }
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if (Component) { DEREFERENCE_COMPONENT(Component); }
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}
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return Error;
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} // MyHelperConnectStreamSocket
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ULONG
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MyHelperCreateStreamSocket(
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ULONG Address OPTIONAL,
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USHORT Port OPTIONAL,
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OUT SOCKET* Socketp
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)
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/*++
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Routine Description:
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This routine is invoked to create and initialize a stream socket.
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The socket will also be bound to a local IP address and port,
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unless none is specified.
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Arguments:
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Address - the local IP address to which the new socket should be bound,
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or INADDR_ANY to allow the system to leave the IP address unspecified,
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or INADDR_NONE if the socket should not be bound at all.
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Port - the port number to which the new socket should be bound,
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or 0 if to allow the system to select a port number.
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Socketp - receives initialized socket
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Return Value:
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ULONG - Win32/Winsock2 status code.
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--*/
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{
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MYTRACE_ENTER("AlgFTP:MyHelperCreateStreamSocket");
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MYTRACE("Address %s:%d", MYTRACE_IP(Address), ntohs(Port));
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ULONG Error;
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ULONG Option;
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SOCKET Socket;
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SOCKADDR_IN SocketAddress;
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do {
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//
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// Create a new stream socket.
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//
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Socket =
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WSASocket(
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AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED
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);
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if (Socket == INVALID_SOCKET)
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{
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Error = WSAGetLastError();
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MYTRACE_ERROR("from WSASocket", Error);
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break;
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}
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//
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// Associate the socket with our I/O completion port
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//
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BindIoCompletionCallback((HANDLE)Socket, MyHelperpIoCompletionRoutine, 0);
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//
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// Disable send and receive buffering in AFD,
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// since we will be operating asynchronously with a receive-buffer
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// (almost) always outstanding, and since in any case we want
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// TCP/IP's flow-control to limit the sender's sending rate properly.
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//
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Option = 0;
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setsockopt(
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Socket,
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SOL_SOCKET,
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SO_SNDBUF,
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(PCHAR)&Option,
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sizeof(Option)
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);
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Option = 0;
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setsockopt(
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Socket,
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SOL_SOCKET,
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SO_SNDBUF,
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(PCHAR)&Option,
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sizeof(Option)
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);
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//
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// If the caller has requested that the socket be bound by specifying
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// a local IP address, bind the socket now.
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//
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if (Address != INADDR_NONE) {
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SocketAddress.sin_family = AF_INET;
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SocketAddress.sin_port = Port;
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SocketAddress.sin_addr.s_addr = Address;
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Error =
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bind(Socket, (PSOCKADDR)&SocketAddress, sizeof(SocketAddress));
|
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if (Error == SOCKET_ERROR)
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{
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Error = WSAGetLastError();
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MYTRACE_ERROR("from BIND", Error);
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break;
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}
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}
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//
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// Store the new socket in the caller's output-parameter, and return.
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//
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*Socketp = Socket;
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return NO_ERROR;
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} while(FALSE);
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if (Socket != INVALID_SOCKET) { closesocket(Socket); }
|
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return Error;
|
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} // MyHelperCreateStreamSocket
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|
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VOID
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MyHelperDeleteSocket(
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SOCKET Socket
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)
|
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|
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/*++
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|
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Routine Description:
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This routine releases network resources for a socket.
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|
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Arguments:
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Socket - the socket to be deleted
|
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|
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Return Value:
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none.
