Leaked source code of windows server 2003
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//////////////////////////////////////////////////////////////////////////////
/*++
Copyright (C) Microsoft Corporation, 1997 - 1999
Module Name:
NodeWithScopeChildrenList.h
Abstract:
This is the header file for CNodeWithScopeChildrenList, a class which
implements a node that has a list of scope pane children.
This is an inline template class.
Include NodeWithScopeChildrenList.cpp in the .cpp files
of the classes in which you use this template.
Author:
Michael A. Maguire 12/01/97
Revision History:
mmaguire 12/01/97 - abstracted from CRootNode, which will be changed to subclass this class
--*/
//////////////////////////////////////////////////////////////////////////////
#if !defined(_NODE_WITH_SCOPE_CHILDREN_LIST_H_)
#define _NODE_WITH_SCOPE_CHILDREN_LIST_H_
//////////////////////////////////////////////////////////////////////////////
// BEGIN INCLUDES
//
// where we can find what this class derives from:
//
#include "SnapinNode.h"
//
//
// where we can find what this class has or uses:
//
#include <atlapp.h> // for CSimpleArray
//
// END INCLUDES
//////////////////////////////////////////////////////////////////////////////
template <class T, class CChildNode >
class CNodeWithScopeChildrenList : public CSnapinNode< T >
{
public:
//////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::AddChild
Adds a child to the list of children.
This has to be public as it must be accessible even from a separate dialog
(e.g. a Connect to Server dialog) that may want to add a child.
Here we add the child item to the list of children and call InsertItem
to add the child to the scope pane.
This is one difference between adding nodes into the scope
pane and the result pane. When we were inserting a child into
the result pane, we didn't call InsertItem in the AddChild methods(s)
because we needed to worry about sending an UpdataAllViews
notification and repopulating the result pane in each view.
Because MMC takes care of replicating scope pane changes to all views,
we don't need to worry about this. Instead, we just do InsertItem once here.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT AddChild( CChildNode * pChildNode );
//////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::RemoveChild
Removes a child from the list of children.
This has to be public so that child nodes can ask their parent to be deleted
from the list of children when they receive the MMCN_DELETE notification.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT RemoveChild( CChildNode * pChildNode );
//////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::OnShow
Don't override this in your derived class. Instead, override methods
which it calls: InsertColumns
This method is an override of CSnapinNode::OnShow. When MMC passes the
MMCN_SHOW method for this node.
For more information, see CSnapinNode::OnShow.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT OnShow(
LPARAM arg
, LPARAM param
, IComponentData * pComponentData
, IComponent * pComponent
, DATA_OBJECT_TYPES type
);
protected:
// Array of pointers to children nodes
CSimpleArray<CChildNode*> m_ScopeChildrenList;
// Flag indicating whether list has been initially populated
BOOL m_bScopeChildrenListPopulated;
/////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::CNodeWithScopeChildrenList
Constructor
This is an base class which we don't want instantiated on its own,
so the contructor is protected
--*/
//////////////////////////////////////////////////////////////////////////////
CNodeWithScopeChildrenList( CSnapInItem * pParentNode );
/////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::~CNodeWithScopeChildrenList
Destructor
--*/
//////////////////////////////////////////////////////////////////////////////
~CNodeWithScopeChildrenList();
/////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::PopulateScopeChildrenList
Override this in your derived class to populate the list of children nodes.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT PopulateScopeChildrenList( void );
// override in your derived class and do something like:
/*
virtual HRESULT PopulateScopeChildrenList( void )
{
CSomeChildNode *myChild1 = new CSomeChildNode();
AddChild(myChild1);
CSomeChildNode *myChild2 = new CSomeChildNode();
AddChild(myChild2);
CSomeChildNode *myChild3 = new CSomeChildNode();
AddChild(myChild3);
return S_OK;
}
*/
//////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::InsertColumns
Override this in your derived class.
This method is called by OnShow when it needs you to set the appropriate
column headers to be displayed in the result pane for this node.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT InsertColumns( IHeaderCtrl* pHeaderCtrl );
//////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildren::OnExpand
Don't override this in your derived class. Instead, override methods
which it calls: PopulateScopeChildrenList
This method is an override of CSnapinNode::OnExpand. When MMC passes the
MMCN_EXPAND method for this node, we are to add children into the
scope pane. In this class we add them from a list we maintain.
For more information, see CSnapinNode::OnExpand.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT OnExpand(
LPARAM arg
, LPARAM param
, IComponentData * pComponentData
, IComponent * pComponent
, DATA_OBJECT_TYPES type
);
/////////////////////////////////////////////////////////////////////////////
/*++
CNodeWithScopeChildrenList::EnumerateScopeChildren
Don't override this in your derived class. Instead, override the method
it calls, PopulateScopeChildrenList.
--*/
//////////////////////////////////////////////////////////////////////////////
virtual HRESULT EnumerateScopeChildren( IConsoleNameSpace* pConsoleNameSpace );
};
#endif // _NODE_WITH_SCOPE_CHILDREN_LIST_H_