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421 lines
12 KiB
421 lines
12 KiB
/*++
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Copyright (c) 1998-2002 Microsoft Corporation
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Module Name:
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HttpIo.c
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Abstract:
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User-mode interface to HTTP.SYS: Server-side I/O handler.
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Author:
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Keith Moore (keithmo) 15-Dec-1998
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Revision History:
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--*/
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#include "precomp.h"
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//
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// Private macros.
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//
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//
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// Private prototypes.
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//
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//
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// Public functions.
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//
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/***************************************************************************++
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Routine Description:
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Waits for an incoming HTTP request from HTTP.SYS.
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Arguments:
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AppPoolHandle - Supplies a handle to a HTTP.SYS application pool
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as returned from either HttpCreateAppPool() or
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HttpOpenAppPool().
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RequestId - Supplies an opaque identifier to receive a specific
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request. If this value is HTTP_NULL_ID, then receive any request.
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Flags - Currently unused and must be zero.
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pRequestBuffer - Supplies a pointer to the request buffer to be filled
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in by HTTP.SYS.
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RequestBufferLength - Supplies the length of pRequestBuffer.
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pBytesReturned - Optionally supplies a pointer to a ULONG which will
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receive the actual length of the data returned in the request buffer
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if this request completes synchronously (in-line).
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pOverlapped - Optionally supplies an OVERLAPPED structure for the
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request.
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Return Value:
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ULONG - Completion status.
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--***************************************************************************/
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ULONG
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WINAPI
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HttpReceiveHttpRequest(
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IN HANDLE AppPoolHandle,
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IN HTTP_REQUEST_ID RequestId,
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IN ULONG Flags,
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OUT PHTTP_REQUEST pRequestBuffer,
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IN ULONG RequestBufferLength,
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OUT PULONG pBytesReturned OPTIONAL,
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IN LPOVERLAPPED pOverlapped OPTIONAL
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)
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{
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HTTP_RECEIVE_REQUEST_INFO ReceiveInfo;
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#if DBG
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if (pRequestBuffer)
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{
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RtlFillMemory( pRequestBuffer, RequestBufferLength, (UCHAR)'\xc' );
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}
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#endif
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ReceiveInfo.RequestId = RequestId;
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ReceiveInfo.Flags = Flags;
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//
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// Make the request.
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//
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return HttpApiDeviceControl(
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AppPoolHandle, // FileHandle
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pOverlapped, // pOverlapped
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IOCTL_HTTP_RECEIVE_HTTP_REQUEST, // IoControlCode
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&ReceiveInfo, // pInputBuffer
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sizeof(ReceiveInfo), // InputBufferLength
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pRequestBuffer, // pOutputBuffer
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RequestBufferLength, // OutputBufferLength
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pBytesReturned // pBytesTransferred
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);
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} // HttpReceiveHttpRequest
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/***************************************************************************++
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Routine Description:
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Receives entity body for a request already read via ReceiveHttpRequest.
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Arguments:
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AppPoolHandle - Supplies a handle to a HTTP.SYS application pool
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as returned from either HttpCreateAppPool() or
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HttpOpenAppPool().
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RequestId - Supplies an opaque identifier to receive a specific
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request. If this value is HTTP_NULL_ID, then receive any request.
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pEntityBodyBuffer - Supplies a pointer to the request buffer to be filled
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in by HTTP.SYS.
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EntityBufferLength - Supplies the length of pEntityBuffer.
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pBytesReturned - Optionally supplies a pointer to a ULONG which will
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receive the actual length of the data returned in the request buffer
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if this request completes synchronously (in-line).
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pOverlapped - Optionally supplies an OVERLAPPED structure for the
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request.
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Return Value:
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ULONG - Completion status.