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--*/
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|
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{
|
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if (Socket != INVALID_SOCKET) { closesocket(Socket); }
|
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} // MyHelperDeleteSocket
|
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|
|
|
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|
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|
|
|
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VOID NTAPI
|
|
MyHelperpConnectCallbackRoutine(
|
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PVOID Context,
|
|
BOOLEAN WaitCompleted
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked by upon completion of a connect-operation
|
|
or upon closure of the connection by the remote endpoint.
|
|
It runs in the context of a thread executing a callback-routine associated
|
|
with a wait-handle. The wait-handle is registered for the event-handle
|
|
that is passed to 'WSAEventSelect' when a connection-attempt is initiated.
|
|
|
|
Arguments:
|
|
|
|
Context - context-field associated with the completed wait
|
|
|
|
WaitCompleted - indicates whether the wait completed or was timed-out
|
|
|
|
Return Value:
|
|
|
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none.
|
|
|
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Environment:
|
|
|
|
Runs in the context of a system wait thread.
|
|
|
|
--*/
|
|
|
|
{
|
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PNH_BUFFER Bufferp = (PNH_BUFFER)Context;
|
|
PNH_CONNECT_BUFFER Contextp = (PNH_CONNECT_BUFFER)Bufferp->Buffer;
|
|
ULONG Error;
|
|
WSANETWORKEVENTS NetworkEvents;
|
|
|
|
|
|
|
|
//
|
|
// Retrieve the network events for which we're being invoked
|
|
// When invoked for 'FD_CONNECT', we unregister the wait if an error
|
|
// occurred.
|
|
//
|
|
// In essence, our goal is to guarantee that whatever the success
|
|
// or failure or sequence of events on the socket, the connect-completion
|
|
// routines will be called for the socket,
|
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//
|
|
// N.B. routine is not allowed to release the connect-buffer,
|
|
// since we will free it
|
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//
|
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//
|
|
|
|
Bufferp->BytesTransferred = 0;
|
|
NetworkEvents.lNetworkEvents = 0;
|
|
|
|
|
|
PNH_COMPLETION_ROUTINE CallbackConnectCompletion = Bufferp->CompletionRoutine;
|
|
|
|
if ( CallbackConnectCompletion )
|
|
{
|
|
Bufferp->CompletionRoutine = NULL;
|
|
|
|
|
|
if ( g_bStoping )
|
|
{
|
|
Error = ERROR_OPERATION_ABORTED;
|
|
}
|
|
else
|
|
{
|
|
Error = WSAEnumNetworkEvents(Bufferp->Socket, Contextp->Event, &NetworkEvents);
|
|
|
|
if ( Error )
|
|
{
|
|
//
|
|
// We couldn't determine which events occurred on the socket,
|
|
// so call the routines with errors, and fall through
|
|
// to the cleanup code below.
|
|
//
|
|
Error = ERROR_OPERATION_ABORTED;
|
|
}
|
|
else
|
|
{
|
|
if ( NetworkEvents.lNetworkEvents & FD_CONNECT )
|
|
{
|
|
Error = NetworkEvents.iErrorCode[FD_CONNECT_BIT];
|
|
}
|
|
else
|
|
{
|
|
|
|
//
|
|
// Not sure what even was sent to US we only requested FD_CONNECT so treat this as an error
|
|
//
|
|
Error = ERROR_OPERATION_ABORTED;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// We are about to call the User Completion routine
|
|
// but to insure that the buffer is freed and that any event the
|
|
// CompletionRoutine generates (Shutdown the process) and we did not have time to free
|
|
// we will free now and call
|
|
//
|
|
|
|
|
|
PNH_BUFFER pUserContext = (PNH_BUFFER)Bufferp->Context;
|
|
|
|
UnregisterWait(Contextp->WaitHandle);
|
|
CloseHandle(Contextp->Event);
|
|
MyHelperReleaseBuffer(Bufferp);
|
|
|
|
|
|
//
|
|
// Now call the UserCallback routine
|
|
//
|
|
if ( CallbackConnectCompletion )
|
|
{
|
|
CallbackConnectCompletion(Error, 0, pUserContext);
|
|
}
|
|
|
|
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The completion routine was call and resource freed previously
|
|
// and now we are getting a EVENT that we never solicitated.
|
|
//
|
|
}
|
|
|
|
|
|
} // MyHelperpConnectCallbackRoutine
|
|
|
|
|
|
VOID
|
|
MyHelperpIoCompletionRoutine(
|
|
ULONG ErrorCode,
|
|
ULONG BytesTransferred,
|
|
LPOVERLAPPED Overlapped
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked by the I/O system upon completion of an operation.
