Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992-2000.
//
// File: HNetCfg.mof
//
//----------------------------------------------------------------------------
//
// Namespace definition
//
#pragma namespace("\\\\.\\ROOT")
instance of __NameSpace
{
Name = "Microsoft";
};
#pragma namespace("\\\\.\\ROOT\\Microsoft")
instance of __NameSpace
{
Name = "HomeNet";
};
#pragma namespace("\\\\.\\ROOT\\Microsoft\\HomeNet")
#pragma autorecover
#pragma classflags ("forceupdate")
//
// Class (schema) definitions
//
/*++
Class: HNet_Connection
Represents an item in the Network Connections folder
--*/
class HNet_Connection
{
[key, read, write] string Guid;
[read, write] string Name;
[read, write] string PhonebookPath;
[read, write] boolean IsLanConnection;
};
/*++
Class: HNet_ConnectionProperties
Home networking properties of a network connection
--*/
class HNet_ConnectionProperties
{
[key, read, write] HNet_Connection ref Connection;
[read, write] boolean IsFirewalled;
[read, write] boolean IsIcsPublic;
[read, write] boolean IsIcsPrivate;
[read, write] boolean IsBridgeMember;
[read, write] boolean IsBridge;
};
/*++
Class: HNet_BridgeMember
Associates a bridge member connection to the bridge connection
that it belongs to
--*/
[Association: ToInstance ToSubclass]
class HNet_BridgeMember
{
[key, read] HNet_Connection ref Bridge;
[key, read] HNet_Connection ref Member;
};
/*++
Class: HNet_FirewallLoggingSettings
Global firewall logging settings
--*/
class HNet_FirewallLoggingSettings
{
[key, read] string Id;
[read, write] string Path;
[read, write] uint32 MaxFileSize;
[read, write] boolean LogDroppedPackets;
[read, write] boolean LogConnections;
};
/*++
Class: HNet_ResponseRange
Range of response ports, used in an application protocol definition. All
properties are read-only keys, as this class is intended only for use
as an embedded object within application definitions.
--*/
class HNet_ResponseRange
{
[key, read] uint8 IPProtocol;
[key, read] uint16 StartPort;
[key, read] uint16 EndPort;
};
/*++
Class: HNet_ApplicationProtocol
Application protocol definition
--*/
class HNet_ApplicationProtocol
{
[key, read] string Id;
[read, write] string Name;
[read, write] boolean Enabled;
[read, write] boolean BuiltIn;
[read, write] uint8 OutgoingIPProtocol;
[read, write] uint16 OutgoingPort;
[read, write] uint16 ResponseCount;
[read, write] HNet_ResponseRange ResponseArray[];
};
/*++
Class: HNet_PortMappingProtocol
Port mapping protocol definition
--*/
class HNet_PortMappingProtocol
{
[key, read] string Id;
[read, write] string Name;
[read, write] boolean BuiltIn;
[read, write] uint8 IPProtocol;
[read, write] uint16 Port;
};
#pragma deleteclass("HNet_ConnectionPortMapping", NOFAIL)
/*++
Class: HNet_ConnectionPortMapping2
Associates a port mapping to a connection
--*/
[Association: ToInstance ToSubclass]
class HNet_ConnectionPortMapping2
{
[key, read] HNet_Connection ref Connection;
[key, read] HNet_PortMappingProtocol ref Protocol;
[read, write] boolean Enabled;
[read, write] boolean NameActive;
[read, write] string TargetName;
[read, write] uint32 TargetIPAddress;
[read, write] uint16 TargetPort;
};
/*++
Class: HNet_FwIcmpSettings
Firewall ICMP settings. Name is never exposed, and exists only because
the class must have a key in order to create an instance of it. However,
the name may be useful in the future if we want to pre-define different
standard ICMP policies.