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--***************************************************************************/
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ULONG
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WINAPI
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HttpReceiveRequestEntityBody(
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IN HANDLE AppPoolHandle,
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IN HTTP_REQUEST_ID RequestId,
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IN ULONG Flags,
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OUT PVOID pEntityBuffer,
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IN ULONG EntityBufferLength,
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OUT PULONG pBytesReturned,
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IN LPOVERLAPPED pOverlapped OPTIONAL
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)
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{
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HTTP_RECEIVE_REQUEST_INFO ReceiveInfo;
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#if DBG
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if (pEntityBuffer != NULL)
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{
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RtlFillMemory( pEntityBuffer, EntityBufferLength, (UCHAR)'\xc' );
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}
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#endif
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ReceiveInfo.RequestId = RequestId;
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ReceiveInfo.Flags = Flags;
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//
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// Make the request.
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//
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return HttpApiDeviceControl(
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AppPoolHandle, // FileHandle
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pOverlapped, // pOverlapped
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IOCTL_HTTP_RECEIVE_ENTITY_BODY, // IoControlCode
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&ReceiveInfo, // pInputBuffer
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sizeof(ReceiveInfo), // InputBufferLength
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pEntityBuffer, // pOutputBuffer
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EntityBufferLength, // OutputBufferLength
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pBytesReturned // pBytesTransferred
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);
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} // HttpReceiveRequestEntityBody
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/***************************************************************************++
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Routine Description:
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Sends an HTTP response on the specified connection.
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Arguments:
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AppPoolHandle - Supplies a handle to a HTTP.SYS application pool
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as returned from either HttpCreateAppPool() or
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HttpOpenAppPool().
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RequestId - Supplies an opaque identifier specifying the request
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the response is for.
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Flags - Supplies zero or more HTTP_SEND_RESPONSE_FLAG_* control flags.
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pHttpResponse - Supplies the HTTP response.
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pCachePolicy - Supplies caching policy for the response.
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pBytesSent - Optionally supplies a pointer to a ULONG which will
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receive the actual length of the data sent if this request
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completes synchronously (in-line).
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pOverlapped - Optionally supplies an OVERLAPPED structure.
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Return Value:
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ULONG - Completion status.
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--***************************************************************************/
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ULONG
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WINAPI
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HttpSendHttpResponse(
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IN HANDLE AppPoolHandle,
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IN HTTP_REQUEST_ID RequestId,
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IN ULONG Flags,
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IN PHTTP_RESPONSE pHttpResponse,
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IN PHTTP_CACHE_POLICY pCachePolicy OPTIONAL,
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OUT PULONG pBytesSent OPTIONAL,
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OUT PHTTP_REQUEST pRequestBuffer OPTIONAL,
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IN ULONG RequestBufferLength OPTIONAL,
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IN LPOVERLAPPED pOverlapped OPTIONAL,
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IN PHTTP_LOG_FIELDS_DATA pLogData OPTIONAL
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)
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{
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HTTP_SEND_HTTP_RESPONSE_INFO responseInfo;
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//
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// Build the response structure.
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//
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RtlZeroMemory(&responseInfo, sizeof(responseInfo));
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responseInfo.pHttpResponse = pHttpResponse;
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responseInfo.EntityChunkCount = pHttpResponse->EntityChunkCount;
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responseInfo.pEntityChunks = pHttpResponse->pEntityChunks;
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if (pCachePolicy != NULL)
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{
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responseInfo.CachePolicy = *pCachePolicy;
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} else {
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responseInfo.CachePolicy.Policy = HttpCachePolicyNocache;
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responseInfo.CachePolicy.SecondsToLive = 0;
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}
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responseInfo.RequestId = RequestId;
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responseInfo.Flags = Flags;
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responseInfo.pLogData = pLogData;
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if (pRequestBuffer)
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{
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pRequestBuffer->RequestId = HTTP_NULL_ID;
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}
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//
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// Make the request.
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//
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return HttpApiDeviceControl(
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AppPoolHandle, // FileHandle
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pOverlapped, // pOverlapped
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IOCTL_HTTP_SEND_HTTP_RESPONSE, // IoControlCode
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&responseInfo, // pInputBuffer
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sizeof(responseInfo), // InputBufferLength
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pRequestBuffer, // pOutputBuffer
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RequestBufferLength, // OutputBufferLength
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pBytesSent // pBytesTransferred
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);
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} // HttpSendHttpResponse
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/***************************************************************************++
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Routine Description:
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Sends an HTTP response on the specified connection.
