Leaked source code of windows server 2003
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#pragma once
// Filename : nlasvc.h
// Description : Structures necessary to connect to and communicate with the
// Network Location Awareness (NLA) system service via LPC.
// Author : Jeffrey C. Venable, Sr. ([email protected])
// Revision : 14 June 2000
//
// Type thunks for 32 bit clients on 64 bit machines.
//
#include <iptypes.h>
#if defined(USE_LPC6432)
#define NLA_HWND ULONGLONG
#define NLA_PVOID ULONGLONG
#define NLA_WPARAM ULONGLONG
#define NLA_HANDLE ULONGLONG
#define NLA_ULONG_PTR ULONGLONG
#define NLA_HKEY ULONGLONG
#define NLA_PIO_STATUS_BLOCK ULONGLONG
#define NLA_PPS_APC_ROUTINE ULONGLONG
#else
#define NLA_HWND HWND
#define NLA_PVOID PVOID
#define NLA_WPARAM WPARAM
#define NLA_HANDLE HANDLE
#define NLA_ULONG_PTR ULONG_PTR
#define NLA_HKEY HKEY
#define NLA_PIO_STATUS_BLOCK PIO_STATUS_BLOCK
#define NLA_PPS_APC_ROUTINE PPS_APC_ROUTINE
#endif // defined(USE_LPC6432)
typedef struct _LOCATION_802_1X {
CHAR adapterName[MAX_ADAPTER_NAME_LENGTH + 4];
WCHAR information[2048];
} LOCATION_802_1X, *PLOCATION_802_1X;
typedef struct _WSM_NOTIFY {
ULONG serialNumber;
WSACOMPLETIONTYPE Type;
union {
NLA_HANDLE hThread;
NLA_HANDLE hEvent;
NLA_HWND hWnd;
};
union {
NLA_ULONG_PTR Key;
UINT uMsg;
NLA_PVOID ApcRoutine;
};
union {
NLA_PPS_APC_ROUTINE ApcCompletion;
NLA_HANDLE hPort;
NLA_WPARAM context;
};
NLA_PIO_STATUS_BLOCK pIoStatusBlock;
NLA_HKEY userNetworks;
FILETIME lastModification;
NLA_PVOID query;
} WSM_NOTIFY, *PWSM_NOTIFY;
typedef enum _WSM_LPC_REQUEST_TYPE {
// Requests:
REQUEST_DATA_MAPPING_HANDLE = 0x00000001,
REQUEST_DATA_MAPPING_HANDLE_SLOW = 0x00000002,
REQUEST_DATA_MAPPING_HANDLE_SLOW_WITH_UPDATE = 0x00000003,
REQUEST_CHANGE_NOTIFICATION = 0x00000004,
REQUEST_CHANGE_NOTIFICATION_SLOW = 0x00000005,
REQUEST_CANCEL_CHANGE_NOTIFICATION = 0x00000006,
// Notifies:
DHCP_NOTIFY_CHANGE = 0x00000010,
// Asynchronous information:
LOCATION_802_1X_REGISTER = 0x00000020,
LOCATION_802_1X_DELETE = 0x00000021,
} WSM_LPC_REQUEST_TYPE, *PWSM_LPC_REQUEST_TYPE, FAR * LPWSM_LPC_REQUEST_TYPE;
typedef struct _WSM_LPC_CONNECT {
struct {
USHORT major;
USHORT minor;
} version;
#if defined(_WIN64) || defined (USE_LPC6432)
BOOLEAN client32;
#endif
} WSM_LPC_CONNECT, *PWSM_LPC_CONNECT;
typedef struct _WSM_LPC_REQUEST {
WSM_LPC_REQUEST_TYPE type;
union {
WSM_NOTIFY notification;
};
} WSM_LPC_REQUEST, *PWSM_LPC_REQUEST;
typedef struct _WSM_LPC_REPLY {
union {
NLA_HANDLE hNetworkHeader; // returned on connection reply
NLA_HANDLE hNetworkData; // returned on REQUEST_DATA_MAPPING_HANDLE
};
NTSTATUS status; // always returned to indicate success/failure
} WSM_LPC_REPLY, *PWSM_LPC_REPLY;
typedef struct _WSM_LPC_DATA {
ULONG signature;
union {
WSM_LPC_CONNECT connect;
WSM_LPC_REQUEST request;
WSM_LPC_REPLY reply;
};
} WSM_LPC_DATA, * PWSM_LPC_DATA;
typedef struct _WSM_LPC_MESSAGE {
PORT_MESSAGE portMsg;
WSM_LPC_DATA data;
} WSM_LPC_MESSAGE, *PWSM_LPC_MESSAGE;
#define WSM_SIGNATURE 'bMsW'
#define WSM_VERSION_MAJOR 1
#define WSM_VERSION_MINOR 0
#define WSM_PORT_NAME L"\\NLAPublicPort"
#define WSM_PRIVATE_PORT_NAME L"\\NLAPrivatePort"