|
|
|
|
Arguments:
|
|
|
|
ErrorCode - system-supplied error code
|
|
|
|
BytesTransferred - system-supplied byte-count
|
|
|
|
Overlapped - caller-supplied context area
|
|
|
|
Return Value:
|
|
|
|
none.
|
|
|
|
Environment:
|
|
|
|
Runs in the context of an RTUTILS.DLL worker thread.
|
|
|
|
--*/
|
|
|
|
{
|
|
PNH_BUFFER Bufferp = CONTAINING_RECORD(Overlapped, NH_BUFFER, Overlapped);
|
|
|
|
Bufferp->ErrorCode = ErrorCode;
|
|
Bufferp->BytesTransferred = BytesTransferred;
|
|
Bufferp->CompletionRoutine(
|
|
Bufferp->ErrorCode,
|
|
Bufferp->BytesTransferred,
|
|
Bufferp
|
|
);
|
|
|
|
} // MyHelperpIoCompletionRoutine
|
|
|
|
|
|
VOID APIENTRY
|
|
MyHelperpIoWorkerRoutine(
|
|
PVOID Context
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked to continue processing of completed I/O
|
|
in the context of an alertably waiting thread which does not exit idly.
|
|
|
|
Arguments:
|
|
|
|
Context - holds the buffer associated with the completed I/O operation.
|
|
|
|
Return Value:
|
|
|
|
none.
|
|
|
|
Environment:
|
|
|
|
Runs in the context of an RTUTILS.DLL alertable worker thread.
|
|
|
|
--*/
|
|
|
|
{
|
|
((PNH_BUFFER)Context)->CompletionRoutine(
|
|
((PNH_BUFFER)Context)->ErrorCode,
|
|
((PNH_BUFFER)Context)->BytesTransferred,
|
|
((PNH_BUFFER)Context)
|
|
);
|
|
|
|
} // MyHelperpIoWorkerRoutine
|
|
|
|
|
|
VOID
|
|
MyHelperQueryAcceptEndpoints(
|
|
PUCHAR AcceptBuffer,
|
|
PULONG LocalAddress OPTIONAL,
|
|
PUSHORT LocalPort OPTIONAL,
|
|
PULONG RemoteAddress OPTIONAL,
|
|
PUSHORT RemotePort OPTIONAL
|
|
)
|
|
{
|
|
PSOCKADDR_IN LocalSockAddr = NULL;
|
|
ULONG LocalLength = sizeof(LocalSockAddr);
|
|
PSOCKADDR_IN RemoteSockAddr = NULL;
|
|
ULONG RemoteLength = sizeof(RemoteSockAddr);
|
|
GetAcceptExSockaddrs(
|
|
AcceptBuffer,
|
|
0,
|
|
sizeof(SOCKADDR_IN) + 16,
|
|
sizeof(SOCKADDR_IN) + 16,
|
|
(PSOCKADDR*)&LocalSockAddr,
|
|
reinterpret_cast<LPINT>(&LocalLength),
|
|
(PSOCKADDR*)&RemoteSockAddr,
|
|
(LPINT)&RemoteLength
|
|
);
|
|
|
|
if (LocalAddress && LocalSockAddr) {
|
|
*LocalAddress = LocalSockAddr->sin_addr.s_addr;
|
|
}
|
|
if (LocalPort && LocalSockAddr) {
|
|
*LocalPort = LocalSockAddr->sin_port;
|
|
}
|
|
if (RemoteAddress && RemoteSockAddr) {
|
|
*RemoteAddress = RemoteSockAddr->sin_addr.s_addr;
|
|
}
|
|
if (RemotePort && RemoteSockAddr) {
|
|
*RemotePort = RemoteSockAddr->sin_port;
|
|
}
|
|
|
|
} // MyHelperQueryAcceptEndpoints
|
|
|
|
|
|
ULONG
|
|
MyHelperQueryAddressSocket(
|
|
SOCKET Socket
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked to retrieve the IP address associated with
|
|
a socket.