--*/
class HNet_FwIcmpSettings
{
[key, read, write] String Name;
[read, write] boolean AllowOutboundDestinationUnreachable;
[read, write] boolean AllowOutboundSourceQuench;
[read, write] boolean AllowRedirect;
[read, write] boolean AllowInboundEchoRequest;
[read, write] boolean AllowInboundRouterRequest;
[read, write] boolean AllowOutboundTimeExceeded;
[read, write] boolean AllowOutboundParameterProblem;
[read, write] boolean AllowInboundTimestampRequest;
[read, write] boolean AllowInboundMaskRequest;
};
/*++
Class: HNet_ConnectionIcmpSetting
Associates a firewall connection to its ICMP settings
--*/
[Association: ToInstance ToSubclass]
class HNet_ConnectionIcmpSetting
{
[key, read] HNet_Connection ref Connection;
[key, read] HNet_FwIcmpSettings ref IcmpSettings;
};
/*++
Class: HNet_IcsSettings
Contains global ICS settings. Id is never exposed, and exists only because
the class must have a key in order to create an instance of it.
--*/
class HNet_IcsSettings
{
[key, read] string Id;
[read, write] boolean DhcpEnabled;
[read, write] boolean DnsEnabled;
};
/*++
Class: HNet_BackupIpConfiguration
Used to store the original IP configuration of a connection when that
connection is made ICS private.
--*/
class HNet_BackupIpConfiguration
{
[key, read, write] HNet_Connection ref Connection;
[read, write] string IPAddress;
[read, write] string SubnetMask;
[read, write] string DefaultGateway;
[read, write] uint32 EnableDHCP;
};
/*++
Class: HNet_ConnectionAutoconfig
The existance of an instance of this class indicates that the autoconfig
service knows about this connection.
--*/
class HNet_ConnectionAutoconfig
{
[key, read, write] HNet_Connection ref Connection;
};
//
// Default HNet_IcsSettings
//
instance of HNet_IcsSettings
{
Id = "{23bc497f-13f0-47a1-9e88-048f6eefdf60}";
DhcpEnabled = TRUE;
DnsEnabled = TRUE;
};
//
// Default HNet_FwIcmpSettings
//
instance of HNet_FwIcmpSettings
{
Name = "Default";
AllowOutboundDestinationUnreachable = FALSE;
AllowOutboundSourceQuench = FALSE;
AllowRedirect = FALSE;
AllowInboundEchoRequest = FALSE;
AllowInboundRouterRequest = FALSE;
AllowOutboundTimeExceeded = FALSE;
AllowOutboundParameterProblem = FALSE;
AllowInboundTimestampRequest = FALSE;
AllowInboundMaskRequest = FALSE;
};
//
// Instance definitions -- default application and port
// mapping entries. Note that all numerical values are
// in NETWORK byte order. The names here refer to the
// resource IDs in hnetcfg.dll.
//
instance of HNet_PortMappingProtocol
{
Id = "{230e423d-7b3a-4e6e-9d4d-91f73561364a}";
Name = "1700";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x1500; // 21
};
instance of HNet_PortMappingProtocol
{
Id = "{f831dd6e-85d0-4f7d-8ac0-bb2099682c4e}";
Name = "1701";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x1700; // 23
};
instance of HNet_PortMappingProtocol
{
Id = "{59e81c3b-ae09-4bc5-9ebc-7605ab74d37b}";
Name = "1702";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x1900; // 25
};
instance of HNet_PortMappingProtocol
{
Id = "{90c8f61d-43f3-45cc-8ff0-e719748b3851}";
Name = "1703";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x6e00; // 110
};
instance of HNet_PortMappingProtocol
{
Id = "{80be1943-684e-41b9-82e5-32b18d858a2c}";
Name = "1704";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0xDC00; // 220
};
instance of HNet_PortMappingProtocol
{
Id = "{f5c5796c-de7a-456b-891f-03a2e006e07c}";
Name = "1705";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x8f00; // 143
};
instance of HNet_PortMappingProtocol
{
Id = "{cd1887dd-be99-4a92-8006-e9a52db53df4}";
Name = "1706";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x5000; //80
};
instance of HNet_PortMappingProtocol
{
Id = "{3c6434d0-257b-4516-9222-4fa0467d67f9}";
Name = "1707";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0xBB01; // 443
};
instance of HNet_PortMappingProtocol
{
Id = "{01d925f1-cf6a-4352-8aac-b139b1a80cb4}";
Name = "1708";
BuiltIn = TRUE;
IPProtocol = 0x6; // TCP
Port = 0x3D0D; // 3389
};