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Arguments:
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AppPoolHandle - Supplies a handle to a HTTP.SYS application pool
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as returned from either HttpCreateAppPool() or
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HttpOpenAppPool().
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RequestId - Supplies an opaque identifier specifying the request
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the response is for.
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Flags - Supplies zero or more HTTP_SEND_RESPONSE_FLAG_* control flags.
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pBytesSent - Optionally supplies a pointer to a ULONG which will
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receive the actual length of the data sent if this request
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completes synchronously (in-line).
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pOverlapped - Optionally supplies an OVERLAPPED structure.
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Return Value:
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ULONG - Completion status.
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--***************************************************************************/
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ULONG
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WINAPI
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HttpSendResponseEntityBody(
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IN HANDLE AppPoolHandle,
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IN HTTP_REQUEST_ID RequestId,
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IN ULONG Flags,
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IN USHORT EntityChunkCount OPTIONAL,
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IN PHTTP_DATA_CHUNK pEntityChunks OPTIONAL,
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OUT PULONG pBytesSent OPTIONAL,
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OUT PHTTP_REQUEST pRequestBuffer OPTIONAL,
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IN ULONG RequestBufferLength OPTIONAL,
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IN LPOVERLAPPED pOverlapped OPTIONAL,
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IN PHTTP_LOG_FIELDS_DATA pLogData OPTIONAL
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)
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{
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HTTP_SEND_HTTP_RESPONSE_INFO responseInfo;
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//
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// Build the response structure.
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//
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RtlZeroMemory(&responseInfo, sizeof(responseInfo));
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responseInfo.EntityChunkCount = EntityChunkCount;
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responseInfo.pEntityChunks = pEntityChunks;
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responseInfo.RequestId = RequestId;
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responseInfo.Flags = Flags;
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responseInfo.pLogData = pLogData;
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if (pRequestBuffer)
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{
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pRequestBuffer->RequestId = HTTP_NULL_ID;
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}
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//
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// Make the request.
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//
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return HttpApiDeviceControl(
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AppPoolHandle, // FileHandle
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pOverlapped, // pOverlapped
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IOCTL_HTTP_SEND_ENTITY_BODY, // IoControlCode
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&responseInfo, // pInputBuffer
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sizeof(responseInfo), // InputBufferLength
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pRequestBuffer, // pOutputBuffer
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RequestBufferLength, // OutputBufferLength
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pBytesSent // pBytesTransferred
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);
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} // HttpSendResponseEntityBody
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/***************************************************************************++
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Routine Description:
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Wait for the client to initiate a disconnect.
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Arguments:
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AppPoolHandle - Supplies a handle to a HTTP.SYS application pool
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as returned from either HttpCreateAppPool() or
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HttpOpenAppPool().
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ConnectionId - Supplies an opaque identifier specifying the connection.
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pOverlapped - Optionally supplies an OVERLAPPED structure.
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Return Value:
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ULONG - Completion status.
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--***************************************************************************/
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ULONG
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WINAPI
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HttpWaitForDisconnect(
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IN HANDLE AppPoolHandle,
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IN HTTP_CONNECTION_ID ConnectionId,
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IN LPOVERLAPPED pOverlapped OPTIONAL
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)
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{
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HTTP_WAIT_FOR_DISCONNECT_INFO waitInfo;
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//
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// Build the structure.
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//
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waitInfo.ConnectionId = ConnectionId;
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//
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// Make the request.
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//
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return HttpApiDeviceControl(
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AppPoolHandle, // FileHandle
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pOverlapped, // pOverlapped
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IOCTL_HTTP_WAIT_FOR_DISCONNECT, // IoControlCode
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&waitInfo, // pInputBuffer
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sizeof(waitInfo), // InputBufferLength
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NULL, // pOutputBuffer
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0, // OutputBufferLength
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NULL // pBytesTransferred
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);
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} // HttpWaitForDisconnect
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//
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// Private functions.
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//
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