|
|
|
|
Arguments:
|
|
|
|
Socket - the socket to be queried
|
|
|
|
Return Value:
|
|
|
|
ULONG - the IP address retrieved
|
|
|
|
--*/
|
|
|
|
{
|
|
SOCKADDR_IN Address;
|
|
LONG AddressLength;
|
|
AddressLength = sizeof(Address);
|
|
getsockname(Socket, (PSOCKADDR)&Address, (int*)&AddressLength);
|
|
return Address.sin_addr.s_addr;
|
|
} // MyHelperQueryAddressSocket
|
|
|
|
|
|
ULONG
|
|
MyHelperQueryLocalEndpointSocket(
|
|
SOCKET Socket,
|
|
PULONG Address OPTIONAL,
|
|
PUSHORT Port
|
|
)
|
|
{
|
|
SOCKADDR_IN SockAddr;
|
|
LONG Length;
|
|
Length = sizeof(SockAddr);
|
|
if (getsockname(Socket, (PSOCKADDR)&SockAddr, (int*)&Length) == SOCKET_ERROR) {
|
|
return WSAGetLastError();
|
|
}
|
|
if (Address) { *Address = SockAddr.sin_addr.s_addr; }
|
|
if (Port) { *Port = SockAddr.sin_port; }
|
|
return NO_ERROR;
|
|
} // MyHelperQueryEndpointSocket
|
|
|
|
|
|
USHORT
|
|
MyHelperQueryPortSocket(
|
|
SOCKET Socket
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine retrieves the port number to which a socket is bound.
|
|
|
|
Arguments:
|
|
|
|
Socket - the socket to be queried
|
|
|
|
Return Value:
|
|
|
|
USHORT - the port number retrieved
|
|
|
|
--*/
|
|
|
|
{
|
|
SOCKADDR_IN Address;
|
|
LONG AddressLength;
|
|
AddressLength = sizeof(Address);
|
|
getsockname(Socket, (PSOCKADDR)&Address, (int*)&AddressLength);
|
|
return Address.sin_port;
|
|
} // MyHelperQueryPortSocket
|
|
|
|
|
|
ULONG
|
|
MyHelperQueryRemoteEndpointSocket(
|
|
SOCKET Socket,
|
|
PULONG Address OPTIONAL,
|
|
PUSHORT Port OPTIONAL
|
|
)
|
|
{
|
|
SOCKADDR_IN SockAddr;
|
|
LONG Length;
|
|
Length = sizeof(SockAddr);
|
|
if (getpeername(Socket, (PSOCKADDR)&SockAddr, (int*)&Length) == SOCKET_ERROR) {
|
|
return WSAGetLastError();
|
|
}
|
|
if (Address) { *Address = SockAddr.sin_addr.s_addr; }
|
|
if (Port) { *Port = SockAddr.sin_port; }
|
|
return NO_ERROR;
|
|
} // MyHelperQueryRemoteEndpointSocket
|
|
|
|
|
|
|
|
ULONG
|
|
MyHelperReadStreamSocket(
|
|
PCOMPONENT_REFERENCE Component,
|
|
SOCKET Socket,
|
|
PNH_BUFFER Bufferp,
|
|
ULONG Length,
|
|
ULONG Offset,
|
|
PNH_COMPLETION_ROUTINE CompletionRoutine,
|
|
PVOID Context,
|
|
PVOID Context2
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked to read a message from a stream socket.
|
|
The I/O system invokes the provided 'CompletionRoutine' upon completion
|
|
of the read.
|
|
A reference is made to the given component, if any, if the request is
|
|
submitted successfully. This guarantees the component will not be unloaded
|
|
before the completion routine runs.
|
|
|
|
Arguments:
|
|
|
|
Component - the component to be referenced for the completion routine
|
|
|
|
Socket - the endpoint on which to read a message
|
|
|
|
Bufferp - the buffer into which the message should be read,
|
|
or NULL to acquire a new buffer
|
|
|
|
Length - the maximum number of bytes to be read
|
|
|
|
Offset - the offset into the buffer at which the read should begin,
|
|
valid only if 'Bufferp' is provided.
|
|
|
|
CompletionRoutine - the routine to be invoked upon completion of the read
|
|
|
|
Context - the context to be associated with the read-request;
|
|
this can be obtained from 'Bufferp->Context' upon completion.
|
|
|
|
Context2 - secondary context
|
|
|
|
Return Value:
|
|
|
|
ULONG - Win32/Winsock2 status code.
|
|
A success code is a guarantee that the completion routine will be invoked.
|
|
Conversely, a failure code is a guarantee that the completion routine will
|
|
not be invoked.
|
|
|
|
--*/
|
|
|
|
{
|
|
ULONG Error;
|
|
PNH_BUFFER LocalBufferp = NULL;
|
|
WSABUF WsaBuf;
|
|
|
|
if (Component) {
|
|
REFERENCE_COMPONENT_OR_RETURN(Component, ERROR_CAN_NOT_COMPLETE);
|
|
}
|
|
|
|
if (!Bufferp) {
|
|
Offset = 0;
|
|
Bufferp = LocalBufferp = MyHelperAcquireVariableLengthBuffer(Length);
|
|
if (!Bufferp) {
|
|
//MyHelperTrace(
|
|
//TRACE_FLAG_SOCKET,
|
|
//"MyHelperReadStreamSocket: error allocating buffer for receive"
|
|
//);
|
|
if (Component) { DEREFERENCE_COMPONENT(Component); }
|
|
return ERROR_NOT_ENOUGH_MEMORY;
|
|
}
|
|
}
|
|
|
|
ZeroMemory(&Bufferp->Overlapped, sizeof(Bufferp->Overlapped));
|
|
|
|
Bufferp->Socket = Socket;
|
|
Bufferp->ReceiveFlags = 0;
|
|
Bufferp->CompletionRoutine = CompletionRoutine;
|
|
Bufferp->Context = Context;
|
|
Bufferp->Context2 = Context2;
|
|
#if 1
|
|
if (ReadFile(
|
|
(HANDLE)Bufferp->Socket,
|
|
Bufferp->Buffer + Offset,
|
|
Length,
|
|
&UnusedBytesTransferred,
|
|
&Bufferp->Overlapped
|
|
) ||
|
|
(Error = GetLastError()) == ERROR_IO_PENDING) {
|
|
Error = NO_ERROR;
|
|
} else {
|
|
if (Component) { DEREFERENCE_COMPONENT(Component); }
|
|
if (LocalBufferp) { MyHelperReleaseBuffer(LocalBufferp); }
|
|
//MyHelperTrace(
|
|
//TRACE_FLAG_SOCKET,
|
|
//"MyHelperReadStreamSocket: error %d returned by 'ReadFile'", Error
|
|
//);
|
|
}
|
|
#else
|
|
WsaBuf.buf = Bufferp->Buffer + Offset;
|
|
WsaBuf.len = Length;
|
|
|
|
Error =
|
|
WSARecv(
|
|
Socket,
|
|
&WsaBuf,
|
|
1,
|
|
&UnusedBytesTransferred,
|
|
&Bufferp->ReceiveFlags,
|
|
&Bufferp->Overlapped,
|
|
NULL
|
|
);
|
|
|
|
if (Error == SOCKET_ERROR &&
|
|
(Error = WSAGetLastError()) == WSA_IO_PENDING) {
|
|
Error = NO_ERROR;
|
|
} else if (Error) {
|
|
if (Component) { DEREFERENCE_COMPONENT(Component); }
|
|
if (LocalBufferp) { MyHelperReleaseBuffer(LocalBufferp); }
|
|
//MyHelperTrace(
|
|
//TRACE_FLAG_SOCKET,
|
|
//"MyHelperReadStreamSocket: error %d returned by 'WSARecv'", Error
|
|
//);
|
|
}
|
|
#endif
|
|
|
|
return Error;
|
|
|
|
} // MyHelperReadStreamSocket
|
|
|
|
|
|
|
|
ULONG
|
|
MyHelperWriteStreamSocket(
|
|
PCOMPONENT_REFERENCE Component,
|
|
SOCKET Socket,
|
|
PNH_BUFFER Bufferp,
|
|
ULONG Length,
|
|
ULONG Offset,
|
|
PNH_COMPLETION_ROUTINE CompletionRoutine,
|
|
PVOID Context,
|
|
PVOID Context2
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine is invoked to send a message on a stream socket.
|
|
A reference is made to the given component, if any, if the request is
|
|
submitted successfully. This guarantees the component will not be unloaded
|
|
before the completion routine runs.
|
|
|
|
Arguments:
|
|
|
|
Component - the component to be referenced for the completion routine
|
|
|
|
Socket - the socket on which to send the message
|
|
|
|
Bufferp - the buffer containing the message to be sent
|
|
|
|
Length - the number of bytes to transfer
|
|
|
|
Offset - the offset into the buffer at which the data to be sent begins
|
|
|
|
CompletionRoutine - the routine to be invoked upon completion of the send
|
|
|
|
Context - passed to the 'CompletionRoutine' upon completion of the send
|
|
|
|
Context2 - secondary context
|
|
|
|
Return Value:
|
|
|
|
ULONG - Win32/Winsock2 status code
|
|
A success code is a guarantee that the completion routine will be invoked.
|
|
Conversely, a failure code is a guarantee that the completion routine will
|
|
not be invoked.
|
|
|
|
--*/
|
|
|
|
{
|
|
ULONG Error;
|
|
WSABUF WsaBuf;
|
|
|
|
if (Component) {
|
|
REFERENCE_COMPONENT_OR_RETURN(Component, ERROR_CAN_NOT_COMPLETE);
|
|
}
|
|
|
|
ZeroMemory(&Bufferp->Overlapped, sizeof(Bufferp->Overlapped));
|
|
|
|
Bufferp->Socket = Socket;
|
|
Bufferp->CompletionRoutine = CompletionRoutine;
|
|
Bufferp->Context = Context;
|
|
Bufferp->Context2 = Context2;
|
|
#if 1
|
|
if (WriteFile(
|
|
(HANDLE)Bufferp->Socket,
|
|
Bufferp->Buffer + Offset,
|
|
Length,
|
|
&UnusedBytesTransferred,
|
|
&Bufferp->Overlapped
|
|
) ||
|
|
(Error = GetLastError()) == ERROR_IO_PENDING) {
|
|
Error = NO_ERROR;
|
|
} else {
|
|
//MyHelperTrace(
|
|
//TRACE_FLAG_SOCKET,
|
|
//"MyHelperWriteStreamSocket: error %d returned by 'WriteFile'", Error
|
|
//);
|
|
if (Component) { DEREFERENCE_COMPONENT(Component); }
|
|
}
|
|
#else
|
|
WsaBuf.buf = Bufferp->Buffer + Offset;
|
|
WsaBuf.len = Length;
|
|
|
|
Error =
|
|
WSASend(
|
|
Socket,
|
|
&WsaBuf,
|
|
1,
|
|
&UnusedBytesTransferred,
|
|
0,
|
|
&Bufferp->Overlapped,
|
|
NULL
|
|
);
|
|
|
|
if (Error == SOCKET_ERROR &&
|
|
(Error = WSAGetLastError()) == WSA_IO_PENDING) {
|
|
Error = NO_ERROR;
|
|
} else if (Error) {
|
|
//MyHelperTrace(
|
|
//TRACE_FLAG_SOCKET,
|
|
//"MyHelperWriteStreamSocket: error %d returned by 'WSASend'", Error
|
|
//);
|
|
if (Component) { DEREFERENCE_COMPONENT(Component); }
|
|
}
|
|
#endif
|
|
|
|
return Error;
|
|
|
|
} // MyHelperWriteStreamSocket
|
|
|
|
|